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Up To Eleven is a defunct trope


** Several of the bosses are ''disgusting'' to look at, especially the Swine. The Swine Prince/King/God is a morbidly obese humanoid torso with a pig's head, shambling around without legs and spilling its intestines out on the ground. The Formless Flesh is ''[[UpToEleven even worse]]'', a horribly misshapen BodyOfBodies made from dozens of pig corpses [[BodyHorror hideously mashed together]] into one disgusting blob, and one of its attacks (judging by the stumpy little legs sticking out of the top) involves shooting a fanged tentacle at you out of what clearly used to be a [[NauseaFuel pig's anus.]]

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** Several of the bosses are ''disgusting'' to look at, especially the Swine. The Swine Prince/King/God is a morbidly obese humanoid torso with a pig's head, shambling around without legs and spilling its intestines out on the ground. The Formless Flesh is ''[[UpToEleven even worse]]'', ''even worse'', a horribly misshapen BodyOfBodies made from dozens of pig corpses [[BodyHorror hideously mashed together]] into one disgusting blob, and one of its attacks (judging by the stumpy little legs sticking out of the top) involves shooting a fanged tentacle at you out of what clearly used to be a [[NauseaFuel pig's anus.]]
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The Pelagics attack naval shipping and use humans as breeding slaves, as well as are aligned with the cultists and the Heart. They are absolutely evil.


** Are the fish folk evil or just territorial? They are the only faction that wasn't directly or indirectly created by the Ancestor, they seem to have some form of sapience and civilization based on the shamans and armor, and if the Ancestor was their primary interaction with humanity, they would have every right to be hostile. On the other hand, one of the journals you can find implies the creation of the fish folk are humans mutated by TheVirus that makes them instantly aggressive. Their use of human cadavers for troops is morally questionable, but so are many of the Heroes. Their sole unequivocable KickTheDog moment they have is whatever they did to the Siren to turn her into a BreedingSlave.

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** Are the fish folk evil or just territorial? They are the only faction that wasn't directly or indirectly created by the Ancestor, they seem to have some form of sapience and civilization based on the shamans and armor, and if the Ancestor was their primary interaction with humanity, they would have every right to be hostile. On the other hand, one of the journals you can find implies the creation of the fish folk are humans mutated by TheVirus that makes them instantly aggressive. Their use of human cadavers for troops is morally questionable, but so are many of the Heroes. Their only real KickTheDog moment they have is whatever they did to the Siren.

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** Are the fish folk evil or just territorial? They are the only faction that wasn't directly or indirectly created by the Ancestor, they seem to have some form of sapience and civilization based on the shamans and armor, and if the Ancestor was their primary interaction with humanity, they would have every right to be hostile. On the other hand, one of the journals you can find implies the creation of the fish folk are humans mutated by TheVirus that makes them instantly aggressive. Their use of human cadavers for troops is morally questionable, but so are many of the Heroes. Their only real sole unequivocable KickTheDog moment they have is whatever they did to the Siren.Siren to turn her into a BreedingSlave.



** The Miller in the Color of Madness DLC was just a man who, in desperation, asked the Ancestor for help when the harvest failed. The Ancestor did as the Ancestor does, and now the Miller is a hollowed-out, crystallised minion of the thing within the Comet. [[ThatOneBoss You'll still hate him]], but you'll feel a bit sorry for him even so.



-->'''IT SAYS YOU'RE A ''HERETIC!!!'' '''

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-->'''IT --->'''IT SAYS YOU'RE A ''HERETIC!!!'' '''



** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper, or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with one Leper. Or with four Antiquarians. Or with ''one'' Antiquarian.

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** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically.ironically sometimes gets this treatment. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper, or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with one Leper. Or with four Antiquarians.[[SupportPartyMember Antiquarians]]. Or with ''one'' Antiquarian.



*** In time, you will know the tragic extent of my failings... [[labelnote:Explanation]]The Ancestor often says this when you return to the Hamlet; considering the fact that he more or less created most of the horrors that you'll have to fight over the course of the game, this quickly became a commonly quoted line whenever someone makes a particularly egriegous {{Understatement}}.[[/labelnote]]



** As noted above, fanart and memes usually show that [[BonusBoss the]] [[ThatOneBoss Collector]] spends its time waiting around until it's called to ruin a run.
** Most of the time anyone's speaking of the Occultist class, they'll be talking about said class [[FinaglesLaw healing for 0]] and [[http://i1.kym-cdn.com/photos/images/facebook/001/219/209/45e.png inflicting]] [[http://i3.kym-cdn.com/photos/images/original/001/072/424/02a bleed]], probably [[FromBadToWorse on a party member at Death's Door]]. While rarer, there's also the occasional defender bringing up the other side of the coin in the form of critical heals that could bring a dying Leper to full health in one shot.
** The Bounty Hunter and his plentiful *snort*ing.

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** As noted above, fanart and memes usually show that [[BonusBoss the]] [[ThatOneBoss the Collector]] spends its time waiting around until it's called to ruin a run.
run. [[labelnote:Explanation]]The Collector can appear at ''any'' time in ''any'' dungeon, so long as your pack has 13 slots full. This includes showing up just before a BossBattle or just after a fight which leaves half your party with Death's Door debuffs; since it's also [[ThatOneBoss/DarkestDungeon a complete bastard of a boss if your part isn't well-suited to its fight]], the Collector arriving can ''very'' easily cause a run to go horribly awry.[[/labelnote]]
** Most 0 Bleed. [[labelnote:Explanation]]Most of the time anyone's speaking of the Occultist class, they'll be talking about said class [[FinaglesLaw healing for 0]] and [[http://i1.kym-cdn.com/photos/images/facebook/001/219/209/45e.png inflicting]] [[http://i3.kym-cdn.com/photos/images/original/001/072/424/02a bleed]], probably [[FromBadToWorse on a party member at Death's Door]]. While rarer, there's also the occasional defender bringing up the other side of the coin in the form of critical heals that could bring a dying Leper to full health in one shot.
shot.[[/labelnote]]
** The Bounty Hunter and his plentiful *snort*ing. [[labelnote:Explanation]]Half of the Bounty Hunter's have him snort, grumble "Hmph," or respond with VisibleSilence. Since he specialises in critting against Marked targets, you're going to hear him snort a lot.[[/labelnote]]



** The Leper [[PowerfulButInaccurate missing]].
** Reynauld, the Crusader given to you at the start the of the game, and his kleptomaniac habits. Found some gems you wanted to bring back home? Reynauld's going to steal them for himself instead. Is someone bleeding to death and you need bandages from the curio to save them? Reynauld will steal that too. Found a secret room, spent your key on the chest and rolled 3 puzzling trapezohedron and a rare head trinket? Reynauld will be taking that. [[GameBreakingBug In the Crimson Court, and finally found the colored key needed to fight the areas boss battle and progress further into the DLC? Reynauld won't allow that.]] [[UsefulNotes/TheCrusades Stumbled upon Jerusalem by some odd coincidence? Reynauld will seize it.]] Reynauld became a vampire and killed one of your party members to satiate his blood? He couldn't find anything to steal, so he stole a life instead.

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** The Leper [[PowerfulButInaccurate missing]].
missing]]. [[labelnote:Explanation]]The Leper is one of the strongest-hitting characters in the game, even being able to OneHitKill the FinalBoss with the right trinkets and buffs at one point. He also has one of the lowest base accuracies in the game, meaning that he's extremely prone to missing -- particularly when you ''really need him to hit.''[[/labelnote]]
** Reynauld, the Crusader given to you at the start the of the game, and his kleptomaniac habits. Found some gems you wanted to bring back home? Reynauld's going to steal them for himself instead. Is someone bleeding to death and you need bandages from the curio to save them? Reynauld will steal that too. Found a secret room, spent your key on the chest and rolled 3 puzzling trapezohedron trapezohedrons and a rare head trinket? Reynauld will be taking that. [[GameBreakingBug In the Crimson Court, and finally found the colored key needed to fight the areas boss battle and progress further into the DLC? Reynauld won't allow that.]] [[UsefulNotes/TheCrusades Stumbled upon Jerusalem by some odd coincidence? Reynauld will seize it.]] Reynauld became a vampire and killed one of your party members to satiate his blood? He couldn't find anything to steal, so he stole a life instead.



** The brief fanfare that plays when a battle is won.

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** The brief fanfare that plays when a battle is won.won is always a relief, especially if it comes after an exceptionally gruelling fight.



** The plot, the atmosphere, the look of some monsters, and the quirks-afflictions system basically make the game ''Franchise/CthulhuMythos: The {{Roguelike}}'' in all but actual name.

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** The plot, the atmosphere, the look of some monsters, and the quirks-afflictions system basically make the game ''Franchise/CthulhuMythos: The {{Roguelike}}'' in all but actual name. Hell, the devs even admitted that the setting was heavily inspired by Lovecraft's works and their themes!



** "Arterial Pinch" of [[GiantEnemyCrab Uca]] enemies. Deals minuscule damage but inflicts ''heavy'' bleeding. Unless you are ready to cure it immediately, it will drop the character to 0 HP in two to three turns, and probably outdo any healers you might have in damage per turn. And heaven help you if it hits the same character more than once before it wears off. Made less scary if you always bring the Plague Doctor to the Cove, who has a skill that cures bleeding for any character.

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** "Arterial Pinch" of [[GiantEnemyCrab Uca]] enemies. Deals minuscule damage but inflicts ''heavy'' bleeding.bleeding (between 8 and 10 bleed). Unless you are ready to cure it immediately, it will drop the character to 0 HP in two to three turns, and probably outdo any healers you might have in damage per turn. And heaven help you if it hits the same character more than once before it wears off. Made less scary if you always bring the Plague Doctor to the Cove, who has a skill that cures bleeding for any character.



** WoobieDestroyerOfWorlds: Even some of the ''bosses'' qualify. The Siren was just a young village girl with a crush on the Ancestor before he offered her to the Pelagics, who transformed her into a hideous brood mother. The ''Color of Madness'' brings us the Miller, a poor farmer who made the mistake of going to the Ancestor seeking aid for his crops, and ended up trapped in time as a crystalline abomination forever separated from his family for his trouble. His enemy type is even listed as "Poor Soul".

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** WoobieDestroyerOfWorlds: WoobieDestroyerOfWorlds:
**
Even some of the ''bosses'' qualify. The Siren was just a young village girl with a crush on the Ancestor before he offered her to the Pelagics, who transformed her into a hideous brood mother. BreedingSlave who may or may not be aware of what has happened to her.
**
The ''Color of Madness'' brings us the Miller, a poor farmer who made the mistake of going to the Ancestor seeking aid for his crops, and ended up trapped in time as a crystalline abomination forever separated from his family for his trouble. His enemy type is even listed as "Poor Soul".
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* DifficultySpike: The jump to Champion-level Dungeons hits hard, as even the lowliest mobs get great boosts to their combat capability, the large creatures you were already facing before reach their true killing potential, the stress flow ''skyrockets'', making stress healers a must, and [[EliteMooks Elite mobs]] start showing up, which will utterly destroy you if your backline damage is lacking. The shift in difficulty is bound to end in at least one failed expedition if you're not ready.
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** In a majority of fanworks, the Heir is portrayed as female. While there are fanarts that have the Heir as male and even ones that stick to the AmbiguousGender - trait of the game, they're pretty few and far between compared to female!Heir fanworks.

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** In a majority of fanworks, the Heir is portrayed as female. While there are fanarts that have the Heir as male and even ones that stick to the AmbiguousGender - trait of the game, they're pretty few and far between compared to female!Heir fanworks.



** ''Videogame/DarkestDungeon'' fans get along will with fans of ''Videogame/DarkSouls'', due the dark aesthetic and storylines of both settings, not to mention the focus on difficulty and death as an active mechanic. Because of this, this spills over into the ''Videogame/ForHonor'' fandom as well, due to the latter two being on friendly terms and the visual aesthetic of certain classes matching ''Darkest Dungeon'' counterparts.

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** ''Videogame/DarkestDungeon'' fans get along will well with fans of ''Videogame/DarkSouls'', ''VideoGame/DarkSouls'', due the dark aesthetic and storylines of both settings, not to mention the focus on difficulty and death as an active mechanic. Because of this, this spills over into the ''Videogame/ForHonor'' ''VideoGame/ForHonor'' fandom as well, due to the latter two being on friendly terms and the visual aesthetic of certain classes matching ''Darkest Dungeon'' counterparts.



** Stuns in general. With the right trinkets on characters like The Hellion, Plague Doctor, and Man-At-Arms, you can trivialize most encounters simply by [[CycleOfHurting chain-stunning enemies]] while the rest of your party does the hard work. Hell, you can even trivialize the ''Darkest Dungeon'', bar none the hardest area in the game, with a couple heroes with a stun equipped with trinkets that increase stun chance. This was reduced by later giving all combatants (heroes included) a stacking 50% bonus to stun resistance for a turn after recovering from being stunned, which made stuns a still very reliably tool while preventing [[ComplacentGamingSyndrome just doing them repeatedly]].

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** Stuns in general. With the right trinkets on characters like The Hellion, Plague Doctor, and Man-At-Arms, you can trivialize most encounters simply by [[CycleOfHurting chain-stunning enemies]] while the rest of your party does the hard work. Hell, you can even trivialize the ''Darkest Dungeon'', bar none the hardest area in the game, with a couple heroes with a stun equipped with trinkets that increase stun chance. This was reduced by later giving all combatants (heroes included) a stacking 50% bonus to stun resistance for a turn after recovering from being stunned, which made stuns a still very reliably reliable tool while preventing [[ComplacentGamingSyndrome just doing them repeatedly]].



** Swine Wretches in the Warrens. Much like Bone Courtiers, they're incredibly fast and evasive, but in addition to their attack, Vomit, piling up stress very quickly, unlike Courtiers, moving them to the front doesn't affect their attack disposition at all, and Vomit also has a possibility inflicting a variety of diseases, such as Tetanus, Syphilis, The Runs, The Yips, and Creeping Cough. Like Rabies, these are permanent unless cured at the Sanitarium. Unlike Rabies, they don't provide any kind of positive side effect and only serve to to make the infected hero borderline useless. Made somewhat less irritating as of the Inhuman bondage update, which separated Quirks and Diseases and made treating the latter cheaper and easier (there's a small chance all diseases will be cured, instead of just the selected one).

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** Swine Wretches in the Warrens. Much like Bone Courtiers, they're incredibly fast and evasive, but in addition to their attack, Vomit, piling up stress very quickly, unlike Courtiers, moving them to the front doesn't affect their attack disposition at all, and Vomit also has a possibility of inflicting a variety of diseases, such as Tetanus, Syphilis, The Runs, The Yips, and Creeping Cough. Like Rabies, these are permanent unless cured at the Sanitarium. Unlike Rabies, they don't provide any kind of positive side effect and only serve to to make the infected hero borderline useless. Made somewhat less irritating as of the Inhuman bondage update, which separated Quirks and Diseases and made treating the latter cheaper and easier (there's a small chance all diseases will be cured, instead of just the selected one).



** Gargoyles are extremely speedy with a high prot stat and immunity to bleed, and will therefore tank most parties like champs. Their claws and tail lashes never break single-digit damage but the former has a very high crit chance and the latter a high chance of stunning.

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** Gargoyles are extremely speedy with a high prot stat and immunity to bleed, and will therefore tank most parties like champs. Their claws and tail lashes never break single-digit damage damage, but the former has a very high crit chance and the latter has a high chance of stunning.



** For a while, all attacks at least had to do 1 ScratchDamage, hilariously allowing a Bounty Hunter to kill an enemy by pointing at them with his Mark Target ability or a Hellion and Man At Arms to SCREAM multiple enemies dead. This was patched out with the game being re-coded to allow attacks to do no damage.

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** For a while, all attacks at least had to do 1 ScratchDamage, hilariously allowing a Bounty Hunter to kill an enemy by pointing at them with his Mark Target ability or a Hellion and Man At Arms to SCREAM ''scream'' multiple enemies dead. This was patched out with the game being re-coded to allow attacks to do no damage.



** The Gibbering Prophet. He constantly preached against the ancestor in the Hamlet, and as a result the Ancestor tried to have him starved, drowned and stabbed to death. [[ImplacableMan Not only did none of these work]], they did nothing to deter the Prophet. Tragically subverted when the Ancestor showed the Prophet the portal, revealing the truth of their world, which finally caused the Prophet to snap.

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** The Gibbering Prophet. He constantly preached against the ancestor in the Hamlet, and as a result the Ancestor tried to have him starved, drowned drowned, and stabbed to death. [[ImplacableMan Not only did none of these work]], they did nothing to deter the Prophet. Tragically subverted when the Ancestor showed the Prophet the portal, revealing the truth of their world, which finally caused the Prophet to snap.



** The Highwayman was a merciless bandit, but [[spoiler:one robbery he killed a woman and her child by accident, something that had a massive impact on him and most likely drove him to the Hamlet. What's more, while under the influence of the paranoia quirk, he will sometimes say "Your face, how can you have her face!" implying that he has massive guilt issues over the matter. Some fans have even theorized that they were his lover and child.]]

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** The Highwayman was a merciless bandit, but [[spoiler:one robbery [[spoiler:in one robbery, he killed a woman and her child by accident, something that had a massive impact on him and most likely drove him to the Hamlet. What's more, while under the influence of the paranoia quirk, he will sometimes say "Your face, how can you have her face!" implying that he has massive guilt issues over the matter. Some fans have even theorized that they were his lover and child.]]



** Wilbur is the REAL Swine King.[[labelnote:Explanation]]The Swine King's target spotter, Wilbur, has the highest Accuracy of any enemy in the game, to the point of having attacks that are completely impossible to dodge. When the Swine King is defeated, Wilbur will begin spamming an ability called Squeal, which deals minor damage to your entire party with a chance to stun. The party-wide stun, Wilbur's accuracy and the fact that you will likely have at least one party member on the brink of death after fighting the Swine King and it's entirely possible for your band of adventurers to be wiped out by a piglet screaming at them.[[/labelnote]]

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** Wilbur is the REAL Swine King.[[labelnote:Explanation]]The Swine King's target spotter, Wilbur, has the highest Accuracy of any enemy in the game, to the point of having attacks that are completely impossible to dodge. When the Swine King is defeated, Wilbur will begin spamming an ability called Squeal, which deals minor damage to your entire party with a chance to stun. The Given the party-wide stun, Wilbur's accuracy accuracy, and the fact that you will likely have at least one party member on the brink of death after fighting the Swine King and King, it's entirely possible for your band of adventurers to be [[TotalPartyKill wiped out out]] by [[UndignifiedDeath a piglet screaming at them.them]].[[/labelnote]]



** The Leper, in spite (or perhaps because) of his [[MemeticLoser memetic terrible accuracy]], is often portrayed as a powerful unstoppable juggernaut. It helps that he is canonically badass, since he can fight and slay horrifying beasts with only a broken sword WHILE crippled by a terrible painful sickness. The fact that he actually takes any hit with open arms probably helps. (Plus, for additional humour, it almost looks like he's t-posing when tanking the hits.)

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** The Leper, in spite (or perhaps because) of his [[MemeticLoser memetic terrible accuracy]], is often portrayed as a powerful unstoppable juggernaut. It helps that he is canonically badass, since he can fight and slay horrifying beasts with only a broken sword WHILE ''while'' crippled by a terrible painful sickness. The fact that he actually takes any hit with open arms probably helps. (Plus, for additional humour, it almost looks like he's t-posing when tanking the hits.)



** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with one Leper. Or with four Antiquarians. Or with ONE Antiquarian.

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** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper Leper, or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with one Leper. Or with four Antiquarians. Or with ONE ''one'' Antiquarian.



** "Friendliest Dungeon"[=/=]"Color of Friendship" (and other variations, after ''Color of Madness'' removed the limitation of the religious classes refusing to party with the Abomination.)

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** "Friendliest Dungeon"[=/=]"Color of Friendship" (and other variations, after ''Color of Madness'' removed the limitation of the religious classes refusing to party with the Abomination.)Abomination).



** Finally, he may have reached as soon as the beginning when he started the Crimson Court. [[spoiler:He planned on killing the Countess because she seemed power hungry. While it was badass that he was able to fight her off, it also shows how good he was at fighting even back then. Had she been innocent, he would have absolutely butchered her without remorse.]]

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** Finally, he may have reached it as soon as the beginning when he started the Crimson Court. [[spoiler:He planned on killing the Countess because she seemed power hungry. While it was badass that he was able to fight her off, it also shows how good he was at fighting even back then. Had she been innocent, he would have absolutely butchered her without remorse.]]



--->'''The Ancestor''': The poor Miller. Thrice a victim: the seasons took his livelihood, I took his land, and now, uncountable years later, the comet has taken his humanity. My only regret is that I did not live to see that shoddy mill smashed to pieces by the miraculous bounty I reaped from beyond the void!

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--->'''The Ancestor''': Ancestor:''' The poor Miller. Thrice a victim: the seasons took his livelihood, I took his land, and now, uncountable years later, the comet has taken his humanity. My only regret is that I did not live to see that shoddy mill smashed to pieces by the miraculous bounty I reaped from beyond the void!



---> '''Narrator''': Executed with impunity! / A singular strike! / Prodigious size alone does not dissuade the sharpened blade.

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---> '''Narrator''': '''Narrator:''' Executed with impunity! / A singular strike! / Prodigious size alone does not dissuade the sharpened blade.



** The Cove's "Sea Maggot" which is marked as eldritch despite clearly merely being a giant sea snail. Between the [[UndergroundMonkey recycling of an existing creature name]], clear mislabeling in multiple ways, and the creature itself not being remotely threatening. It is practically a mockery of the association with deep sea creatures with the eldritch.

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** The Cove's "Sea Maggot" which is marked as eldritch despite clearly merely being a giant sea snail. Between the [[UndergroundMonkey recycling of an existing creature name]], clear mislabeling in multiple ways, and the creature itself not being remotely threatening. It threatening, it is practically a mockery of the association with of deep sea creatures with the eldritch.



* NarmCharm: The grim darkness of the setting is almost relentless, and overplayed to a parodic degree. Top this off with the narrator's hammy PurpleProse and alliterative jaunts. It's all so comically overwrought that there's virtually no chance it's by accident. The crusader can ''kill'' people via ''showing them an accusing scroll'' for crying out loud! But when the player is feeling the stress as their party lingers on the edge of PermaDeath... it all ''works''.

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* NarmCharm: The grim darkness of the setting is almost relentless, and overplayed to a parodic degree. Top this off with the narrator's hammy PurpleProse and alliterative jaunts. It's all so comically overwrought that there's virtually no chance it's by accident. The crusader can ''kill'' people via ''showing them an accusing scroll'' for crying out loud! But when the player is feeling the stress as their party lingers on the edge of PermaDeath...{{Permadeath}}... it all ''works''.



** Originally, If your heroes level up their resolve to levels 3 and 5, they'll refuse to go back and do quests of the previous levels. This can be a real kick in the pants if you were getting a well-trained group for, say, the Necromancer Apprentice and they decide that doing so is beneath them. The Radiant Update in February 2017 eased the requirements with the Radiant difficulty, where heroes of level 4 or below will do Novice dungeons, and all heroes will traverse Veteran and Champion dungeons.
** Heroes only being able to venture into the Darkest Dungeon ONCE is especially annoying for newcomers. You might inadvertently use up all your most-powerful heroes on the first attempt... and there are still 3 more, potentially more-difficult conquests left. A February 2017 update changed it so that on Radiant difficulty, heroes will run Darkest Dungeon subsequent times, albeit with significant disadvantages.

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** Originally, If if your heroes level up their resolve to levels 3 and 5, they'll refuse to go back and do quests of the previous levels. This can be a real kick in the pants if you were getting a well-trained group for, say, the Necromancer Apprentice and they decide that doing so is beneath them. The Radiant Update in February 2017 eased the requirements with the Radiant difficulty, where heroes of level 4 or below will do Novice dungeons, and all heroes will traverse Veteran and Champion dungeons.
** Heroes only being able to venture into the Darkest Dungeon ONCE is especially annoying for newcomers. You might inadvertently use up all of your most-powerful heroes on the first attempt... and there are still 3 more, potentially more-difficult conquests left. A February 2017 update changed it so that on Radiant difficulty, heroes will run Darkest Dungeon subsequent times, albeit with significant disadvantages.



** Before the ''Color of Madness'' expansion, The Abomination was unable to be partnered with religious classes (ie. the Crusader, Vestal, Leper, and Flagellant). This disappointed a sizable chunk of the playerbase that thought his skills would synergize well with theirs, and it also meant that the only healers who could be in a party with an abomination were the Occultist, who as shown above is Memetically unreliable, and the antiquarian, who has the worst heal in the game. Many were concerned that because the Abomination was [[OfficialFanSubmittedContent created by a fan as a crowdfunding reward]], it is unlikely that it will be removed. It was only changed long after the class was first introduced, both because of fan outcry and because many people modified the game files to remove the restriction anyway.

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** Before the ''Color of Madness'' expansion, The Abomination was unable to be partnered with religious classes (ie. the Crusader, Vestal, Leper, and Flagellant). This disappointed a sizable chunk of the playerbase that thought his skills would synergize well with theirs, and it also meant that the only healers who could be in a party with an abomination were the Occultist, who as shown above is Memetically memetically unreliable, and the antiquarian, Antiquarian, who has the worst heal in the game. Many were concerned that because the Abomination was [[OfficialFanSubmittedContent created by a fan as a crowdfunding reward]], it is unlikely that it will be removed. It was only changed long after the class was first introduced, both because of fan outcry and because many people modified the game files to remove the restriction anyway.



** Mike Mignola of ''ComicBook/{{Hellboy}}'' fame is noted as an influence in some of the concept art on the site, and it shows in both the art and the setting - a very GothicHorror yet pulpy atmosphere informed strongly by Lovecraft.
** The setting and gameplay mechanics can easily make the game eerily reminiscent of a ''ComicBook/{{SuicideSquad}}'' chapter.

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** Mike Mignola of ''ComicBook/{{Hellboy}}'' fame is noted as an influence in some of the concept art on the site, and it shows in both the art and the setting - a very GothicHorror yet pulpy atmosphere informed strongly by Lovecraft.
** The setting and gameplay mechanics can easily make the game eerily reminiscent of a ''ComicBook/{{SuicideSquad}}'' ''ComicBook/SuicideSquad'' chapter.



** The other disturbing quirk is 'Deviant Tastes' which prevents the hero from using the brothel. They'll mention they've never been welcome there after a certain...[[NoodleIncident incident]].

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** The other disturbing quirk is 'Deviant Tastes' Tastes', which prevents the hero from using the brothel. They'll mention they've never been welcome there after a certain... [[NoodleIncident incident]].



** Several of the bosses are ''disgusting'' to look at, especially the Swine. The Swine Prince/God is a morbidly obese humanoid torso with a pig's head, shambling around without legs and spilling its intestines out on the ground. The Formless Flesh is ''[[UpToEleven even worse]]'', a horribly misshapen BodyOfBodies made from dozens of pig corpses [[BodyHorror hideously mashed together]] into one disgusting blob, and one of its attacks (judging by the stumpy little legs sticking out of the top) involves shooting a fanged tentacle at you out of what clearly used to be a [[NauseaFuel pig's anus.]]

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** Several of the bosses are ''disgusting'' to look at, especially the Swine. The Swine Prince/God Prince/King/God is a morbidly obese humanoid torso with a pig's head, shambling around without legs and spilling its intestines out on the ground. The Formless Flesh is ''[[UpToEleven even worse]]'', a horribly misshapen BodyOfBodies made from dozens of pig corpses [[BodyHorror hideously mashed together]] into one disgusting blob, and one of its attacks (judging by the stumpy little legs sticking out of the top) involves shooting a fanged tentacle at you out of what clearly used to be a [[NauseaFuel pig's anus.]]



** "Treebranch Smackdown" of the giants. It's the attack they're actually least likely to use, despite always carrying a uprooted tree with them. You'll be thankful for that, because when they get around to swinging it, one hit will do so much damage that an average non-buffed non-tanky character will be instantly dropped to 0 HP (and a crit will bring ''anyone'' barring a buffed Leper down to 0). And stunned for good measure. And they may be already poisoned by another of the giant's attacks (which targets multiple characters), meaning they could die before you get a chance to do something about that. Oh, and did we mention that the giant can shuffle your entire party your buffed Leper won't get hit by it, but anyone else will?

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** "Treebranch Smackdown" of the giants. It's the attack they're actually least likely to use, despite always carrying a uprooted tree with them. You'll be thankful for that, because when they get around to swinging it, one hit will do so much damage that an average non-buffed non-tanky character will be instantly dropped to 0 HP (and a crit will bring ''anyone'' barring a buffed Leper down to 0). And stunned for good measure. And they may be already poisoned by another of the giant's attacks (which targets multiple characters), meaning they could die before you get a chance to do something about that. Oh, and did we mention that the giant can shuffle your entire party party, so your buffed Leper won't get hit by it, but anyone else will?



** [[spoiler:The [[FinalBoss Heart of Darkness]]]] has "Come Unto Your Maker", a horrifying move which it can use only twice in the battle; otherwise it would be unwinnable. Whenever it loses a third of its health bar, It will [[spoiler:instantly kill a character, [[UnblockableAttack no questions asked]]. And [[PlayerPunch you]] get to [[SadisticChoice choose]] the target. The only other option is to stack enough buffs in the right way to OneHitKill it before it drops to the point to use it or bring only two heroes so the attack doesn't activate, both of which aren't exactly easy.]]
** "The Thirst" is a shared one among all Bloodsuckers. Hits fairly hard, spreads the Crimson Curse, heals the user and transforms them into a more dangerous form you'll need to deal with right after.

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** [[spoiler:The [[FinalBoss Heart of Darkness]]]] has "Come Unto Your Maker", a horrifying move which it can use only twice in the battle; otherwise it would be unwinnable. Whenever it loses a third of its health bar, It it will [[spoiler:instantly kill a character, [[UnblockableAttack no questions asked]]. And [[PlayerPunch you]] get to [[SadisticChoice choose]] the target. The only other option is to stack enough buffs in the right way to OneHitKill it before it drops to the point to use it or bring only two heroes so the attack doesn't activate, both of which aren't exactly easy.]]
** "The Thirst" is a shared one among all Bloodsuckers. Hits fairly hard, spreads the Crimson Curse, heals the user user, and transforms them into a more dangerous form you'll need to deal with right after.



** The Miller boss from the Color of Madness DLC moves from "irritating but manageable" to "[[ThatOneBoss utter bastard]]" thanks to "The Reaping", an attack that combines high damage, high critical hit rate, spammability and the ability to hit your entire party at once to form a ridiculous barrage of damage and stress. Did you fail to put down his endless minion spam quickly enough? Bucketloads of damage to the face for everyone!

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** The Miller boss from the Color of Madness DLC moves from "irritating but manageable" to "[[ThatOneBoss utter bastard]]" thanks to "The Reaping", an attack that combines high damage, high critical hit rate, spammability spammability, and the ability to hit your entire party at once to form a ridiculous barrage of damage and stress. Did you fail to put down his endless minion spam quickly enough? Bucketloads of damage to the face for everyone!



** The Weald can be somewhat tougher than the Warren and Ruins because it has a higher than average chance of having thorn thickets obstruct your path. Clearing them by hand inflicts damage, stress and darkens your torch, but shovels are expensive and take up a lot of space. Even without thickets, its rooms are spaced by long and winding passages that will wear down your torch and raise the likelihood of hunger checks. It also contains a lot of the most annoying enemies, including the [[GoddamnedBats rabid dogs]], [[MightyGlacier corrupted giants]] and [[EnemySummoner slimes]].
** The Cove is filled with a lot of enemies that are either fast, can dish out tons of damage, cause heavy bleed, or any combination of the three. Not to mention some of them can even heal and protect their teammates. It also has the thralls, who explode for party-wide damage in their second turn. The thralls themselves aren't the problem, but them being shielded by guardians, being healed to full by the priests or hiding behind a wall of tough mobs on the other hand is.

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** The Weald can be somewhat tougher than the Warren and Ruins because it has a higher than average chance of having thorn thickets obstruct your path. Clearing them by hand inflicts damage, stress stress, and darkens your torch, but shovels are expensive and take up a lot of space. Even without thickets, its rooms are spaced by long and winding passages that will wear down your torch and raise the likelihood of hunger checks. It also contains a lot of the most annoying enemies, including the [[GoddamnedBats rabid dogs]], [[MightyGlacier corrupted giants]] and [[EnemySummoner slimes]].
** The Cove is filled with a lot of enemies that are either fast, can dish out tons of damage, cause heavy bleed, or any combination of the three. Not to mention some of them can even heal and protect their teammates. It also has the thralls, who explode for party-wide damage in their second turn. The thralls themselves aren't the problem, but them being shielded by guardians, being healed to full by the priests priests, or hiding behind a wall of tough mobs on the other hand is.is likely to give you fits.



** The Brigand Invasion town event that can happen once you've met a certain set of requirements. It's short, but hellishly difficult (the game even gives it the difficulty rating of "Darkest", something that it only shares with the Darkest Dungeon missions) and filled with beefed up brigands that can bring your party to both the brink of death and insanity very quickly. At the end of it all is Vvulf, the boss of all brigands. He tosses highly damaging bombs at your team that blow up if you don't destroy his bomb barrel (which has innate Riposte, so any attack that doesn't destroy it will hurt the hero), summons those brigands mentioned earlier, has an attack that stresses your whole party out, and has the ability to guard his summons. This event being a short mission also adds to the difficulty as you have fewer provisions to take into the level and cannot benefit from camp buffs. And, like the Darkest Dungeon, abandoning the mission forces you to sacrifice one of your heroes so the other 3 can escape. And last but not least, if you ignore the mission when it comes up or you abandon it, two of your town facilities will be ''destroyed'', chosen at complete random, which brings its upgrade level down by one. Thankfully, if you manage to complete the mission, you won't have to deal with it ever again on that playthrough. Plus, it doesn't count as ignoring it or abandoning it if you get a party wipe, so you can stave off destruction by sending in [[RedShirt trash, just-off-the-wagon teams]] to get slaughtered.

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** The Brigand Invasion town event that can happen once you've met a certain set of requirements. It's short, but hellishly difficult (the game even gives it the difficulty rating of "Darkest", something that it only shares with the Darkest Dungeon missions) and filled with beefed up brigands that can bring your party to both the brink of death and insanity very quickly. At the end of it all is Vvulf, the boss of all brigands. He tosses highly damaging bombs at your team that blow up if you don't destroy his bomb barrel (which has innate Riposte, so any attack that doesn't destroy it will hurt the hero), summons those brigands mentioned earlier, has an attack that stresses your whole party out, and has the ability to guard his summons. This event being a short mission also adds to the difficulty difficulty, as you have fewer provisions to take into the level and cannot benefit from camp buffs. And, like the Darkest Dungeon, abandoning the mission forces you to sacrifice one of your heroes so the other 3 can escape. And last but not least, if you ignore the mission when it comes up or you abandon it, two of your town facilities will be ''destroyed'', chosen at complete random, which brings its upgrade level down by one. Thankfully, if you manage to complete the mission, you won't have to deal with it ever again on that playthrough. Plus, it doesn't count as ignoring it or abandoning it if you get a party wipe, so you can stave off destruction by sending in [[RedShirt trash, just-off-the-wagon teams]] to get slaughtered.



-->'''Narrator:''' "The poor caretaker. I fear his long-standing duties here have...affected him."

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-->'''Narrator:''' "The poor caretaker. I fear his long-standing duties here have... affected him."
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** The Highwayman and Grave Robber occasionally get shipped together as well due to their perceived similarities -- both are outlaws, both are versatile melee/ranged fighters, and they're the only two classes who share a class-specific skill (Gallows Humor).

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** The Highwayman and Grave Robber occasionally get shipped together as well due to their perceived similarities -- both are outlaws, both are versatile melee/ranged fighters, and they're the only two classes who share a class-specific skill (Gallows Humor). Additionally, the Highwayman is a favorite of the game's art director, Chris Bourassa, who named the Grave Robber after his wife, Audrey.
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** The Highwayman and Grave Robber occasionally get shipped together as well due to their perceived similarities -- both are outlaws, both are versatile melee/ranged fighters, and they're the only two classes who share a class-specific skill (Gallows Humor).
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** In the Butcher's Circus, the Arablest's Rallying Shot is by far the best support skill in the mode. It is able to clear stun/daze, debuffs, removes marks, and unstealths any enemies should it connect. This can outright trivialize several teams should the opposing player not know how to work around it.


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** The Bounty Hunter's "Finish Him" in the Butcher's Circus. If the player has The Finisher trinket equipped, it is almost always accurate at base level and is a one-shot on any hero on Death's Door.
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** Because [[NunTooHoly unexpectedly horny nuns]] [[RuleOfFunny are funny]], it's rare that people will mention the Vestal and not her internal CovertPervert conflicts, or just make her a more out-and-out pervert.

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** Because [[NunTooHoly unexpectedly horny nuns]] [[RuleOfFunny are funny]], it's rare that people will mention the Vestal and not her internal CovertPervert conflicts, or just make her a more out-and-out pervert. Not helped by the fact her "salacious diary" trinket gives her a sizeable bonus to stress relief when camping.
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** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with four Antiquarians. Or with ONE Antiquarian.

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** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character (a Jester with Finale, a Leper or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with one Leper. Or with four Antiquarians. Or with ONE Antiquarian.
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*** In another bout for the Ancestor, [[spoiler:serving the Blood from the Countess to the aristocrats has been up for debate]]. Was it truly a shining example of the Ancestor [[WhatAnIdiot being an idiot and tampering with things he didn't know?]] Was he subconsciously tempted to [[spoiler:serve it as a sick joke towards his social circle of "bloodsuckers"]]? Or was [[spoiler:the Countess showing her true colors during his murder attempt giving him, as the opportunist he is, a perfect chance and means to eliminate the aristocracy of the Hamlet in one fell swoop to claim their assets as his own?]] It doesn't help that his attitude towards the other aristocrats has a hint of EvenEvilHasStandards.

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*** In another bout for the Ancestor, [[spoiler:serving the Blood from the Countess to the aristocrats has been up for debate]]. Was it truly a shining example of the Ancestor [[WhatAnIdiot being an idiot and tampering with things he didn't know?]] know? Was he subconsciously tempted to [[spoiler:serve it as a sick joke towards his social circle of "bloodsuckers"]]? Or was [[spoiler:the Countess showing her true colors during his murder attempt giving him, as the opportunist he is, a perfect chance and means to eliminate the aristocracy of the Hamlet in one fell swoop to claim their assets as his own?]] It doesn't help that his attitude towards the other aristocrats has a hint of EvenEvilHasStandards.
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* LoveToHate: The Ancestor commits so many heinous actions with such casual indifference that most players find themselves ''mesmerized'' by how evil he is rather than disgusted.
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** The Leper, in spite (or perhaps because) of his [[MemeticLoser memetic terrible accuracy]], is often portrayed as a badass unstoppable juggernaut. It helps that he is canonically badass, since he can fight and slay horrifying beasts with only a broken sword WHILE crippled by a terrible painful sickness. The fact that he actually takes any hit with open arms like a badass probably helps. (Plus, for additional humour, it almost looks like he's t-posing when tanking the hits.)

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** The Leper, in spite (or perhaps because) of his [[MemeticLoser memetic terrible accuracy]], is often portrayed as a badass powerful unstoppable juggernaut. It helps that he is canonically badass, since he can fight and slay horrifying beasts with only a broken sword WHILE crippled by a terrible painful sickness. The fact that he actually takes any hit with open arms like a badass probably helps. (Plus, for additional humour, it almost looks like he's t-posing when tanking the hits.)
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** The Leper, in spite (or perhaps because) of his memetic terrible accuracy, is often portrayed as a badass unstoppable juggernaut. It helps that he is canonically badass, since he can fight and slay horrifying beasts with only a broken sword WHILE crippled by a terrible painful sickness. The fact that he actually takes any hit with open arms like a badass probably helps. (Plus, for additional humour, it almost looks like he's t-posing when tanking the hits.)

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** The Leper, in spite (or perhaps because) of his [[MemeticLoser memetic terrible accuracy, accuracy]], is often portrayed as a badass unstoppable juggernaut. It helps that he is canonically badass, since he can fight and slay horrifying beasts with only a broken sword WHILE crippled by a terrible painful sickness. The fact that he actually takes any hit with open arms like a badass probably helps. (Plus, for additional humour, it almost looks like he's t-posing when tanking the hits.)
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** The Leper, in spite (or perhaps because) of his memetic terrible accuracy, is often portrayed as a badass unstoppable juggernaut. It helps that he is canonically badass, since he can fight and slay horrifying beasts with only a broken sword WHILE crippled by a terrible painful sickness. The fact that he actually takes any hit with open arms like a badass probably helps. (Plus, for additional humour, it almost looks like he's t-posing when tanking the hits.)
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** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character. Or defeating it with Dismas and Reynaud. Or with four Antiquarians. Or with ONE Antiquarian.

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** The FinalBoss itself, the [[spoiler:Heart of Darkness]], ironically. It's telling that some of the most seen videos about the game are the ones featuring players one-shotting it with one character.character (a Jester with Finale, a Leper or a Musketeer are prime candidates). Or defeating it with Dismas and Reynaud. Or with four Antiquarians. Or with ONE Antiquarian.
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** To make a long story short, almost ''any'' enemy designed to deal stress damage can be an exercise in frustration to deal with. Common traits among them include high speed and evade, tendency to target party members already high on stress to bring them closer to affliction, and usually starting in the back rows to limit the ways you can attack them. On top of this, stress damage is more difficult to heal than health, and negative quirks often cause units to take more stress damage when fighting certain enemies or when deployed in certain areas. All of this makes it quite difficult to take them out before the damage has been done.
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** While it's plenty possible to play around it, the Leper is infamous for missing considering his main skills for causing damage are PowerfulButInaccurate.


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** The Leper [[PowerfulButInaccurate missing]].
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*** In another bout for the Ancestor, [[spoiler:serving the Blood from the Countess to the aristocrats has been up for debate]]. Was it truly a shining example of the Ancestor [[WhatAnIdiot being an idiot and tampering with things he didn't know?]] Was he subconsciously tempted to [[spoiler:serve it as a sick joke towards his social circle of "bloodsuckers"]]? Or was [[spoiler:the Countess showing her true colors during his murder attempt giving him, as the opportunist he is, a perfect chance and means to eliminate the aristocracy of the Hamlet in one fell swoop to claim their assets as his own?]]

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*** In another bout for the Ancestor, [[spoiler:serving the Blood from the Countess to the aristocrats has been up for debate]]. Was it truly a shining example of the Ancestor [[WhatAnIdiot being an idiot and tampering with things he didn't know?]] Was he subconsciously tempted to [[spoiler:serve it as a sick joke towards his social circle of "bloodsuckers"]]? Or was [[spoiler:the Countess showing her true colors during his murder attempt giving him, as the opportunist he is, a perfect chance and means to eliminate the aristocracy of the Hamlet in one fell swoop to claim their assets as his own?]]own?]] It doesn't help that his attitude towards the other aristocrats has a hint of EvenEvilHasStandards.



*** At the end of the Antiquarian’s comic, it isn't shown whether the Antiquarian chooses to save the captive woman or not. Is she an AntiHero who frees the woman and lets her go, or an OpportunisticBastard who sacrificed her after killing her own master? One of her unique Crimson Court trinkets implies the latter, Though WordOfGod, by stating that the master's essence is in the censer, implies the former, since in that instance she wouldn't have ''needed'' to kill her, as the censer had already been given a sacrafice.

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*** At the end of the Antiquarian’s comic, it isn't shown whether the Antiquarian chooses to save the captive woman or not. Is she an AntiHero who frees the woman and lets her go, or an OpportunisticBastard who sacrificed her after killing her own master? One of her unique Crimson Court trinkets implies the latter, Though latter. However, WordOfGod, by stating that the master's essence is in the censer, implies the former, since in that instance she wouldn't have ''needed'' to kill her, as the censer had already been given a sacrafice.



*** Was the Jester just a court entertainer who [[TheDogBitesBack snapped at his mistreatment by his king?]] Or was he actually an assassin who was out to kill the king and who just so happened to also be a court jester? [[spoiler: His backstory in the sequel points at the former.]]

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*** Was the Jester just a court entertainer who [[TheDogBitesBack snapped at his mistreatment by his king?]] Or was he actually an assassin who was out to kill the king and who just so happened to also be a court jester? [[spoiler: His [[spoiler:His backstory in the sequel points at the former.]]



*** Why does the crusader leave his family? Is it because he realizes he has changed too much to ever be a family man again? Or perhaps he so far gone he either no longer cares for them or no longer even recognizes them.
*** The Hound Master is implied to be the only truly heroic character in the game and a competent officer to boot but then how was he oblivious to the corruption of his own police force? Is he a hero jaded by the corruption of his peers or a "good" cop who ignored the corruption of his peers until it became too great for his conscience to bear? In either case, it is clear he abandoned his duty to his town and the law.

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*** Why does the crusader leave his family? Is it because he realizes he has changed too much to ever be a family man again? Or perhaps he is so far gone that he either no longer cares for them or no longer even recognizes them.
*** The Hound Master is implied to be the only truly heroic character in the game and a competent officer to boot boot, but then how was he oblivious to the corruption of his own police force? Is he a hero jaded by the corruption of his peers or a "good" cop who ignored the corruption of his peers until it became too great for his conscience to bear? In either case, it is clear he abandoned his duty to his town and the law.



** Are the fish folk evil or just territorial? They are the only faction that wasn't directly or indirectly created by the Ancestor, they seem to have some form of sapience and civilization based on the shamans and armor, and if the Ancestor was their primary interaction with humanity they would have every right to be hostile. On the other hand one of the journals you can find implies the creation of the fish folk are humans mutated by TheVirus that makes them instantly aggressive. Their use of human cadavers for troops is morality questionable, but so are many of the Heroes. Their only real KickTheDog moment they have is whatever they did to the Siren.

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** Are the fish folk evil or just territorial? They are the only faction that wasn't directly or indirectly created by the Ancestor, they seem to have some form of sapience and civilization based on the shamans and armor, and if the Ancestor was their primary interaction with humanity humanity, they would have every right to be hostile. On the other hand hand, one of the journals you can find implies the creation of the fish folk are humans mutated by TheVirus that makes them instantly aggressive. Their use of human cadavers for troops is morality morally questionable, but so are many of the Heroes. Their only real KickTheDog moment they have is whatever they did to the Siren.



** Also of note is one case where the game deliberately fights against the syndrome with the Stress system, preventing you from using the exact same team of overpowered heroes over and over again. Trying to do so without de-Stressing them will often result in immediate afflictions on ''everyone'' right at the beginning of the dungeon since it's possible for them to start at 100 Stress, and given how easy it is to gain another 100 Stress (which results in instant death if the option isn't disabled) just by ''doing'' the dungeon, it can snowball alarmingly quickly into a TotalPartyKill. Compounding the point is that after de-Stressing a hero, they have a random chance to go missing and be unavailable for the next dungeon or two, preventing you from throwing away CannonFodder heroes just to speed up their stress relief. You need ''at least'' four fully competent teams to beat the game, preferably more in case the RandomNumberGod is feeling fickle.

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** Also of note is one case where the game deliberately fights against the syndrome with the Stress system, preventing you from using the exact same team of overpowered heroes over and over again. Trying to do so without de-Stressing them will often result in immediate afflictions on ''everyone'' right at the beginning of the dungeon since it's possible for them to start at 100 Stress, and given how easy it is to gain another 100 Stress (which results in instant death if the option isn't disabled) just by ''doing'' the dungeon, it can snowball alarmingly quickly into a TotalPartyKill. Also, afflicted heroes tend to stress the rest of the party out, leading to DisasterDominoes. Compounding the point is that after de-Stressing a hero, they have a random chance to go missing and be unavailable for the next dungeon or two, preventing you from throwing away CannonFodder heroes just to speed up their stress relief. You need ''at least'' four fully competent teams to beat the game, preferably more in case the RandomNumberGod is feeling fickle.
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Removed a vague hagiography that didn't actually specify any visual effects beyond the existence of particle effects and the fact that the camera zooms in and out.


* SugarWiki/VisualEffectsOfAwesome: While this game is no graphical powerhouse by any means, it makes stellar use of its aesthetics. The gothic art-style, the subtle ways the camera moves and zooms in or out during battle... It's all very immersive and mood-setting. It's very telling when the particle effects, camera, and motion are all so brisk and sharp that many don't notice there's only a single frame of animation in attacks until they're specifically told.
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Removed a redundant sentence, fixed some grammar problems, got rid of a couple trope links that were unrelated to the sentences they were in.


** [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-shieldbreaker/ The Shieldbreaker's background]] and journal reveals that she was a famous exotic dancer that was [[SoBeautifulItsACurse forced to be a vizer's harem girl]]. She decided to overthrow her captors... [[GoneHorriblyRight right off the edge of a cliff.]] She was then pinned under the wreckage of the caravan as a snake came inching closer to her. Ultimately, [[LifeOrLimbDecision she decided to cut off her own hand rather than die at the hands of the snake.]] She survived, but at the cost of no longer being a dancer. But even though she survived the wreckage, her life as a dancer was over, she fears that the vizer's men are still after her, and [[PastExperienceNightmare the snake still haunts her in her dreams...]]

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** [[http://www.darkestdungeon.com/darkest-dungeon-presents-the-shieldbreaker/ The Shieldbreaker's background]] and journal reveals that she was a famous exotic dancer that was [[SoBeautifulItsACurse [[MadeASlave forced to be a vizer's harem girl]]. sex slave]]. She decided to overthrow her captors... [[GoneHorriblyRight captors right off the edge of a cliff.]] cliff. She was then pinned under the wreckage of the caravan as a venomous snake came inching closer prepared to bite her. Ultimately, [[LifeOrLimbDecision she decided to cut off her own hand rather than die at the hands of the snake.]] She survived, but at the cost of no longer being a dancer. But even Even though she she's survived the wreckage, experience her life as a dancer was is over, she fears that the vizer's men are still after her, and [[PastExperienceNightmare the snake still haunts her in her dreams...dreams.]]
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Removed a pointless tautology. Of course there's a reason the page exists because otherwise the page wouldn't exist.


* ThatOneBoss: There's a reason ''Darkest Dungeon'' has [[ThatOneBoss/DarkestDungeon its own page]] for these.

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* ThatOneBoss: There's a reason ''Darkest Dungeon'' has Has [[ThatOneBoss/DarkestDungeon its own page]] for these.page]].

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Removed an entry that didn't touch on an actual interpretation. Whether or not an alien rock can rival the powers of an evil heart doesn't really affect whether or not said heart's goals are guaranteed to be realized, just that there are roughly equally powerful entities in the setting.


*** The reveal in the ''Color of Madness'' DLC that the [[spoiler:Comet that strikes the Farmstead contains a [[GooGooGodlike gestating being of similar power]]]] proves that the [[spoiler:Heart of Darkness]] was likely lying. While it might still be [[spoiler:humanity's creator]], the fact that it fears the potential power of the [[spoiler:Sleeper]] and will [[EvilVersusEvil battle the invader over control of the planet]] should the Heir fail to contain it makes it very unlikely that the [[spoiler:Heart of Darkness is as invincible as it claims, or that its "birth" is inevitable]].
*** In another bout for the Ancestor, [[spoiler:serving the Blood from the Countess to the aristocrats has been up for debate]]. Was it truly a shining example of the Ancestor [[WhatAnIdiot being an idiot and tampering with things he didn't know?]] Was he subconsciously tempted to [[spoiler:serve it as a sick joke towards his social circle of "bloodsuckers"]]? Or was [[spoiler:the Countess showing her true colors during his murder attempt giving him, as the opportunist he is, a perfect chance and means to eliminate the degenerated aristocracy of the Hamlet in one fell swoop to claim their assets as his own?]]

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*** The reveal in the ''Color of Madness'' DLC that the [[spoiler:Comet that strikes the Farmstead contains a [[GooGooGodlike gestating being of similar power]]]] proves that the [[spoiler:Heart of Darkness]] was likely lying. While it might still be [[spoiler:humanity's creator]], the fact that it fears the potential power of the [[spoiler:Sleeper]] and will [[EvilVersusEvil battle the invader over control of the planet]] should the Heir fail to contain it makes it very unlikely that the [[spoiler:Heart of Darkness is as invincible as it claims, or that its "birth" is inevitable]].
*** In another bout for the Ancestor, [[spoiler:serving the Blood from the Countess to the aristocrats has been up for debate]]. Was it truly a shining example of the Ancestor [[WhatAnIdiot being an idiot and tampering with things he didn't know?]] Was he subconsciously tempted to [[spoiler:serve it as a sick joke towards his social circle of "bloodsuckers"]]? Or was [[spoiler:the Countess showing her true colors during his murder attempt giving him, as the opportunist he is, a perfect chance and means to eliminate the degenerated aristocracy of the Hamlet in one fell swoop to claim their assets as his own?]]
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** It could also be considered a spiritual cousin to the ''TabletopGame/WarhammerFantasyRoleplay'' universe.

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** It could also be considered a spiritual cousin to the ''TabletopGame/WarhammerFantasyRoleplay'' universe.universe: a human civilization roughly equivalent to the European Renaissance, dogmatically religious characters that include a warrior-priest and a flagellant, as well as antagonists that include necromancers and the undead, aristocratic vampires, tribes of savage beast-men, and psychotic cults dedicated to cosmic horrors. It helps that the playable cast is easily replicated, [[RagTagBunchOfMisfits classes and all]], in most editions of ''TabletopGame/WarhammerFantasyRoleplay''.
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** Fans of ''TabletopGame/{{Warhammer}}'' are known to be fond of ''Darkest Dungeon'' due to the similarity of their grim settings -- Namely a human civilization roughly equivalent to the European Renaissance, dogmatically religious characters that include a warrior-priest and a flagellant, as well as antagonists that include necromancers and the undead, aristocratic vampires, tribes of savage beast-men, and psychotic cults dedicated to cosmic horrors. It helps that the playable cast is easily replicated, [[RagTagBunchOfMisfits classes and all]], in most editions of ''TabletopGame/WarhammerFantasyRoleplay''.
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** Fans of ''TabletopGame/{{Warhammer}}'' are known to be fond of ''Darkest Dungeon'' due to the similarity of their grim settings -- Namely a human civilization roughly equivalent to the European Renaissance, as well as antagonists that include necromancers and the undead, aristocratic vampires, tribes of savage beast-men, and psychotic cults dedicated to cosmic horrors. It helps that the playable cast is easily replicated, [[RagTagBunchOfMisfits classes and all]], in most editions of ''TabletopGame/WarhammerFantasyRoleplay''.

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** Fans of ''TabletopGame/{{Warhammer}}'' are known to be fond of ''Darkest Dungeon'' due to the similarity of their grim settings -- Namely a human civilization roughly equivalent to the European Renaissance, dogmatically religious characters that include a warrior-priest and a flagellant, as well as antagonists that include necromancers and the undead, aristocratic vampires, tribes of savage beast-men, and psychotic cults dedicated to cosmic horrors. It helps that the playable cast is easily replicated, [[RagTagBunchOfMisfits classes and all]], in most editions of ''TabletopGame/WarhammerFantasyRoleplay''.



** When it comes to combat, the Antiquarian is probably the weakest class of the game. So of course there are numerous videos dedicated to showing a team of Antiquarians (or a lone Antiquarian) defeating the hardest bosses of the game.

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** When it comes to combat, the Antiquarian is probably the weakest class of the game. So of course there are numerous videos dedicated to showing a team of Antiquarians (or a lone Antiquarian) [[CherryTapping defeating the hardest bosses of the game.]]
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** Fans of ''TabletopGame/{{Warhammer}}'' are also known to be fond of ''Darkest Dungeon'' [[CounterpartComparison due to the similarity of their grim settings]] -- Namely a human civilization roughly equivalent to the European Renaissance, as well as antagonists that include necromancers and the undead, aristocratic vampires, tribes of savage beast-men, and psychotic cults dedicated to cosmic horrors. It helps that the playable cast is easily replicated, [[RagTagBunchOfMisfits classes and all]], in most editions of ''TabletopGame/WarhammerFantasyRoleplay''.

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** Fans of ''TabletopGame/{{Warhammer}}'' are also known to be fond of ''Darkest Dungeon'' [[CounterpartComparison due to the similarity of their grim settings]] settings -- Namely a human civilization roughly equivalent to the European Renaissance, as well as antagonists that include necromancers and the undead, aristocratic vampires, tribes of savage beast-men, and psychotic cults dedicated to cosmic horrors. It helps that the playable cast is easily replicated, [[RagTagBunchOfMisfits classes and all]], in most editions of ''TabletopGame/WarhammerFantasyRoleplay''.
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None

Added DiffLines:

** Fans of ''TabletopGame/{{Warhammer}}'' are also known to be fond of ''Darkest Dungeon'' [[CounterpartComparison due to the similarity of their grim settings]] -- Namely a human civilization roughly equivalent to the European Renaissance, as well as antagonists that include necromancers and the undead, aristocratic vampires, tribes of savage beast-men, and psychotic cults dedicated to cosmic horrors. It helps that the playable cast is easily replicated, [[RagTagBunchOfMisfits classes and all]], in most editions of ''TabletopGame/WarhammerFantasyRoleplay''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** When it comes to combat, the Antiquarian is probably the weakest class of the game. So of course there are numerous videos dedicated to showing a team of Antiquarians (or a lone Antiquarian) defeating the hardest bosses of the game.
Is there an issue? Send a MessageReason:
None


*** Was the Jester just a court entertainer who [[TheDogBitesBack snapped at his mistreatment by his king?]] Or was he actually an assassin who was out to kill the king and who just so happened to also be a court jester?

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*** Was the Jester just a court entertainer who [[TheDogBitesBack snapped at his mistreatment by his king?]] Or was he actually an assassin who was out to kill the king and who just so happened to also be a court jester? [[spoiler: His backstory in the sequel points at the former.]]

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