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* NoDeathRun: Required to get the highest possible score, since the game automatically takes a life away from you every five mazes.

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* NoDeathRun: Required to get the highest possible score, since the game automatically takes a life away from you every five mazes.mazes.
* SelfImposedChallenge: It's certainly possible to beat the game without using the turbo, but it makes an already hard game even more difficult.
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* NintendoHard: This is a game that requires you to be able to think on your feet and have fast reflexes, and understanding how to manipulate your opponent(s) and the maze to your advantage. Your opponent racer is as dumb as a brick, but the maze is very cramped and only gives small windows for you to dodge it by changing lanes, and it is very easy to crash into it. Clearing even one screen in this game is not a cakewalk. And to say nothing of later screens, where you go up against ''two'' opposing cars, or the higher difficulty settings that make your opponent go even faster.

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* NintendoHard: This is a game that requires you to be able to think on your feet and have fast reflexes, and understanding how to manipulate your opponent(s) and the maze to your advantage. Your opponent racer is as dumb as a brick, but the maze is very cramped and only gives small windows for you to dodge it by changing lanes, and it is very easy to crash into it. Clearing even one screen in this game is not a cakewalk. And to say nothing of later screens, where you go up against ''two'' opposing cars, or the higher difficulty settings that make your opponent go even faster.faster.
* NoDeathRun: Required to get the highest possible score, since the game automatically takes a life away from you every five mazes.
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* CultClassic: Despite the simplistic gameplay and spritework that was rudimentary even for the time period, ''Dodge 'Em'' is considered a staple of the Atari 2600 library and as such gets frequently included in rereleases of its library.

to:

* CultClassic: Despite the simplistic gameplay and spritework that was rudimentary even for the time period, ''Dodge 'Em'' is considered a staple of the Atari 2600 library and as such gets frequently included in rereleases of its library.library.
* NintendoHard: This is a game that requires you to be able to think on your feet and have fast reflexes, and understanding how to manipulate your opponent(s) and the maze to your advantage. Your opponent racer is as dumb as a brick, but the maze is very cramped and only gives small windows for you to dodge it by changing lanes, and it is very easy to crash into it. Clearing even one screen in this game is not a cakewalk. And to say nothing of later screens, where you go up against ''two'' opposing cars, or the higher difficulty settings that make your opponent go even faster.
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* CultClassic: Despite the simplistic gameplay and spritework that was rudimentary even for the time period, ''Dodge 'Em'' is considered a staple of the Atari 2600 library and as such gets frequently included in rereleases of its library.

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