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Juke's new username is Jukecallaa


*** Steeple of Pursuit isn't too bad on its own, except for the rising lava that's constantly rising beneath you at all times. It also has a habit of throwing in killbricks in a lot of cramped and tight areas, which forces you to take your time on them and heal up, at the cost of having the lava edge closer towards your current position and risking your death. It all comes down to trial and error and knowing what comes up next while dodging the killbricks. Even after several nerfs from Jukereise to force it down from Hard to Medium difficulty by slowing down the lava and making it so that it doesn't instantly kill you, this still is considered one of the hardest Mediums currently in the game.

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*** Steeple of Pursuit isn't too bad on its own, except for the rising lava that's constantly rising beneath you at all times. It also has a habit of throwing in killbricks in a lot of cramped and tight areas, which forces you to take your time on them and heal up, at the cost of having the lava edge closer towards your current position and risking your death. It all comes down to trial and error and knowing what comes up next while dodging the killbricks. Even after several nerfs from Jukereise Jukecallaa to force it down from Hard to Medium difficulty by slowing down the lava and making it so that it doesn't instantly kill you, this still is considered one of the hardest Mediums currently in the game.
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** The game itself is '''much''' better than most average Platform/Roblox games, due to numerous SugarWiki/VisualEffectsOfAwesome as well as various towers (examples being CoACT, CoPE, and ToDIE) being '''far better''' than typical obbies.
** [[https://www.youtube.com/watch?v=ifPyE5-cpW8 the first completion of ToCP by myfart8101]] might be the most historic JToH event ever since 3/3. It was ''so awesome'', myfart got a statue of him in return in Ring 1 for it!

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** The game itself is '''much''' better than most average Platform/Roblox games, due to numerous SugarWiki/VisualEffectsOfAwesome as well as various towers (examples being CoACT, CoPE, Citadel of A Cruel Tale, Citadel of Pyramid Escapades, and ToDIE) Tower of Descent Into Exile) being '''far better''' than typical obbies.
** [[https://www.youtube.com/watch?v=ifPyE5-cpW8 the first completion of ToCP by myfart8101]] might be the most historic JToH event in the game's history ever since 3/3. It was ''so awesome'', myfart got a statue of him in return in Ring 1 for it!
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*** Tower of Traps is ExactlyWhatItSaysOnTheTin, a tower filled to the brim with nasty and confusing traps. Play this blind and you'll see why this tower is so reviled by the community.

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*** Tower of Traps is ExactlyWhatItSaysOnTheTin, [[ExactlyWhatItSaysOnTheTin a tower filled to the brim with nasty and confusing traps. traps.]] Play this blind and you'll see why this tower is so reviled by the community.
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Added the Heavenly Orb.


* {{Game Breaker}}: Vertical Mobility is an expensive gamepass that grants those who have it the power of flight...in a game entirely about climbing towers the hard way. Almost all of the game can be bypassed by simply flying to the top of every tower you can find. You can't use it to complete citadels or soul-crushing towers easily, though.

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* {{Game Breaker}}: Breaker}}:
**
Vertical Mobility is an expensive gamepass that grants those who have it the power of flight...in a game entirely about climbing towers the hard way. Almost all of the game can be bypassed by simply flying to the top of every tower you can find. You can't use it to complete citadels or soul-crushing towers easily, though.though.
** The Heavenly Orb allows you to basically become invincible, making towers like the Citadel of Peril become complete jokes.

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* ScrappyMechanic: Hardly anyone is fond of beat blocks, and it's seen as very hard to use them in towers without it coming off as annoying.

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* ScrappyMechanic: ScrappyMechanic:
**
Hardly anyone is fond of beat blocks, and it's seen as very hard to use them in towers without it coming off as annoying.
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** The game itself is '''much''' better than most average Platform/Roblox games, due to numerous SugarWiki/VisualEffectsOfAwesome as well as various towers (examples being ToMIM, CoPE, and ToDIE) being '''far better''' than typical obbies.

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** The game itself is '''much''' better than most average Platform/Roblox games, due to numerous SugarWiki/VisualEffectsOfAwesome as well as various towers (examples being ToMIM, CoACT, CoPE, and ToDIE) being '''far better''' than typical obbies.

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* MomentOfAwesome:
** The game itself is '''much''' better than most average Platform/Roblox games, due to numerous VisualEffectsOfAwesome as well as various towers (examples being ToMIM and CoPE) being '''far better''' than typical obbies

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* MomentOfAwesome:
SugarWiki/MomentOfAwesome:
** The game itself is '''much''' better than most average Platform/Roblox games, due to numerous VisualEffectsOfAwesome SugarWiki/VisualEffectsOfAwesome as well as various towers (examples being ToMIM ToMIM, CoPE, and CoPE) ToDIE) being '''far better''' than typical obbiesobbies.

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* MomentOfAwesome:
** The game itself is '''much''' better than most average Platform/Roblox games, due to numerous VisualEffectsOfAwesome as well as various towers (examples being ToMIM and CoPE) being '''far better''' than typical obbies
** [[https://www.youtube.com/watch?v=ifPyE5-cpW8 the first completion of ToCP by myfart8101]] might be the most historic JToH event ever since 3/3. It was ''so awesome'', myfart got a statue of him in return in Ring 1 for it!
*** And then [[https://www.youtube.com/watch?v=wlANXD_Tn4E&pp=ygUKdG92aCBqdG9oIA%3D%3D BoomSasok beats ToVH.]]
** If all that wasn't awesome enough, then [[https://www.youtube.com/watch?v=ARE_JceefoE&pp=ygUKY29pdiBqdG9oIA%3D%3D LiteratureDesk beats CoIV, while forcing literal hours in this tower.]]
** [[https://www.youtube.com/watch?v=QPDb34E-mCk greenbean1421 beats ToGF on mobile.]] It truly must be seen to be believed, and the only thing greenbean needed was a lot of determination and a joystick.
*** Hell, ''any'' SC completion, especially on mobile, is guaranteed to be this, due to the [[BrutalBonusLevel nature of SCs.]]
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Not sure if this is the right trope for this, but it sure feels like it.

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* SidetrackedByTheGoldSaucer: One of the rooms in the main lobby of Ashen Towerworks features a conveyor belt that endlessly assembles tower frames, complete with randomly generated colors, difficulties, emblems and names. It's not uncommon to find other players standing in front of this area for long periods of time, particularly to see if it generates any particularly funny tower names... instead of, you know, actually playing the game.
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** '''Intense''':
*** Tower of Mechanically Induced Mayhem is definitely a step up from other Intenses due to the fact that you need to complete various puzzles to ascend, it being monstrously long, and [[ArsonMurderAndJaywalking the somewhat confusing progression.]] Add to that, the ''infamous'' punishing last floors and the [[SlowDoors Slow Roof]] on floor 8 equalls one hard tower for newbies who have just beaten their first Intense.
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Tower of Stress is challenging now


*** Tower of Stress is a fairly short tower, but this brevity leads to falling being extremely punishing due to the low density of parts and obstacles. Add in the infamous truss jump on Floor 9 and the increasingly tricky jumps from Floor 7 onward, and you have a nasty roadblock of a tower for new players who just completed the Tower of Keyboard Yeeting.
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* ScrappyMechanic: Hardly anyone is fond of beat blocks, and it's seen as very hard to use them in towers without it coming off as annoying.
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** It's a master key. You can open any door, even if there's nothing behind it. %% i don't understand why this is a meme but it is

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** It's a master key. You can open any door, even if there's nothing behind it. %% i don't understand why this is a meme but goose4000 started saying it isa lot. no clue why
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** Due to the sheer amount of Challenging steeples and towers in Paradise Atoll, many jokes have been made about it, including claiming that every tower in the subrealm is actually Challenging difficulty or calling it Challenging Atoll.
** "You never won. Was this worth it? You wasted all that time just to beat this tower. But yet, there still is a lot for you to overcome. This whole game is hopeless. You won't beat it. You never will truly win." [[labelnote:Explanation]] Tower of Hopeless Hell contains this winroom message that is often posted as copypasta due to its resemblance to one, along with its general edgy nature.[[/labelnote]]
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really late on this but


* {{Hilarious In Hindsight}}: The more difficult towers in the game have a warning above their portal that they are not recommended for mobile players, with the urgency of the warning increasing with the difficulty of said tower. These signs are a rather old feature that predate nearly every ring and zone in the game. Fast forward some years, with the addition of several optimizations and a shiftlock button for mobile players, [[https://www.youtube.com/watch?v=5BJbQogH3WQ and you end up with a tower of the third hardest official difficulty in-game conquered by a player with nothing more than a phone and a whole lot of determination.]]

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* {{Hilarious In Hindsight}}: The more difficult towers in the game have a warning above their portal that they are not recommended for mobile players, with the urgency of the warning increasing with the difficulty of said tower. These signs are a rather old feature that predate nearly every ring and zone in the game. Fast forward some years, with the addition of several optimizations and a shiftlock button for mobile players, [[https://www.youtube.com/watch?v=5BJbQogH3WQ com/watch?v=QPDb34E-mCk and you end up with a tower of the third second hardest official difficulty in-game conquered by a player with nothing more than a phone and a whole lot of determination.]]
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another one i don't get!

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** Jtoh Deletion 2024 [[labelnote:Explanation]]A sign found in the unofficial tower [[https://youtu.be/UT4EHptbkWw?si=Q-f9YMSTHLqPYUpl&t=1481 Tower of g Moller]].[[/labelnote]]
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*** Tower of Rage lives up to its name, with confusing obstacles, traps, killbricks galore and the infamous Floor 10 tightrope maze. Many people suggest beating the apparently harder Tower of Impossible Expectations (an Intense-difficulty tower) before attempting this tower for a reason.

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*** Tower of Rage lives up to its name, with confusing obstacles, traps, killbricks galore and the infamous Floor 10 tightrope maze. Many people suggest beating the apparently harder Tower of Impossible Expectations (an Intense-difficulty tower) before attempting this tower for a reason.reason.
** '''Remorseless''':
*** Citadel Of Wacky Strategy is the hardest non-SC tower in the game, literally being at the boundary between [[NintendoHard Remorseless]] and [[HarderThanHard Insane.]] Oh, and this is also one of the longest citadels in the game. [[SarcasmMode Have fun.]]
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*** Tower of Linonophobia is [[Understatement not exactly a great tower]] for those who have the phobia it is named after. It is filled to the brim with "lines" (tightropes), that you must walk across to reach the top. This tower is infamous because the tightropes get really thin near the top, thus being very annoying for players on mobile due to the nature of tightropes. Also, failing the last jumps will send you all the way down to the start of the tower.

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*** Tower of Linonophobia is [[Understatement [[{{Understatement}} not exactly a great tower]] for those who have the phobia it is named after. It is filled to the brim with "lines" (tightropes), that you must walk across to reach the top. This tower is infamous because the tightropes get really thin near the top, thus being very annoying for players on mobile due to the nature of tightropes. Also, failing the last jumps will send you all the way down to the start of the tower.
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*** Tower of Linonophobia is ExactlyWhatItSaysOnTheTin, a tower filled to the brim with "lines" (tightropes), that you must walk across to reach the top. this tower is infamous because the tightropes get really thin near the top, and this tower is very annoying for players on mobile, simply due to the nature of tightropes.

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*** Tower of Linonophobia is ExactlyWhatItSaysOnTheTin, [[Understatement not exactly a tower great tower]] for those who have the phobia it is named after. It is filled to the brim with "lines" (tightropes), that you must walk across to reach the top. this This tower is infamous because the tightropes get really thin near the top, and this tower is thus being very annoying for players on mobile, simply mobile due to the nature of tightropes.tightropes. Also, failing the last jumps will send you all the way down to the start of the tower.

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