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** In the ''Butcher's Circus'', some classes are easy favorites and get seen very frequently. Examples include the Man-At-Arms for his Dodge buff and Stress-inducing damage debuff, the Bounty Hunter for his movement skills and high Deathblow chance, and the Houndmaster who has a Stress-inducing area attack, [[RegeneratingHealth self-healing]], and Guarding skill.
* DifficultySpike: The jump to Champion-level Dungeons hits hard, as even the lowliest mobs get great boosts to their combat capability, the large creatures you were already facing before reach their true killing potential, the stress flow ''skyrockets'', making stress healers a must, and [[EliteMooks Elite mobs]] start showing up, which will utterly destroy you if your backline damage is lacking. The shift in difficulty is bound to end in at least one failed expedition if you're not ready.

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** In the ''Butcher's Circus'', some classes are easy favorites and get seen very frequently. Examples include the Man-At-Arms for his Dodge buff and Stress-inducing damage debuff, the Bounty Hunter for his movement skills and high Deathblow chance, and the Houndmaster Houndmaster, who has a Stress-inducing area attack, [[RegeneratingHealth self-healing]], and Guarding skill.
* DifficultySpike: DifficultySpike:
**
The jump to Champion-level Dungeons hits hard, as even the lowliest mobs get great boosts to their combat capability, the large creatures you were already facing before reach their true killing potential, the stress flow ''skyrockets'', making stress healers a must, and [[EliteMooks Elite mobs]] start showing up, which will utterly destroy you if your backline damage is lacking. The shift in difficulty is bound to end in at least one failed expedition if you're not ready.ready.
** The Darkest Dungeon is also a large step up from even the Champion-level dungeons despite the one-level difference between them. Much of the difficulty lies in the unique mechanics, as the layout is not revealed in advance, Scouting is automatic and only shows adjacent rooms without revealing what is inside, there are no helpful curios to take advantage of, and retreating results in the death of a random hero. The enemies are also rather deadly, throwing out powerful bleeds and high amounts of stress damage.



** Any time one of the Narrator's hamtastic lines pops up at a frankly inappropriate moment qualifies. "A ''singular'' strike!" when all that happened was a 4 damage crit on a debuff or waxing poetical about great amounts of treasure when all you did was open an abandoned backpack to find twenty coins are some common examples. Then there's "Inspiration... and improvement!" from gaining a 40% stun resist buff that you're guaranteed to get once you lose the stun status.

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** Any time one of the Narrator's hamtastic lines pops up at a frankly inappropriate moment qualifies. "A ''singular'' strike!" when all that happened was a 4 damage crit on a debuff or waxing poetical about great amounts of treasure when all you did was open an abandoned backpack to find twenty coins or a supply item(the latter can also prompt his warning that "Packs, laden with loot, are often short on supplies") are some common examples. Then there's "Inspiration... and improvement!" from gaining a 40% stun resist buff that you're guaranteed to get once you lose the stun status.


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* NintendoHard: It's a roguelike, so this is to be expected; if you don't know what you're doing, the dungeon will be your grave. Some of the more prominent examples:
** Healing outside of battle is very limited, healing abilities are either reliable or powerful (not both), and [[AllDeathsFinal any character who dies is lost forever]] outside of a rare town event. Trying to squeeze more healing and stress relief in-battle is penalized by "stalling" skills quickly causing enemy reinforcements after a few turns
** Stress is difficult to deal with when inside the dungeon and can snowball into a colossal catastrophe if it goes out of control, adding very harmful quirks or making the characters break down when they would need to keep their cool the most.
** Stress effects are completely random. Your hero might shrug off his stress and become courageous, inspiring the rest of the party… or your tank could [[DirtyCoward become Fearful, fleeing to the back of the formation]], your healer becomes a {{Sadist}}, [[LeeroyJenkins bum-rushing the enemy with her dinky club]], and your damage dealer turns into a Masochist [[SelfHarm and gleefully turns her knives on herself]]. God help you if you get an [[DisasterDominoes Abusive]] hero…
** Your inventory is incredibly limited, leading to the dilemma of [[ResourcesManagementGameplay bringing enough torches and food to move through the dungeon and having enough space to gather the treasure from the dungeons]]. And if the lights go out, then your party will take constant stress damage, while both friend and foe gain high critical chances. [[HardModePerks On the other hand, treasure rewards are greatly increased…]]
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** The Collector is a random encounter boss that has surprisingly little lore going for it. Aside from a [[BodyOfBodies fascination with his design]], he has an infamous reputation of showing up randomly in any run for unprepared parties thanks to his particularly rough FlunkyBoss nature. As such there's a fair amount of fanart and memes regarding him. [[LegacyBossBattle He even proved popular enough to be the only boss enemy from the first game to make it into the]] [[DarkestDungeonII Sequel]].

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** The Collector is a random encounter boss that has surprisingly little lore going for it. Aside from a [[BodyOfBodies fascination with his design]], he has an infamous reputation of showing up randomly in any run for unprepared parties thanks to his particularly rough FlunkyBoss nature. As such there's a fair amount of fanart and memes regarding him. [[LegacyBossBattle He even proved popular enough to be the only boss enemy from the first game to make it into the]] [[DarkestDungeonII [[VideoGame/DarkestDungeonII Sequel]].
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** The Collector is a random encounter boss that has surprisingly little lore going for it. Aside from a [[BodyOfBodies fascination with his design]], he has an infamous reputation of showing up randomly in any run for unprepared parties thanks to his particularly rough FlunkyBoss nature. As such there's a fair amount of fanart and memes regarding him.

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** The Collector is a random encounter boss that has surprisingly little lore going for it. Aside from a [[BodyOfBodies fascination with his design]], he has an infamous reputation of showing up randomly in any run for unprepared parties thanks to his particularly rough FlunkyBoss nature. As such there's a fair amount of fanart and memes regarding him. [[LegacyBossBattle He even proved popular enough to be the only boss enemy from the first game to make it into the]] [[DarkestDungeonII Sequel]].
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** Whenever you enter the Embark menu, the game displays a random available quest each time. So, for instance, if a quest strikes your fancy but you decide to double back to the Hamlet to manage your idle heroes, the game will not remember what you had your cursor on last time when you return to the Embark menu. It's a minor inconvenience, but there are instance of players rushing too quickly that they go on the wrong quest.

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** Whenever you enter the Embark menu, the game displays a random available quest each time. So, for instance, if a quest strikes your fancy but you decide to double back to the Hamlet to manage your idle heroes, the game will not remember what you had your cursor on last time when you return to the Embark menu. It's a minor inconvenience, but there are instance instances of players rushing too quickly that they go on the wrong quest.
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* SignatureLine: "Remind yourself that overconfidence is a slow and insidious killer." Memes aside, it's a short and memorable quote that sums up the game.

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* SignatureLine: "Remind yourself that overconfidence is a slow and insidious killer." Memes aside, it's a short and memorable Ancestor quote that perfectly sums up the game.game's overall philosophy of never assuming that victory is guaranteed because of the overwhelming number of variables that can influence the outcome of a quest, and that being CrazyPrepared will always have a better outcome than taking huge gambles.

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Fan Preferred Couple is when Fans prefer a couple over an official one, not when fans prefer any kind of couple. That's regular, normal Shipping.


* FanPreferredCouple:
** The most popular are Crusader & Highwayman, Grave Robber & Plague Doctor, and Vestal & Leper. Crusader & Vestal is also popular among fanart, with Reynauld acting as the straight man to Junia's lustful obsessions.
** Following the ''Color of Madness'' patch that allowed them to adventure together, Abomination/Leper seems to have become quite popular as well, given they're both physically-messed up outcasts.
** The Highwayman and Grave Robber occasionally get shipped together due to their perceived similarities -- both are outlaws, versatile melee/ranged fighters, and they're the only two classes who share a class-specific skill (Gallows Humor). Additionally, the Highwayman is a favorite of the game's art director, Chris Bourassa, who named the Grave Robber after his wife, Audrey.


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* OneTruePairing: Reynauld and Dismas, the Crusader and Highwayman are overwhelmingly, almost unanimously paired together for being FireForgedFriends and TrueCompanions that you can potentially have survive the entire game from getting ambushed on the Old Road to [[spoiler:slaying the Heart of Darkness]]. The pairing only got more solidified after the ''The Binding Blade'' DLC for ''VideoGame/DarkestDungeonII'' added a StarCrossedLovers element into the mix, with Reynauld being kidnapped and imprisoned by the Warlord and Dismas having to track him down and rescue him. Not to mention they can literally develop an [[BattleCouple Amorous relationship]] in ''II'' like any other potential pair of heroes, to the delight of shippers everywhere.

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* HilariousInHindsight: Brigand Vvulf's unique quest has your chosen party traversing a ravaged Hamlet set ablaze into a gigantic fiery conflagration by Vvulf's Brigands. All you have to do is replace the Brigands with fanatical iconoclasts and add some BookBurning and you essentially have the Sprawl from ''VideoGame/DarkestDungeonII'', over seven years before the sequel's release.

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* HilariousInHindsight: HilariousInHindsight:
**
Brigand Vvulf's unique quest has your chosen party traversing a ravaged Hamlet set ablaze into a gigantic fiery conflagration by Vvulf's Brigands. All you have to do is replace the Brigands with fanatical iconoclasts and add some BookBurning and you essentially have the Sprawl from ''VideoGame/DarkestDungeonII'', over seven years before the sequel's release.release.
** A modded hero called the Duelist was introduced to the Steam Workshop in 2021. Two years later, the ''The Binding Blade'' DLC would officially add a completely unrelated hero called the Duelist into ''II''.

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** The Pelagic Shaman is a weak rear-formation stress-causing enemy of the Cove, similar to other ones seen in other dungeons. However, they can also buff one of their allies to increase damage, accuracy, and critical chance, or ''heal'' them. Like Courtiers, this is only mitigated by dragging them to the front line, upon which they're forced to use weaker melee attacks. Failure to deal with an encounter with them present will almost certainly put the odds against you...

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** The Pelagic Shaman is a weak rear-formation stress-causing enemy of the Cove, similar to other ones seen in other dungeons. However, they can also buff one of their allies to increase damage, accuracy, and critical chance, or ''heal'' them. Like Courtiers, this is only mitigated by dragging them to the front line, upon which they're forced to use weaker melee attacks. Failure to deal with an encounter with them present will almost certainly put the odds against you...you. Things get especially bad if they're paired with a tank enemy, who can protect them while they buff and/or heal the tank



** Hunger. It's not a meter, not even a hidden one. Hunger is based on random event tiles on hallways. This turns bringing enough food for your party into a complete guessing game. The Color of Madness DLC lets you build the Mill, which prevents heroes from experiencing hunger checks, but that's restricted to DLC and requires you to beat either [[ThatOneBoss the Thing From The Stars]], [[LuckBasedMission who drops Memories inconsistently]], or The Sleeper, who comes at [[spoiler:the end of [[MarathonLevel The Farmstead]]]] and is a force to be reckoned with.
** Before the ''Color of Madness'' expansion, The Abomination was unable to be partnered with religious classes (ie. the Crusader, Vestal, Leper, and Flagellant). This disappointed a sizable chunk of the playerbase that thought his skills would synergize well with theirs, and it also meant that the only healers who could be in a party with an abomination were the Occultist, who as shown above is memetically unreliable, and the Antiquarian, who has the worst heal in the game. Many were concerned that because the Abomination was [[OfficialFanSubmittedContent created by a fan as a crowdfunding reward]], it is unlikely that it will be removed. It was only changed long after the class was first introduced, both because of fan outcry and because many people modified the game files to remove the restriction anyway.
** The limited inventory space, while adding an element of resource management to the game, also means the player has to make the constantly irritating decision of whether to keep their supplies or discard them to get treasure.

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** Hunger. It's not a meter, not even a hidden one. Hunger is based on random event tiles on hallways.hallways, which you can sometimes encounter just after starting a quest. This turns bringing enough food for your party into a complete guessing game. The Color of Madness DLC lets you build the Mill, which prevents heroes from experiencing hunger checks, but that's restricted to DLC and requires you to beat either [[ThatOneBoss the Thing From The Stars]], [[LuckBasedMission who drops Memories inconsistently]], or The Sleeper, who comes at [[spoiler:the end of [[MarathonLevel The Farmstead]]]] and is a force to be reckoned with.
** Before the ''Color of Madness'' expansion, The Abomination was unable to be partnered with religious classes (ie. the Crusader, Vestal, Leper, and Flagellant). This disappointed a sizable chunk of the playerbase that thought his skills would synergize well with theirs, and it also meant that the only healers who could be in a party with an abomination were the Occultist, who who, as shown above above, is memetically unreliable, and the Antiquarian, who has the worst heal in the game. Many were concerned that because the Abomination was [[OfficialFanSubmittedContent created by a fan as a crowdfunding reward]], it is unlikely that it will be removed. It was only changed long after the class was first introduced, both because of fan outcry and because many people modified the game files to remove the restriction anyway.
** The limited inventory space, while adding an element of resource management to the game, also means the player has to make the constantly irritating decision of whether to keep their supplies or discard them to get treasure. This is especially problematic in medium-length or longer quests in which the player must interact with items, resulting in the player having one or more logs for campfires and three quest items, even before purchasing essentials. As the narrator sometimes notes when you pick up treasure, "Packs, laden by loot, are often short on supplies."


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* SignatureLine: "Remind yourself that overconfidence is a slow and insidious killer." Memes aside, it's a short and memorable quote that sums up the game.
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Bonus Boss is a disambiguation


** Hunger. It's not a meter, not even a hidden one. Hunger is based on random event tiles on hallways. This turns bringing enough food for your party into a complete guessing game. The Color of Madness DLC lets you build the Mill, which prevents heroes from experiencing hunger checks, but that's restricted to DLC and requires you to beat either [[ThatOneBoss the Thing From The Stars]], [[LuckBasedMission who drops Memories inconsistently]], or [[BonusBoss The Sleeper]], who comes at [[spoiler:the end of [[MarathonLevel The Farmstead]]]] and is a force to be reckoned with.

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** Hunger. It's not a meter, not even a hidden one. Hunger is based on random event tiles on hallways. This turns bringing enough food for your party into a complete guessing game. The Color of Madness DLC lets you build the Mill, which prevents heroes from experiencing hunger checks, but that's restricted to DLC and requires you to beat either [[ThatOneBoss the Thing From The Stars]], [[LuckBasedMission who drops Memories inconsistently]], or [[BonusBoss The Sleeper]], Sleeper, who comes at [[spoiler:the end of [[MarathonLevel The Farmstead]]]] and is a force to be reckoned with.
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None

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* HilariousInHindsight: Brigand Vvulf's unique quest has your chosen party traversing a ravaged Hamlet set ablaze into a gigantic fiery conflagration by Vvulf's Brigands. All you have to do is replace the Brigands with fanatical iconoclasts and add some BookBurning and you essentially have the Sprawl from ''VideoGame/DarkestDungeonII'', over seven years before the sequel's release.
Is there an issue? Send a MessageReason:
None


** The most popular are Reynauld & Dismas, Grave Robber & Plague Doctor, and Vestal & Leper. Reynaud & Vestal is also popular among fanart, with Reynaud acting as the straight man to Vestal's lustful obsessions.

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** The most popular are Reynauld Crusader & Dismas, Highwayman, Grave Robber & Plague Doctor, and Vestal & Leper. Reynaud Crusader & Vestal is also popular among fanart, with Reynaud Reynauld acting as the straight man to Vestal's Junia's lustful obsessions.
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** Shard Dust is, probably unsurprisingly, frequently called space crack.

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** Shard Dust is, probably unsurprisingly, is unsurprisingly frequently called space crack.crack, due to being [[ICantBelieveItsNotHeroin an addictive, mind-shattering stimulant]] [[RecycledWithAGimmick FROM SPACE]]!
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* ThatOneDisadvantage: Of all the negative quirks, Kleptomania and Curious are ones that players learn to avoid or remove on sight. Kleptomania imposes a chance of the hero stealing loot that you would have gained, while Curious can cause a hero to interact with ''any'' curio without using a supply item that guarantees their safety, denying potential upsides and exposing them to avoidable harm.
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** Shard Dust is, probably unsurprisingly, frequently called space crack.

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Moving to their own page.


* MemeticMutation:
** ''How does a cauldron dodge?!'' [[AWizardDidIt It's a magic cauldron.]][[note]]Until it got fixed in a patch, the Hag's cauldron could dodge attacks.[[/note]]
** Truly, this is the Dankest Dungeon.
** The Bone Courtier ([[http://knowyourmeme.com/photos/914999-well-meme-d WELL STRESSED MY FRIEND]]) and "HOW QUICKLY THE TIDE TURNS!"
*** [[http://i2.kym-cdn.com/photos/images/original/001/236/637/cf8.png And sometimes both at the same time.]]
** The Narrator/Ancestor [[FountainOfMemes is very quotable,]] thanks to his [[LargeHam dramatic]], [[PurpleProse flowery]] way of speaking, and if he's not directly quoted in a discussion about this game, someone is still bound to try and imitate it.
*** REMIND YOURSELF THAT OVERCONFIDENCE IS A SLOW AND INSIDIOUS KILLER. [[labelnote:Explanation]]One of the Ancestor's more iconic quotes, due to how ''true'' it is in this game. People who post about their success are told to remind themselves before the game decides to [[TemptingFate stop being nice]].[[/labelnote]]
*** THE BUFFOON IS FLUMMOXED! [[labelnote:Explanation]]The Ancestor says this in ''The Butcher's Circus'' whenever one player takes too long to act. Considering the nature of the game and its emphasis on careful decision-making, you'll hear this a lot.[[/labelnote]]
*** In time, you will know the tragic extent of my failings... [[labelnote:Explanation]]The Ancestor often says this when you return to the Hamlet; considering the fact that he more or less created most of the horrors that you'll have to fight over the course of the game, this quickly became a commonly quoted line whenever someone makes a particularly egriegous {{Understatement}}.[[/labelnote]]
*** To follow with the Ancestor's quotability, some of his more memorable quotes have been "graphed out" [[https://i.redd.it/bis4t34jnxcx.jpg like so]].
** As noted above, fanart and memes usually show that [[BonusBoss the Collector]] spends its time waiting around until it's called to ruin a run. [[labelnote:Explanation]]The Collector can appear at ''any'' time in ''any'' dungeon, so long as your pack has 13 slots full. This includes showing up just before a BossBattle or just after a fight which leaves half your party with Death's Door debuffs; since it's also [[ThatOneBoss/DarkestDungeon a complete bastard of a boss if your part isn't well-suited to its fight]], the Collector arriving can ''very'' easily cause a run to go horribly awry.[[/labelnote]]
** 0 Bleed. [[labelnote:Explanation]]Most of the time anyone's speaking of the Occultist class, they'll be talking about said class [[FinaglesLaw healing for 0]] and [[http://i1.kym-cdn.com/photos/images/facebook/001/219/209/45e.png inflicting]] [[http://i3.kym-cdn.com/photos/images/original/001/072/424/02a bleed]], probably [[FromBadToWorse on a party member at Death's Door]]. While rarer, there's also the occasional defender bringing up the other side of the coin in the form of critical heals that could bring a dying Leper to full health in one shot.[[/labelnote]]
** The Bounty Hunter and his plentiful *snort*ing. [[labelnote:Explanation]]Half of the Bounty Hunter's have him snort, grumble "Hmph," or respond with VisibleSilence. It's supposed to represent him grunting to signify his [[TheStoic indifference to everything]], but [[RuleOfFunny it's way funnier]] to imagine him loudly oinking like a pig anytime he does something. Since he specialises in critting against Marked targets, you're going to hear him snort a lot.[[/labelnote]]
** [[http://i2.kym-cdn.com/photos/images/original/001/049/587/a6b.png Local Man Ruins Everything.]] [[WesternAnimation/TheSimpsons While this was a separate meme]], it's particularly popular among ''Darkest Dungeon'' fans because of just how much it applies to the Ancestor; when accidentally kickstarting the apocalypse from sheer boredom is merely the ''cherry on top'', "everything" is NotHyperbole at all.
** The Leper [[PowerfulButInaccurate missing]]. [[labelnote:Explanation]]The Leper is one of the strongest-hitting characters in the game, even being able to OneHitKill the FinalBoss with the right trinkets and buffs at one point. He also has one of the lowest base accuracies in the game, meaning that he's extremely prone to missing -- particularly when you ''really need him to hit.''[[/labelnote]]
** Reynauld, the Crusader given to you at the start the of the game, and his kleptomaniac habits. Found some gems you wanted to bring back home? Reynauld's going to steal them for himself instead. Is someone bleeding to death and you need bandages from the curio to save them? Reynauld will steal that too. Found a secret room, spent your key on the chest and rolled 3 puzzling trapezohedrons and a rare head trinket? Reynauld will be taking that. [[GameBreakingBug In the Crimson Court, and finally found the colored key needed to fight the areas boss battle and progress further into the DLC? Reynauld won't allow that.]] [[UsefulNotes/TheCrusades Stumbled upon Jerusalem by some odd coincidence? Reynauld will seize it.]] Reynauld became a vampire and killed one of your party members to satiate his blood? He couldn't find anything to steal, so he stole a life instead.
*** [[NotSoInnocentWhistle *whistles*]] is also associated with the triggering of Kleptomania.
** The Crusader's Zealous Accusation skill. The fact that he is damaging an enemy by holding up an accusing scroll is either [[http://i.imgur.com/NtBU4rd.jpg hilariously goofy]] or [[https://orig00.deviantart.net/94ac/f/2016/115/d/5/sneak_peek_02_by_francoyovich-da06qm4.jpg incredibly badass]].
** Because [[NunTooHoly unexpectedly horny nuns]] [[RuleOfFunny are funny]], it's rare that people will mention the Vestal and not her internal CovertPervert conflicts, or just make her a more out-and-out pervert. Not helped by the fact her "salacious diary" trinket gives her a sizeable bonus to stress relief when camping.
** "Friendliest Dungeon"[=/=]"Color of Friendship" (and other variations, after ''Color of Madness'' removed the limitation of the religious classes refusing to party with the Abomination).
** Whenever anyone brings up party suggestions, someone is bound to suggest [[CripplingOverspecialization Quad Lepers]], the joke originating form the fact that the Leper is a dedicated front lineman, not even able to function at all in the back line, making four of them literally the worst possible team composition in the game.
** [[https://www.reddit.com/r/darkestdungeon/comments/bp5co1/dild/ "Dild"]], an edit of Reynauld and Dismas' sprites that resulted in a midget consisting of Reynauld's legs and Dismas' head. This got so memetic that it resulted in a [[https://steamcommunity.com/sharedfiles/filedetails/?id=1745100585 mod on Steam]].
** The stress symbol has also become a memetic symbol of the game.
** Due to HiddenEyes being a prominent part of the aesthetic, whenever any fanart or mod averts that trope, some fans jokingly react with confusion or revulsion.

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* MemeticMutation:
** ''How does a cauldron dodge?!'' [[AWizardDidIt It's a magic cauldron.]][[note]]Until it got fixed in a patch, the Hag's cauldron could dodge attacks.[[/note]]
** Truly, this is the Dankest Dungeon.
** The Bone Courtier ([[http://knowyourmeme.com/photos/914999-well-meme-d WELL STRESSED MY FRIEND]]) and "HOW QUICKLY THE TIDE TURNS!"
*** [[http://i2.kym-cdn.com/photos/images/original/001/236/637/cf8.png And sometimes both at the same time.]]
** The Narrator/Ancestor [[FountainOfMemes is very quotable,]] thanks to his [[LargeHam dramatic]], [[PurpleProse flowery]] way of speaking, and if he's not directly quoted in a discussion about this game, someone is still bound to try and imitate it.
*** REMIND YOURSELF THAT OVERCONFIDENCE IS A SLOW AND INSIDIOUS KILLER. [[labelnote:Explanation]]One of the Ancestor's more iconic quotes, due to how ''true'' it is in this game. People who post about their success are told to remind themselves before the game decides to [[TemptingFate stop being nice]].[[/labelnote]]
*** THE BUFFOON IS FLUMMOXED! [[labelnote:Explanation]]The Ancestor says this in ''The Butcher's Circus'' whenever one player takes too long to act. Considering the nature of the game and
MemeticMutation: [[Memes/DarkestDungeon Has its emphasis on careful decision-making, you'll hear this a lot.[[/labelnote]]
*** In time, you will know the tragic extent of my failings... [[labelnote:Explanation]]The Ancestor often says this when you return to the Hamlet; considering the fact that he more or less created most of the horrors that you'll have to fight over the course of the game, this quickly became a commonly quoted line whenever someone makes a particularly egriegous {{Understatement}}.[[/labelnote]]
*** To follow with the Ancestor's quotability, some of his more memorable quotes have been "graphed out" [[https://i.redd.it/bis4t34jnxcx.jpg like so]].
** As noted above, fanart and memes usually show that [[BonusBoss the Collector]] spends its time waiting around until it's called to ruin a run. [[labelnote:Explanation]]The Collector can appear at ''any'' time in ''any'' dungeon, so long as your pack has 13 slots full. This includes showing up just before a BossBattle or just after a fight which leaves half your party with Death's Door debuffs; since it's also [[ThatOneBoss/DarkestDungeon a complete bastard of a boss if your part isn't well-suited to its fight]], the Collector arriving can ''very'' easily cause a run to go horribly awry.[[/labelnote]]
** 0 Bleed. [[labelnote:Explanation]]Most of the time anyone's speaking of the Occultist class, they'll be talking about said class [[FinaglesLaw healing for 0]] and [[http://i1.kym-cdn.com/photos/images/facebook/001/219/209/45e.png inflicting]] [[http://i3.kym-cdn.com/photos/images/original/001/072/424/02a bleed]], probably [[FromBadToWorse on a party member at Death's Door]]. While rarer, there's also the occasional defender bringing up the other side of the coin in the form of critical heals that could bring a dying Leper to full health in one shot.[[/labelnote]]
** The Bounty Hunter and his plentiful *snort*ing. [[labelnote:Explanation]]Half of the Bounty Hunter's have him snort, grumble "Hmph," or respond with VisibleSilence. It's supposed to represent him grunting to signify his [[TheStoic indifference to everything]], but [[RuleOfFunny it's way funnier]] to imagine him loudly oinking like a pig anytime he does something. Since he specialises in critting against Marked targets, you're going to hear him snort a lot.[[/labelnote]]
** [[http://i2.kym-cdn.com/photos/images/original/001/049/587/a6b.png Local Man Ruins Everything.]] [[WesternAnimation/TheSimpsons While this was a separate meme]], it's particularly popular among ''Darkest Dungeon'' fans because of just how much it applies to the Ancestor; when accidentally kickstarting the apocalypse from sheer boredom is merely the ''cherry on top'', "everything" is NotHyperbole at all.
** The Leper [[PowerfulButInaccurate missing]]. [[labelnote:Explanation]]The Leper is one of the strongest-hitting characters in the game, even being able to OneHitKill the FinalBoss with the right trinkets and buffs at one point. He also has one of the lowest base accuracies in the game, meaning that he's extremely prone to missing -- particularly when you ''really need him to hit.''[[/labelnote]]
** Reynauld, the Crusader given to you at the start the of the game, and his kleptomaniac habits. Found some gems you wanted to bring back home? Reynauld's going to steal them for himself instead. Is someone bleeding to death and you need bandages from the curio to save them? Reynauld will steal that too. Found a secret room, spent your key on the chest and rolled 3 puzzling trapezohedrons and a rare head trinket? Reynauld will be taking that. [[GameBreakingBug In the Crimson Court, and finally found the colored key needed to fight the areas boss battle and progress further into the DLC? Reynauld won't allow that.]] [[UsefulNotes/TheCrusades Stumbled upon Jerusalem by some odd coincidence? Reynauld will seize it.]] Reynauld became a vampire and killed one of your party members to satiate his blood? He couldn't find anything to steal, so he stole a life instead.
*** [[NotSoInnocentWhistle *whistles*]] is also associated with the triggering of Kleptomania.
** The Crusader's Zealous Accusation skill. The fact that he is damaging an enemy by holding up an accusing scroll is either [[http://i.imgur.com/NtBU4rd.jpg hilariously goofy]] or [[https://orig00.deviantart.net/94ac/f/2016/115/d/5/sneak_peek_02_by_francoyovich-da06qm4.jpg incredibly badass]].
** Because [[NunTooHoly unexpectedly horny nuns]] [[RuleOfFunny are funny]], it's rare that people will mention the Vestal and not her internal CovertPervert conflicts, or just make her a more out-and-out pervert. Not helped by the fact her "salacious diary" trinket gives her a sizeable bonus to stress relief when camping.
** "Friendliest Dungeon"[=/=]"Color of Friendship" (and other variations, after ''Color of Madness'' removed the limitation of the religious classes refusing to party with the Abomination).
** Whenever anyone brings up party suggestions, someone is bound to suggest [[CripplingOverspecialization Quad Lepers]], the joke originating form the fact that the Leper is a dedicated front lineman, not even able to function at all in the back line, making four of them literally the worst possible team composition in the game.
** [[https://www.reddit.com/r/darkestdungeon/comments/bp5co1/dild/ "Dild"]], an edit of Reynauld and Dismas' sprites that resulted in a midget consisting of Reynauld's legs and Dismas' head. This got so memetic that it resulted in a [[https://steamcommunity.com/sharedfiles/filedetails/?id=1745100585 mod on Steam]].
** The stress symbol has also become a memetic symbol of the game.
** Due to HiddenEyes being a prominent part of the aesthetic, whenever any fanart or mod averts that trope, some fans jokingly react with confusion or revulsion.
own page]].
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** Additionally, the Occultist's rare tendency to [[EpicFail heal 0 damage and cause bleed]] gives the community plenty of joke fodder at their expense. Similarly famous was his former potential to ''crit'' for 0 and cause bleed.

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** Additionally, the Occultist's rare tendency to [[EpicFail heal 0 damage and cause bleed]] gives the community plenty of joke fodder at their expense. Similarly famous was his former potential to ''crit'' for 0 healing and cause bleed.
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** Additionally, the Occultist's rare tendency to [[EpicFail heal 0 damage and cause bleed]] gives the community plenty of joke fodder at their expense.

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** Additionally, the Occultist's rare tendency to [[EpicFail heal 0 damage and cause bleed]] gives the community plenty of joke fodder at their expense. Similarly famous was his former potential to ''crit'' for 0 and cause bleed.
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* ComeForTheGameStayForTheMods: ''VideoGame/DarkestDungeon'' has a collective seven years of mods ready for the player to download, some of which are high-quality enough to be unofficially labelled "free [=DLC=]" by the fanbase. Especially noteworthy are ''VideoGame/TheSunkenCityCollection'', since it's on par with the base game in terms of quality and was good enough to [[PromotedFanboy get its creator Marvin Seo a job at Red Hook Studios; ''Vermintide'' and ''Sunward Isles'', which add entire new dungeons with their own unique enemies, curios, and bosses, the former based on ''TabletopGame/{{Warhammer}}'''s lore and the latter based on Japanese folklore; and ''VideoGame/BlackReliquary'', which is effectively "''Darkest Dungeon 1.5''" and is an entire separate campaign equivalent in length and difficulty to the base game. One of the more contentious aspects of [[VideoGame/DarkestDungeonII the sequel]]'s switch to TwoAndAHalfD was that it basically killed any chance of that game having a gigantic modding scene like the first, since 3D models are much harder to work with than 2D sprites.

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* ComeForTheGameStayForTheMods: ''VideoGame/DarkestDungeon'' has a collective seven years of mods ready for the player to download, some of which are high-quality enough to be unofficially labelled "free [=DLC=]" by the fanbase. Especially noteworthy are ''VideoGame/TheSunkenCityCollection'', since it's on par with the base game in terms of quality and was good enough to [[PromotedFanboy get its creator Marvin Seo a job at Red Hook Studios; Studios]]; ''Vermintide'' and ''Sunward Isles'', which add entire new dungeons with their own unique enemies, curios, and bosses, the former based on ''TabletopGame/{{Warhammer}}'''s lore and the latter based on Japanese folklore; and ''VideoGame/BlackReliquary'', which is effectively "''Darkest Dungeon 1.5''" and is an entire separate campaign equivalent in length and difficulty to the base game. One of the more contentious aspects of [[VideoGame/DarkestDungeonII the sequel]]'s switch to TwoAndAHalfD was that it basically killed any chance of that game having a gigantic modding scene like the first, since 3D models are much harder to work with than 2D sprites.
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* ComeForTheGameStayForTheMods: ''VideoGame/DarkestDungeon'' has a collective seven years of mods ready for the player to download, some of which are high-quality enough to be unofficially labelled "free [=DLC=]" by the fanbase. Especially noteworthy are ''VideoGame/TheSunkenCityCollection'', since it's on par with the base game in terms of quality and was good enough to [[PromotedFanboy get its creator Marvin Seo a job at Red Hook Studios]], and ''VideoGame/BlackReliquary'', which is effectively "''Darkest Dungeon 1.5''" and is an entire separate campaign equivalent in length and difficulty to the base game. One of the more contentious aspects of [[VideoGame/DarkestDungeonII the sequel]]'s switch to TwoAndAHalfD was that it basically killed any chance of that game having a gigantic modding scene like the first, since 3D models are much harder to work with than 2D sprites.

to:

* ComeForTheGameStayForTheMods: ''VideoGame/DarkestDungeon'' has a collective seven years of mods ready for the player to download, some of which are high-quality enough to be unofficially labelled "free [=DLC=]" by the fanbase. Especially noteworthy are ''VideoGame/TheSunkenCityCollection'', since it's on par with the base game in terms of quality and was good enough to [[PromotedFanboy get its creator Marvin Seo a job at Red Hook Studios]], Studios; ''Vermintide'' and ''Sunward Isles'', which add entire new dungeons with their own unique enemies, curios, and bosses, the former based on ''TabletopGame/{{Warhammer}}'''s lore and the latter based on Japanese folklore; and ''VideoGame/BlackReliquary'', which is effectively "''Darkest Dungeon 1.5''" and is an entire separate campaign equivalent in length and difficulty to the base game. One of the more contentious aspects of [[VideoGame/DarkestDungeonII the sequel]]'s switch to TwoAndAHalfD was that it basically killed any chance of that game having a gigantic modding scene like the first, since 3D models are much harder to work with than 2D sprites.

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* {{Jossed}}:
** WordOfGod jossed a common fan theory that the woman and child the Highwayman shot and killed in his backstory comic were his family, and revealed that [[https://twitter.com/BourassaArt/status/1002710406207496192 he was set up to rob the wrong stage coach]].
** Similarly, the lesser-known fan theory that the Highwayman killed the Crusader's wife and child was also [[https://twitter.com/bourassaart/status/781187090201600000 jossed]], although this one was notably given [[ApprovalOfGod his approval]].

to:

* {{Jossed}}:
**
{{Jossed}}: WordOfGod jossed a common popular fan theory that the woman and child the Highwayman shot and killed in his backstory comic were his family, and revealed that [[https://twitter.com/BourassaArt/status/1002710406207496192 he was set up to rob the wrong stage coach]].
**
coach]]. Similarly, the lesser-known fan theory that the Highwayman killed the Crusader's wife and child was also [[https://twitter.com/bourassaart/status/781187090201600000 jossed]], although he gave this one was notably given [[ApprovalOfGod his approval]].{{approval|OfGod}}.
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** The Bounty Hunter and his plentiful *snort*ing. [[labelnote:Explanation]]Half of the Bounty Hunter's have him snort, grumble "Hmph," or respond with VisibleSilence. Since he specialises in critting against Marked targets, you're going to hear him snort a lot.[[/labelnote]]

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** The Bounty Hunter and his plentiful *snort*ing. [[labelnote:Explanation]]Half of the Bounty Hunter's have him snort, grumble "Hmph," or respond with VisibleSilence. It's supposed to represent him grunting to signify his [[TheStoic indifference to everything]], but [[RuleOfFunny it's way funnier]] to imagine him loudly oinking like a pig anytime he does something. Since he specialises in critting against Marked targets, you're going to hear him snort a lot.[[/labelnote]]
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** There's also a lot of overlap with ''LightNovel/GoblinSlayer'', especially since the first episode is a textbook example of an underprepared party getting destroyed by monsters in a dungeon, and how both game and anime emphasize overpreparation to counter how nasty and brutal your typical fantasy dungeon-delving would really be.

to:

** There's also a lot of overlap with ''LightNovel/GoblinSlayer'', ''Literature/GoblinSlayer'', especially since the first episode is a textbook example of an underprepared party getting destroyed by monsters in a dungeon, and how both game and anime emphasize overpreparation to counter how nasty and brutal your typical fantasy dungeon-delving would really be.
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* ComeForTheGameStayForTheMods: ''VideoGame/DarkestDungeon'' has a collective seven years of mods ready for the player to download, some of which are high-quality enough to be unofficially labelled "free [=DLC=]" by the fanbase. Especially noteworthy are ''VideoGame/TheSunkenCityCollection'', since it's on par with the base game in terms of quality and was good enough to [[PromotedFanboy get its creator Marvin Seo a job at Red Hook Studios]], and ''VideoGame/BlackReliquary'', which is effectively "''Darkest Dungeon 1.5''" and is an entire separate campaign equivalent in length and difficulty to the base game. One of the more contentious aspects of [[VideoGame/DarkestDungeonII the sequel]]'s switch to TwoAndAHalfD was that it basically killed any chance of that game having a gigantic modding scene like the first, since 3D models are much harder to work with than 2D sprites.
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** Due to HiddenEyes being a prominent part of the aesthetic, whenever any fanart or mod averts that trope, some fans jokingly react with confusion or revulsion.

Added: 518

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* {{Jossed}}:
** WordOfGod jossed a common fan theory that the woman and child the Highwayman shot and killed in his backstory comic were his family, and revealed that [[https://twitter.com/BourassaArt/status/1002710406207496192 he was set up to rob the wrong stage coach]].
** Similarly, the lesser-known fan theory that the Highwayman killed the Crusader's wife and child was also [[https://twitter.com/bourassaart/status/781187090201600000 jossed]], although this one was notably given [[ApprovalOfGod his approval]].



** "Revelation" is used by the Templar minibosses in the second quest of the Darkest Dungeon. They guard quest objectives, so you will have to fight your way through them. The attack is so strong (around 20 damage and 40 Stress) that you're given special trinkets explicitly designed to render a character almost immune to it. However, you've only got three, so unless you're Guarding the last unprotected hero, expect them to snap after 2 exposures to it. Or if you're unlucky, your sole unprotected hero can be targeted on the first turn before they can be guarded. Fortunately, the Templars that show up in the third quest don't have access to this attack.

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** "Revelation" is used by the Templar minibosses mini-bosses in the second quest of the Darkest Dungeon. They guard the Iron Crowns, your quest objectives, so you will have to fight your way through them. The This attack is so strong (around 20 damage and 40 Stress) that you're given special trinkets explicitly designed to render a character almost immune to it. However, you've only got three, so unless you're Guarding the last unprotected hero, expect them to snap after 2 exposures to it. Or if you're unlucky, your sole unprotected hero can be targeted on the first turn before they can be guarded. Fortunately, Mercifully, the Templars that show up in the third quest don't have access to this attack.

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no chained sinkholes. General cleanup. Heroes have a lot written, they don't count as dark horses. No characterization tags.


** The final dungeon brings up a ton of this for the Ancestor. [[spoiler:Did he truly regret his actions, or was it all an act so that the Heir would come and sacrifice more souls to the Heart of Darkness in their crusade? He claims that he killed himself to both deny the villagers justice and become the Heart's avatar, but it might not really be the Ancestor speaking — it's possible that the Heart just assumed his form, or made him its puppet, or is creating an illusion to try breaking the Heir's mind before it's killed (which [[DrivenToSuicide does succeed]], albeit a bit too late). And on that note, ''is'' the Heart the source of humanity and as invincible as the ending cinematic claims, or is it an alien corruption that could someday be utterly destroyed? As mentioned on the main page, there does seem to be some level of genuine divine power bestowed by the Light, and the Heart can be damaged by perfectly ordinary guns and swords.]] In short, it's UnreliableNarrator to the max.

to:

** The final dungeon brings up a ton of this for the Ancestor. [[spoiler:Did he truly regret his actions, or was it all an act so that the Heir would come and sacrifice more souls to the Heart of Darkness in their crusade? He claims that he killed himself to both deny the villagers justice and become the Heart's avatar, but it might not really be the Ancestor speaking — it's possible that the Heart just assumed his form, or made him its puppet, or is creating an illusion to try breaking the Heir's mind before it's killed (which [[DrivenToSuicide does succeed]], albeit a bit too late). And on that note, ''is'' the Heart the source of humanity and as invincible as the ending cinematic claims, or is it an alien corruption that could someday be utterly destroyed? As mentioned on the main page, there does seem to be some level of genuine divine power bestowed by the Light, and the Heart can be damaged by perfectly ordinary guns and swords.swords can damage the Heart.]] In short, it's UnreliableNarrator to the max.



*** Was the Jester just a court entertainer who [[TheDogBitesBack snapped at his mistreatment by his king?]] Or was he actually an assassin who was out to kill the king and who just so happened to also be a court jester? [[spoiler:His backstory in the sequel points at the former.]]

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*** Was the Jester just a court entertainer who [[TheDogBitesBack snapped at his mistreatment by his king?]] Or was he actually an assassin who was out to kill the king and who just so happened to also to be a court jester? [[spoiler:His backstory in the sequel points at the former.]]



*** Why does the crusader leave his family? Is it because he realizes he has changed too much to ever be a family man again? Or perhaps he is so far gone that he either no longer cares for them or no longer even recognizes them.
*** The Hound Master is implied to be the only truly heroic character in the game and a competent officer to boot, but then how was he oblivious to the corruption of his own police force? Is he a hero jaded by the corruption of his peers or a "good" cop who ignored the corruption of his peers until it became too great for his conscience to bear? In either case, it is clear he abandoned his duty to his town and the law.

to:

*** Why does the crusader leave his family? Is it because he realizes he has changed too much to ever to be a family man again? Or perhaps he is so far gone that he either no longer cares for them or no longer even recognizes them.
*** The Hound Master is implied to be the only truly heroic character in the game and a competent officer to boot, but then how was he oblivious to the corruption of his own police force? Is he a hero jaded by the corruption of his peers or a "good" cop who ignored the corruption of his peers until it became too great for his conscience to bear? In either case, it is clear he abandoned his duty to his town and the law.



* AntiClimaxBoss: [[spoiler:The Heart of Darkness]] is a long, 4-stage fight with several unique gimmicks that, while a fitting battle in terms of spectacle, is not very hard to deal with. Though it can deal a lot of stress damage, it deals very little actual damage to your heroes, has only has one action per turn each phase, and the fight becomes easier in the later phases, with the last phase not even having any attacks that can hit your entire party. The only thing to really worry about is [[spoiler:the OneHitKill attack that it does twice during the last phase, but even then, you can choose which one of your party members the attack hits, allowing you to hold on to your damage dealers]].

to:

* AntiClimaxBoss: [[spoiler:The Heart of Darkness]] is a long, 4-stage fight with several unique gimmicks that, while a fitting battle in terms of spectacle, is not very hard to deal with. Though it can deal a lot of stress damage, it deals very little actual damage to your heroes, has only has one action per turn each phase, and the fight becomes easier in the later phases, with the last phase not even having any attacks that can hit your entire party. The only thing to really worry about is [[spoiler:the OneHitKill attack that it does twice during the last phase, but even then, you can choose which one of your party members the attack hits, allowing you to hold on to your damage dealers]].



** The strategy of killing all enemies save one that's vulnerable to stuns, stun-locking that enemy, and using the damage-free rounds after that to heal up the party with minimal threat has been going around, mainly because longer quests tend to be hard [[NintendoHard even by the game's standards]], especially if the RNG has not been going your way. This has since been patched so that enemies ''and'' your own characters will gain additional stun resistance after being stunned once, making this strategy much more hit-or-miss. This is also compounded by the devs making the characters gain stress if the fight drags on for too long (the characters will say something akin to "Let's finish this fight and move on", which will give everyone stress). Eventually, additional monsters can join the encounter, making bad situations far worse.
*** Can be restored with the Xmas update, which adds the option of disabling those penalties.

to:

** The strategy of killing all enemies save one that's vulnerable to stuns, stun-locking that enemy, and using the damage-free rounds after that to heal up the party with minimal threat has been going around, mainly because longer quests tend to be hard [[NintendoHard even by the game's standards]], especially if the RNG has not been going your way. This has since been patched so that enemies ''and'' your own characters will gain additional stun resistance after being stunned once, making this strategy much more hit-or-miss. This is also compounded by the devs making the characters gain stress if the fight drags on for too long (the characters will say something akin to "Let's finish this fight and move on", which will give everyone stress). Eventually, additional monsters can join the encounter, making worsening bad situations far worse.
situations.
*** Can be restored with the Xmas update, which adds the option of allows disabling those penalties.



** Of all the enemies you face, the [[https://darkestdungeon.gamepedia.com/Bone_Courtier Bone Courtiers]] seem to be the most popular, getting plenty of art and MemeticMutation to themselves. This is likely because of the usual skeleton obsession the net can have, the fact their Tempting Goblet is usually the first introduction players get to the Stress system and its intricacies, and just the fact there's something both hilarious and great about a posh, aristocratic skeleton that throws wine at people.
** Behind the Bone Courtier is The Collector. Aside from a [[BodyOfBodies fascination with his design]], he has an infamous reputation of showing up randomly to ruin perfectly good expeditions ([[FromBadToWorse or worsen bad ones]]) for unprepared parties thanks to his particularly rough FlunkyBoss nature, and as such there's a [[http://i0.kym-cdn.com/photos/images/original/001/072/839/4f7.png fair amount]] [[http://i1.kym-cdn.com/photos/images/original/001/102/728/192.jpg of fanart]] and [[http://i3.kym-cdn.com/photos/images/newsfeed/001/246/728/15e.jpg memes regarding him]].
** Among the classes themselves, while each of them have their fair share of fans, the [[TheWoobie Leper]], the PlagueDoctor, the [[MemeticBadass Bounty Hunter]], and the [[LovecraftianSuperpower Occultist]] are among the most popular. And of course, Reynauld and Dismas — the starting Crusader and Highwayman you receive during the tutorial.

to:

** Of all the enemies you face, the [[https://darkestdungeon.gamepedia.com/Bone_Courtier Bone Courtiers]] Courtiers, an otherwise common stress-dealing mook and the first to be encountered, seem to be the most popular, getting plenty of art and MemeticMutation to themselves.popular. This is likely because of the usual skeleton obsession the net can have, the fact their Tempting Goblet is usually the first introduction players get to the Stress system and its intricacies, and just the fact there's something both hilarious and great about a posh, aristocratic skeleton that throws wine at people.
** Behind the Bone Courtier is The Collector. Collector is a random encounter boss that has surprisingly little lore going for it. Aside from a [[BodyOfBodies fascination with his design]], he has an infamous reputation of showing up randomly to ruin perfectly good expeditions ([[FromBadToWorse or worsen bad ones]]) in any run for unprepared parties thanks to his particularly rough FlunkyBoss nature, and as nature. As such there's a [[http://i0.kym-cdn.com/photos/images/original/001/072/839/4f7.png fair amount]] [[http://i1.kym-cdn.com/photos/images/original/001/102/728/192.jpg amount of fanart]] fanart and [[http://i3.kym-cdn.com/photos/images/newsfeed/001/246/728/15e.jpg memes regarding him]].
** Among the classes themselves, while each of them have their fair share of fans, the [[TheWoobie Leper]], the PlagueDoctor, the [[MemeticBadass Bounty Hunter]], and the [[LovecraftianSuperpower Occultist]] are among the most popular. And of course, Reynauld and Dismas — the starting Crusader and Highwayman you receive during the tutorial.
him.



** Ambrosius to the Ancestor, which means "immortal." He is dead by the time the adventures take place, yet he continues to narrate. To a lesser extent, [[MemeticMutation "Local Man"]] is also thrown around, and there's also "(Crazy) Uncle Wayne", in allusion to Creator/WayneJune, his voice actor.
** No matter how many Highwaymen and Crusaders are gone through, you'll always find someone who just refers to all of them as "Dismas" and "Reynauld".
** Due to his crazed grin and BadassPreacher design, fans of ''WebVideo/HellsingUltimateAbridged'' have taken to calling the Fanatic "Alexander Anderson".
* FanPreferredCouple: The most popular seem to be Reynaud & Dismas, Grave Robber & Plague Doctor, and Vestal & Leper. Reynaud & Vestal is also popular among fanart, with Reynaud acting as the straight man to Vestal's lustful obsessions.

to:

** Ambrosius to the Ancestor, which means "immortal." He is dead by the time the adventures take place, yet he continues to narrate. To a lesser extent, [[MemeticMutation "Local Man"]] is also thrown around, and there's also "(Crazy) Uncle Wayne", in allusion to Creator/WayneJune, Wayne June, his voice actor.
** No matter how many Highwaymen and Crusaders are gone through, you'll always find someone who just refers to all of them ''all'' Highwaymen and Crusaders as "Dismas" and "Reynauld".
"Reynauld", after the starting ones.
** Due to his crazed grin and BadassPreacher design, fans of ''WebVideo/HellsingUltimateAbridged'' have taken to calling ''Manga/{{Hellsing}}'' or [[WebVideo/HellsingUltimateAbridged the abridged series by Team Four Star]] call the Fanatic "Alexander Anderson".
* FanPreferredCouple: FanPreferredCouple:
**
The most popular seem to be Reynaud are Reynauld & Dismas, Grave Robber & Plague Doctor, and Vestal & Leper. Reynaud & Vestal is also popular among fanart, with Reynaud acting as the straight man to Vestal's lustful obsessions.



** The Highwayman and Grave Robber occasionally get shipped together as well due to their perceived similarities -- both are outlaws, both are versatile melee/ranged fighters, and they're the only two classes who share a class-specific skill (Gallows Humor). Additionally, the Highwayman is a favorite of the game's art director, Chris Bourassa, who named the Grave Robber after his wife, Audrey.

to:

** The Highwayman and Grave Robber occasionally get shipped together as well due to their perceived similarities -- both are outlaws, both are versatile melee/ranged fighters, and they're the only two classes who share a class-specific skill (Gallows Humor). Additionally, the Highwayman is a favorite of the game's art director, Chris Bourassa, who named the Grave Robber after his wife, Audrey.



** As far as fanworks are concerned, many people tend to treat the preset names for each hero in the game's code as their CanonName. [[note]]This does have ''some'' backing in-game, as the head trinkets correspond to the default names for the Vestal (Junia), Highwayman (Dismas), and Man At Arms (Barristan).[[/note]]
** A lot of fanfics assume that the story takes place in Renaissance/Victorian England, despite many hints that the world only generally looks like our own.
** In a majority of fanworks, the Heir is portrayed as female. While there are fanarts that have the Heir as male and even ones that stick to the AmbiguousGender trait of the game, they're pretty few and far between compared to female!Heir fanworks.

to:

** As far as fanworks are concerned, many people Fanworks tend to treat use the preset names for of the heroes when referring to them, at least if its only one of each hero in the game's code as their CanonName. [[note]]This does have ''some'' backing in-game, as the head trinkets correspond to the default names for the Vestal (Junia), Highwayman (Dismas), and Man At Arms (Barristan).[[/note]]
hero.
** A lot of Many fanfics assume that the story takes place in Renaissance/Victorian England, despite many hints that the world only generally looks like our own.
** In a majority of fanworks, the The Heir is common portrayed as female. While there are fanarts is fanart that have of the Heir as male and even ones that stick to the AmbiguousGender trait of the game, they're pretty few and far between compared to female!Heir female Heir fanworks.



** Bone Courtiers and their upgraded versions. Not only are they almost always the first to attack in a turn, they also have incredibly high accuracy and dodge rating, plus their normal attack, Tempting Goblet, increases stress. The fact they almost always hide at the end of the enemy formation doesn't help. The one saving grace is that dragging them to the front line stops their use of Tempting Goblet dead in its tracks, and they're forced to use the non-stressful Knife In The Dark. Even then, they're still annoying in that they can still hit like a middle ground between a Bone Rabble and a Bone Soldier, the latter of which does actually deal respectable damage, and being in the front doesn't affect the Courtier's speed and dodge chance at all.

to:

** Bone Courtiers and their upgraded versions. Not only are they almost always the first to attack in a turn, they also have incredibly high accuracy and dodge rating, plus their normal attack, Tempting Goblet, increases stress. The fact they almost always hide at the end of the enemy formation doesn't help. The one saving grace is that dragging them to the front line stops their use of Tempting Goblet dead in its tracks, and they're forced to use the non-stressful Knife In The Dark. Even then, they're still annoying in that they can still hit like a middle ground between a Bone Rabble and a Bone Soldier, the latter of which does actually deal respectable damage, and being in the front doesn't affect the Courtier's speed and dodge chance at all.



** Swine Wretches in the Warrens. Much like Bone Courtiers, they're incredibly fast and evasive, but in addition to their attack, Vomit, piling up stress very quickly, unlike Courtiers, moving them to the front doesn't affect their attack disposition at all, and Vomit also has a possibility of inflicting a variety of diseases, such as Tetanus, Syphilis, The Runs, The Yips, and Creeping Cough. Like Rabies, these are permanent unless cured at the Sanitarium. Unlike Rabies, they don't provide any kind of positive side effect and only serve to to make the infected hero borderline useless. Made somewhat less irritating as of the Inhuman bondage update, which separated Quirks and Diseases and made treating the latter cheaper and easier (there's a small chance all diseases will be cured, instead of just the selected one).

to:

** Swine Wretches in the Warrens. Much like Bone Courtiers, they're incredibly fast and evasive, but in addition to their attack, Vomit, piling up stress very quickly, unlike Courtiers, moving them to the front doesn't affect their attack disposition at all, and Vomit also has a possibility of inflicting a variety of diseases, such as Tetanus, Syphilis, The Runs, The Yips, and Creeping Cough. Like Rabies, these are permanent unless cured at the Sanitarium. Unlike Rabies, they don't provide any kind of positive side effect and only serve to to make the infected hero borderline useless. Made somewhat less irritating as of the Inhuman bondage update, which separated Quirks and Diseases and made treating the latter cheaper and easier (there's a small chance all diseases will be cured, instead of just the selected one).



** The Crones in the Weald are like Cultist Acolytes on crack. They're even faster, even dodgier, and their stress and debuff attacks hit two party members at a time. Bring her to the front, and she'll use an [=AoE=] Blight attack on your two frontliners. This Blight attack is even capable of inflicting diseases, similar to the attacks of Swine Wretches.
** Gargoyles are extremely speedy with a high prot stat and immunity to bleed, and will therefore tank most parties like champs. Their claws and tail lashes never break single-digit damage, but the former has a very high crit chance and the latter has a high chance of stunning.
** The Madman. Possessing possibly the largest speed and dodge stats of an ordinary enemy in the game, he stands at the back of the opponent's formation and does nothing but increase your heroes' stress with his gibberish. He is the one enemy you don't want to appear towards the end of a run when tensions are running high, because there simply is no avoiding taking significant stress damage from him. Additionally, while his AOE attack stresses out all four party members, his single-target attack can inflict Horror, a Stress-over-time effect that can only be cured by Laudanum (which has so limited uses that you probably didn't take with you) on top of a Stress-increasing debuff that ''lasts until your next camp''.
** The Pelagic Shaman is a weak rear-formation stress-causing enemy of the Cove, similar to other ones seen in other dungeons, but have some different distinctions to bring the aggravation to players — they can also buff one of their allies to increase damage, accuracy, and critical chance, or ''heal'' them. Like Courtiers, this is only mitigated by dragging them to the front line, upon which they're forced to use weaker melee attacks. Failure to deal with an encounter with them present will almost certainly put the odds against you...

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** The Crones in the Weald are like Cultist Acolytes on crack. They're even faster, even faster and dodgier, and their stress and debuff attacks hit two party members at a time.simultaneously. Bring her to the front, and she'll use an [=AoE=] Blight attack on your two frontliners. This Blight attack is can even capable of inflicting inflict diseases, similar to the attacks of Swine Wretches.
** Gargoyles are extremely speedy with a high prot stat and immunity to bleed, and will therefore tank most parties like champs. Their claws and tail lashes never break single-digit damage, but the former has a very high crit chance and the latter has a high chance of stunning.
** The Madman. Possessing possibly the largest speed and dodge stats of an ordinary enemy in the game, he stands at the back of the opponent's formation and does nothing but increase your heroes' stress with his gibberish. He is the one enemy you don't want to appear towards the end of a run when tensions are running high, high because there simply is no avoiding taking significant stress damage from him. Additionally, while his AOE attack stresses out all four party members, his single-target attack can inflict Horror, a Stress-over-time effect that can only be cured by Laudanum (which has so limited uses that you probably didn't take with you) on top of a Stress-increasing debuff that ''lasts until your next camp''.
** The Pelagic Shaman is a weak rear-formation stress-causing enemy of the Cove, similar to other ones seen in other dungeons, but have some different distinctions to bring the aggravation to players — dungeons. However, they can also buff one of their allies to increase damage, accuracy, and critical chance, or ''heal'' them. Like Courtiers, this is only mitigated by dragging them to the front line, upon which they're forced to use weaker melee attacks. Failure to deal with an encounter with them present will almost certainly put the odds against you...



** Ectoplasms. They tend to be weak even when the whole party consists of Ectoplasm, but they can multiply quickly, dragging unlucky parties into a long game of whack-a-mole. To make matters worse, if there are no other enemies, they drop no items.
** Sycophants are giant mosquitoes, and are about as difficult to hit as a real one due to their high speed and dodge. They can induce Stress with Maddening Whine, and just when you've got one on the brink of death, it uses The Thirst to heal itself and spread the Crimson Curse.
** The regular Farmhands in the Farmstead deal more damage than {{Mooks}} in other areas (with the exception of the Pelagic Groupers, which are [[DemonicSpider Demonic Spiders]] in their own right) and can inflict heavy Stress damage with Sow the Seeds, which also has a chance to Blight your heroes. Thankfully, they have low HP, low resistances, and relatively low speed, making them fairly easy to kill.

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** Ectoplasms. They tend to be weak even when the whole party consists of Ectoplasm, but they can multiply quickly, dragging unlucky parties into a long game of whack-a-mole. To make matters worse, they drop no items if there are no other enemies, they drop no items.
enemies.
** Sycophants are giant mosquitoes, mosquitoes and are about as difficult to hit as a real one due to their high speed and dodge. They can induce Stress with Maddening Whine, and just when you've got one on the brink of death, it uses The Thirst to heal itself and spread the Crimson Curse.
** The regular Farmhands in the Farmstead deal more damage than {{Mooks}} in other areas (with the exception of (except the Pelagic Groupers, which are [[DemonicSpider Demonic Spiders]] in their own right) and can inflict heavy Stress damage with Sow the Seeds, which also has a chance to Blight your heroes. Thankfully, they have low HP, low resistances, and relatively low speed, making them fairly easy to kill.



** The description for "Murder of Crows" involves killing the Shrieker, which is a daunting task given its absurdly high Dodge stat and limited time to fight it. However, the game will still award the achievement if you simply [[HoldTheLine survived until the Shrieker fled]].

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** The description for "Murder of Crows" involves killing the Shrieker, which is a daunting task given its absurdly high Dodge stat and limited time to fight it. However, the game will still award the achievement if you simply [[HoldTheLine survived until the Shrieker fled]].



** The Crusader, thanks to his legendary "[[http://i.imgur.com/NtBU4rd.jpg Zealous]] [[https://orig00.deviantart.net/94ac/f/2016/115/d/5/sneak_peek_02_by_francoyovich-da06qm4.jpg Accusation]]" ability giving him the power to literally kill skeletons, vampires, and [[CosmicHorrorStory mind-shattering Lovecraftian horrors]] by ''showing them a really mean letter he wrote.''

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** The Crusader, thanks to his legendary "[[http://i.imgur.com/NtBU4rd.jpg Zealous]] [[https://orig00.deviantart.net/94ac/f/2016/115/d/5/sneak_peek_02_by_francoyovich-da06qm4.jpg Accusation]]" ability giving him the power to literally kill skeletons, vampires, vampires literally, and [[CosmicHorrorStory mind-shattering Lovecraftian horrors]] by ''showing them a really mean letter he wrote.''



** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically sometimes gets this treatment. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper, or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with one Leper. Or with four [[SupportPartyMember Antiquarians]]. Or with ''one'' Antiquarian.

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** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically sometimes gets this treatment. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper, or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud.Reynauld. Or with one Leper. Or with four [[SupportPartyMember Antiquarians]]. Or with ''one'' Antiquarian.



** The Bone Courtier ([[http://knowyourmeme.com/photos/914999-well-meme-d WELL STRESSED MY FRIEND]]) and [[FromBadToWorse "HOW]] [[IncrediblyLamePun QUICKLY]] [[http://i2.kym-cdn.com/photos/images/original/001/072/409/23c.gif THE TIDE TURNS!"]]

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** The Bone Courtier ([[http://knowyourmeme.com/photos/914999-well-meme-d WELL STRESSED MY FRIEND]]) and [[FromBadToWorse "HOW]] [[IncrediblyLamePun QUICKLY]] [[http://i2.kym-cdn.com/photos/images/original/001/072/409/23c.gif "HOW QUICKLY THE TIDE TURNS!"]]TURNS!"
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* AluminumChristmasTrees: A man whipping himself into religious fervor, smiling and laughing through anguish and agony, may seem like the hopeless grittiness of the setting taken to extremes, but he has as much real-life precedent as crusaders and plague doctors. Self-mutilation rituals are not unheard of in various religions. Flagellation as penance in particular, was widespread in the dark ages and medieval Christianity, with multiple brotherhoods and orders ''dedicated'' to the practice. They were seen to wander the land in periods of great crisis, such as plagues and famines, whipping themselves before crowds while explaining that God was punishing the world with hardship and they needed to repent in order to appease Him.

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Links are 404. And if something's invoked intentionally by the devs, it's not an example since YMMV tropes can't be played with.


*** Did the Grave Robber fall into her titular career out of genuine desperation or was she was just more selfishly trying to keep up her lifestyle? What did she really think of her deceased husband? Speaking of him, how much of her straits is really his fault?
*** Is the Hellion a coward like she truly believes she is for hiding from a fight that perhaps could have been won, or did she make a perfectly logical decision in avoiding a hopeless battle that her warrior upbringing just makes her blame herself wrongly?

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*** Did the Grave Robber fall into her titular career out of genuine desperation or was she was just more selfishly trying to keep up her lifestyle? What did she really think of her deceased husband? Speaking of him, how much of her straits is really his fault?
*** Is the Hellion a coward like she truly believes she is for hiding from a fight that perhaps could have been won, or did she make a perfectly logical decision in avoiding a hopeless battle that her warrior upbringing just makes her blame herself wrongly?



*** Is the Vestal a woman who's genuinely a bit overly dirty-minded and unfortunately also in the wrong job, or is her no-doubt strict lifestyle giving her unrealistic expectations of her own mind that she's stressing herself over?

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*** Is the Vestal a woman who's genuinely a bit overly dirty-minded and and, unfortunately also in the wrong job, or is her no-doubt strict lifestyle giving her unrealistic expectations of her own mind that she's stressing herself over?



** The strategy of killing all enemies save one that's vulnerable to stuns, stun-locking that enemy, and using the damage-free rounds after that to heal up the party with minimal threat has been going around, mainly because longer quests tend to be hard [[NintendoHard even by the game's standards]], especially if the RNG has not been going your way. This has since been patched so that enemies ''and'' your own characters will gain additional stun resistance after being stunned once, making this strategy much more hit-or-miss. This is also compounded by the devs making the characters gain stress if the fight drags on for too long (the characters will say something akin to "Let's finish this fight and move on", which will give everyone stress). Eventually, additional monsters can join the encounter as well, making bad situations possibly far worse.

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** The strategy of killing all enemies save one that's vulnerable to stuns, stun-locking that enemy, and using the damage-free rounds after that to heal up the party with minimal threat has been going around, mainly because longer quests tend to be hard [[NintendoHard even by the game's standards]], especially if the RNG has not been going your way. This has since been patched so that enemies ''and'' your own characters will gain additional stun resistance after being stunned once, making this strategy much more hit-or-miss. This is also compounded by the devs making the characters gain stress if the fight drags on for too long (the characters will say something akin to "Let's finish this fight and move on", which will give everyone stress). Eventually, additional monsters can join the encounter as well, encounter, making bad situations possibly far worse.



** The other tactic that became popular was [[https://www.youtube.com/watch?v=O1QNyN8aDCY The Pain Train]]: stacking a team of 4 Hellions and having each one use Breakthrough, a multitarget attack that hits the first three spots of the enemy formation, can be used from anywhere in your position, and has naturally high accuracy and crit chance, at the cost of leaving the Hellion exhausted to keep it from being spammed. Having 4 Hellions use it one after another got around the exhaust penalty and was usually enough to kill any kind of enemy encounter in a single round, while the consistent criticals kept stress levels down. Breakthrough was nerfed soon after.

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** The other tactic that became popular was [[https://www.youtube.com/watch?v=O1QNyN8aDCY The Pain Train]]: stacking a team of 4 Hellions and having each one use Breakthrough, a multitarget attack that hits the first three spots of the enemy formation, can be used from anywhere in your position, and has naturally high accuracy and crit chance, at the cost of leaving the Hellion exhausted to keep it from being spammed. Having 4 Hellions use it one after another got around the exhaust penalty and was usually enough to kill any kind of enemy encounter in a single round, while the consistent criticals kept stress levels down. Breakthrough was nerfed soon after.



** Also of note is one case where the game deliberately fights against the syndrome with the Stress system, preventing you from using the exact same team of overpowered heroes over and over again. Trying to do so without de-Stressing them will often result in immediate afflictions on ''everyone'' right at the beginning of the dungeon since it's possible for them to start at 100 Stress, and given how easy it is to gain another 100 Stress (which results in instant death if the option isn't disabled) just by ''doing'' the dungeon, it can snowball alarmingly quickly into a TotalPartyKill. Also, afflicted heroes tend to stress the rest of the party out, leading to DisasterDominoes. Compounding the point is that after de-Stressing a hero, they have a random chance to go missing and be unavailable for the next dungeon or two, preventing you from throwing away CannonFodder heroes just to speed up their stress relief. You need ''at least'' four fully competent teams to beat the game, preferably more in case the RandomNumberGod is feeling fickle.
** The overuse of stalling tactics to heal up mid-battle led to significant changes in the ''Color of Madness'' update that made it much harder to stall a battle via stunning.



** The plot, the atmosphere, the look of some monsters, and the quirks-afflictions system basically make the game ''Franchise/CthulhuMythos: The {{Roguelike}}'' in all but actual name. Hell, the devs even admitted that the setting was heavily inspired by Lovecraft's works and their themes!

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** The plot, the atmosphere, the look of some monsters, and the quirks-afflictions system basically make the game ''Franchise/CthulhuMythos: The {{Roguelike}}'' in all but actual name. Hell, the The devs even admitted that the setting was heavily inspired by Lovecraft's works and their themes!themes heavily inspired the setting!



** The Brigand Invasion town event that can happen once you've met a certain set of requirements. It's short, but hellishly difficult (the game even gives it the difficulty rating of "Darkest", something that it only shares with the Darkest Dungeon missions) and filled with beefed up brigands that can bring your party to both the brink of death and insanity very quickly. At the end of it all is Vvulf, the boss of all brigands. He tosses highly damaging bombs at your team that blow up if you don't destroy his bomb barrel (which has innate Riposte, so any attack that doesn't destroy it will hurt the hero), summons those brigands mentioned earlier, has an attack that stresses your whole party out, and has the ability to guard his summons. This event being a short mission also adds to the difficulty, as you have fewer provisions to take into the level and cannot benefit from camp buffs. And, like the Darkest Dungeon, abandoning the mission forces you to sacrifice one of your heroes so the other 3 can escape. And last but not least, if you ignore the mission when it comes up or you abandon it, two of your town facilities will be ''destroyed'', chosen at complete random, which brings its upgrade level down by one. Thankfully, if you manage to complete the mission, you won't have to deal with it ever again on that playthrough. Plus, it doesn't count as ignoring it or abandoning it if you get a party wipe, so you can stave off destruction by sending in [[RedShirt trash, just-off-the-wagon teams]] to get slaughtered.

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** The Brigand Invasion town event that can happen once you've met a certain set of requirements. It's short, but hellishly difficult (the game even gives it the difficulty rating of "Darkest", something that it only shares with the Darkest Dungeon missions) and filled with beefed up brigands that can bring your party to both the brink of death and insanity very quickly. At the end of it all is Vvulf, the boss of all brigands. He tosses highly damaging bombs at your team that blow up if you don't destroy his bomb barrel (which has innate Riposte, so any attack that doesn't destroy it will hurt the hero), summons those brigands mentioned earlier, has an attack that stresses your whole party out, and has the ability to can guard his summons. This event being a short mission event also adds to the difficulty, as you have fewer provisions to take into the level and cannot benefit from camp buffs. And, like the Darkest Dungeon, abandoning the mission forces you to sacrifice one of your heroes so the other 3 can escape. And last but not least, if you ignore the mission when it comes up or you abandon it, two of your town facilities will be ''destroyed'', chosen at complete random, which brings its upgrade level down by one. Thankfully, if you manage to complete the mission, you won't have to deal with it ever again on that playthrough. Plus, it doesn't count as ignoring it or abandoning it if you get a party wipe, so you can stave off destruction by sending in [[RedShirt trash, just-off-the-wagon teams]] to get slaughtered.



** The Plague Doctor wears layers of loose-fitting clothing and a beak mask and hood combo, leading some to believe she is a man. The only leads that the Plague Doctor is a woman are being referred to female pronouns in some in-game descriptions, and having visible breasts in her afflicted portrait. In August 2017, Red Hook unveiled her [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-plague-doctor backstory comic]], showing her without her uniform.
** The Houndmaster's Irish Wolfhound suffers a similar fate. Only being referred to as a she in a few voice lines, and Red Hook making a ''Franchise/ScoobyDoo'' ShoutOut with the Houndmaster's announcement, doesn't help.

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** The Plague Doctor wears layers of loose-fitting clothing and clothing, a beak mask mask, and a hood combo, leading some to believe she is a man. The only leads that the Plague Doctor is a woman are being referred to with female pronouns in some in-game descriptions, descriptions and having visible breasts in her afflicted portrait. In August 2017, Red Hook unveiled her [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-plague-doctor backstory comic]], comic, showing her without her uniform.
** The Houndmaster's Irish Wolfhound suffers a similar fate. Only being referred to as a she in a few voice lines, and Red Hook making a ''Franchise/ScoobyDoo'' ShoutOut with the Houndmaster's announcement, announcement doesn't help.



** The Abomination's previous life before the game is depressing based on the [[http://www.darkestdungeon.com/wp-content/uploads/Abom_final_logo.jpg comic]], which he was given ColdBloodedTorture by the priests at the penitentiary that he would escaped when he transformed into the [[OurWerewolvesAreDifferent beast]] after he was branded with MarkOfShame for his lycanthrophy. Not to mention shunned by religious characters (Vestal, Crusader, and Leper) for his status.
** [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-arbalest/ The Arbalest's background]] seems bleak, too. She lived in a shack in the woods with her father (no mention of a mother), when the father came back badly wounded, chased by a mob with TorchesAndPitchforks. He forced her to run after gaving her a crossbow. The last panel shows a crying little girl alone in the wood, with nothing else than a nightgown and a crossbow as tall as her, and her home in flames behind her.

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** The Abomination's previous life before the game is depressing based on the [[http://www.darkestdungeon.com/wp-content/uploads/Abom_final_logo.jpg comic]], which he was given the priests gave him ColdBloodedTorture by the priests at the penitentiary that he would escaped when he transformed into the [[OurWerewolvesAreDifferent beast]] after he was branded with MarkOfShame for his lycanthrophy. Not to mention shunned by religious characters (Vestal, Crusader, and Leper) for his status.
** [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-arbalest/ The Arbalest's background]] seems bleak, too.background. She lived in a shack in the woods with her father (no mention of a mother), when the father came back badly wounded, chased by a mob with TorchesAndPitchforks. He forced her to run after gaving her a crossbow. The last panel shows a crying little girl alone in the wood, with nothing else than a nightgown and a crossbow as tall as her, and her home in flames behind her.



** [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-shieldbreaker/ The Shieldbreaker's background]] and journal reveals that she was a famous dancer that was [[MadeASlave forced to be a vizer's sex slave]]. She decided to overthrow her captors right off the edge of a cliff. She was then pinned under the wreckage of the caravan as a venomous snake prepared to bite her. Ultimately, [[LifeOrLimbDecision she decided to cut off her own hand rather than die at the hands of the snake.]] Even though she's survived the experience her life as a dancer is over, she fears that the vizer's men are still after her, and [[PastExperienceNightmare the snake still haunts her in her dreams.]]

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** [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-shieldbreaker/ The Shieldbreaker's background]] background and journal reveals that she was a famous dancer that was [[MadeASlave forced to be a vizer's sex slave]]. She decided to overthrow her captors right off the edge of a cliff. She was then pinned under the wreckage of the caravan as a venomous snake prepared to bite her. Ultimately, [[LifeOrLimbDecision she decided to cut off her own hand rather than die at the hands of the snake.]] Even though she's survived the experience her life as a dancer is over, she fears that the vizer's men are still after her, and [[PastExperienceNightmare the snake still haunts her in her dreams.]]
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* FanNickname:
** The Occultist's Abyssal Artillery is occasionally referred to as "Ceiling Spaghetti", due to the visual being eldritch tentacles from above (usually inside roofed caverns and ruins) slapping the enemy around.
** Ambrosius to the Ancestor, which means "immortal." He is dead by the time the adventures take place, yet he continues to narrate. To a lesser extent, [[MemeticMutation "Local Man"]] is also thrown around, and there's also "(Crazy) Uncle Wayne", in allusion to Creator/WayneJune, his voice actor.
** No matter how many Highwaymen and Crusaders are gone through, you'll always find someone who just refers to all of them as "Dismas" and "Reynauld".
** Due to his crazed grin and BadassPreacher design, fans of ''WebVideo/HellsingUltimateAbridged'' have taken to calling the Fanatic "Alexander Anderson".
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** WoobieDestroyerOfWorlds:

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** * WoobieDestroyerOfWorlds:

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