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* {{Moe}}: Vienya. ''So moe you died.'' "Endless Cute", indeed.
** Primea, Piche, several of the young female knights, and even Maria and Mellia.

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* {{Moe}}: {{Moe}}:
**
Vienya. ''So moe you died.'' "Endless Cute", indeed.
** Primea, Piche, several of the young female knights, and even Maria and Mellia.Mellia.
** To a lesser extent, the Witch mook has an adorable appearance and outfit.

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* FanonDisContinuity: In what is becoming a running gag on [=LiveJournal=], part of the fandom has refused to acknowledge Atlus' translations of character and place names. May be justified, as Sting published official romanizations long before Atlus' announcement that it would localize the game.

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* FanonDisContinuity: EnsembleDarkhorse: The Witch, a nameless {{Mook|s}} made to be mowed down by everyone, is surprisingly popular in Website/{{Pixiv}} community due to her cuteness and her unique outfit.
* FanonDiscontinuity:
In what is becoming a running gag on [=LiveJournal=], part of the fandom has refused to acknowledge Atlus' translations of character and place names. May be justified, as Sting published official romanizations long before Atlus' announcement that it would localize the game.

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Approved by the thread.

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*CompleteMonster: In one of the darkest entries of the ''VideoGame/DeptHeaven'' series, two dark villains stand out:
** [[WickedWitch Yelma]] is a witch hired by Cardinal Capehorn to summon the demon lord Zolgonark. After Prince Nordich plans on killing Capehorn, she accidentally turns him into werewolf when trying to kill him and laughts at his misery, ruining the peace negotiations between humans and Tiamats. She creates a cursed armor and gives him to a Royal General, [[TheCorrupter corrupting him]] into a cruel and hateful soldier while also dooming him to perpetual pain; forces the King's wife into helping her; giving his corpse to get the powers of the Arbitrator for herself; and turns the chief of the Mehse into a lich. Breaking the last barrier protecting the Tiamat homeland, Yelma dooms the race to their extinction. After the barrier protecting the King's body is break, Yelma takes it and [[TheStarscream betrays]] Zolgonark, intending to [[TakeOverTheWorld rule the world]] in his place, before being killed for him. A sadistic witch, [[ChronicBackstabbingDisorder Yelma was willing to betray and kill]] everyone trying to know the truth regarding of their affiliation, enjoying their misery.
** The aforementioned [[OurDemonsAreDifferent Zolgonark]] is the King of the Underworld intending to TakeOverTheWorld. Summoned by the above-mentioned Yelma and Cardinal Capehorn, he also convinced the angel Marietta into doing a [[DealWithTheDevil contract with him]] before spitting her into two beings, one heroic and other evil. Zolgonark summons the TheLegionsOfHell to invade Aventheim, killing everything in their way in multiple massacres, going to the extreme of even causing the extinction of the Tiamat race. After Capehorn didn't deliver information about how the King's Soul was in his way to his castle, Zolgonark kidnaps his grandaughter and transforms her into a monster [[AndIMustScream in perpetual pain]] as punishment.

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* CrowningMomentOfHeartwarming: The cutscene right before Meria and the Wisp enter the castle. Awww.
* CrowningMusicOfAwesome: Maria's theme music.
** Many of the battle music as well. Each bosses also have their own VillainSong.

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* CrowningMomentOfHeartwarming: The cutscene right before Meria and the Wisp enter the castle. Awww.
* CrowningMusicOfAwesome:
SugarWiki/AwesomeMusic: Maria's theme music.
** Many of the battle music as well. Each bosses also have their own VillainSong.
music.


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* SugarWiki/HeartwarmingMoments: The cutscene right before Meria and the Wisp enter the castle. Awww.
** Many of the battle music as well. Each bosses also have their own VillainSong.
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* MoralEventHorizon: [[spoiler:ASGARD]]. If ''YggdraUnion'' wasn't enough to convince the player that this place is full of jerks, this game should do it.

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* MoralEventHorizon: [[spoiler:ASGARD]]. If ''YggdraUnion'' ''VideoGame/YggdraUnion'' wasn't enough to convince the player that this place is full of jerks, this game should do it.
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*** As an addendum, from the same troper, this point IS rather moot if the player doesn't mind not getting scored. Though getting a Vit increase after getting Ancardia would have been very welcome, this limits her GameBreaker potential even more so as to create some balance. After all, if she had, say, even just 20.00 Vit, wouldn't we all eschew careful unit positioning [[ThereIsNoKillLikeOverkill in favor of repeatedly nuking the entire map?]] And besides, she DOES gain loyalty a lot faster because all you´re attacking with are [[ScratchDamage normal attacks,]] [[ForMassiveDamage Hi-Skills]] and [[LimitBreak Ex]][[AwesomeButImpractical -]][[ThereIsNoKillLikeOverkill Skills.]]

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*** As an addendum, from the same troper, this point IS rather moot if the player doesn't mind not getting scored. Though getting a Vit increase after getting Ancardia would have been very welcome, this limits her GameBreaker potential even more so as to create some balance. After all, if she had, say, even just 20.00 Vit, wouldn't we all eschew careful unit positioning [[ThereIsNoKillLikeOverkill in favor of repeatedly nuking the entire map?]] And besides, she DOES gain loyalty a lot faster because all you´re attacking with are [[ScratchDamage normal attacks,]] [[ForMassiveDamage Hi-Skills]] Hi-Skills and [[LimitBreak Ex]][[AwesomeButImpractical -]][[ThereIsNoKillLikeOverkill Skills.]]
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Not a real trope.


** The [[OmniscientNarrator Narrator]] occasionally wonders aloud at how far you're willing to go to get the Whisp's body back, like after the fight with [[spoiler: Vienna and Moja]].

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** The [[OmniscientNarrator Narrator]] Narrator occasionally wonders aloud at how far you're willing to go to get the Whisp's body back, like after the fight with [[spoiler: Vienna and Moja]].
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* MoeMoe: Vienna, Primea, Piche, several of the young female knights, and even Maria and Mellia.

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* MoeMoe: Vienna, ** Primea, Piche, several of the young female knights, and even Maria and Mellia.
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* MoeMoe: Vienna, Primea, Piche, several of the young female knights, and even Maria and Mellia.
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* InferredHolocaust: Surprisingly enough, [[spoiler:inverted -- while we only see Wilmgard and Algiery reunited in the best endings, those darn [[AllThereInTheManual side materials]] have it that ''almost everyone'' was fine; the knights never died in the first place, after all. Only the characters who were explicitly killed stay dead]].
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* AnticlimaxBoss: [[spoiler:Piche]], anyone? She goes down in 1 or 2 hi skill attack, and can't be helped that they give you Frabela and Amalgun/Ulrich to fight her with, who are rather ridiculously high level for the stage they appear in; even if you did not recruit anyone, you can pull it off.
** Note that this is only on Easy mode. On the higher difficulty levels, her ability to heal herself practically makes her ThatOneBoss.
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Come to this thread to say why thre are any candidates


* CompleteMonster: [[spoiler:Hector]].
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* GuideDangIt: In order to get the good ending for the first campaign, you have to recruit a certain character...in a hidden level. Yeah, good luck figuring that one out on your first play through.

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* CompleteMonster:
** Yelma, dear God Yelma...
** Also, [[spoiler:Hector]].

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* CompleteMonster:
** Yelma, dear God Yelma...
** Also,
CompleteMonster: [[spoiler:Hector]].
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*** It's actually better to call her ''Boss Breaker'', since you get her back in Scene [[spoiler: 28]] then lose her after Scene [[spoiler: 30]] for the rest of the game until the final two Scenes. That's a grand total of '''5''' Scenes of GameBreaker power, 4 of which are {{Boss Fight}}s. Not to mention that a single [[LimitBreak EX-Skill]] can chop off an enormous portion of a Boss's health bar.

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*** It's actually better to call her ''Boss Breaker'', since you get her back in Scene [[spoiler: 28]] then lose her after Scene [[spoiler: 30]] for the rest of the game until the final two Scenes. That's a grand total of '''5''' Scenes of GameBreaker power, 4 of which are {{Boss Fight}}s. Not to mention that a A single [[LimitBreak EX-Skill]] can chop off an enormous portion of a Boss's health bar.



** GoddamnedBoss: Nearly every boss that isn't ThatOneBoss, due to one reason or another (usually their special abilities). Examples include [[spoiler: Dotaurus]] (very hard to stop his Hound summon), [[spoiler: Scoppio]] (because you're running on a timer to find a certain plot-important item with a boss who can destroy it breathing down your neck), [[spoiler: Leonil]] (because he cheats by having multiple weapons, and thus multiple bullet attacks), [[spoiler: Viena]] (because this boss has powerful attacks and moves a lot]], [[spoiler: Sachitto]] (because the area is VERY restrictive on both your movement and attack)... Fortunately, a lot of these don't quite reach ThatOneBoss because they may have low health (proportional to how far in the game you are of course; a boss with not even 20000 HP 3/5 of the way through? Yikes) or bullet attacks that are not too hard to dodge.
* InternetBackdraft: The name changes for the English version. Some can be justified by character space ("Staehelingum" to "Staehel"); others can't. Which are better--and even which should be used on a given page--is bound to cause arguments, as parties on both sides are slightly opinionated.

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** GoddamnedBoss: Nearly every boss that isn't ThatOneBoss, due to one reason or another (usually their special abilities). Examples include [[spoiler: Dotaurus]] (very hard to stop his Hound summon), [[spoiler: Scoppio]] (because you're running on a timer to find a certain plot-important item with a boss who can destroy it breathing down your neck), [[spoiler: Leonil]] (because he cheats by having multiple weapons, and thus multiple bullet attacks), [[spoiler: Viena]] (because this boss has powerful attacks and moves a lot]], [[spoiler: Sachitto]] (because the area is VERY restrictive on both your movement and attack)... Fortunately, a lot of these don't quite reach ThatOneBoss because they may have low health (proportional to how far in the game you are of course; are; a boss with not even 20000 HP 3/5 of the way through? Yikes) or bullet attacks that are not too hard to dodge.
* InternetBackdraft: The name changes for the English version. Some can be justified by character space ("Staehelingum" to "Staehel"); others can't. Which are better--and even which should be used on a given page--is bound to cause arguments, as parties on both sides are slightly opinionated.



** This troper would like to nominate [[spoiler: Melad Margus]], the FinalBoss. Why? [[DamageSpongeBoss It has the highest HP count in the whole game]] (even more than the BonusBoss, whose health count was already an exaggeration by that point), it has devastating attacks that will kill your timer in the blink of an eye, it can move pretty damn fast, the stage is even MORE restrictive than [[spoiler: Sachitto]]'s ''and'' it's attack cycles are so short that, if it uses its second bullet, ''it can use another attack before the previous attacks is even done.'' Even repeating [[BulletHell Bullet II]] just once can be devastating, as it leaves you basically unable to do anything but dodge the mess of random bullets that it causes. Not even the super-high level Maria/Mellia will be of much use because of the stage design. The only way this fight can be made less annoying is if you're playing on the red path and found both [[spoiler: Ancardia and the Dark Feathers]], in which case Maria's EX-Skills will do a HUGE part of the work for you.
* ViewerGenderConfusion: Thanks to GenericCuteness, for some you can only identify some of the knight's gender by their voices. A few characters of note: Crozeph, Sacchito, Werner, and Darshan.
** Keep in mind though, that all classes save the Lance Knight (which Crozeph and Darshan happen to be) are gender-especific. This means all Duelists, Hermits and Priestesses are female, and all Warriors (one of which is Werner), Archers and Wizards are male. Lance Knights are the only class where you'll find both men and women. Interestingly, the Archer class was first planned to be female-exclusive, but since the designers wanted to keep a gender balance, it was changed to male-only after the Hermit class was decided to be a female class.

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** This troper would like to nominate [[spoiler: Melad Margus]], the FinalBoss. Why? [[DamageSpongeBoss It has the highest HP count in the whole game]] (even more than the BonusBoss, whose health count was already an exaggeration by that point), it has devastating attacks that will kill your timer in the blink of an eye, it can move pretty damn fast, the stage is even MORE restrictive than [[spoiler: Sachitto]]'s ''and'' it's attack cycles are so short that, if it uses its second bullet, ''it can use another attack before the previous attacks is even done.'' Even repeating [[BulletHell Bullet II]] just once can be devastating, as it leaves you basically unable to do anything but dodge the mess of random bullets that it causes. Not even the super-high level Maria/Mellia will be of much use because of the stage design. The only way this fight can be made less annoying is if you're playing on the red path and found both [[spoiler: Ancardia and the Dark Feathers]], in which case Maria's EX-Skills will do a HUGE part of the work for you.
* ViewerGenderConfusion: Thanks to GenericCuteness, for some you can only identify some of the knight's gender by their voices. A few characters of note: characters: Crozeph, Sacchito, Werner, and Darshan.
** Keep in mind though, that Though all classes save the Lance Knight (which Crozeph and Darshan happen to be) are gender-especific. This means all Duelists, Hermits and Priestesses are female, and all Warriors (one of which is Werner), Archers and Wizards are male. Lance Knights are the only class where you'll find both men and women. Interestingly, the Archer class was first planned to be female-exclusive, but since the designers wanted to keep a gender balance, it was changed to male-only after the Hermit class was decided to be a female class.
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Alas Poor Villain is being moved back to Main. Examples that don\'t describe the moment or are purely editor opinion are being deleted.


* AlasPoorVillain: [[spoiler:Capehorn]]. And his backstory does make him slightly sympathetic to the player.

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And The Fandom Rejoiced is now Sugar Wiki and not to be wicked in that way.


* AndTheFandomRejoiced: There was very little interest in the PSP remake prior to the announcement that Yggdra's route would be included. This is probably going to change very fast now.
* CompleteMonster: Yelma, dear God Yelma...

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* AndTheFandomRejoiced: There was very little interest in the PSP remake prior to the announcement that Yggdra's route would be included. This is probably going to change very fast now.
* CompleteMonster:
CompleteMonster:
**
Yelma, dear God Yelma...

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Added some examples from the Character page.


* AndTheFandomRejoiced: There was very little interest in the PSP remake prior to the announcement that Yggdra's route would be included. This is probably going to change very fast now.



** Also, [[spoiler:Hector]].
* CrowningMomentOfHeartwarming: The cutscene right before Meria and the Wisp enter the castle. Awww.



*FridgeLogic: ...Why doesn't Alier have wings like every other Tiamat?



* JerkassWoobie: Yes, Meria's a bossy, violent nutcase. It's also implied that she's got some serious issues underneath all of that.
* LesYay: Alier and Sacchito.
** At the very least, Johanna and Diora (from the Second Order of Knights) form a RomanticTwoGirlFriendship. Considering they're both well beyond the age at which such things are typical, it's probably more. Particularly apparent if Johanna is transsouled into Diora.
-->Johanna: "I'd be happy to become a part of you, Diora...."
* {{Moe}}: Vienya. ''So moe you died.'' "Endless Cute", indeed.



* ViewerGenderConfusion: thanks to GenericCuteness, for some you can only identify some of the knight's gender by their voices. A few characters of note: Crozeph, Werner, and Darshan.

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* ViewerGenderConfusion: thanks Thanks to GenericCuteness, for some you can only identify some of the knight's gender by their voices. A few characters of note: Crozeph, Sacchito, Werner, and Darshan.
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misuse as emphasis


* ScrappyMechanic: The enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''is even worse.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in Healing]] [[HealingFactor Factor...]]

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* ScrappyMechanic: The enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''is even worse.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible Zolgonark's built in Healing]] [[HealingFactor Healing HealingFactor Factor...]]
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** And Maria. Watch her beat herself up over and over for what Marietta did, and see how long it takes before you want to cuddle her and make it all go away. Let's have a show of hands for how many people got just a little misty-eyed when she posted that tweet about wanting to be loved.
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** Say what you will about how [[GameBreaker broken]] Maria is, but with Ancardia, she can only attack with Hi-Skills. Granted, EVERY skill will become a Hi-Skill, but [[GlassCannon she has only 7.77 Vit and each Hi-Skill uses 1.00 Vit,]] which means that, with Ancardia on, you can only do any real damage with her 7 times before you have to stop or [[CriticalExistenceFailure she dies,]] [[WeCannotGoOnWithoutYou which forces you to Retry a stage.]] On any difficulty other than Nightmare, this is passable as retrying will only invalidate your scoring performance for this stage and destroy any weapon you had in your inventory in that turn. Never mind using [[AwesomeButImpractical Ex-Skills.]] [[ArsonMurderAndJaywalking And she loses all the loyalty you had accumulated on her before picking up Ancardia!]]
*** As an addendum, from the same troper, this point IS rather moot if the player doesn't mind not getting scored. Though getting a Vit increase after getting Ancardia would have been very welcome, this limits her GameBreaker potential even more so as to create some balance. After all, if she had, say, even just 20.00 Vit, wouldn't we all eschew careful unit positioning [[ThereIsNoKillLikeOverkill in favor of repeatedly nuking the entire map?]] And besides, she DOES gain loyalty a lot faster because all you´re attacking with are [[ScratchDamage normal attacks,]] [[ForMassiveDamage Hi-Skills]] and [[LimitBreak Ex]][[AwesomeButImpractical -]][[ThereIsNoKillLikeOverkill Skills.]]

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this page is ymmv, ymmv can not have examples, only their subitems can


* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''is even worse.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in Healing]] [[HealingFactor Factor...]]

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* ScrappyMechanic: YourMileageMayVary, as always, but the The enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''is even worse.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in Healing]] [[HealingFactor Factor...]]



* YourMileageMayVary: The translation, and name changes. Some people really like them, and others think they were in bad taste. Others find ''some'' of them perfectly acceptable, such as "Ganzer" being changed to "Gunther," and use whichever name they prefer. Whether or not this is a case of TheyChangedItNowItSucks or not depends on the individual, and also how long they've followed the game.

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** DemonicSpiders: Those dragons and hellhounds dammit. The former can turn your already tough BulletHell into a much worse scenario, the latter...well, they can attack your knights and make them lose vit by quite a large chunk. Those one eye bat things are rather easy to kill too, but they are hated much due to the InterfaceScrew they cause.

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** DemonicSpiders: Those dragons and hellhounds dammit. The former can turn your already tough BulletHell into a much worse scenario, the latter...well, they can attack your knights and make them lose vit by quite a large chunk. Those one eye bat things gremlins are rather easy to kill too, but they are hated much due to the InterfaceScrew they cause.


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** The [[OmniscientNarrator Narrator]] occasionally wonders aloud at how far you're willing to go to get the Whisp's body back, like after the fight with [[spoiler: Vienna and Moja]].
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** GoddamnBoss: Nearly every boss that isn't ThatOneBoss, due to one reason or another (usually their special abilities). Examples include [[spoiler: Dotaurus]] (very hard to stop his Hound summon), [[spoiler: Scoppio]] (because you're running on a timer to find a certain plot-important item with a boss who can destroy it breathing down your neck), [[spoiler: Leonil]] (because he cheats by having multiple weapons, and thus multiple bullet attacks), [[spoiler: Viena]] (because this boss has powerful attacks and moves a lot]], [[spoiler: Sachitto]] (because the area is VERY restrictive on both your movement and attack)... Fortunately, a lot of these don't quite reach ThatOneBoss because they may have low health (proportional to how far in the game you are of course; a boss with not even 20000 HP 3/5 of the way through? Yikes) or bullet attacks that are not too hard to dodge.

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** GoddamnBoss: GoddamnedBoss: Nearly every boss that isn't ThatOneBoss, due to one reason or another (usually their special abilities). Examples include [[spoiler: Dotaurus]] (very hard to stop his Hound summon), [[spoiler: Scoppio]] (because you're running on a timer to find a certain plot-important item with a boss who can destroy it breathing down your neck), [[spoiler: Leonil]] (because he cheats by having multiple weapons, and thus multiple bullet attacks), [[spoiler: Viena]] (because this boss has powerful attacks and moves a lot]], [[spoiler: Sachitto]] (because the area is VERY restrictive on both your movement and attack)... Fortunately, a lot of these don't quite reach ThatOneBoss because they may have low health (proportional to how far in the game you are of course; a boss with not even 20000 HP 3/5 of the way through? Yikes) or bullet attacks that are not too hard to dodge.

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Going off my wrong memories I was...


** GoddamnBoss: Nearly every boss that isn't ThatOneBoss, due to one reason or another (usually their special abilities). Examples include [[spoiler: Dotaurus]] (very hard to stop his Hound summon), [[spoiler: Scoppio]] (because you're running on a timer to find a certain plot-important item with a boss who can destroy it breathing down your neck), [[spoiler: Leonil]] (because he cheats by having multiple weapons, and thus multiple bullet attacks), [[spoiler: Viena]] (because this boss has powerful attacks and moves a lot]], [[spoiler: Sachitto]] (because the area is VERY restrictive on both your movement and attack)... Fortunately, a lot of these don't quite reach ThatOneBoss because they may have low health (proportional to how far in the game you are of course; a boss with not even 20000 HP 3/5 of the way through? Yikes) or bullet attacks that are not too hard to dodge.



* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''already has an HP count over the visible maximun on Normal.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in Healing]] [[HealingFactor Factor...]]

to:

* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''already has an HP count over the visible maximun on Normal.''is even worse.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in Healing]] [[HealingFactor Factor...]]


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** This troper would like to nominate [[spoiler: Melad Margus]], the FinalBoss. Why? [[DamageSpongeBoss It has the highest HP count in the whole game]] (even more than the BonusBoss, whose health count was already an exaggeration by that point), it has devastating attacks that will kill your timer in the blink of an eye, it can move pretty damn fast, the stage is even MORE restrictive than [[spoiler: Sachitto]]'s ''and'' it's attack cycles are so short that, if it uses its second bullet, ''it can use another attack before the previous attacks is even done.'' Even repeating [[BulletHell Bullet II]] just once can be devastating, as it leaves you basically unable to do anything but dodge the mess of random bullets that it causes. Not even the super-high level Maria/Mellia will be of much use because of the stage design. The only way this fight can be made less annoying is if you're playing on the red path and found both [[spoiler: Ancardia and the Dark Feathers]], in which case Maria's EX-Skills will do a HUGE part of the work for you.
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*** It's actually better to call her ''Boss Breaker'', since you get her back in Scene [[spoiler: 28]] then lose her after Scene [[spoiler: 30]] for the rest of the game until the final two Scenes. That's a grand total of '''5''' Scenes of GameBreaker power, 4 of which are {{Boss Fight}}s. Not to mention that a single [[LimitBreak EX-Skill]] can chop off an enormous portion of a Boss's health bar.
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* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''already has an HP count over the visible maximun on Normal.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in Healing]] [[HealingFactor Factor.]]

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* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]]; the former has one of the highest HP counts in the game on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''already has an HP count over the visible maximun on Normal.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in Healing]] [[HealingFactor Factor.Factor...]]
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* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. This can be taken to BeyondTheImpossible levels with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]], who both ''have so many hitpoints the game reads their starting health count as'' '''''??????.''''' This isn't even taking into account that said BonusBoss is placed ''half the game in chapter number-count'' '''before''' the FinalBoss, and that this is on the '''''Normal''''' difficulty.

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* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. This can be taken to BeyondTheImpossible levels Taken UpToEleven with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]], who both ''have so many hitpoints Margus]]; the former has one of the highest HP counts in the game reads their starting health on ''Normal'' and appears as '''''?????''''' on Hard and up, and the latter ''already has an HP count as'' '''''??????.''''' This isn't even taking into account that said BonusBoss is placed ''half over the game visible maximun on Normal.'' And [[spoiler: Zolgonark's]] [[BeyondTheImpossible built in chapter number-count'' '''before''' the FinalBoss, and that this is on the '''''Normal''''' difficulty.Healing]] [[HealingFactor Factor.]]
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* FanonDisContinuity: In what is becoming a running gag on [=LiveJournal=], part of the fandom has refused to acknowledge Atlus' translations of character and place names. May be justified, as Sting published official romanizations long before Atlus' announcement that it would localize the game.
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* ScrappyMechanic: YourMileageMayVary, as always, but the enemies' built in HealingFactor can make the already NintendoHard game rocket up to and beyond [[HarderThanHard hair-pullingly difficult]] in the harder difficulties, as enemies will ''a lot'' of life and thus recover lots of HP very quickly. This can be taken to BeyondTheImpossible levels with BonusBoss Scoppio and FinalBoss [[spoiler: Melad Margus]], who both ''have so many hitpoints the game reads their starting health count as'' '''''??????.''''' This isn't even taking into account that said BonusBoss is placed ''half the game in chapter number-count'' '''before''' the FinalBoss, and that this is on the '''''Normal''''' difficulty.


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** Keep in mind though, that all classes save the Lance Knight (which Crozeph and Darshan happen to be) are gender-especific. This means all Duelists, Hermits and Priestesses are female, and all Warriors (one of which is Werner), Archers and Wizards are male. Lance Knights are the only class where you'll find both men and women. Interestingly, the Archer class was first planned to be female-exclusive, but since the designers wanted to keep a gender balance, it was changed to male-only after the Hermit class was decided to be a female class.

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