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* SugarWiki/AwesomeMusic: The compositions played during the challenges. There was BackgroundMusic that matched every possible type of challenge (dangerous, funny, underwater, industrial, etc.), not unlike a great number of {{Video Game}}s. Not only that, the composers ''never'' used the same challenge music twice in one episode except for maybe the first couple of shows. In addition, the composers usually played their keyboards along with the background music, ensuring that a piece would never sound the same twice and at times even providing VariableMix.

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* SugarWiki/AwesomeMusic: The compositions played during the challenges. There was BackgroundMusic that matched every possible type of challenge (dangerous, funny, underwater, industrial, etc.), not unlike a great number of {{Video Game}}s.Games}}. Not only that, the composers ''never'' used the same challenge music twice in one episode except for maybe the first couple of shows. In addition, the composers usually played their keyboards along with the background music, ensuring that a piece would never sound the same twice and at times even providing VariableMix.



* SeasonalRot / TheyChangedItNowItSucks: They replaced nearly everyone for Season 2, slashed the budget, added lots of [[{{Unwinnable}} laughably impossible]] challenges, and made it resemble the original Italian version instead of letting it continue to develop into its own series. Season 3 resembled the Italian version almost exactly, and they also made the mistake of trying to do it ''live''.

to:

* SeasonalRot / TheyChangedItNowItSucks: SeasonalRot[=/=]TheyChangedItNowItSucks: They replaced nearly everyone for Season 2, slashed the budget, added lots of [[{{Unwinnable}} laughably impossible]] challenges, and made it resemble the original Italian version instead of letting it continue to develop into its own series. Season 3 resembled the Italian version almost exactly, and they also made the mistake of trying to do it ''live''.
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* SugarWiki/AwesomeMusic: The compositions played during the challenges. There was BackgroundMusic that matched every possible type of challenge (dangerous, funny, underwater, industrial, etc.) , not unlike a great number of {{Video Game}}s. Not only that, the composers ''never'' used the same challenge music twice in one episode except for maybe the first couple of shows. In addition, the composers usually played their keyboards along with the background music, ensuring that a piece would never sound the same twice and at times even providing VariableMix.

to:

* SugarWiki/AwesomeMusic: The compositions played during the challenges. There was BackgroundMusic that matched every possible type of challenge (dangerous, funny, underwater, industrial, etc.) , ), not unlike a great number of {{Video Game}}s. Not only that, the composers ''never'' used the same challenge music twice in one episode except for maybe the first couple of shows. In addition, the composers usually played their keyboards along with the background music, ensuring that a piece would never sound the same twice and at times even providing VariableMix.



** The [[https://www.youtube.com/watch?v=iZMk0yp6dt0&t=03m21s aerial theme]], which you have to wonder if it inspired [[https://www.youtube.com/watch?v=xU5po3U-TGo this track]] from ''[[VideoGame/DonkeyKongCountry2DiddysKongQuest Donkey Kong Country 2]]'' (the major differences are the rhythm and where it starts in the chord progression).

to:

** The [[https://www.youtube.com/watch?v=iZMk0yp6dt0&t=03m21s aerial theme]], which you have to wonder if it inspired [[https://www.youtube.com/watch?v=xU5po3U-TGo this track]] from ''[[VideoGame/DonkeyKongCountry2DiddysKongQuest Donkey ''VideoGame/{{Donkey Kong Country 2]]'' 2|DiddysKongQuest}}'' (the major differences are the rhythm and where it starts in the chord progression).
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** The [[https://www.youtube.com/watch?v=ThZuinArLPg&t=01m55s factory theme]]. The premiere featured a [[https://www.youtube.com/watch?v=eKFgoyn-gW0&t=05m28s drums-only version]], which actually sounds much more foreboding.

to:

** The [[https://www.youtube.com/watch?v=ThZuinArLPg&t=01m55s factory theme]]. The premiere featured a [[https://www.youtube.com/watch?v=eKFgoyn-gW0&t=05m28s [[https://youtu.be/NbAikYywYUU?t=1762 drums-only version]], which actually sounds much more foreboding.
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* WhatAnIdiot:
** This contestant lands on Flequi and [[https://www.youtube.com/watch?v=G9zDfa9m3oc&t=00m57s promptly misses the first question]].
-->'''Emilio:''' ''Where are Romy and José Antonio located on this show?'' [[note]]The correct answer was "the mud"; as anyone who has watched the show and certainly anyone playing the game should be able to tell you, Romy was the mudwrestler and Juan Antonio was her assistant.[[/note]]
-->'''Contestant:''' ''[[TheThunderdome In the cage???]]''
-->''(Crowd goes nuts)''
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* NegatedMomentOfAwesome: After landing on Flequi, one contestant's [[ImpossibleTask third question]] was to guess exactly how many millimeters a woman in the 18th century let her hair grow over the course of 52 years without cutting it. The contestant responded "3 1/2 meters" (3,500 mm), while the actual answer was 3,'''''650''''' mm. They actually started to go to the judge until [[https://www.youtube.com/watch?v=Ay5C60BHcWI&t=02m53s Flequi took matters into his own hands.]]
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IUEO


* EarWorm: [[https://www.youtube.com/watch?v=K_M10aN61pc The theme song]], the "Oca" songs, etc. - not to mention the "map screen" type theme that played any time anything was being explained during the first season (starting with the second season, a number of different "map screen" themes were used).
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No need, as they are in the header


* AwesomeMoments: Has its own page [[Awesome/ElGranJuegoDeLaOca here]].



* FunnyMoments: [[Funny/ElGranJuegoDeLaOca Right this way]].
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* EarWorm: The theme song, the "Oca" songs, etc. - not to mention the "map screen" type theme that played any time anything was being explained during the first season (starting with the second season, a number of different "map screen" themes were used).

to:

* EarWorm: [[https://www.youtube.com/watch?v=K_M10aN61pc The theme song, song]], the "Oca" songs, etc. - not to mention the "map screen" type theme that played any time anything was being explained during the first season (starting with the second season, a number of different "map screen" themes were used).
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Moved Recursive Import here from main page.

Added DiffLines:

* RecursiveImport: The show originated in Italy as ''Il grande gioco dell' oca''. The Spanish version was the first to use a barber (an idea of Emilio's). The next season in Italy, they had a barber.
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** The [[http://www.youtube.com/watch?v=BVRg3ihKK8M&t=04m18s "in danger" music]], to which a later [[http://www.youtube.com/watch?v=uSeFEt-tZTY level theme]] from ''PerfectDark'' is remarkably close. Again, VariableMix was used particularly extensively with this one.

to:

** The [[http://www.youtube.com/watch?v=BVRg3ihKK8M&t=04m18s "in danger" music]], to which a later [[http://www.youtube.com/watch?v=uSeFEt-tZTY level theme]] from ''PerfectDark'' ''VideoGame/PerfectDark'' is remarkably close. Again, VariableMix was used particularly extensively with this one.
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** [[http://www.youtube.com/watch?v=f7UjLo5GW5s&t=02m40s This challenge track]] resembles the theme to ''TheNewlywedGame''.

to:

** [[http://www.youtube.com/watch?v=f7UjLo5GW5s&t=02m40s This challenge track]] resembles the theme to ''TheNewlywedGame''.''Series/TheNewlywedGame''.

Added: 398

Removed: 384

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* SeasonalRot / TheyChangedItNowItSucks: They replaced nearly everyone for Season 2, slashed the budget, added lots of [[{{Unwinnable}} laughably impossible]] challenges, and made it resemble the original Italian version instead of letting it continue to develop into its own series. Season 3 resembled the Italian version almost exactly, and they also made the mistake of trying to do it ''live''.



* TheyChangedItNowItSucks: They replaced nearly everyone for Season 2, slashed the budget, added lots of [[{{Unwinnable}} laughably impossible]] challenges, and made it resemble the original Italian version instead of letting it continue to develop into its own series. Season 3 resembled the Italian version almost exactly, and they also made the mistake of trying to do it ''live''.
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None


** The [[http://www.youtube.com/watch?v=l_BtCjctIC0&t=05m04s suspense theme]] and its more rarely-used [[http://www.youtube.com/watch?v=06ubcs4CspA&t=02m10s superhero remix]].
** The [[http://www.youtube.com/watch?v=iZMk0yp6dt0&t=03m21s aerial theme]], which you have to wonder if it inspired [[http://www.youtube.com/watch?v=xU5po3U-TGo this track]] from ''[[VideoGame/DonkeyKongCountry2DiddysKongQuest Donkey Kong Country 2]]''.

to:

** The A [[http://www.youtube.com/watch?v=l_BtCjctIC0&t=05m04s suspense theme]] and its more rarely-used [[http://www.youtube.com/watch?v=06ubcs4CspA&t=02m10s superhero remix]].
** The [[http://www.youtube.com/watch?v=iZMk0yp6dt0&t=03m21s aerial theme]], which you have to wonder if it inspired [[http://www.youtube.com/watch?v=xU5po3U-TGo this track]] from ''[[VideoGame/DonkeyKongCountry2DiddysKongQuest Donkey Kong Country 2]]''.2]]'' (the major differences are the rhythm and where it starts in the chord progression).
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None

Added DiffLines:

* NegatedMomentOfAwesome: After landing on Flequi, one contestant's [[ImpossibleTask third question]] was to guess exactly how many millimeters a woman in the 18th century let her hair grow over the course of 52 years without cutting it. The contestant responded "3 1/2 meters" (3,500 mm), while the actual answer was 3,'''''650''''' mm. They actually started to go to the judge until [[http://www.youtube.com/watch?v=Ay5C60BHcWI&t=02m53s Flequi took matters into his own hands.]]

Added: 24

Changed: 5

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-->'''Contestant:''' ''[[TheThunderdome The cage???]]''

to:

-->'''Contestant:''' ''[[TheThunderdome The cage???]]''In the cage???]]''
-->''(Crowd goes nuts)''

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