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** Evil Karma Delsin: A SociopathicHero with anger issues? A WellIntentionedExtremist who's similar to Augustine, just without the discipline? A ComicBook/{{Magneto}}-esque "Humans and Conduits cannot coexist" revolutionary? A petulant delinquent too immature to use his powers responsibly? A straight-up VillainProtagonist who accurately matches the term "Bio-Terrorist"? And was his [[spoiler:Orbital Drop on the Akomish]] in the bad karma ending a MercyKill or him acting out of a mix of rage and sorrow?

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** Evil Karma Delsin: A SociopathicHero with anger issues? A WellIntentionedExtremist who's similar to Augustine, just without the discipline? A ComicBook/{{Magneto}}-esque "Humans and Conduits cannot coexist" revolutionary? A petulant delinquent too immature to use his powers responsibly? A straight-up VillainProtagonist who accurately matches the term "Bio-Terrorist"? And In the bad karma ending, was his [[spoiler:Orbital Drop on the Akomish]] in the bad karma ending Akomish a MercyKill or him acting out of a mix of rage and sorrow?sorrow? Or both?]]
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** Evil Karma Delsin: A SociopathicHero with anger issues? A WellIntentionedExtremist who's similar to Augustine, just without the discipline? A [[Franchise/XMen Magneto]]-esque "Humans and Conduits cannot coexist" revolutionary? A petulant delinquent too immature to use his powers responsibly? A straight-up VillainProtagonist who accurately matches the term "Bio-Terrorist"? And was his [[spoiler:Orbital Drop on the Akomish]] in the bad karma ending a MercyKill or him acting out of a mix of rage and sorrow?

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** Evil Karma Delsin: A SociopathicHero with anger issues? A WellIntentionedExtremist who's similar to Augustine, just without the discipline? A [[Franchise/XMen Magneto]]-esque ComicBook/{{Magneto}}-esque "Humans and Conduits cannot coexist" revolutionary? A petulant delinquent too immature to use his powers responsibly? A straight-up VillainProtagonist who accurately matches the term "Bio-Terrorist"? And was his [[spoiler:Orbital Drop on the Akomish]] in the bad karma ending a MercyKill or him acting out of a mix of rage and sorrow?



** To the ''Franchise/XMen''. Whilst the similarities between Conduits and Mutants have always been there, ''Second Son'' takes it even further by dropping the need for a device like the Ray Sphere to activate Conduit powers & introducing an oppressive government agency claiming Mutants[=/=]Conduits are menaces who should be locked away from society.

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** To the ''Franchise/XMen''.''ComicBook/XMen''. Whilst the similarities between Conduits and Mutants have always been there, ''Second Son'' takes it even further by dropping the need for a device like the Ray Sphere to activate Conduit powers & introducing an oppressive government agency claiming Mutants[=/=]Conduits are menaces who should be locked away from society.
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** Take a guess. Hank Daughtry would be a ''lot'' less tempting to kill if he didn't spend his every onscreen moment being as unlikeable as humanly possible. To wit, his first act is to reward Delsin helping him by taking him hostage, and it just goes downhill from there[[note]]In the next thirty seconds, he tries to kill Reggie by flipping a car onto him. He sets a fish guttery on fire, throwing the Akomish into danger and getting them tortured near to death by Augustine just to lose her. He pops back up late in the game. Delsin tries to get his help, only for Hank to run without listening to a word said to him. Then he knocks Delsin out, and, over audio feed, accuses ''Delsin'' of being the hysterical one who's acting irrational, and then threaten to hang up if Delsin doesn't shut up and listen. He leads poor gullible Delsin into an obvious trap, stabs him in the back, and hands him over to Augustine, who then murders Reggie. His excuse is that Augustine said she wouldn't kill them. Considering he admits in the same breath that she's got a sadistic streak a mile wide, and ''she kicks off the game by leaving the Akomish for dead'', either he's trying to ease his own conscience or he's legitimately that oblivious. When he tries to run back to the DUP for protection, they break their deal since Augustine's not around. It's hard to feel bad for him, especially when the DUP themselves point out he betrayed his own kind taking the deal at all.[[/note]]. Even his daughter, who the game dangles in front of you to push you against killing him, won't do that job well once a player considers that Hank didn't love her enough to quit his life of crime before he broke out of ''his '''eleventh''' prison''.

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** Take a guess. Hank Daughtry would be a ''lot'' less tempting to kill if he didn't spend his every onscreen moment being as unlikeable as humanly possible. To wit, his first act is to reward Delsin helping him by taking him hostage, and it just goes downhill from there[[note]]In there.[[note]]In the next thirty seconds, he tries to kill Reggie by flipping a car onto him. He sets a fish guttery on fire, throwing the Akomish into danger and getting them tortured near to death by Augustine just to lose her. He pops back up late in the game. Delsin tries to get his help, only for Hank to run without listening to a word said to him. Then he knocks Delsin out, and, over audio feed, accuses ''Delsin'' of being the hysterical one who's acting irrational, and then threaten to hang up if Delsin doesn't shut up and listen. He leads poor gullible Delsin into an obvious trap, stabs him in the back, and hands him over to Augustine, who then murders Reggie. His excuse is that Augustine said she wouldn't kill them. Considering he admits in the same breath that she's got a sadistic streak a mile wide, and ''she kicks off the game by leaving the Akomish for dead'', either he's trying to ease his own conscience or he's legitimately that oblivious. When he tries to run back to the DUP for protection, they break their deal since Augustine's not around. It's hard to feel bad for him, especially when the DUP themselves point out he betrayed his own kind taking the deal at all.[[/note]]. [[/note]] Even his daughter, who the game dangles in front of you to push you against killing him, won't do that job well once a player considers that Hank didn't love her enough to quit his life of crime before he broke out of ''his '''eleventh''' prison''.
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** Evil Karma Delsin: A SociopathicHero with anger issues? A WellIntentionedExtremist who's similar to Augustine, just without the discipline? A [[Franchise/XMen Magneto]]-esque "Humans and Conduits cannot coexist" revolutionary? A petulant delinquent too immature to use his powers responsibly? A straight-up VillainProtagonist who accurately matches the term "Bio-Terrorist"? And was his [[spoiler:Orbital Drop on the Akomish]] in the bad karma ending a MercyKill or him acting out of a mix of rage and sorrow.

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** Evil Karma Delsin: A SociopathicHero with anger issues? A WellIntentionedExtremist who's similar to Augustine, just without the discipline? A [[Franchise/XMen Magneto]]-esque "Humans and Conduits cannot coexist" revolutionary? A petulant delinquent too immature to use his powers responsibly? A straight-up VillainProtagonist who accurately matches the term "Bio-Terrorist"? And was his [[spoiler:Orbital Drop on the Akomish]] in the bad karma ending a MercyKill or him acting out of a mix of rage and sorrow.sorrow?
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** Years down the line the game's use of a fictional Native American tribe (the Akomish) rather than a real one is still a touchy subject amongst the fanbase. One side views it as a lazy attempt at presenting Native representation as it allows the writers to get away with not putting any research into any of the First Nations (such as the Duwamish Nation, which originally held ownership of land that included Seattle, the game's setting.) They also note that because of this, the Akomish fall into several tropes associated with HollywoodNatives, even if it's not a particularly igregious example. The opposing side argue that this was an earnest attempt by the devs to be "PC" as the majority of tribe are inflicted with a FictionalDisability of sorts by the DUP/Augustine and are dying slow and painful deaths throughout the game while Delsin tries to find a cure. Seeing an entire minority group dealing with that kind of trauma would be rather uncomfortable, after all. The same side also points out that the evil ending would be rather gross if they had used a real First Nation as [[spoiler: Delsin kills most if not all of the Akomish.]] The first side often comes back against the latter by saying that writing a character of minority who willingly [[spoiler: kills off his entire people (aka committing genocide) in a moment of rage]] is tone-death at best and that the evil ending should have excluded such a scene.

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** Years down the line the game's use of a fictional Native American tribe (the Akomish) rather than a real one is still a touchy subject amongst the fanbase. One side views it as a lazy attempt at presenting Native representation as it allows the writers to get away with not putting any research into any of the First Nations (such as the Duwamish Nation, which originally held ownership of land that included Seattle, the game's setting.) They also note that because of this, the Akomish fall into several tropes associated with HollywoodNatives, even if it's not a particularly igregious egregious example. The opposing side argue that this was an earnest attempt by the devs to be "PC" as the majority of tribe are inflicted with a FictionalDisability of sorts by the DUP/Augustine and are dying slow and painful deaths throughout the game while Delsin tries to find a cure. Seeing an entire minority group dealing with that kind of trauma would be rather uncomfortable, after all. The same side also points out that the evil ending would be rather gross if they had used a real First Nation as [[spoiler: Delsin kills most if not all of the Akomish.]] The first side often comes back against the latter by saying that writing a character of minority who willingly [[spoiler: kills off his entire people (aka committing genocide) in a moment of rage]] is tone-death tone-deaf at best and that the evil ending should have excluded such a scene.

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* HilariousInHindsight: Creator/TroyBaker & Creator/TravisWillingham previously played Batman & Superman in the ''Lego Batman 2: DC Super Heroes'', and Hawkeye & Thor in ''WesternAnimation/AvengersAssemble''. Here, they've switched positions of BadassNormal & Superpowered Badass. This also applies to Creator/LauraBailey, who plays Black Widow in ''Avengers Assemble'', but is a Conduit in Second Son.

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* HilariousInHindsight: HilariousInHindsight:
**
Creator/TroyBaker & Creator/TravisWillingham previously played Batman & Superman in the ''Lego Batman 2: DC Super Heroes'', and Hawkeye & Thor in ''WesternAnimation/AvengersAssemble''. Here, they've switched positions of BadassNormal & Superpowered Badass. This also applies to Creator/LauraBailey, who plays Black Widow in ''Avengers Assemble'', but is a Conduit in Second Son.
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*** Reggie opinion of Conduits in general is up for debate. He starts off bigoted, but does he grow to accept Conduits or is he humoring Delsin to bring him back home? And why is he so concerned with Delsin being a Conduit, and ecstatic whenever there's a possibly Delsin might lose his powers? Is he concerned for his brother's wellbeing, or does he not like Delsin being different or does he not like Delsin having power over him?

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*** Reggie Reggie's opinion of Conduits in general is up for debate. He starts off bigoted, but does he grow to accept Conduits or is he humoring Delsin to bring him back home? And why is he so concerned with Delsin being a Conduit, and ecstatic whenever there's a possibly Delsin might lose his powers? Is he concerned for his brother's wellbeing, or does he not like Delsin being different or does he not like Delsin having power over him?

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* BrokenBase: Over whether there ''should'' be another Infamous game, as ''2'' tied up all of the plot lines from the first two games. There was also debate over Delsin, but many people liked Good Karma Delsin.

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* BrokenBase: BrokenBase:
**
Over whether there ''should'' be another Infamous game, as ''2'' tied up all of the plot lines from the first two games. There was also debate over Delsin, but many people liked Good Karma Delsin.Delsin.
** Years down the line the game's use of a fictional Native American tribe (the Akomish) rather than a real one is still a touchy subject amongst the fanbase. One side views it as a lazy attempt at presenting Native representation as it allows the writers to get away with not putting any research into any of the First Nations (such as the Duwamish Nation, which originally held ownership of land that included Seattle, the game's setting.) They also note that because of this, the Akomish fall into several tropes associated with HollywoodNatives, even if it's not a particularly igregious example. The opposing side argue that this was an earnest attempt by the devs to be "PC" as the majority of tribe are inflicted with a FictionalDisability of sorts by the DUP/Augustine and are dying slow and painful deaths throughout the game while Delsin tries to find a cure. Seeing an entire minority group dealing with that kind of trauma would be rather uncomfortable, after all. The same side also points out that the evil ending would be rather gross if they had used a real First Nation as [[spoiler: Delsin kills most if not all of the Akomish.]] The first side often comes back against the latter by saying that writing a character of minority who willingly [[spoiler: kills off his entire people (aka committing genocide) in a moment of rage]] is tone-death at best and that the evil ending should have excluded such a scene.


* AcceptableTargets:
** The US government, already not very well portrayed in the first game by having bombastic, outright propaganda lie to the rest of the world about the state of the city - ''eventually bombing its own citizens'' - graduates into full-on villain in ''Second Son'', doing things like trying to monitor all superheroes. If that wasn't blatant enough, Creator/BenjaminFranklin's oft-quoted comment on security and privacy is the game's main quote.
** Drug dealers are the only non-D.U.P. affiliated characters that Delsin can attack with no repercussions. Attacking the racist Akurans, anti-Conduit activists, [[ArsonMurderAndJaywalking street performers, and sign twirlers]] earns evil karma, but more than just going on a killing spree attacking anyone.

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