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* UnexpectedCharacter: No one expected the Fire Duck from 4 to return in the ninth installment, The Flock, especially he was presumed dead in the beginning of Duck Life: Treasure Hunt.

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* UnexpectedCharacter: No one expected the Fire Duck from 4 to return in the ninth installment, The Flock, especially since he was presumed dead in the beginning of Duck Life: Treasure Hunt.
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* UnexpectedCharacter: No one expected the Fire Duck from 4 to return in the ninth installment, The Flock, especially he was presumed dead in the beginning of Duck Life: Treasure Hunt.
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* ObviousBeta: The ''Retro Pack'' manages to have potentially more bugs than the originals. It has wonkier physics during training (you can pass through walls if you're fast enough), instances of placeholder lines getting used in place of intended ones, and turns the final race in ''World Champion'' optional. Even a new feature like Challenges doesn't seem to save your progress.
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Added an example.

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* GoodBadBugs: The original loads both seed types off-screen and only makes them appear on-screen if you buy them. Making the window wider lets you drag them into the game for free, making spending coins on them, or even training if you use skill seeds, completely unnecessary.
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Moved to trivia.


* UnintentionalPeriodPiece: Duck Life 3 contains a ton of Domo-kuns at the final race, placing it around the [[TurnOfTheMillennium late 2000's]]-[[TheNewTens early 2010's]].

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* UnintentionalPeriodPiece: Duck Life 3 contains a ton of Domo-kuns at the final race, placing it around the [[TurnOfTheMillennium late 2000's]]-[[TheNewTens early 2010's]].----
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* ItsEasySoItSucks: Almost every game is easily beatable if you train your duck enough. The only real exception is Duck Life Battle, where battling is slightly more luck-based than racing and equipment is more important to your success than how much you train your duck.

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* ItsEasySoItSucks: Almost every game is easily beatable if you train your duck enough. The only real exception is Duck Life Battle, where battling is slightly more luck-based than racing and equipment is more important to your success than how much you train your duck.duck.
* UnintentionalPeriodPiece: Duck Life 3 contains a ton of Domo-kuns at the final race, placing it around the [[TurnOfTheMillennium late 2000's]]-[[TheNewTens early 2010's]].
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Added DiffLines:

* ItsEasySoItSucks: Almost every game is easily beatable if you train your duck enough. The only real exception is Duck Life Battle, where battling is slightly more luck-based than racing and equipment is more important to your success than how much you train your duck.

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