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* HarsherInHindsight: A Meta one. When Gametrailers Live was viewing the {{E3}} 2015 trailer, they considered it what they could say was the greatest E3 they'd ever see. A few months later, everyone there was out of a job, as Gametrailers closed down. They survived only just long enough to see Square Enix finally admit to the remake.
to:
* HarsherInHindsight: A Meta one. When Gametrailers Live was viewing the {{E3}} UsefulNotes/{{E3}} 2015 trailer, they considered it what they could say was the greatest E3 they'd ever see. A few months later, everyone there was out of a job, as Gametrailers closed down. They survived only just long enough to see Square Enix finally admit to the remake.
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None
Changed line(s) 4 (click to see context) from:
** The announcement that the game will be released in multiple parts has been mixed. Alleviated somewhat in that each part should be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple parts in mind from the start. How long each part is, and how much each one will cost, is still a point of contention however.
to:
** The announcement that the game will be released in multiple parts has been mixed. Alleviated somewhat in that each part should be the equivalent of a full length Final Fantasy ''Final Fantasy'' title, as well as clarifying it was being developed with multiple parts in mind from the start. How long each part is, and how much each one will cost, is still a point of contention however.
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per cleanup thread http://tvtropes.org/pmwiki/posts.php?discussion=14667066520A94266400&page=1 "short-term conflicts that are quickly forgotten don't count. Corollary: Conflicts about upcoming works based on previews, trailers, and speculation are short-term by definition and should be cut on sight."
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* BrokenBase:
** The ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks awesome and those who wanted a remake that was far more faithful to the original gameplay. Some have pointed out that the menu on the HUD had a "Block" option. In {{ActionRPG}}s, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]], cause quite a lot of inconsistencies[[note]]as Aerith's death is necessary in order for her to become an active force in the lifestream which ultimately helps to stop the meteor and convinces the planet to not wipe out humanity[[/note]], and take up resources best allocated elsewhere[[note]]since, assuming she can be saved at the exact point she died in the original, it would require the creation of not just an alternate ending but an entire alternate second half[[/note]]. The "against" side tends to win the debates, but they persist nonetheless.
** The announcement that the game will be released in an episodic format didn't please everyone. One side argues that this will allow the game to be released quicker that way, and with chances of including more content overall such as new sidequests, bosses, optional locales and story elements to fill the episodes. The other points out that it could lead to quite a few problems, such as the final price of the whole game, the impossibility to backtrack to some areas if episodes are too independant from each other, or sidequests which may be cut altogether.
** The ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks awesome and those who wanted a remake that was far more faithful to the original gameplay. Some have pointed out that the menu on the HUD had a "Block" option. In {{ActionRPG}}s, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]], cause quite a lot of inconsistencies[[note]]as Aerith's death is necessary in order for her to become an active force in the lifestream which ultimately helps to stop the meteor and convinces the planet to not wipe out humanity[[/note]], and take up resources best allocated elsewhere[[note]]since, assuming she can be saved at the exact point she died in the original, it would require the creation of not just an alternate ending but an entire alternate second half[[/note]]. The "against" side tends to win the debates, but they persist nonetheless.
** The announcement that the game will be released in an episodic format didn't please everyone. One side argues that this will allow the game to be released quicker that way, and with chances of including more content overall such as new sidequests, bosses, optional locales and story elements to fill the episodes. The other points out that it could lead to quite a few problems, such as the final price of the whole game, the impossibility to backtrack to some areas if episodes are too independant from each other, or sidequests which may be cut altogether.
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Those arguments work both ways; there's also a big chance that they'll actually ADD stuff to the game and change other sidequests to fit the episodic format, instead of cutting stuff (Which IMO wouldn't make sense, anyway). Instead, this entry makes it sound like the remake is going to have the exact same content as the original, which would defeat the entire purpose of a remake. I understand being worried about that part, but let's mention fair points for both sides instead of focusing on only one.
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** The announcement that the game will be released in an episodic format didn't please everyone. While one side argue that the game will be released quicker that way, the other points out that it could lead to quite a few problems, such as the final price of the whole game, the impossibility to backtrack to some areas if episodes are too independant from each other, sidequests which may be cut altogether, and so on.
to:
** The announcement that the game will be released in an episodic format didn't please everyone. While one One side argue argues that this will allow the game will to be released quicker that way, and with chances of including more content overall such as new sidequests, bosses, optional locales and story elements to fill the episodes. The other points out that it could lead to quite a few problems, such as the final price of the whole game, the impossibility to backtrack to some areas if episodes are too independant from each other, or sidequests which may be cut altogether, and so on.altogether.
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So Cool Its Awesome is a fanspeak term that doesn't get wicks.
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** The ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome and those who wanted a remake that was far more faithful to the original gameplay.
*** Some have pointed out that the menu on the HUD had a "Block" option. In {{ActionRPG}}s, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
*** Some have pointed out that the menu on the HUD had a "Block" option. In {{ActionRPG}}s, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
to:
** The ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome awesome and those who wanted a remake that was far more faithful to the original gameplay.
***gameplay. Some have pointed out that the menu on the HUD had a "Block" option. In {{ActionRPG}}s, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
***
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transferring
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*** Some have pointed out that the menu on the HUD had a "Block" option. In action RPGs, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
to:
*** Some have pointed out that the menu on the HUD had a "Block" option. In action RPGs, {{ActionRPG}}s, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
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* TrollingCreator:
** Come the 2014 Playstation Expo 2014. SquareEnix come on stage and announce a remastered release of Final Fantasy 7, with 1080p original Playstation graphics, to universal derision. Around six months later, at E3, after an even more derisory CuteEmUp version of the Final Fantasy formula... They reveal that the 2014 announcement was, more than likely, to completely obfuscate leaks of THIS game...
*** Considering the terrible problem with leaks in the media nowadays, they were SUCCESSFUL. The entire fanbase, as one, couldn't believe it WAS the much requested remake until the final seconds of the trailer!
** Come the 2014 Playstation Expo 2014. SquareEnix come on stage and announce a remastered release of Final Fantasy 7, with 1080p original Playstation graphics, to universal derision. Around six months later, at E3, after an even more derisory CuteEmUp version of the Final Fantasy formula... They reveal that the 2014 announcement was, more than likely, to completely obfuscate leaks of THIS game...
*** Considering the terrible problem with leaks in the media nowadays, they were SUCCESSFUL. The entire fanbase, as one, couldn't believe it WAS the much requested remake until the final seconds of the trailer!
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** The original Playstation Expo 2014 annnouncement was met with jeers and general disdain. Many of the people who gave that previous announcement were rightfully shocked when it was revealed [[TrollingCreator they probably only released that so no-one would look for the REAL remake...]]
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* TrollingCreator:
** Come the 2014 Playstation Expo 2014. SquareEnix come on stage and announce a remastered release of Final Fantasy 7, with 1080p original Playstation graphics, to universal derision. Around six months later, at E3, after an even more derisory CuteEmUp version of the Final Fantasy formula... They reveal that the 2014 announcement was, more than likely, to completely obfuscate leaks of THIS game...
*** Considering the terrible problem with leaks in the media nowadays, they were SUCCESSFUL. The entire fanbase, as one, couldn't believe it WAS the much requested remake until the final seconds of the trailer!
** Come the 2014 Playstation Expo 2014. SquareEnix come on stage and announce a remastered release of Final Fantasy 7, with 1080p original Playstation graphics, to universal derision. Around six months later, at E3, after an even more derisory CuteEmUp version of the Final Fantasy formula... They reveal that the 2014 announcement was, more than likely, to completely obfuscate leaks of THIS game...
*** Considering the terrible problem with leaks in the media nowadays, they were SUCCESSFUL. The entire fanbase, as one, couldn't believe it WAS the much requested remake until the final seconds of the trailer!
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None
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* HarsherInHindsight: A Meta one. When Gametrailers Live was viewing the {{E3}} 2015 trailer, they considered it what they could say was the greatest E3 they'd ever see. A few months later, everyone there was out of a job, as Gametrailers closed down. They survived only just long enough to see Square Enix finally admit to the remake.
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** The original Playstation Expo 2014 annnouncement was met with jeers and general disdain. Many of the people who gave that previous announcement were rightfully shocked when it was revealed [[TrollingCreator they probably only released that so no-one would look for the REAL remake...]]
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** The announcement in February 2017 that the game was still not 50% finished, adding to that they were still working on ''the opening''...hasn't sat well with fans.
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*** Some have pointed out that the menu on the HUD had a "Block" option. In action RPGs, blocking is usually done with the push of a button, so it's possible that the game could be adopting a ''VideoGame/FinalFantasyXII''-esque battle system where it's turn-based, but the player still has free movement.
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It's been years. Why are people still not noticing that And The Fandom Rejoiced says, in so many words, "Do not link to this on the wiki, please"?
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* AndTheFandomRejoiced: The announcement that the remake was being made at all set the entire net alight with excitement.
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* AndTheFandomRejoiced: The announcement that the remake was being made at all set the entire net alight with excitement.
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Creator names are not italicized.
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* HilariousInHindsight: Creator/TakahiroSakurai, the Japanese voice of Cloud, also voiced Haseo from ''Franchise/DotHack''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake. It's even being released as several games like ''.hack'' was!
to:
* HilariousInHindsight: Creator/TakahiroSakurai, the Japanese voice of Cloud, also voiced Haseo from ''Franchise/DotHack''. The company behind that franchise, ''Creator/CyberConnect2'', Creator/CyberConnect2, is now a part of the development for the remake. It's even being released as several games like ''.hack'' was!
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** The switch to a more action oriented gameplay led players who preferred the Active-Time Battle (ATB) system from the original to become rather wary.
to:
** The switch to a more action oriented action-oriented gameplay led players who preferred the Active-Time Battle (ATB) system from the original to become rather wary.
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** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]], cause quite a lot of inconsistensies (as Aerith's death is necessary in order for her to become an active force in the lifestream which ultimately helps to stop the meteor and convinces the planet to not wipe out humanity), and take up resources best allocated elsewhere. The "against" side tends to win the debates, but they persist nonetheless.
to:
** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]], cause quite a lot of inconsistensies (as inconsistencies[[note]]as Aerith's death is necessary in order for her to become an active force in the lifestream which ultimately helps to stop the meteor and convinces the planet to not wipe out humanity), humanity[[/note]], and take up resources best allocated elsewhere.elsewhere[[note]]since, assuming she can be saved at the exact point she died in the original, it would require the creation of not just an alternate ending but an entire alternate second half[[/note]]. The "against" side tends to win the debates, but they persist nonetheless.
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None
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** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]] and take up resources best allocated elsewhere. The "against" side tends to win the debates, but they persist nonetheless.
to:
** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]] message]], cause quite a lot of inconsistensies (as Aerith's death is necessary in order for her to become an active force in the lifestream which ultimately helps to stop the meteor and convinces the planet to not wipe out humanity), and take up resources best allocated elsewhere. The "against" side tends to win the debates, but they persist nonetheless.nonetheless.
** The announcement that the game will be released in an episodic format didn't please everyone. While one side argue that the game will be released quicker that way, the other points out that it could lead to quite a few problems, such as the final price of the whole game, the impossibility to backtrack to some areas if episodes are too independant from each other, sidequests which may be cut altogether, and so on.
** The announcement that the game will be released in an episodic format didn't please everyone. While one side argue that the game will be released quicker that way, the other points out that it could lead to quite a few problems, such as the final price of the whole game, the impossibility to backtrack to some areas if episodes are too independant from each other, sidequests which may be cut altogether, and so on.
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None
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* HilariousInHindsight: Creator/TakahiroSakurai, the Japanese voice of Cloud, also voiced Haseo from ''DotHack''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake. It's even being released as several games like ''.hack'' was!
to:
* HilariousInHindsight: Creator/TakahiroSakurai, the Japanese voice of Cloud, also voiced Haseo from ''DotHack''.''Franchise/DotHack''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake. It's even being released as several games like ''.hack'' was!
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* BrokenBase: The ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome and those who wanted a remake that was far more faithful to the original gameplay.
to:
* BrokenBase: BrokenBase:
** The ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome and those who wanted a remake that was far more faithful to the originalgameplay.gameplay.
** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]] and take up resources best allocated elsewhere. The "against" side tends to win the debates, but they persist nonetheless.
** The ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome and those who wanted a remake that was far more faithful to the original
** A question on the lips of many: will there be an option to [[ItWasHisSled spare Aerith from her inevitable fate]], and moreover, ''should'' there be? Supporters say the opportunity to right one of gaming's most famous wrongs (and acknowledge one of [[UrbanLegendOfZelda the greatest legends of gamer culture]]) is too good to pass up; opponents say it would [[BrokenAesop irreparably mess with the story's message]] and take up resources best allocated elsewhere. The "against" side tends to win the debates, but they persist nonetheless.
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None
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** The announcement that the game will be released in multiple parts has not been well received at all. This has been alleviated somewhat in that each part should be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple parts in mind from the start. How long each part is, and how much each one will cost, is still a point of contention, however.
** The switch to a more action oriented gameplay led players who prefered the Active-Time Battle (ATB) system from the original to become rather wary.
** The switch to a more action oriented gameplay led players who prefered the Active-Time Battle (ATB) system from the original to become rather wary.
to:
** The announcement that the game will be released in multiple parts has not been well received at all. This has been alleviated mixed. Alleviated somewhat in that each part should be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple parts in mind from the start. How long each part is, and how much each one will cost, is still a point of contention, contention however.
** The switch to a more action oriented gameplay led players whoprefered preferred the Active-Time Battle (ATB) system from the original to become rather wary.
** The switch to a more action oriented gameplay led players who
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* HilariousInHindsight: Creator/TakahiroSakurai, the Japanese voice of Cloud, also voiced Haseo from ''VideoGame/DotHackGU''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake.
to:
* HilariousInHindsight: Creator/TakahiroSakurai, the Japanese voice of Cloud, also voiced Haseo from ''VideoGame/DotHackGU''.''DotHack''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake. It's even being released as several games like ''.hack'' was!
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* BrokenBase: The more ''Franchise/KingdomHearts'' ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome and those who wanted a remake that was far more faithful to the original gameplay.
to:
* BrokenBase: The more ''Franchise/KingdomHearts'' style ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome and those who wanted a remake that was far more faithful to the original gameplay.
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* BrokenBase: The more ''Franchise/KingdomHearts'' ActionRPG battle system has caused a rift between those who think it looks SoCoolItsAwesome and those who wanted a remake that was far more faithful to the original gameplay.
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Example indentation + Justifying Edit
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* InternetBackdraft: The announcement that the game will be released in multiple parts has not been well received at all.
** Or the switch to a more action oriented combat.
** The former has been alleviated somewhat in that each part will be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple parts in mind from the start. How long each part is, and how much each one will cost, is still a point of contention, however.
** Or the switch to a more action oriented combat.
** The former has been alleviated somewhat in that each part will be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple parts in mind from the start. How long each part is, and how much each one will cost, is still a point of contention, however.
to:
* InternetBackdraft: InternetBackdraft:
** The announcement that the game will be released in multiple parts has not been well received atall.
** Or the switch to a more action oriented combat.
** The formerall. This has been alleviated somewhat in that each part will should be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple parts in mind from the start. How long each part is, and how much each one will cost, is still a point of contention, however.however.
** The switch to a more action oriented gameplay led players who prefered the Active-Time Battle (ATB) system from the original to become rather wary.
** The announcement that the game will be released in multiple parts has not been well received at
** Or the switch to a more action oriented combat.
** The former
** The switch to a more action oriented gameplay led players who prefered the Active-Time Battle (ATB) system from the original to become rather wary.
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None
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** The former has been alleviated somewhat in that each part will be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple part isn mind for the start. How long each part is, and how much each one will cos,t is still a point of contention, however.
to:
** The former has been alleviated somewhat in that each part will be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple part isn parts in mind for from the start. How long each part is, and how much each one will cos,t cost, is still a point of contention, however.
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None
Changed line(s) 1 (click to see context) from:
* HilariousInHindsight: Creator/TakahiroSakurai, the voice of cloud, also voiced Haseo from ''VideoGame/DotHackGU''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake.
to:
* HilariousInHindsight: Creator/TakahiroSakurai, the Japanese voice of cloud, Cloud, also voiced Haseo from ''VideoGame/DotHackGU''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake.
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None
Added DiffLines:
* HilariousInHindsight: Creator/TakahiroSakurai, the voice of cloud, also voiced Haseo from ''VideoGame/DotHackGU''. The company behind that franchise, ''Creator/CyberConnect2'', is now a part of the development for the remake.
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** The former has been alleviated somewhat in that each part will be the equivalent of a full length Final Fantasy title, as well as clarifying it was being developed with multiple part isn mind for the start. How long each part is, and how much each one will cos,t is still a point of contention, however.
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It states on the page NOT to link to it.
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* AndTheFandomRejoiced: Oh you can bet your bottom dollar that the internet went '''ballistic''' when the announcement was made.
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* AndTheFandomRejoiced: Oh you can bet your bottom dollar that the internet went '''ballistic''' when the announcement was made.
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** Or the switch to a more action oriented combat.
to:
** Or the switch to a more action oriented combat.combat.
----
----
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* InternetBackdraft: The announcement that the game will be released in multiple parts has not been well received at all.
to:
* InternetBackdraft: The announcement that the game will be released in multiple parts has not been well received at all.all.
** Or the switch to a more action oriented combat.
** Or the switch to a more action oriented combat.
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InternetBackdraft: The announcement that the game will be released in multiple parts has not been well received at all.
to:
* InternetBackdraft: The announcement that the game will be released in multiple parts has not been well received at all.
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InternetBackdraft: The announcement that the game will be released in multiple parts has not been well received at all.