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* FridgeBrilliance: What's the major difference between a standard ending and the GoldenEnding? In the latter, [[spoiler:Mickey stops partway through the in-between space and beckons the ghost to follow, [[{{Bookends}} just as he did to get Mickey through the mirror to his world at the beginning]]]]. In order to pass through the mirror to another world, [[MustBeInvited a native needs to invite the visitor]].
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* SpiritualSuccessor: The game is a kid friendly version of ''VideoGame/ClockTower'' (Capcom owns part of the IP after Human Entertainment fell under bankruptcy), more specifically the [[VideoGame/ClockTower1995 the first one]]. Mickey has to wander around a large house trying to escape while dealing with another character that is trying to scare him in the style of a point and click adventure. Unlike Clock Tower, the game has no deaths and the ghost just wants to play with Mickey.
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* SpiritualSuccessor: The game is a kid friendly version of ''VideoGame/ClockTower'' (Capcom owns part of the IP after Human Entertainment fell under bankruptcy), more specifically the [[VideoGame/ClockTower1995 the first one]]. Mickey has to wander around a large house trying to escape while dealing with another character that is trying to scare him in the style of a point and click adventure. Unlike Clock Tower, ''Clock Tower'', the game has no deaths and the ghost just wants to play with Mickey.
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Changed line(s) 4 (click to see context) from:
* SpiritualSuccessor: The game is a kid friendly version of ''VideoGame/ClockTower'' (Capcom owns part of the IP after Human Entertainment fell under bankruptcy), more specifically the [[VideoGame/ClockTower1995 the first one]]. Mickey has to wonder around a large house trying to escape while dealing with another character that is trying to scare him in the style of a point and click adventure. Unlike Clock Tower, the game has no deaths and the ghost just wants to play with Mickey.
to:
* SpiritualSuccessor: The game is a kid friendly version of ''VideoGame/ClockTower'' (Capcom owns part of the IP after Human Entertainment fell under bankruptcy), more specifically the [[VideoGame/ClockTower1995 the first one]]. Mickey has to wonder wander around a large house trying to escape while dealing with another character that is trying to scare him in the style of a point and click adventure. Unlike Clock Tower, the game has no deaths and the ghost just wants to play with Mickey.
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Changed line(s) 4 (click to see context) from:
* SpiritualSuccessor: The game is a kid friendly version of ''VideoGame/ClockTower'' (Capcom owns part of the IP after Human Entertainment fell under bankruptcy).
to:
* SpiritualSuccessor: The game is a kid friendly version of ''VideoGame/ClockTower'' (Capcom owns part of the IP after Human Entertainment fell under bankruptcy).bankruptcy), more specifically the [[VideoGame/ClockTower1995 the first one]]. Mickey has to wonder around a large house trying to escape while dealing with another character that is trying to scare him in the style of a point and click adventure. Unlike Clock Tower, the game has no deaths and the ghost just wants to play with Mickey.
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** Most of the tricks in the game are playful teasers, but one in particular stands out from the rest: One of the paintings in the basement looks normal at first, showing a picture of an innocent woman. But then it [[JumpScare gradually shifts]] into a nightmarish blue-skinned witch, which scares Mickey half to death and tumbling onto the cabinet behind him.
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** Most of the tricks in the game are playful teasers, but one in particular stands out from the rest: One of the paintings in the basement looks normal at first, showing a picture of an innocent woman. But then it [[JumpScare gradually shifts]] into a nightmarish blue-skinned witch, which scares Mickey half to death and sends him tumbling onto the cabinet behind him.
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Changed line(s) 3 (click to see context) from:
** Most of the tricks in the game are playful teasers, but one in particular stands out from the rest: One of the paintings in the basement looks normal at first, showing a picture of an innocent woman. But then it gradually shifts into a nightmarish blue-skinned witch, which scares Mickey half to death and tumbling onto the cabinet behind him.
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** Most of the tricks in the game are playful teasers, but one in particular stands out from the rest: One of the paintings in the basement looks normal at first, showing a picture of an innocent woman. But then it [[JumpScare gradually shifts shifts]] into a nightmarish blue-skinned witch, which scares Mickey half to death and tumbling onto the cabinet behind him.
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Changed line(s) 3 (click to see context) from:
* Most of the tricks in the game are playful teasers, but one in particular stands out from the rest: One of the paintings in the basement looks normal at first, showing a picture of an innocent woman. But then it gradually shifts into a nightmarish blue-skinned witch, which scares Mickey half to death and tumbling onto the cabinet behind him.
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* NightmareFuel:
** The giant rubber duckie that chases the shrunken Mickey around the toy room. It has a blank, dead-eyed face that almost looks like it came straight out of UncannyValley. There is a reason why people solely remember the game because of the rubber duck itself, as it gave them nightmares for life.
* Most of the tricks in the game are playful teasers, but one in particular stands out from the rest: One of the paintings in the basement looks normal at first, showing a picture of an innocent woman. But then it gradually shifts into a nightmarish blue-skinned witch, which scares Mickey half to death and tumbling onto the cabinet behind him.
** The giant rubber duckie that chases the shrunken Mickey around the toy room. It has a blank, dead-eyed face that almost looks like it came straight out of UncannyValley. There is a reason why people solely remember the game because of the rubber duck itself, as it gave them nightmares for life.
* Most of the tricks in the game are playful teasers, but one in particular stands out from the rest: One of the paintings in the basement looks normal at first, showing a picture of an innocent woman. But then it gradually shifts into a nightmarish blue-skinned witch, which scares Mickey half to death and tumbling onto the cabinet behind him.
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* SpiritualSuccessor: The game is a kid friendly version of ''VideoGame/ClockTower'' (Capcom owns part of the IP after Human Entertainment fell under bankruptcy).