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* NintendoHard: As usual for a platformer with mostly traditional mechanics, the game is very nowhere near merciful. Once you run out of lives it's back to the very first level with you and if you were aiming for a certain ending, hope you have enough nerve to go over the lengthy deathtrap-ridden stretches of the game. If you get tired and quit, all of your attained endings and achievments are discarded and you can start all over from scratch.

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* NintendoHard: As usual for a platformer with mostly traditional mechanics, the game is very nowhere near merciful. Once you run out of lives it's back to the very first level with you and if you were aiming for a certain ending, hope you have enough nerve to go over the lengthy deathtrap-ridden stretches of the game. If you get tired and quit, all of your attained endings and achievments are discarded and you can start all over from scratch.
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* NintendoHard: As usual for a platformer with mostly traditional mechanics, the game is very nowhere near merciful. Once you run out of lives it's back to the very first level with you and if you were aiming for a certain ending, hope you have enough nerve to go over the lengthy deathtrap-ridden stretches of the game. If you get tired and quit, all of your attained endings and achievments are discarded and you can start all over from scratch.
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