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** With the Railblade being buffed to allow enchants, the Light's Final Toll took its place as the worst Legendary Weapon. Prior to it being gutted, on release, it was the only weapon that only had a pure non-weapon attribute scaling with Willpower and was enchantable, making it very deadly with Curse of the No-Life King since most LFT players had high Willpower anyway and were also running Blindseer to mitigate the insanity downsides, but later, it was nerfed by removing its enchants in exchange for a 4-part critical system, which was agreed to be a fair exchange. However, once the weapon's sole positive (pure Willpower) was removed by adding a Light Weapons attribute requirement, it quickly went to the gutter for reasons: Even if you somehow rolled a race that had a bonus to the Willpower stat and have 102 Willpower and 100 Light Weapons, it still has less damage than a ''Flamekeeper Cestus''. Furthermore, its unique trait, with 2 of the parts consisting of a leap and then slam, was taken over by the Coral Cestus, an ''enchantable'' weapon that doesn't need to initially hit someone with the first part of the critical and while the critical does [[DifficultButAwesome require some knowledge to use correctly]], it has better reach compared to the Light's Final Toll. With this in mind, players have ''begged'' to make the weapon enchantable again, since the massive nerfs done to it does not justify it being an Legendary Weapon anymore, and any fist user quickly abandoned it. By contrast, the other Legendary Light Weapon, the Flareblood Kamas, is still popular due to its very fast ranged critical and great synergy with Silentheart and Saltchemist Oaths.

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* MemeticMutation:
** "This one's sanity must've already crumbled." [[labelnote:Explanation]]Said by an Ignition Union member before they disobey Akira's warnings [[TooDumbToLive and get their head blown up for their troubles]]. This line is often used by players upon seeing very {{squick}}y things and seeing other ''Deepwoken'' [=YouTubers=] make nonsensical videos or clickbait.[[/labelnote]]
** Nothing happened on 3/13/2022 [[labelnote:Explanation]]On that day, a very {{Good Bad Bug|s}} resulted in players having the ability to place down multiple Megalodaunt bait at once, resulting in a massive amount of Megalodaunts spawning, most notably near the Etrean Docks, and sending multiple players to the Depths alongside massive performance issues. Because of this, people often joke about [[LetUsNeverSpeakOfThisAgain nothing happening on that day]], well-known as the Sharko [[Manga/AttackOnTitan Rumbling.]][[/labelnote]]
** [[Film/PacificRim PACIFIC RIM!]] [[labelnote:MOM IT'S PACIFIC RIM! PACIFIC RIM MOM! MOM LOOK!]]When YouTuber WebVideo/TankFish made his first video on Deepwoken, he would point to any events of Monsters fighting each other and refer to it as Pacific Rim, with his excitement increasing with each instance.[[/labelnote]]
** "If I'm getting eaten by the parasites, it should be like: Cheh tahh sehh kee gah... I should be rising in the sky: Pess kahh tahh... and then BOOM, I get the bell, the new Layer 2 bell, the new Layer 2 bell." [[labelnote:Explanation]]From a stream by content creator Agamatsu, suggesting unique Resonances to be obtained in the Eternal Gale.[[/labelnote]]
** [[Manga/JujutsuKaisen DOMAIN EXPANSION, TRUE ICE HELL]] [[labelnote:Explanation]]A build created by Agamatsu featuring as many moves to hamper the opponents ability to move and run, such as Round Spark Ice Eruption and the Gravity Field Resonance. When using it, he would loudly yell "DOMAIN EXPANSION [Name of the move]."[[/labelnote]]
** "What is a seal? Nobody has explained." [[labelnote:Explanation]]From a video featuring Duke Erisia, voiced by his official voice actor, Laurence "Naktigonis" Anthony, reacting to a video of seals being released, confused due to the fact seals have gone extinct in the world of Deepwoken.[[/labelnote]]
** "Buff gale, nerf flame, add a new Shadow Mantra." [[labelnote:Explanation]]A joke regarding the general trends in balance updates. Originally started out as just "buff gale, nerf flame" but the third clause was added after a series of updates that added rather overtuned Shadow Mantras. Became an AscendedMeme as it was repeatedly referenced by the Deepwoken Twitter during anniversaries, holidays and events.[[/labelnote]]
** "[X] got it's theme before Chaser" [[labelnote:Explanation]]It took about 14 months for Chaser to get his theme, and while it was incredibly good, the fact that a bunch of content that came out way before him got their theme nearly instantly lead to a ton of memes regarding how Chaser was left on hold for so long. What made it even funnier is that it's rather in character for Chaser and his MemeticLoser status too.[[/labelnote]]
** "K1 COOKED!" [[labelnote:Explanation]]A series of gifs ironically praising the work of [=K1LLUAA=] due to his work on Ironsing, which needs no explanation. Following this, the moves Iron Hug and Rocket Lance were released, the former of which looked very much like a move from one his previous projects and the latter being a buggy mess that could fling those on the receiving end so hard the game would '''ban''' them, thinking they were exploiting. This lead to the gif template being used whenever a new Mantra resembled something from a game he had worked on or was extremely buggy. Its usage ceased with the revelation that most of those Mantras were actually being made by yayafino to purposefully entice their creation, and the meme evolved into "FINO COOKED!"[[/labelnote]]
*** "K1 cooked, fr this time" [[labelnote:Explanation]]With the revelation that K1 was actually innocent in regards to what had been perceived as "slop content," his reputation steadily improved. The creation of the Maestro Evengarde Rest boss fight, considered one of the best in the game, fully redeemed him in the eyes of the playerbase, and thus the "K1 COOKED" meme took on a more positive meaning.[[/labelnote]]
** Look what dropped from Ethiron. [[labelnote:Explanation]]A set of chain messages where if one person posts loot they found, it will immediately be followed by several people reposting the image and changing where it was found, even going so far as to describe content that hasn't released yet or even areas in real life.[[/labelnote]]
** "videogame." [[labelnote:Explanation]]An image of developer Arch_Mage saying "videogame" as a response to someone asking about the lore implications of what was rather obviously a bug. Used to remind people that GameplayStorySegregation will always exist.[[/labelnote]]
** "He's making up his own headcanon and making himself mad." [[labelnote:Explanation]]A statement by [=K1LLUAA=] during a discussion where a user was insistent that Purple Cloud was based on Enma from [[Manga/OnePiece One Piece]] and thus should behave like it. Due to the vague nature of the lore, statements often get mixed in with headcanons, and thus a lot of widely believed information is actually just headcanon, with criticism born of it being invalid, due to perceived contradictions never having actually existed in the first place.[[/labelnote]]
** "I take a walk through my mind palace and find the structure designated Deepwoken. I walk down its stairs and my fingertips find the label to a filing cabinet reading "Mudskipper Brute". I chuckle, leaving it unopened. I move on to the Visual Tweaks aisle and pick out a suggestion no one actually asked for and flick through it, amused." [[labelnote:Explanation]]A statement by Arch_Mage when asked if he had seen a suggestion about a hypothetical Mudskipper Brute suggestion. Used to joke about how the developers will seemingly ignore extremely popular community suggestions in favor of extremely controversial visual tweaks that very few people requested.[[/labelnote]]
** The bullet that killed Deepwoken. [[labelnote:Explanation]]In typical Roblox fashion, an update that nobody was told about proceeded to absolutely destroy every facet of the game. What made this different was WHAT was broken. The hitbox of a SINGLE bullet in a shop was effectively enlarged, meaning anyone who walked into its really large invisible body would seemingly phase in and out of reality at an extremely fast rate, causing the game to be temporarily shutdown. In the same vein as the Sharko Rumbling incident, a memorial was added, with yellow tape covering the bullets present in the game and a guard being assigned to them.[[/labelnote]]
** The Lightborn Curse [[labelnote:Explanation]]An joke that whenever a ''Deepwoken'' content creator gets a Lightborn character slot, they are bound to end up in a controversy one way or another. Cases include Nanoprodigy, Valekis, Raum and Supaa.[[/labelnote]]
** [Time elapsed], [X] views, user fell off [[labelnote:Explanation]]A trend where users will post on various ''Deepwoken'' videos noting the amount of time elapsed since the video's release and noting how many views they had before declaring that the video creator fell off, either seriously or jokingly.[[/labelnote]]
** A reminder that all songs must come to an end. [[labelnote:Explanation]]The description of the Light's Final Toll weapon, which originally scaled off pure Willpower, and was a favorite among various Blindseer users, particularly Nogo who at one point became #1 on the Chime of Conflict leaderboard. When it was nerfed in the March 22, 2024 update by adding an LHT requirement, [[https://www.youtube.com/watch?v=whKiH_0Sqdc this was mourned by many of its users]], sometimes quoting the weapon description in regards to it.[[/labelnote]]

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* MemeticMutation:
** "This one's sanity must've already crumbled." [[labelnote:Explanation]]Said by an Ignition Union member before they disobey Akira's warnings [[TooDumbToLive and get their head blown up for their troubles]]. This line is often used by players upon seeing very {{squick}}y things and seeing other ''Deepwoken'' [=YouTubers=] make nonsensical videos or clickbait.[[/labelnote]]
** Nothing happened on 3/13/2022 [[labelnote:Explanation]]On that day, a very {{Good Bad Bug|s}} resulted in players having the ability to place down multiple Megalodaunt bait at once, resulting in a massive amount of Megalodaunts spawning, most notably near the Etrean Docks, and sending multiple players to the Depths alongside massive performance issues. Because of this, people often joke about [[LetUsNeverSpeakOfThisAgain nothing happening on that day]], well-known as the Sharko [[Manga/AttackOnTitan Rumbling.]][[/labelnote]]
** [[Film/PacificRim PACIFIC RIM!]] [[labelnote:MOM IT'S PACIFIC RIM! PACIFIC RIM MOM! MOM LOOK!]]When YouTuber WebVideo/TankFish made his first video on Deepwoken, he would point to any events of Monsters fighting each other and refer to it as Pacific Rim, with his excitement increasing with each instance.[[/labelnote]]
** "If I'm getting eaten by the parasites, it should be like: Cheh tahh sehh kee gah... I should be rising in the sky: Pess kahh tahh... and then BOOM, I get the bell, the new Layer 2 bell, the new Layer 2 bell." [[labelnote:Explanation]]From a stream by content creator Agamatsu, suggesting unique Resonances to be obtained in the Eternal Gale.[[/labelnote]]
** [[Manga/JujutsuKaisen DOMAIN EXPANSION, TRUE ICE HELL]] [[labelnote:Explanation]]A build created by Agamatsu featuring as many moves to hamper the opponents ability to move and run, such as Round Spark Ice Eruption and the Gravity Field Resonance. When using it, he would loudly yell "DOMAIN EXPANSION [Name of the move]."[[/labelnote]]
** "What is a seal? Nobody has explained." [[labelnote:Explanation]]From a video featuring Duke Erisia, voiced by his official voice actor, Laurence "Naktigonis" Anthony, reacting to a video of seals being released, confused due to the fact seals have gone extinct in the world of Deepwoken.[[/labelnote]]
** "Buff gale, nerf flame, add a new Shadow Mantra." [[labelnote:Explanation]]A joke regarding the general trends in balance updates. Originally started out as just "buff gale, nerf flame" but the third clause was added after a series of updates that added rather overtuned Shadow Mantras. Became an AscendedMeme as it was repeatedly referenced by the Deepwoken Twitter during anniversaries, holidays and events.[[/labelnote]]
** "[X] got it's theme before Chaser" [[labelnote:Explanation]]It took about 14 months for Chaser to get his theme, and while it was incredibly good, the fact that a bunch of content that came out way before him got their theme nearly instantly lead to a ton of memes regarding how Chaser was left on hold for so long. What made it even funnier is that it's rather in character for Chaser and his MemeticLoser status too.[[/labelnote]]
** "K1 COOKED!" [[labelnote:Explanation]]A series of gifs ironically praising the work of [=K1LLUAA=] due to his work on Ironsing, which needs no explanation. Following this, the moves Iron Hug and Rocket Lance were released, the former of which looked very much like a move from one his previous projects and the latter being a buggy mess that could fling those on the receiving end so hard the game would '''ban''' them, thinking they were exploiting. This lead to the gif template being used whenever a new Mantra resembled something from a game he had worked on or was extremely buggy. Its usage ceased with the revelation that most of those Mantras were actually being made by yayafino to purposefully entice their creation, and the meme evolved into "FINO COOKED!"[[/labelnote]]
*** "K1 cooked, fr this time" [[labelnote:Explanation]]With the revelation that K1 was actually innocent in regards to what had been perceived as "slop content," his reputation steadily improved. The creation of the Maestro Evengarde Rest boss fight, considered one of the best in the game, fully redeemed him in the eyes of the playerbase, and thus the "K1 COOKED" meme took on a more positive meaning.[[/labelnote]]
** Look what dropped from Ethiron. [[labelnote:Explanation]]A set of chain messages where if one person posts loot they found, it will immediately be followed by several people reposting the image and changing where it was found, even going so far as to describe content that hasn't released yet or even areas in real life.[[/labelnote]]
** "videogame." [[labelnote:Explanation]]An image of developer Arch_Mage saying "videogame" as a response to someone asking about the lore implications of what was rather obviously a bug. Used to remind people that GameplayStorySegregation will always exist.[[/labelnote]]
** "He's making up his own headcanon and making himself mad." [[labelnote:Explanation]]A statement by [=K1LLUAA=] during a discussion where a user was insistent that Purple Cloud was based on Enma from [[Manga/OnePiece One Piece]] and thus should behave like it. Due to the vague nature of the lore, statements often get mixed in with headcanons, and thus a lot of widely believed information is actually just headcanon, with criticism born of it being invalid, due to perceived contradictions never having actually existed in the first place.[[/labelnote]]
** "I take a walk through my mind palace and find the structure designated Deepwoken. I walk down its stairs and my fingertips find the label to a filing cabinet reading "Mudskipper Brute". I chuckle, leaving it unopened. I move on to the Visual Tweaks aisle and pick out a suggestion no one actually asked for and flick through it, amused." [[labelnote:Explanation]]A statement by Arch_Mage when asked if he had seen a suggestion about a hypothetical Mudskipper Brute suggestion. Used to joke about how the developers will seemingly ignore extremely popular community suggestions in favor of extremely controversial visual tweaks that very few people requested.[[/labelnote]]
** The bullet that killed Deepwoken. [[labelnote:Explanation]]In typical Roblox fashion, an update that nobody was told about proceeded to absolutely destroy every facet of the game. What made this different was WHAT was broken. The hitbox of a SINGLE bullet in a shop was effectively enlarged, meaning anyone who walked into its really large invisible body would seemingly phase in and out of reality at an extremely fast rate, causing the game to be temporarily shutdown. In the same vein as the Sharko Rumbling incident, a memorial was added, with yellow tape covering the bullets present in the game and a guard being assigned to them.[[/labelnote]]
** The Lightborn Curse [[labelnote:Explanation]]An joke that whenever a ''Deepwoken'' content creator gets a Lightborn character slot, they are bound to end up in a controversy one way or another. Cases include Nanoprodigy, Valekis, Raum and Supaa.[[/labelnote]]
** [Time elapsed], [X] views, user fell off [[labelnote:Explanation]]A trend where users will post on various ''Deepwoken'' videos noting the amount of time elapsed since the video's release and noting how many views they had before declaring that the video creator fell off, either seriously or jokingly.[[/labelnote]]
** A reminder that all songs must come to an end. [[labelnote:Explanation]]The description of the Light's Final Toll weapon, which originally scaled off pure Willpower, and was a favorite among various Blindseer users, particularly Nogo who at one point became #1 on the Chime of Conflict leaderboard. When it was nerfed in the March 22, 2024 update by adding an LHT requirement, [[https://www.youtube.com/watch?v=whKiH_0Sqdc this was mourned by many of its users]], sometimes quoting the weapon description in regards to it.[[/labelnote]]
MemeticMutation: [[Memes/{{Deepwoken}} See here]].
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** The Mudskipper Broodlords is what happens if you combine the Nautilodaunt's speed and skill with the tankiness of a Bone Keeper. While the Mudskipper Brutes are annoying enough, their low health pool does compensate for it. Broodlords on the other hand are significantly much harder to kill compared to the Brutes, but also apply ''Anti-Heal'' on hit, meaning that you can't healthpack off of them. A single Broodlord is dangerous enough, but if fought alongside another monster, this can make them downright almost impossible to kill. Most dammingly, in the overworld, you can't even use cannons against them, as they are completely immune to the effects and will not even aggro if hit by them, making it very difficult to separate one-by-one whenever an island containing them appears.

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** The Mudskipper Broodlords is what happens if you combine the Nautilodaunt's speed and skill with the tankiness of a Bone Keeper. While the Mudskipper Brutes are annoying enough, their low health pool does compensate for it. Broodlords on the other hand are not only significantly much harder to kill compared to the Brutes, but also apply ''Anti-Heal'' on hit, meaning that you can't healthpack off of them. A single Broodlord is dangerous enough, but if fought alongside another monster, this can make them downright almost impossible to kill. Most dammingly, in the overworld, you can't even use cannons against them, as they are completely immune to the effects and will not even aggro if hit by them, making it very difficult to separate one-by-one whenever an island containing them appears. They were so dangerous that later patches had to neuter them - they no longer appear in the Etrean Luminant, and their presence is reduced in Hell Mode, and if they do appear in Hell Mode and the Diluvian Mechanism, their Anti-Heal is reduced to 50%.
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* TheyWastedAPerfectlyGoodCharacter: The Blacksteel Pirates are a faction of mysterious knights, clad in all black. They emerge from the bottom of the sea, attacking anyone who passes by with Shadowcast and die lamenting the great things they could have done in life. This lead many in the community to believe they were warriors corrupted by the Depths, or at least had some connection to it. In reality, their entire story is just that they're people who steal stuff, something they aren't even shown doing, the tower emerging from the ocean was just so it would look better, and them using Shadowcast was just due to it being hard for the developers to make new Mantras, as well as adding some difficulty. Suffice it to say, this rather bland reality was rather unpopular.

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* TheyWastedAPerfectlyGoodCharacter: The Blacksteel Pirates are a faction of mysterious knights, clad in all black. They emerge from the bottom of the sea, attacking anyone who passes by with Shadowcast and die lamenting the great things they could have done in life. This lead many in the community to believe they were warriors corrupted by the Depths, or at least had some connection to it. In reality, their entire story is just that they're people who steal stuff, something they aren't even shown doing, the tower emerging from the ocean was just so it would look better, and them using Shadowcast was just due to it being hard for the developers to make new Mantras, as well as adding some difficulty. [[FanDislikedExplanation Suffice it to say, this rather bland reality was rather unpopular.unpopular]].
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** For some very weird reason, using a weapon that has the Nemesis Enchant in the Ferryman's boss fight will result in any Lightning Clones that he spawn instantly dissipate. This makes it very useful against him since getting hit by them stuns you a bit, and he spawns 2 pairs every time he uses the Lightning Clones mantra.
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** The update which added Oath progression skip is a bit flawed for some reason: First, you need to have already maxed out your Oath from a previous slot, which isn't much of a big deal unless [[ThatOneSidequest progressing Contractor or Dawnwalker]], and second, there is no way to skip Blindseer progression. This means going into a whirlpool to enter the Depths at least three times assuming one Pathfinder is being escorted to the Depths Trial, making it very tedious. Finally, [[ArsonMurderAndJaywalking it requires 10 Knowledge]] if you want to skip progression.

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** The update which added Oath progression skip is a bit flawed for some reason: First, you need to have already maxed out your Oath from a previous slot, which isn't much of a big deal unless [[ThatOneSidequest progressing Contractor or Dawnwalker]], and second, there is no way to skip Blindseer progression. This means going into a whirlpool to enter the Depths at least three times assuming one Pathfinder is being escorted to the Depths Trial, making it very tedious. Finally, [[ArsonMurderAndJaywalking it requires 10 Knowledge]] if you want to skip progression.

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** The update which added Oath progression skip is a bit flawed for some reason: First, you need to have already maxed out your Oath from a previous slot, which isn't much of a big deal unless [[ThatOneSidequest progressing Contractor or Dawnwalker]], and second, there is no way to skip Blindseer progression. This means going into a whirlpool to enter the Depths at least three times assuming one Pathfinder is being escorted to the Depths Trial, making it very tedious. Finally, [[ArsonMurderAndJaywalking it requires 10 Knowledge]] if you want to skip progression.



** Even by starter gear standards, the Stiletto stands out for being the worst of them all, as supposedly it has better damage potential compared to the Sword due to its swing speed, but in practice it has less damage than the ''fists''. While meant to help Light Weapon users, in practice you could just simply deliver a Navaen hostage to a chief, which allows you to get Way of Navae for not just your run, but also future characters as well. On top of that, if you're lucky enough, you can potentially get an Iron Cestus which amps up the fist users' damage potential, making the Stilleto even worse in comparison. It gets even worse as most of the talents associated with Daggers have requirements that by the time you would have them, the Stilleto would be discarded in favor of superior Daggers, and if you ''really'' wanted a Light Weapon that isn't fists, the Quickfang, with some Echoes, is downright superior compared to it, as not only it has better range and damage overall, it also unlocks some useful talents associated with its weapon class, Rapiers.

to:

** Even by starter gear standards, the Stiletto stands out for being the worst of them all, as supposedly it has better damage potential compared to the Sword due to its swing speed, but in practice it has less damage than the ''fists''. While meant to help Light Weapon users, in practice you could just simply deliver a Navaen hostage to a chief, which allows you to get Way of Navae for not just your run, but also future characters as well. On top of that, if you're lucky enough, you can potentially get an Iron Cestus which amps up the fist users' damage potential, making the Stilleto Stiletto even worse in comparison. It gets even worse as most of the talents associated with Daggers have requirements that by the time you would have them, the Stilleto Stiletto would be discarded in favor of superior Daggers, and if you ''really'' wanted a Light Weapon that isn't fists, the Quickfang, with some Echoes, is downright superior compared to it, as not only it has better range and damage overall, it also unlocks some useful talents associated with its weapon class, Rapiers.



** The Contractor Oath is by far the hardest Oath to get in the game, likely because it requires you to ''grip Oath players in the Depths''. Even without that aside, getting good relations with the Ministry is harder than you expect, since you either have to do "[[DeadlyEuphemism party tricks]]" to get them or assist them against the Children of Navae in Summer Isle, which could take a while. After that, you have to fight Duke Erisia and ask what's he doing with the Forge of Sin to get special dialogue regarding the Lord Regent, and failing this means you need to seek another Oath or wipe to do it again. Afterwards, they have to make a deal with the Deep Shrines of Temptation, Blasphemy, Mastery, and Chance, and then get their Resonance to access Yun'Shul's temple to gain special dialogue regarding what happened to Celtor (which thankfully doesn't consume a wish). ''Then'', after escaping from the Depths, they have to [[spoiler:pledge their loyalty to Zi'eer]] to finally obtain the Contractor oath, which requires the aforementioned gripping to gain its associated Mantras. So notorious was this quest that pressure from both the playerbase and their moderators resulted it Contractor now only requiring 3 grips, and any Oath player gripped by them and nothing else results in them sent to the Second Layer instead. The progression was made slightly easier since the part of the requirement is now making a deal with at least four Deep Shrines.

to:

** The Contractor Oath is by far the hardest Oath to get in the game, likely because it requires you to ''grip Oath players in the Depths''. Even without that aside, getting good relations with the Ministry is harder than you expect, since you either have to do "[[DeadlyEuphemism party tricks]]" to get them or assist them against the Children of Navae in Summer Isle, which could take a while. After that, you have to fight Duke Erisia and ask what's he doing with the Forge of Sin to get special dialogue regarding the Lord Regent, and failing this means you need to seek another Oath or wipe to do it again. Afterwards, they have to make a deal with the Deep Shrines of Temptation, Blasphemy, Mastery, and Chance, and then get their Resonance to access Yun'Shul's temple to gain special dialogue regarding what happened to Celtor (which thankfully doesn't consume a wish). ''Then'', after escaping from the Depths, they have to [[spoiler:pledge their loyalty to Zi'eer]] to finally obtain the Contractor oath, which requires the aforementioned gripping to gain its associated Mantras. So notorious was this quest that pressure from both the playerbase and their moderators resulted it Contractor now only requiring 3 grips, and any Oath player gripped by them and nothing else results in them sent to the Second Layer instead. The progression was made slightly easier since the part of the requirement is now making a deal with at least four Deep Shrines. An later update made so that players can skip the whole process at the cost of 10 Knowledge... But only if they already have maxed out Contractor at least once.

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** Enchants:
*** Curse of the No-Life King fell off ''hard''. This curse was once the absolute terror to everyone who fought against an NLK user, given that those experienced enough could be literally immortal, since the HP regen stacking with Viscosity and pre-rework Fishman/Conditioned Runner could mean that it became a must-have for [=PvP=]. Because of that, it was gradually gutted to oblivion: First, they made so that all its benefits were disabled in the Chime of Conflict, meaning that bringing it over there just simply makes you more susceptible to blood loss, and also disabled Conditioned Runner when using it. Already bad enough as it is, but the final blow to it was the complete reworking of Fishman so that in exchange for the ability to regenerate HP more in water, it instead gave them the ability to grip humanoid enemies at water, and the flaw became more apparent, since the insanity per attack was very little to matter because they're already have their HP reduced to 0 for less the amount of attacks that would have killed someone through insanity, and if you really wanted to do so, you could go for an INT build and brew potions that have massive sanity depletion, making them incredibly useful in Scyphozia and Voidzones, due to the passive sanity damage the environment has over there. Speaking of Scyphozia, trying to even equip an NLK-enchanted weapon over there instantly drains your sanity, and unless if you have a lot of willpower, you instantly die. Finally, due to most HP regen options being nerfed, you're better off wanting instant HP options, like the Vampirism enchant since it heals for 15% of the weapon's damage. It did get a shot in the heart on the Light's Final Toll initial release since LFT could be enchanted for a while, and the synergy of NLK' insanity damage combined with LFT's insanity on flourish made it an dangerous combo, but once all LFT enchants were removed in favor of an unique crit system, it was back to the dustbin it went. A common saying is that players who rely on NLK's benefits are very likely to wipe due to the insanity potions being thrown around like no tomorrow.
*** Curse of the Unbidden. In theory, changing your weapon's critical to a counter that stuns your opponent for a free hit and drains their ether if they try to attack you seems good, but in practice, the stun is rarely noticeable at best, and not to mention, the basic criticals for all weapons are decent punishers against guarding enemies, and draining ether is better done by Shadowcast and the Solar enchant, which reduces both ether regeneration and tempo respectively. Not to mention, whiffing it causes your critical to go on a longer cooldown for 8 seconds, almost the same as for certain weapons like the Railblade.

to:

** Enchants:
***
Curse of the No-Life King fell off ''hard''. This curse was once the absolute terror to everyone who fought against an NLK user, given that those experienced enough could be literally immortal, since the HP regen stacking with Viscosity and pre-rework Fishman/Conditioned Runner could mean that it became a must-have for [=PvP=]. Because of that, it was gradually gutted to oblivion: First, they made so that all its benefits were disabled in the Chime of Conflict, meaning that bringing it over there just simply makes you more susceptible to blood loss, and also disabled Conditioned Runner when using it. Already bad enough as it is, but the final blow to it was the complete reworking of Fishman so that in exchange for the ability to regenerate HP more in water, it instead gave them the ability to grip humanoid enemies at water, and the flaw became more apparent, since the insanity per attack was very little to matter because they're already have their HP reduced to 0 for less the amount of attacks that would have killed someone through insanity, and if you really wanted to do so, you could go for an INT build and brew potions that have massive sanity depletion, making them incredibly useful in Scyphozia and Voidzones, due to the passive sanity damage the environment has over there. Speaking of Scyphozia, trying to even equip an NLK-enchanted weapon over there instantly drains your sanity, and unless if you have a lot of willpower, you instantly die. Finally, due to most HP regen options being nerfed, you're better off wanting instant HP options, like the Vampirism enchant since it heals for 15% of the weapon's damage. It did get a shot in the heart on the Light's Final Toll initial release since LFT could be enchanted for a while, and the synergy of NLK' insanity damage combined with LFT's insanity on flourish made it an dangerous combo, but once all LFT enchants were removed in favor of an unique crit system, it was back to the dustbin it went. A common saying is that players who rely on NLK's benefits are very likely to wipe due to the insanity potions being thrown around like no tomorrow.
*** ** Curse of the Unbidden. In theory, changing your weapon's critical to a counter that stuns your opponent for a free hit and drains their ether if they try to attack you seems good, but in practice, the stun is rarely noticeable at best, and not to mention, the basic criticals for all weapons are decent punishers against guarding enemies, and draining ether is better done by Shadowcast and the Solar enchant, which reduces both ether regeneration and tempo respectively. Not to mention, whiffing it causes your critical to go on a longer cooldown for 8 seconds, almost the same as for certain weapons like the Railblade.

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** Curse of the No-Life King fell off ''hard''. This curse was once the absolute terror to everyone who fought against an NLK user, given that those experienced enough could be literally immortal, since the HP regen stacking with Viscosity and pre-rework Fishman/Conditioned Runner could mean that it became a must-have for [=PvP=]. Because of that, it was gradually gutted to oblivion: First, they made so that all its benefits were disabled in the Chime of Conflict, meaning that bringing it over there just simply makes you more susceptible to blood loss, and also disabled Conditioned Runner when using it. Already bad enough as it is, but the final blow to it was the complete reworking of Fishman so that in exchange for the ability to regenerate HP more in water, it instead gave them the ability to grip humanoid enemies at water, and the flaw became more apparent, since the insanity per attack was very little to matter because they're already have their HP reduced to 0 for less the amount of attacks that would have killed someone through insanity, and if you really wanted to do so, you could go for an INT build and brew potions that have massive sanity depletion, making them incredibly useful in Scyphozia and Voidzones, due to the passive sanity damage the environment has over there. Speaking of Scyphozia, trying to even equip an NLK-enchanted weapon over there instantly drains your sanity, and unless if you have a lot of willpower, you instantly die. Finally, due to most HP regen options being nerfed, you're better off wanting instant HP options, like the Vampirism enchant since it heals for 15% of the weapon's damage. It did get a shot in the heart on the Light's Final Toll initial release since LFT could be enchanted for a while, and the synergy of NLK' insanity damage combined with LFT's insanity on flourish made it an dangerous combo, but once all LFT enchants were removed in favor of an unique crit system, it was back to the dustbin it went. A common saying is that players who rely on NLK's benefits are very likely to wipe due to the insanity potions being thrown around like no tomorrow.

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** Enchants:
***
Curse of the No-Life King fell off ''hard''. This curse was once the absolute terror to everyone who fought against an NLK user, given that those experienced enough could be literally immortal, since the HP regen stacking with Viscosity and pre-rework Fishman/Conditioned Runner could mean that it became a must-have for [=PvP=]. Because of that, it was gradually gutted to oblivion: First, they made so that all its benefits were disabled in the Chime of Conflict, meaning that bringing it over there just simply makes you more susceptible to blood loss, and also disabled Conditioned Runner when using it. Already bad enough as it is, but the final blow to it was the complete reworking of Fishman so that in exchange for the ability to regenerate HP more in water, it instead gave them the ability to grip humanoid enemies at water, and the flaw became more apparent, since the insanity per attack was very little to matter because they're already have their HP reduced to 0 for less the amount of attacks that would have killed someone through insanity, and if you really wanted to do so, you could go for an INT build and brew potions that have massive sanity depletion, making them incredibly useful in Scyphozia and Voidzones, due to the passive sanity damage the environment has over there. Speaking of Scyphozia, trying to even equip an NLK-enchanted weapon over there instantly drains your sanity, and unless if you have a lot of willpower, you instantly die. Finally, due to most HP regen options being nerfed, you're better off wanting instant HP options, like the Vampirism enchant since it heals for 15% of the weapon's damage. It did get a shot in the heart on the Light's Final Toll initial release since LFT could be enchanted for a while, and the synergy of NLK' insanity damage combined with LFT's insanity on flourish made it an dangerous combo, but once all LFT enchants were removed in favor of an unique crit system, it was back to the dustbin it went. A common saying is that players who rely on NLK's benefits are very likely to wipe due to the insanity potions being thrown around like no tomorrow.tomorrow.
*** Curse of the Unbidden. In theory, changing your weapon's critical to a counter that stuns your opponent for a free hit and drains their ether if they try to attack you seems good, but in practice, the stun is rarely noticeable at best, and not to mention, the basic criticals for all weapons are decent punishers against guarding enemies, and draining ether is better done by Shadowcast and the Solar enchant, which reduces both ether regeneration and tempo respectively. Not to mention, whiffing it causes your critical to go on a longer cooldown for 8 seconds, almost the same as for certain weapons like the Railblade.

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** With Type:SOUL, both for the reasons above and its attempt to to adopt similar mechanics, like Deepwoken's combat system and the permadeath concept that Monad's Studio's games often use, which often leads to other titles attempting to emulate it, for an anime game. [=K1LLUAA=], a new developer for Deepwoken whose work is often criticized for not working very well in the game, having vfx that don't fit the game's theme and tone and reusing some of his old content from other games for Deepwoken content, regardless if they fit well or not, also worked on both games, with him joining Type:SOUL being seen as when the game fell to community drama and lacking updates, resulting in both parties blaming the other for bringing him to their respective games.

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** With Type:SOUL, ''Type:SOUL'', both for the reasons above and its attempt to to adopt similar mechanics, like Deepwoken's ''Deepwoken'''s combat system and the permadeath concept that Monad's Studio's games often use, which often leads to other titles attempting to emulate it, for an anime game. [=K1LLUAA=], a new developer for Deepwoken ''Deepwoken'' whose work is often criticized for not working very well in the game, having vfx that don't fit the game's theme and tone and reusing some of his old content from other games for Deepwoken ''Deepwoken'' content, regardless if they fit well or not, also worked on both games, with him joining Type:SOUL ''Type:SOUL'' being seen as when the game fell to community drama and lacking updates, resulting in both parties blaming the other for bringing him to their respective games.games. The rivalry reignited when ''Type:Soul'' got an massive update that saw the playercounts returning to release days, which when combined with certain parts being rushed out such as Ysley's Pyre Keeper originally meant to coincide with the release of the Conquest gamemode has led to suspicion that pressure from ''Type:Soul'' resulted in the updates being released earlier than expected, causing both fandoms to go back at each other's throats.


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** Ysley's Pyre Keeper, much like Permafrost Prison, had to be quickly nerfed on the same day for good reason. Yayafino, the main designer of the weapon, completely hid the weapon from testers, meaning that they weren't able to judge how broken it was until it was too late. The result was that of a weapon that was a ''[[PurposelyOverpowered dev spec]]'' made available to the public, and it shows: It has a Blazing Enchant that ''always'' procs on hit unlike the current Blazing Enchant, and every hit slows your opponent down, making it good against runners. Most notably, it has a wide variety of crits, which deal above-average damage compared to other criticals, allowing the user to mix and match them up for combos. While it was nerfed to be slightly slower and less damaging, to compensate, its absurd requirements of 65 Heavy Weapons, 50 Flamecharm and 15 Light Weapons were later adjusted to 25 Heavy Weapon, 75 Flamecharm and 10 Light Weapons, meaning in practice it was actually a ''buff'', since it essentially meant that it was made more widely available for Flamecharm players who don't want to invest too much into Heavy Weapons and Light Weapons.
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** The Kyrsgarde Lancers and Snipers are by far the most dangerous of them all, as their lances when thrown deal knockback ''and'' ragdoll, but the Lancers have an inflated HP pool to help them fight up close as well. Having [[ImmuneToFlinching Brick Wall]] helps against them, but not by much.]]

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** The Kyrsgarde Lancers and Snipers are by far the most dangerous of them all, as their lances when thrown deal knockback ''and'' ragdoll, but the Lancers have an inflated HP pool to help them fight up close as well. Having [[ImmuneToFlinching Brick Wall]] helps against them, but not by much.]]

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** The Kyrsgarde Lancers and Snipers are by far the most dangerous of them all, as their lances when thrown deal knockback ''and'' ragdoll, but the Lancers have an inflated HP pool to help them fight up close as well. Having [[ImmuneToFlinching Brick Wall]] helps against them, but not by much.

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** The Kyrsgarde Lancers and Snipers are by far the most dangerous of them all, as their lances when thrown deal knockback ''and'' ragdoll, but the Lancers have an inflated HP pool to help them fight up close as well. Having [[ImmuneToFlinching Brick Wall]] helps against them, but not by much.]]
** The Mudskipper Broodlords is what happens if you combine the Nautilodaunt's speed and skill with the tankiness of a Bone Keeper. While the Mudskipper Brutes are annoying enough, their low health pool does compensate for it. Broodlords on the other hand are significantly much harder to kill compared to the Brutes, but also apply ''Anti-Heal'' on hit, meaning that you can't healthpack off of them. A single Broodlord is dangerous enough, but if fought alongside another monster, this can make them downright almost impossible to kill. Most dammingly, in the overworld, you can't even use cannons against them, as they are completely immune to the effects and will not even aggro if hit by them, making it very difficult to separate one-by-one whenever an island containing them appears.
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* "I take a walk through my mind palace and find the structure designated Deepwoken. I walk down its stairs and my fingertips find the label to a filing cabinet reading "Mudskipper Brute". I chuckle, leaving it unopened. I move on to the Visual Tweaks aisle and pick out a suggestion no one actually asked for and flick through it, amused." [[labelnote:Explanation]]A statement by Arch_Mage when asked if he had seen a suggestion about a hypothetical Mudskipper Brute suggestion. Used to joke about how the developers will seemingly ignore extremely popular community suggestions in favor of extremely controversial visual tweaks that very few people requested.[[/labelnote]]

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* ** "I take a walk through my mind palace and find the structure designated Deepwoken. I walk down its stairs and my fingertips find the label to a filing cabinet reading "Mudskipper Brute". I chuckle, leaving it unopened. I move on to the Visual Tweaks aisle and pick out a suggestion no one actually asked for and flick through it, amused." [[labelnote:Explanation]]A statement by Arch_Mage when asked if he had seen a suggestion about a hypothetical Mudskipper Brute suggestion. Used to joke about how the developers will seemingly ignore extremely popular community suggestions in favor of extremely controversial visual tweaks that very few people requested.[[/labelnote]]
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* "I take a walk through my mind palace and find the structure designated Deepwoken. I walk down its stairs and my fingertips find the label to a filing cabinet reading "Mudskipper Brute". I chuckle, leaving it unopened. I move on to the Visual Tweaks aisle and pick out a suggestion no one actually asked for and flick through it, amused." [[labelnote:Explanation]]A statement by Arch_Mage when asked if he had seen a suggestion about a hypothetical Mudskipper Brute suggestion. Used to joke about how the developers will seemingly ignore extremely popular community suggestions in favor of extremely controversial visual tweaks that very few people requested.[[/labelnote]]
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** For those concerned about their character's fashion, the only way to get Dye Packets is to either turn in a Kyrsan Medallion to Klaris or find it as a rare item in Merchant Ships. Considering how extremely tedious it is for both methods, this can be incredibly annoying, especially if your character is incredibly disadvantageous in [=PvE=].
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** A reminder that all songs must come to an end. [[labelnote:Explanation]]The description of the Light's Final Toll weapon, which originally scaled off pure Willpower, and was a favorite among various Blindseer users, particularly Nogo who at one point became #1 on the Chime of Conflict leaderboard. When it was nerfed in the March 22, 2024 update by adding an LHT requirement, [[https://www.youtube.com/watch?v=whKiH_0Sqdc this was mourned by many of its users]], sometimes quoting the weapon description in regards to it.[[/labelnote]]
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*** Similarly, Metal Fakeout instantly teleports their user to the nearest enemy to attack them from behind, and it works ''anywhere'' as long as they are in the Ironsinger's radius. Combined with it being near-impossible to react, and you have a very reliable way of catching runners, especially if they happen to be on the sea.


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** [Time elapsed], [X] views, user fell off [[labelnote:Explanation]]A trend where users will post on various ''Deepwoken'' videos noting the amount of time elapsed since the video's release and noting how many views they had before declaring that the video creator fell off, either seriously or jokingly.[[/labelnote]]
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* [[Film/PacificRim PACIFIC RIM!]] [[labelnote:MOM IT'S PACIFIC RIM! PACIFIC RIM MOM! MOM LOOK!]]When YouTuber WebVideo/TankFish made his first video on Deepwoken, he would point to any events of Monsters fighting each other and refer to it as Pacific Rim, with his excitement increasing with each instance.[[/labelnote]]

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* ** [[Film/PacificRim PACIFIC RIM!]] [[labelnote:MOM IT'S PACIFIC RIM! PACIFIC RIM MOM! MOM LOOK!]]When YouTuber WebVideo/TankFish made his first video on Deepwoken, he would point to any events of Monsters fighting each other and refer to it as Pacific Rim, with his excitement increasing with each instance.[[/labelnote]]

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