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** Many sidequests, particularly ones related to party bonds, can only be performed at a specific time of day. The issue is that the only way to actually advance the time is by performing story missions, which can result in being forced to advance by several chapters before you get to actually complete the sidequest. It's only until ''the very last chapter of the game'' (and by proxy, Premium Adventure) where you can freely switch the time of day to get caught up on any side activities you may have missed. Especially egregious in Zhao's case, as after he joins Kiryu's party, there is no point in the story where it's evening in Japan, the required timeframe to access his final Walk And Talk conversation.

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** Many sidequests, particularly ones related to party bonds, can only be performed at a specific time of day. The issue is that the only way to actually advance the time is by performing story missions, which can result in being forced to advance by several chapters before you get to actually complete the sidequest. It's only until ''the very last chapter of the game'' (and by proxy, Premium Adventure) where you can freely switch the time of day to get caught up on any side activities you may have missed. Especially This is especially egregious in Zhao's case, as after he joins whose Final Walk and Talk conversation can ''only'' be completed in the final chapter due to him joining Kiryu's party, there is no point party after the Japan chapters stop featuring segments set in the story where it's evening in Japan, the required timeframe (the only time of day to access his final Walk And Talk conversation.complete it).
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** Many sidequests, particularly ones related to party bonds, can only be performed at a specific time of day. The issue is that the only way to actually advance the time is by performing story missions, which can result in being forced to advance by several chapters before you get to actually complete the sidequest. It's only until ''the very last chapter of the game'' (and by proxy, Premium Adventure) where you can freely switch the time of day to get caught up on any side activities you may have missed.

to:

** Many sidequests, particularly ones related to party bonds, can only be performed at a specific time of day. The issue is that the only way to actually advance the time is by performing story missions, which can result in being forced to advance by several chapters before you get to actually complete the sidequest. It's only until ''the very last chapter of the game'' (and by proxy, Premium Adventure) where you can freely switch the time of day to get caught up on any side activities you may have missed. Especially egregious in Zhao's case, as after he joins Kiryu's party, there is no point in the story where it's evening in Japan, the required timeframe to access his final Walk And Talk conversation.
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* UnintentionallyUnsympathetic: [[spoiler:Eiji Mitamura is supposed to come off as a sympathetic villain, taking vengeance on the entirety of Yakuza after getting his life ruined by them. While him becoming as bad as the organizations he wants to eradicate is the point, the things he does over the course of the game -- preying on Ichiban's sympathies by faking being crippled, being a former Bleach Japan member with all that it entails, being fully complicit in Ebina's plans of ''literal genocide'' to the Yakuza as a whole, blackmailing Chitose, playing sadistic mind games with Ichiban and Lani, being willing to murder the latter (who is a mere ''child'', by the way), and willing to torture Akane out of spite towards Ichiban, to name a few -- are so heinous and so petty that any Freudian Excuse would fall flat. He also hates Ichiban in specific, to the point of antagonizing him out of sheer spite, solely because he's an ex-yakuza and he's convinced they're all evil. Putting aside Ichi being nothing but kind to him, the player knowing full well it's all genuine, and Mitamura doing much worse things than Ichiban ever did while banging on about his alleged soullessness, the whole plan to get close to Ichiban by faking being crippled ''hinged on preying on Ichiban's kindness'', so calling him soulless after that comes off as borderline delusional. And in the epilogue Ichiban forgives him, still treats him as a friend, and even helps him evade everyone that wants to maim or kill him for his role in Ebina's scheme (by getting him to the nearest police station so he can turn himself in). Even if it's absolutely in-character for Ichi (he's been repeatedly established as absurdly forgiving, and doesn't want another Heel-Face Door Slam on his hands, like what happened in the previous game), and even after Mitamura himself calls him out on this, some players found the scene too much to swallow, and the mostly-offscreen punishment for Mitamura insufficient. As explained in TheyWastedAPerfectlyGoodCharacter above, other players at least believe it could have been handled better due to being noticeably OutOfFocus in the final chapters.]]

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* UnintentionallyUnsympathetic: UnintentionallyUnsympathetic:
**
[[spoiler:Eiji Mitamura is supposed to come off as a sympathetic villain, taking vengeance on the entirety of Yakuza after getting his life ruined by them. While him becoming as bad as the organizations he wants to eradicate is the point, the things he does over the course of the game -- preying on Ichiban's sympathies by faking being crippled, being a former Bleach Japan member with all that it entails, being fully complicit in Ebina's plans of ''literal genocide'' to the Yakuza as a whole, blackmailing Chitose, playing sadistic mind games with Ichiban and Lani, being willing to murder the latter (who is a mere ''child'', by the way), and willing to torture Akane out of spite towards Ichiban, to name a few -- are so heinous and so petty that any Freudian Excuse would fall flat. He also hates Ichiban in specific, to the point of antagonizing him out of sheer spite, solely because he's an ex-yakuza and he's convinced they're all evil. Putting aside Ichi being nothing but kind to him, the player knowing full well it's all genuine, and Mitamura doing much worse things than Ichiban ever did while banging on about his alleged soullessness, the whole plan to get close to Ichiban by faking being crippled ''hinged on preying on Ichiban's kindness'', so calling him soulless after that comes off as borderline delusional. And in the epilogue Ichiban forgives him, still treats him as a friend, and even helps him evade everyone that wants to maim or kill him for his role in Ebina's scheme (by getting him to the nearest police station so he can turn himself in). Even if it's absolutely in-character for Ichi (he's been repeatedly established as absurdly forgiving, and doesn't want another Heel-Face Door Slam on his hands, like what happened in the previous game), and even after Mitamura himself calls him out on this, some players found the scene too much to swallow, and the mostly-offscreen punishment for Mitamura insufficient. As explained in TheyWastedAPerfectlyGoodCharacter above, other players at least believe it could have been handled better due to being noticeably OutOfFocus in the final chapters.]]
** [[spoiler: How Saeko chose to respond to Ichiban's love confession. While Ichiban was extremely awkward and it is understandable why Saeko would want to step away for a moment, a lot of fans feel that Saeko deciding afterward to ghost him for an entire year is a completely disproportionate given everything they went through in ''Like A Dragon'', particularly since everybody involved is aware that Ichiban has spent most of his adult life in prison and isn't the most socially savvy person around, and it is very clear that Ichiban had no ill intent.
]]

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* UnintentionalUncannyValley: In the English dub, Ichiban, Kiryu, Seonhee, and Joongi have {{Autotune}} on their voices for karaoke and it sticks out like a sore thumb. Joongi in particular gets the short end of the stick. He sounds more like an AI or a {{Music/Vocaloid}} doing karaoke than an actual human singing.

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* UnintentionalUncannyValley: UnintentionalUncannyValley:
**
In the English dub, Ichiban, Kiryu, Seonhee, and Joongi have {{Autotune}} on their voices for karaoke and it sticks out like a sore thumb. Joongi in particular gets the short end of the stick. He sounds more like an AI or a {{Music/Vocaloid}} doing karaoke than an actual human singing.
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** The Kuniochi's "Substitution Jutsu" is one of the best Support skills in the game [[SimpleYetAwesome for its sheer simplicity]]. All it does is have you switch places with another Party Member, giving them her turn in the process. This can lead to some pretty insane plays depending on how and when it's used, as it can be especially devastating when used in tandem with the above-mentioned Dragon of Dojima job (effectively giving Kiryu ''four turns'' if you use the Rush style) or after "Relentless Dragon's Dance", letting you immediately cash in the damage with a Physical attack after charging on the previous turn.

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** The Kuniochi's Kunoichi's "Substitution Jutsu" is one of the best Support skills in the game [[SimpleYetAwesome for its sheer simplicity]]. All it does is have you switch places with another Party Member, giving them her turn in the process. This can lead to some pretty insane plays depending on how and when it's used, as it can be especially devastating when used in tandem with the above-mentioned Dragon of Dojima job (effectively giving Kiryu ''four turns'' if you use the Rush style) or after "Relentless Dragon's Dance", letting you immediately cash in the damage with a Physical attack after charging on the previous turn.

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* UnintentionallyUnsympathetic:
** [[spoiler:Eiji Mitamura is supposed to come off as a sympathetic villain, taking vengeance on the entirety of Yakuza after getting his life ruined by them. While him becoming as bad as the organizations he wants to eradicate is the point, the things he does over the course of the game -- preying on Ichiban's sympathies by faking being crippled, being a former Bleach Japan member with all that it entails, being fully complicit in Ebina's plans of ''literal genocide'' to the Yakuza as a whole, blackmailing Chitose, playing sadistic mind games with Ichiban and Lani, being willing to murder the latter (who is a mere ''child'', by the way), and willing to torture Akane out of spite towards Ichiban, to name a few -- are so heinous and so petty that any Freudian Excuse would fall flat. He also hates Ichiban in specific, to the point of antagonizing him out of sheer spite, solely because he's an ex-yakuza and he's convinced they're all evil. Putting aside Ichi being nothing but kind to him, the player knowing full well it's all genuine, and Mitamura doing much worse things than Ichiban ever did while banging on about his alleged soullessness, the whole plan to get close to Ichiban by faking being crippled ''hinged on preying on Ichiban's kindness'', so calling him soulless after that comes off as borderline delusional. And in the epilogue Ichiban forgives him, still treats him as a friend, and even helps him evade everyone that wants to maim or kill him for his role in Ebina's scheme (by getting him to the nearest police station so he can turn himself in). Even if it's absolutely in-character for Ichi (he's been repeatedly established as absurdly forgiving, and doesn't want another Heel-Face Door Slam on his hands, like what happened in the previous game), and even after Mitamura himself calls him out on this, some players found the scene too much to swallow, and the mostly-offscreen punishment for Mitamura insufficient. As explained in TheyWastedAPerfectlyGoodCharacter above, other players at least believe it could have been handled better due to being noticeably OutOfFocus in the final chapters.]]

to:

* UnintentionallyUnsympathetic:
**
UnintentionallyUnsympathetic: [[spoiler:Eiji Mitamura is supposed to come off as a sympathetic villain, taking vengeance on the entirety of Yakuza after getting his life ruined by them. While him becoming as bad as the organizations he wants to eradicate is the point, the things he does over the course of the game -- preying on Ichiban's sympathies by faking being crippled, being a former Bleach Japan member with all that it entails, being fully complicit in Ebina's plans of ''literal genocide'' to the Yakuza as a whole, blackmailing Chitose, playing sadistic mind games with Ichiban and Lani, being willing to murder the latter (who is a mere ''child'', by the way), and willing to torture Akane out of spite towards Ichiban, to name a few -- are so heinous and so petty that any Freudian Excuse would fall flat. He also hates Ichiban in specific, to the point of antagonizing him out of sheer spite, solely because he's an ex-yakuza and he's convinced they're all evil. Putting aside Ichi being nothing but kind to him, the player knowing full well it's all genuine, and Mitamura doing much worse things than Ichiban ever did while banging on about his alleged soullessness, the whole plan to get close to Ichiban by faking being crippled ''hinged on preying on Ichiban's kindness'', so calling him soulless after that comes off as borderline delusional. And in the epilogue Ichiban forgives him, still treats him as a friend, and even helps him evade everyone that wants to maim or kill him for his role in Ebina's scheme (by getting him to the nearest police station so he can turn himself in). Even if it's absolutely in-character for Ichi (he's been repeatedly established as absurdly forgiving, and doesn't want another Heel-Face Door Slam on his hands, like what happened in the previous game), and even after Mitamura himself calls him out on this, some players found the scene too much to swallow, and the mostly-offscreen punishment for Mitamura insufficient. As explained in TheyWastedAPerfectlyGoodCharacter above, other players at least believe it could have been handled better due to being noticeably OutOfFocus in the final chapters.]]
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I feel like the issue here is way deeper than "Oh she ghosted him, therefore she bad!" Stuff like this happens irl, ichi did act pretty weird towards her, and bear in mind she had to deal with plenty of weird men back in the day, and one whom she rejected decided to stalk her, so the situation makes sense and is realistic, the real issue here is what happens after she ghosts her and where the romance plot goes afterwards, like the original writeup pointed out, she only apologizes to him at the tail end of the game and Ichiban responds with a stupid 'I love Saeko' t-shirt like dawg that's not how you do it


** [[spoiler:Saeko's response to Ichiban's love confession. While Ichiban was extremely awkward and it is understandable why Saeko would want to step away for a moment, most fans feel that Saeko deciding afterwards to ghost him for an entire year is a completely disproportionate and weirdly immature reaction, particularly since everybody involved is aware that Ichiban has spent most of his adult life in prison and isn't the most socially savvy person around, and it is very clear that Ichiban has no ill intent. This also extends to Adachi and Nanba, who solely blame Ichiban for ruining the moment without considering whether Saeko could've been more diplomatic, and the whole thing comes off as a lot meaner than was probably intended. The only person who seems to acknowledge Saeko's reaction as problematic is Kiryu, who advises against it during their Drink Links and not in the main plot, and Saeko herself, who apologizes to Ichiban for it at the very end of the game]].
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** Robo Michio has "teeth."

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** Robo Michio has "teeth."''teeth.''
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** Robo Michio has "teeth."
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* SalvagedStory: In the previous game, Masumi's title as [[RedBaron "Arakawa the Assassin"]] feels more like InformedAttribute than anything, since he doesn't even kill a single person on screen, in contrast to his underling Jo Sawashiro who showcases his ruthlessness and does all the dirty job. ''Infinite Wealth'' finally gives us the reason why Masumi was feared back in the day: a flashback shows young Masumi's RoaringRampageofRescue for Akane, with him going OneManArmy against Hikawa family, ending in a bloody slaughter of the family members and horrifying death of the Patriarch. Unlike Kiryu or Majima's similar scene, Masumi didn't hesitate to kill, proving why he earned his title in the first place.

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* SalvagedStory: In the previous game, Masumi's title as [[RedBaron "Arakawa the Assassin"]] feels more like InformedAttribute than anything, since he doesn't even kill a single person on screen, in contrast to his underling Jo Sawashiro who showcases his ruthlessness and does all the dirty job. ''Infinite Wealth'' finally gives us the reason why Masumi was feared back in the day: a flashback shows young Masumi's RoaringRampageofRescue RoaringRampageOfRescue for Akane, with him going OneManArmy against Hikawa family, ending in a bloody slaughter of the family members and horrifying death of the Patriarch. Unlike Kiryu or Majima's similar scene, Masumi didn't hesitate to kill, proving why he earned his title in the first place.
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* UncertainAudience: One of the biggest criticisms of ''Infinite Wealth'' is that it struggles to balance being a continuation of Ichiban's story (therefore appealing to fans who got into the franchise with ''Yakuza: Like a Dragon'') and being a SwanSong for Kiryu (therefore appealing to old-time fans). Some felt like the game ended up leaning more towards the latter than the former, resulting in Ichiban's character arc being comparatively weaker than Kiryu's despite promotional material promising that Kiryu would be a supporting protagonist to Ichiban.

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* UncertainAudience: One of the biggest criticisms of ''Infinite Wealth'' is that it struggles to balance being a continuation of Ichiban's story (therefore appealing to fans who got into the franchise with ''Yakuza: Like a Dragon'') and being a SwanSong for Kiryu (therefore appealing to old-time fans).fans, with Kiryu's bucket list being filled with {{Call Back}}s to the previous games). Some felt like the game ended up leaning more towards the latter than the former, resulting in Ichiban's character arc being comparatively weaker than Kiryu's despite promotional material promising that Kiryu would be a supporting protagonist to Ichiban.
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Added DiffLines:

* SalvagedStory: In the previous game, Masumi's title as [[RedBaron "Arakawa the Assassin"]] feels more like InformedAttribute than anything, since he doesn't even kill a single person on screen, in contrast to his underling Jo Sawashiro who showcases his ruthlessness and does all the dirty job. ''Infinite Wealth'' finally gives us the reason why Masumi was feared back in the day: a flashback shows young Masumi's RoaringRampageofRescue for Akane, with him going OneManArmy against Hikawa family, ending in a bloody slaughter of the family members and horrifying death of the Patriarch. Unlike Kiryu or Majima's similar scene, Masumi didn't hesitate to kill, proving why he earned his title in the first place.
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* AngstWhatAngst: [[spoiler:Despite going out of his way to save him in ''[[VideoGame/LikeADragonGaidenTheManWhoErasedHisName Gaiden]]'' and being one of his only friends in the Daidoji faction, Kiryu doesn't seem all that upset by Hanawa's death, only ever taking time to think about it in an (albeit automatic) "Memoirs of the Dragon" moment.]]

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* AngstWhatAngst: [[spoiler:Despite going out of his way to save him in ''[[VideoGame/LikeADragonGaidenTheManWhoErasedHisName Gaiden]]'' and being one of his only friends in the Daidoji faction, Kiryu doesn't seem all that upset by Hanawa's death, only ever taking time to think about it in an (albeit automatic) "Memoirs of the Dragon" moment. This is likely an unfortunate byproduct of the games' development, as ''Gaiden'' was developed in only six months, likely after much of ''Infinite Wealth'' had already been written.]]
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** [[spoiler:Saeko's response to Ichiban's love confession. While Ichiban was extremely awkward and it is understandable why Saeko would want to step away for a moment, most fans feel that Saeko deciding afterwards to ghost him for an entire year is a completely disproportionate and weirdly immature reaction, particularly since everybody involved is aware that Ichiban has spent most of his adult life in prison and isn't the most socially savvy person around, and it is very clear that Ichiban has no ill intent. This also extends to Adachi and Nanba, who solely blame Ichiban for ruining the moment without considering whether Saeko could've been more diplomatic, and the whole thing comes off as a lot meaner than was probably intended. The only person who seems to acknowledge Saeko's reaction as problematic is Kiryu, who advises against it during their Drink Links and not in the main plot]].

to:

** [[spoiler:Saeko's response to Ichiban's love confession. While Ichiban was extremely awkward and it is understandable why Saeko would want to step away for a moment, most fans feel that Saeko deciding afterwards to ghost him for an entire year is a completely disproportionate and weirdly immature reaction, particularly since everybody involved is aware that Ichiban has spent most of his adult life in prison and isn't the most socially savvy person around, and it is very clear that Ichiban has no ill intent. This also extends to Adachi and Nanba, who solely blame Ichiban for ruining the moment without considering whether Saeko could've been more diplomatic, and the whole thing comes off as a lot meaner than was probably intended. The only person who seems to acknowledge Saeko's reaction as problematic is Kiryu, who advises against it during their Drink Links and not in the main plot]].plot, and Saeko herself, who apologizes to Ichiban for it at the very end of the game]].

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