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* GoodBadBug: Rapidly spinning your weapon used to cause your character's sprite to jump to heights much higher than a normal jump.
** Doing this while [[RocketJump rocket jumping]] properly allowed players to fly up dozens of pixels higher than normal.
** Has since been [[ObviousRulePatch patched]], but [[AscendedGlitch still remains in the hearts of players.]]
** Doing this while [[RocketJump rocket jumping]] properly allowed players to fly up dozens of pixels higher than normal.
** Has since been [[ObviousRulePatch patched]], but [[AscendedGlitch still remains in the hearts of players.]]