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** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters of the main campaign and in friend campaigns. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat the Brutes in time.
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** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters of the main campaign and in friend campaigns.campaigns, and can be particularly formidable if there are multiple Brutes in the front lines with healing Mages behind them. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat the Brutes in time.
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* ComplacentGamingSyndrome:[[note]][[JustForFun/IThoughtItMeant No,]] [[WesternAnimation/TheIncredibles he's]] not in the game.[[/note]] Many of the top players in the Arena have [[WesternAnimation/MonstersInc Sulley & Boo]], [[WesternAnimation/{{Brave}} Merida]], [[Franchise/ToyStory Zurg]], and [[Franchise/PiratesOfTheCaribbean Tia Dalma]] in their teams.
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* ComplacentGamingSyndrome:[[note]][[JustForFun/IThoughtItMeant No,]] [[WesternAnimation/TheIncredibles he's]] not in the game.[[/note]] Many of the top players in the Arena have [[WesternAnimation/MonstersInc Sulley & Boo]], [[Disney/{{Moana}} Moana]], [[WesternAnimation/{{Brave}} Merida]], [[Franchise/ToyStory Zurg]], and [[Franchise/PiratesOfTheCaribbean Tia Dalma]] in their teams.
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** The patch notes for the 1.6 update (Nov. 30, 2018) promised "occasional popups" for events. Turns out these "events" mostly involve in-app purchases, of all things, according to the calendar icon on the corner. When these dialogs appear every few minutes on the main menu, it seems more an annoyance that underwent poor execution.
to:
** The patch notes for the 1.6 update (Nov. 30, 2018) promised "occasional popups" for events. Turns out these "events" mostly involve in-app purchases, of all things, according to the calendar icon on the corner. things. When these dialogs appear every few minutes on the main menu, it seems makes this game seem more like an annoyance that underwent poor execution.AllegedlyFreeGame to non-paying players than it was at launch.
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That admittedly could've been phrased better.
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** The patch notes for the 1.6 update (Nov. 30, 2018) promised "occasional popups" for events. Turns out these "events" mostly involve in-app purchases, of all things, so when they appear every few minuteson the main menu, it seems very poorly implemented.
to:
** The patch notes for the 1.6 update (Nov. 30, 2018) promised "occasional popups" for events. Turns out these "events" mostly involve in-app purchases, of all things, so when they according to the calendar icon on the corner. When these dialogs appear every few minuteson minutes on the main menu, it seems very poorly implemented.more an annoyance that underwent poor execution.
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** The patch notes for the 1.6 update (Nov. 30, 2018) promised "occasional popups" for events. They turn out to be way less "occasional" and more annoying, appearing every few minutes for in-app purchases, of all things.
to:
** The patch notes for the 1.6 update (Nov. 30, 2018) promised "occasional popups" for events. They turn Turns out to be way less "occasional" and more annoying, appearing every few minutes for these "events" mostly involve in-app purchases, of all things.things, so when they appear every few minuteson the main menu, it seems very poorly implemented.
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* FakeDifficulty: A frequent complaint among players is the overusage of Mr. Incredible as an enemy in many of the friend campaigns, especially since he seems to possess far more HP than a player at the same level could ever possibly achieve.
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* FakeDifficulty: A frequent complaint among players is the overusage overuse of Mr. Incredible as an enemy in many of the friend campaigns, especially since he seems to possess far more HP than a player at the same level could ever possibly achieve.
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* MisbegottenMultiplayerMode: Heist mode is widely considered broken, largely because there's no punishment for failing to contribute. Players will join a Heist and do nothing, becoming TheLoad and forcing their teammates to do all the work (or if there are enough people doing this, their team''mate'', singular).
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* MisbegottenMultiplayerMode: Heist mode Mode is widely considered broken, largely because there's no punishment for failing to contribute.contribute (at the time the gamemode rolled out). Players will join a Heist and do nothing, becoming TheLoad and forcing their teammates to do all the work (or if there are enough people doing this, their team''mate'', singular).
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** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there, requiring two presses to dismiss. At least in the lower ranks, they show up ''very'' often. Similarly, notifications about the Heist mode can clutter the chat window.
to:
** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there, requiring two separate presses to dismiss. At least in the lower ranks, ranks or with less active players, they show up ''very'' often. Similarly, notifications about the Heist mode can clutter the chat window.
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None
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** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there. At least in the lower ranks, they show up ''very'' often. Similarly, notifications about the Heist mode can clutter the chat window.
to:
** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there.there, requiring two presses to dismiss. At least in the lower ranks, they show up ''very'' often. Similarly, notifications about the Heist mode can clutter the chat window.
Is there an issue? Send a MessageReason:
None
* MisbegottenMultiplayerMode: Heist mode is widely considered broken, largely because there's no punishment for failing to contribute. Players will join a Heist and do nothing, becoming TheLoad and forcing their teammates to do all the work (or if there are enough people doing this, their team''mate'', singular).
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** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there. They show up ''very'' often.
to:
** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there. They At least in the lower ranks, they show up ''very'' often.often. Similarly, notifications about the Heist mode can clutter the chat window.
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** When [[Disney/LiloAndStitch Stitch]] was added to game after high demand from players, said players were angered when he was actually added as a VIP Crate exclusive, which requires players to be at VIP Level 11 to open.[[labelnote:context]]VIP levels are earned from collecting VIP rings, which in turn are [[BribingYourWayToVictory earned]] from either [[{{microtransactions}} purchasing diamonds]] or by completing offers and surveys for diamonds. If you were to avoid doing the free offers and surveys, then you would have to purchase US$500 worth of diamonds in order to reach that level.[[/labelnote]] The developers eventually moved him to the Diamond Crates, which don't require VIP levels.
to:
** When [[Disney/LiloAndStitch Stitch]] was added to game after high demand from players, said players were angered when he was actually added as a VIP Crate exclusive, which requires players to be at VIP Level 11 to open.[[labelnote:context]]VIP levels are earned from collecting VIP rings, which in turn are [[BribingYourWayToVictory earned]] from either [[{{microtransactions}} purchasing diamonds]] or by completing offers and surveys for diamonds. If you were to avoid doing the free offers and surveys, then you would have to purchase US$500 worth of diamonds in order to reach that level.[[/labelnote]] The developers eventually moved added him to the Diamond Crates, which don't require VIP levels.
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** The patch notes for the 1.6 update (Nov. 30, 2018) promised "occasional popups" for events. They turn out to be way less "occasional" and more annoying, appearing every few minutes for in-app purchases, of all things.
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* ScrappyMechanic: The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and they recur at a high rate, which prevents players from competing in more interesting contests based on strategies and/or character themes.
to:
* ScrappyMechanic: ScrappyMechanic:
** The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and they recur at a high rate, which prevents players from competing in more interesting contests based on strategies and/or characterthemes.themes.
** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there. They show up ''very'' often.
** The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and they recur at a high rate, which prevents players from competing in more interesting contests based on strategies and/or character
** Messages about Arena and Coliseum merges and splits can be seen as just mailbox clutter with no real reason to be there. They show up ''very'' often.
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Minor edit.
Changed line(s) 4 (click to see context) from:
* ComplacentGamingSyndrome:[[note]][[IThoughtItMeant No,]] [[WesternAnimation/TheIncredibles he's]] not in the game.[[/note]] Many of the top players in the Arena have [[WesternAnimation/MonstersInc Sulley & Boo]], [[WesternAnimation/{{Brave}} Merida]], [[Franchise/ToyStory Zurg]], and [[Franchise/PiratesOfTheCaribbean Tia Dalma]] in their teams.
to:
* ComplacentGamingSyndrome:[[note]][[IThoughtItMeant ComplacentGamingSyndrome:[[note]][[JustForFun/IThoughtItMeant No,]] [[WesternAnimation/TheIncredibles he's]] not in the game.[[/note]] Many of the top players in the Arena have [[WesternAnimation/MonstersInc Sulley & Boo]], [[WesternAnimation/{{Brave}} Merida]], [[Franchise/ToyStory Zurg]], and [[Franchise/PiratesOfTheCaribbean Tia Dalma]] in their teams.
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Another edit.
Changed line(s) 4 (click to see context) from:
* ComplacentGamingSyndrome:[[note]][[IThoughtItMeant No,]] [[WesternAnimation/TheIncredibles he's]] not in the game.[[/note]] Many of the top players in the Arena have [[WesternAnimation/MonstersInc Sulley & Boo]], [[WesternAnimation/{{Brave}} Merida]], and [[Franchise/PiratesOfTheCaribbean Tia Dalma]] in their teams.
to:
* ComplacentGamingSyndrome:[[note]][[IThoughtItMeant No,]] [[WesternAnimation/TheIncredibles he's]] not in the game.[[/note]] Many of the top players in the Arena have [[WesternAnimation/MonstersInc Sulley & Boo]], [[WesternAnimation/{{Brave}} Merida]], [[Franchise/ToyStory Zurg]], and [[Franchise/PiratesOfTheCaribbean Tia Dalma]] in their teams.
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Added a YMMV trope.
Added DiffLines:
* ComplacentGamingSyndrome:[[note]][[IThoughtItMeant No,]] [[WesternAnimation/TheIncredibles he's]] not in the game.[[/note]] Many of the top players in the Arena have [[WesternAnimation/MonstersInc Sulley & Boo]], [[WesternAnimation/{{Brave}} Merida]], and [[Franchise/PiratesOfTheCaribbean Tia Dalma]] in their teams.
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None
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* ScrappyMechanic: The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recur at a high rate, which prevents players from competing in more interesting contests based on strategies and/or character themes.
to:
* ScrappyMechanic: The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and they recur at a high rate, which prevents players from competing in more interesting contests based on strategies and/or character themes.
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Added detail left grammatical error
Changed line(s) 10 (click to see context) from:
* ScrappyMechanic: The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recurring at a high rate, which prevents players from competing in more interesting contests based on strategies and/or character themes.
to:
* ScrappyMechanic: The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recurring recur at a high rate, which prevents players from competing in more interesting contests based on strategies and/or character themes.
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None
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AuthorsSavingThrow:
to:
Changed line(s) 10 (click to see context) from:
* ScrappyMechanic: The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recurring at a high rate, which prevents them from competing in more interesting contests based on strategies and/or character themes.
to:
* ScrappyMechanic: The Fortify the Network contests are rather unpopular among competitive players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recurring at a high rate, which prevents them players from competing in more interesting contests based on strategies and/or character themes.
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None
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* ScrappyMechanic: The Fortify the Network contest is rather unpopular among competitive players due to being [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recurring at a high rate, which prevents them from competing in more interesting contests based on strategies and/or character themes.
to:
* ScrappyMechanic: The Fortify the Network contest is contests are rather unpopular among competitive players due to being players. Because the scoring criteria are stamina and diamonds, they are [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recurring at a high rate, which prevents them from competing in more interesting contests based on strategies and/or character themes.
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Added DiffLines:
* ScrappyMechanic: The Fortify the Network contest is rather unpopular among competitive players due to being [[BribingYourWayToVictory heavily biased in favor of people who have the most real money to spend]] and recurring at a high rate, which prevents them from competing in more interesting contests based on strategies and/or character themes.
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None
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* FakeDifficulty: A frequent complaint among players is the overusage of Mr. Incredible as an enemy in many of the friend campaigns, especially since he seems to possess far more HP than a player at the same level could ever possibly achieve.
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Some edits.
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* AuthorsSavingThrow: Backlash against the differing rewards was so fierce that the developers gave everyone the same tier, at 500, and reimbursed the missing gems in installments.
to:
** Backlash against the differing rewards was so fierce that the developers gave everyone the same tier, at 500, and reimbursed the missing gems in
** When [[Disney/LiloAndStitch Stitch]] was added to game after high demand from players, said players were angered when he was actually added as a VIP Crate exclusive, which requires players to be at VIP Level 11 to open.[[labelnote:context]]VIP levels are earned from collecting VIP rings, which in turn are [[BribingYourWayToVictory earned]] from either [[{{microtransactions}} purchasing diamonds]] or by completing offers and surveys for diamonds. If you were to avoid doing the free offers and surveys, then you would have to purchase US$500 worth of diamonds in order to reach that level.[[/labelnote]] The developers eventually moved him to the Diamond Crates, which don't require VIP levels.
Is there an issue? Send a MessageReason:
None
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** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters of the main campaign and in friend campaigns. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat them in time.
to:
** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters of the main campaign and in friend campaigns. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat them the Brutes in time.
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None
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** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat them in time.
to:
** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters.chapters of the main campaign and in friend campaigns. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat them in time.
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None
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* DemonicSpiders: The Blob enemies, which can tear apart even the most formidable teams in seconds by repeatedly bombing your squishy Damage, Support and Control heroes with their basic attack, which deals splash damage. Worse yet, they can completely ignore your Tank heroes, as their attacks always target your backline. You'd best pray your Yax or Violet can charge up their actives fast enough to save your team if you see two or more of these in the first round.
to:
* DemonicSpiders: DemonicSpiders:
** The Blob enemies, which can tear apart even the most formidable teams in seconds by repeatedly bombing your squishy Damage, Support and Control heroes with their basic attack, which deals splash damage. Worse yet, they can completely ignore your Tank heroes, as their attacks always target your backline. You'd best pray your Yax or Violet can charge up their actives fast enough to save your team if you see two or more of these in the firstround.round.
** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat them in time.
** The Blob enemies, which can tear apart even the most formidable teams in seconds by repeatedly bombing your squishy Damage, Support and Control heroes with their basic attack, which deals splash damage. Worse yet, they can completely ignore your Tank heroes, as their attacks always target your backline. You'd best pray your Yax or Violet can charge up their actives fast enough to save your team if you see two or more of these in the first
** The [[TheBrute Brutes]], aptly named because they're immune to normal damage. They're common in the first several chapters. Better have a character or two with fantastic-type attack skills or have leveled them with enough power in order to defeat them in time.
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Added DiffLines:
* DemonicSpiders: The Blob enemies, which can tear apart even the most formidable teams in seconds by repeatedly bombing your squishy Damage, Support and Control heroes with their basic attack, which deals splash damage. Worse yet, they can completely ignore your Tank heroes, as their attacks always target your backline. You'd best pray your Yax or Violet can charge up their actives fast enough to save your team if you see two or more of these in the first round.
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None
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* HarsherInHinsight: Elastigirl shows extreme concern over her family being controlled by the virus. [[spoiler:''WesternAnimation/Incredibles2'' has Elastigirl herself in the same fate [[BrainwashedAndCrazy (in a different way)]].]]
to:
* HarsherInHinsight: HarsherInHindsight: Elastigirl shows extreme concern over her family being controlled by the virus. [[spoiler:''WesternAnimation/Incredibles2'' has Elastigirl herself in the same fate [[BrainwashedAndCrazy (in a different way)]].]]
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Added DiffLines:
* HarsherInHinsight: Elastigirl shows extreme concern over her family being controlled by the virus. [[spoiler:''WesternAnimation/Incredibles2'' has Elastigirl herself in the same fate [[BrainwashedAndCrazy (in a different way)]].]]
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None
Added DiffLines:
* AuthorsSavingThrow: Backlash against the differing rewards was so fierce that the developers gave everyone the same tier, at 500, and reimbursed the missing gems in installments.
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turns out it isn't server-dependent
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* OvershadowedByControversy: Discussions of the game quickly became overshadowed with [[https://www.reddit.com/r/DisneyHeroesMobile/comments/8xu2nh/psa_arena_rewards/ the revelation]] of players getting different levels of arena rewards for the same amount of effort depending on the server they joined, with some players only getting 10% of what other players got.
to:
* OvershadowedByControversy: Discussions of the game quickly became overshadowed with [[https://www.reddit.com/r/DisneyHeroesMobile/comments/8xu2nh/psa_arena_rewards/ the revelation]] of players getting different levels of arena rewards for the same amount of effort depending on the server they joined, effort, with some players only getting 10% of what other players got.
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* OvershadowedByControversy: Discussions of the game quickly became overshadowed with [[https://www.reddit.com/r/DisneyHeroesMobile/comments/8xu2nh/psa_arena_rewards/ the revelation]] of players getting different levels of arena rewards for the same amount of effort depending on the server they joined.
to:
* OvershadowedByControversy: Discussions of the game quickly became overshadowed with [[https://www.reddit.com/r/DisneyHeroesMobile/comments/8xu2nh/psa_arena_rewards/ the revelation]] of players getting different levels of arena rewards for the same amount of effort depending on the server they joined.joined, with some players only getting 10% of what other players got.
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None
Added DiffLines:
* OvershadowedByControversy: Discussions of the game quickly became overshadowed with [[https://www.reddit.com/r/DisneyHeroesMobile/comments/8xu2nh/psa_arena_rewards/ the revelation]] of players getting different levels of arena rewards for the same amount of effort depending on the server they joined.
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