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** Also to ''VideoGame/BitTrip Runner'' and its two sequels. Both are autorunning platformers with an emphasis on collecting. the artstyle even resembles ''[=Runner3=]''s.
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** Also to ''VideoGame/BitTrip Runner'' and its two sequels. Both are autorunning platformers with an emphasis on collecting. the artstyle even resembles ''[=Runner3=]''s.''[=Runner3=]'''s.
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* SugarWiki/AwesomeArt: The artstyle and animation are very polished, goofy and cartoony, with it resembling a 3D version of a nineties Creator/CartoonNetwork show and only complementing Ziggs' goofy antics.
* SugarWiki/AwesomeMusic: It's a RhythmGame, what do you expect? It's very rock-oriented and action-y, and only becomes better after you obtain a high enough combo. The game also has a unique song for ''every single level in the game'', meaning that the soundtrack is quite large, too.
* CrazyIsCool: '''Ziggs'''. He's shown blowing up countless structures simply [[ItAmusedMe for his own amusement]], bragging about himself and considers his bombs a form of art.
* NintendoHard: Getting through the stages is very easy due to [[DeathIsASlapOnTheWrist Ziggs essentially having infinite health]], but OneHundredPercentCompletion? Hoo, boy. Getting a perfect score requires you to collect every single gear, perform every single arrow move perfectly to never drop your combo and kill every single enemy, all without getting hit [[NoDamageRun once]].
* SpiritualSuccessor:
** To ''VideoGame/SplosionMan'', another TwoAndAHalfD IndieGame starring a manic character who jumps by exploding something underneath him.
** Also to ''VideoGame/BitTrip Runner'' and its two sequels. Both are autorunning platformers with an emphasis on collecting. the artstyle even resembles ''[=Runner3=]''s.
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* SugarWiki/AwesomeMusic: It's a RhythmGame, what do you expect? It's very rock-oriented and action-y, and only becomes better after you obtain a high enough combo. The game also has a unique song for ''every single level in the game'', meaning that the soundtrack is quite large, too.
* CrazyIsCool: '''Ziggs'''. He's shown blowing up countless structures simply [[ItAmusedMe for his own amusement]], bragging about himself and considers his bombs a form of art.
* NintendoHard: Getting through the stages is very easy due to [[DeathIsASlapOnTheWrist Ziggs essentially having infinite health]], but OneHundredPercentCompletion? Hoo, boy. Getting a perfect score requires you to collect every single gear, perform every single arrow move perfectly to never drop your combo and kill every single enemy, all without getting hit [[NoDamageRun once]].
* SpiritualSuccessor:
** To ''VideoGame/SplosionMan'', another TwoAndAHalfD IndieGame starring a manic character who jumps by exploding something underneath him.
** Also to ''VideoGame/BitTrip Runner'' and its two sequels. Both are autorunning platformers with an emphasis on collecting. the artstyle even resembles ''[=Runner3=]''s.
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