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* AnnoyingVideoGameHelper: The gimmick of [=Lugig4=] during Five Nights at [=Lugig5=] 4 is to give random fun facts to the player by appearing on the screen, forcing them to utilize the "shut up" prompt on top of the screen in order to send him away. Some of the facts include how [=Daisy5=] was an April Fool's joke that stuck, the lyrics of Moves like Jagger by Music/Maroon5, and [[https://www.deviantart.com/theshadoweclipse841/art/Luigi-KUNG-FU-MASTER-246428904 Luigi being a wanna-be a kung-fu master]].
** [=Lugig4=] makes a comeback in the endgame quest, now donning a gangster design, but still being the same annoying enemy to deal.
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* [=FNaL 2=]
** Classic Mode final night. With the amount of enemies you'll be dealing, you sure gonna have a lot of fun, especially with the inclusion of the song Endgame by Waterflame, which is a very fitting song to finish the mode.
* [=FNaL 4=]
** Invisi-ghoul, a challenge that is inspired by a challenge of the same name from Videogame/PlantsVsZombies. Every enemy will be invisible, forcing the player to go with instict and hope to be right.
* [=FSaL=]
** Pipebomb Day. While it's technically very easy to beat due to the [=CPUs=] levels being quite low and easy to handle, it still counts as one due to using all enemies on top of slowing the timer down, which means it's gonna take a long while.
** The AffectionateParody of Cabin Fever Chapter 2 also counts as one, due to being NintendoHard on purpose to fit the hard and punishing side of the original game.

to:

* ** [=FNaL 2=]
** *** Classic Mode final night. With the amount of enemies you'll be dealing, you sure gonna have a lot of fun, especially with the inclusion of the song Endgame by Waterflame, which is a very fitting song to finish the mode.
* ** [=FNaL 4=]
** *** Invisi-ghoul, a challenge that is inspired by a challenge of the same name from Videogame/PlantsVsZombies. Every enemy will be invisible, forcing the player to go with instict and hope to be right.
* ** [=FSaL=]
** *** Pipebomb Day. While it's technically very easy to beat due to the [=CPUs=] levels being quite low and easy to handle, it still counts as one due to using all enemies on top of slowing the timer down, which means it's gonna take a long while.
** *** The AffectionateParody of Cabin Fever Chapter 2 also counts as one, due to being NintendoHard on purpose to fit the hard and punishing side of the original game.
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* ThatOneAchievement: For Five Shows at Lugig5, a lot of them are quite specific and tends to be annoying to gain:

to:

* ThatOneAchievement: For Five Shows at Lugig5, [=Lugig5=], a lot of them are quite specific and tends to be annoying to gain:
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* ThatOneAchievement: For Five Shows at Lugig5, a lot of them are quite specific and tends to be annoying to gain:
** Untouchable V2 is ExactlyWhatItSaysOnTheTin, beating the Final Show with 1 life.
** Suffering, which forces the player to get an A rank on Pipebomb day.
* ThatOneLevel:
* [=FNaL 2=]
** Classic Mode final night. With the amount of enemies you'll be dealing, you sure gonna have a lot of fun, especially with the inclusion of the song Endgame by Waterflame, which is a very fitting song to finish the mode.
* [=FNaL 4=]
** Invisi-ghoul, a challenge that is inspired by a challenge of the same name from Videogame/PlantsVsZombies. Every enemy will be invisible, forcing the player to go with instict and hope to be right.
* [=FSaL=]
** Pipebomb Day. While it's technically very easy to beat due to the [=CPUs=] levels being quite low and easy to handle, it still counts as one due to using all enemies on top of slowing the timer down, which means it's gonna take a long while.
** The AffectionateParody of Cabin Fever Chapter 2 also counts as one, due to being NintendoHard on purpose to fit the hard and punishing side of the original game.

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