Follow TV Tropes

Following

History YMMV / CommandAndConquerGenerals

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The events in GLA Mission 3 about riots in Astana might be too similar to actual riots in Kazakhstan in 2022.
Is there an issue? Send a MessageReason:
None


** "Congratulations, commander. You have been promoted/reached a higher rank!"

to:

** "Congratulations, commander. General. You have been promoted/reached promoted./Well done General, you have reached a higher rank!"

Added: 1471

Changed: 1

Is there an issue? Send a MessageReason:
None


** The end of the ''Zero Hour'' GLA campaign sees the U.S. dealt a humiliating defeat by the resurgent GLA and withdraws it's troops from Europe. Come 2021, and that's eerily similar to the botched U.S. withdrawal from Afghanistan and the subsequent takeover of the country by the resurgent Taliban, complete with US military hardware falling into terrorist hands [[note]]While obviously not a good thing, it's not as disastrous as you might think, as the Taliban don't have the [[RequiredSecondaryPowers massive logistical, industrial and technical base]] to maintain modern military hardware, which is {{Handwaved}} for the GLA in the game because of EasyLogistics[[/note]].

to:

** The end of the ''Zero Hour'' GLA campaign sees the U.S. dealt a humiliating defeat by the resurgent GLA and withdraws it's its troops from Europe. Come 2021, and that's eerily similar to the botched U.S. withdrawal from Afghanistan and the subsequent takeover of the country by the resurgent Taliban, complete with US military hardware falling into terrorist hands [[note]]While obviously not a good thing, it's not as disastrous as you might think, as the Taliban don't have the [[RequiredSecondaryPowers massive logistical, industrial and technical base]] to maintain modern military hardware, which is {{Handwaved}} for the GLA in the game because of EasyLogistics[[/note]].


Added DiffLines:

* ScrappyMechanic: This is the first C&C game that doesn't limit construction to a grid. While this means that buildings can be placed more precisely, it's also at the mercy of how level the terrain is. Given that the terrain is also created without grid limits, this creates more problems than benefits; most of the time you won't be able to build where you want to simply because ''the ground is just slightly uneven''. At least there are no restrictions to where buildings can be placed relative to your existing structures, something that cannot be said for the future game ''Videogame/CommandAndConquer3TiberiumWars''.


Added DiffLines:

** The DummiedOut missions with Generals Fai and Juhziz may be that way for a reason; for the former, his base is extremely fortified with Bunkers, Gatling Cannons, and ''walls'' with few resources on the map (and whatever resources ''are'' present are crowded by structures and other doodads, making it more difficult to place Supply Centers close by). The only passages to his base are bridges, all of them heavily guarded. And he has an active Nuclear Missile Silo. For the latter, the map puts Prince Kassad's Demo Traps to shame; expect to see them ''everywhere'', and there is also the threat of Terrorist Combat Cycle attacks which can bypass the cliffs that would otherwise protect your base. If you aren't using the American Chinooks to fly over said traps to the supply areas, you'll have to carve your way through the jungle of [=IEDs=].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The first VideoGame/CompanyOfHeroes game copied most of the series’ element and became highly popular on its own.

Added: 619

Changed: 377

Is there an issue? Send a MessageReason:
None


** The end of the ''Zero Hour'' GLA campaign sees the U.S. dealt a humiliating defeat by the resurgent GLA and withdraws it's troops from Europe. Come 2021, and that's eerily similar to the botched U.S. withdrawal from Afghanistan and the subsequent takeover of the country by the resurgent Taliban.

to:

** The end of the ''Zero Hour'' GLA campaign sees the U.S. dealt a humiliating defeat by the resurgent GLA and withdraws it's troops from Europe. Come 2021, and that's eerily similar to the botched U.S. withdrawal from Afghanistan and the subsequent takeover of the country by the resurgent Taliban.Taliban, complete with US military hardware falling into terrorist hands [[note]]While obviously not a good thing, it's not as disastrous as you might think, as the Taliban don't have the [[RequiredSecondaryPowers massive logistical, industrial and technical base]] to maintain modern military hardware, which is {{Handwaved}} for the GLA in the game because of EasyLogistics[[/note]].


Added DiffLines:

* SpiritualAdaptation: Many missions reuse aesthetics, themes and plot points from ''Film/BlackHawkDown'' in the GLA and USA campaign. Particularly notable in the second USA mission, which although set in Al Hanad, Yemen, features a US military (complete with rangers!) rescue of pilots ejected from downed helicopters (Comanches in the game instead of Black Hawks) shot down by insurgents in a town in the desert. The second GLA mission as well features terrorist insurgents attacking UN convoys to steal humanitarian aid while massacring the civilians who the aid is intended to, exactly like the start of the movie.
Is there an issue? Send a MessageReason:
Not comparable, it's due to floods


** One of the objectives in the vanilla game's Chinese third mission is to blow up a dam to drown out GLA forces, along with residents unfortunate to be in the dam's vicinity. Cue August 2021 and the [[https://m.youtube.com/watch?v=eBmicuwleZI Chinese Government did just that]] (except the purpose is different).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The end of the ''Zero Hour'' GLA campaign sees the U.S. dealt a humiliating defeat by the resurgent GLA and withdraws it's troops from Europe. Come 2021, and that's eerily similar to the botched U.S. withdrawal from Afghanistan and the subsequent takeover of the country by the resurgent Taliban.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One of the objectives in the vanilla game's Chinese third mission is to blow up a dam to drown out GLA forces, along with residents unfortunate to be in the dam's vicinity. Cue August 2021 and the [[https://m.youtube.com/watch?v=eBmicuwleZI Chinese Government did just that]] (except the purpose is different).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HeartwarmingInHindsight: The ending of Chinese campaign in Zero Hour might touch the heart of Chinese nationalists not offended enough to play this game due to how the in-game Chinese managed to won the hearts of EU, with the real-life China as of 2015 shifting their international relations policy into a pro-active one (though not in a very good terms with the real-life G7).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The GLA origin, traced to regions as far reaching as Kazakhstan and "Aldastan" (The game's version of Tajikistan) draws parallels to {{UsefulNotes/Xinjiang}} separatist groups terrorizing China (with the worst attack being the 2014 Kunming Knife attack), which the Chinese government worked so hard to stamp out. Unlike the game however, it never erupt into a full-blown war, and the US is ''not'' on the Chinese side due to allegations of human rights violations against Chinese government and military heavy-handed efforts to stamp out extremism.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*** And God help you if your opponent is storing units in a battle bus in one of these, maximizing footsoldier capacity in a tunnel network.
Is there an issue? Send a MessageReason:
None


** This can happen in the Generals challenge depending on which General you select to play as and what order you face everyone else.

to:

** This can happen in the Generals challenge depending on which General you select to play as and what order you face everyone else. You may end up fighting the likes of Granger, Kwai, and Dr. Thrax later in your run, all of whom have more predictable attack patterns and open terrain than that of the other Generals.

Added: 1625

Changed: 245

Is there an issue? Send a MessageReason:
None


** The final China level in the base game, compared to the others. You start with a column under attack from the GLA, have to use what's left of your forces to destory a small GLA base nearby then build your own base on top of that one with limited supplies (there are oil derricks, but they're far from the base and within range of attacking GLA units) under constant assault from GLA troops, so God help you if you lost too many units in the initial assault. And due to a weird quirk in the terrain, defenders often aren't able to attack the GLA. Then come the Rocket Buggies... then the SCUD Storm (which isn't revealed to you on the map unlike the other levels)... [[FromBadToWorse then the SCUD Launchers]]...

to:

** The final China level Chinese mission in the base game, compared to the others. You start with a column under attack from the GLA, have to use what's left of your forces to destory a small GLA base nearby then build your own base on top of that one with limited supplies (there are oil derricks, but they're far from the base and within range of attacking GLA units) under constant assault from GLA troops, so God help you if you lost too many units in the initial assault. And due to a weird quirk in the terrain, defenders often aren't able to attack the GLA. Then come the Rocket Buggies... then the SCUD Storm (which isn't revealed to you on the map unlike the other levels)... [[FromBadToWorse then the SCUD Launchers]]...Launchers]]...
** The final Chinese mission in ''Zero Hour'' is also difficult, but for different reasons. The good news? There are ''far'' more supplies in your starting vicinity, you get access to the Internet Center for more money, there are many more tech structures in the map, and plenty of abandoned American vehicles for you to take over. The enemy bases are also revealed to you via the Internet Center's upgrade, which shows the enemy Command Centers, and the enemy Superweapons aren't far away from them. The bad news? The GLA took over the main American base, which not only warrants the threat of death from above, but also plenty of Pathfinders which will slaughter your infantry relentlessly. They also won't wait for long to send everything they have for you early in the mission. Both the captured American base and the main GLA base are heavily fortified, requiring a steady steamroll offensive that will require a CEO's paycheck worth of money.
** The third GLA mission in ''Zero Hour'' is island-hopping madness incarnate. You start off the mission capturing an isolated Particle Cannon, which you'll need to power up by capturing Fusion Reactors on the next island. You're required to defend both of these from air attacks, with the occasional armor paradrop. Lose either of these assets, and you lose the mission. There's a mountain pass that's impossible to get through without using the Particle Cannon to raze it to ashes, which means there's a ''lot'' of downtime in between advances. It gets better once you acquire the proper GLA base to the north, but it's a serious slog with the enemy harassing you throughout.



** The mission against Prince Kassad is also never the first mission in a Generals run, but more because the entire level is GoddamnedBats incarnate, which is perfectly in character for Prince Kassad's stealth motif. Every one of his structures is cloaked, which makes dealing with his defenses scattered around the map tedious. He has not one, but ''two'' functional bases with the works that are divided by an impassible river, which takes more time to steamroll over. There's a section of the map that contains some valuable Tech structures...isolated in a mountain where the only ground entrance is ''swarming'' with Demo Traps. Detection for every army is obviously a must. The result is a huge slog of a mission to defeat the narcissistic Prince.

to:

** The mission against Prince Kassad is also never the first mission in a Generals run, but more because the entire level is GoddamnedBats incarnate, which is perfectly in character for Prince Kassad's stealth motif. Every one of his structures is cloaked, which makes dealing with his defenses scattered around the map tedious. He has not one, but ''two'' functional bases with the works that are divided by an impassible river, which takes more time to steamroll over. There's a section of the map that contains some valuable Tech structures...isolated in a mountain where the only ground entrance is ''swarming'' with Demo Traps. There are additional Demo Traps around the lower fields. Detection for every army is obviously a must. Lastly, while your starting supply field is larger than most missions, the only other supply dock that isn't made for the enemy is located close to Kassad's northern base. The result is a huge slog of a mission to defeat the narcissistic Prince.
Is there an issue? Send a MessageReason:
Do not use the YMMV page to post an extensive review about analysis of Chinese military politics. This is not what the YMMV page is for.


** The Chinese military being able to deploy massive forces far from China in the Middle East and Europe was a pipe dream in 2003. As of 2015, [[https://www.youtube.com/watch?v=zRv7dtnX0pc China has begun plans]] to build its first overseas military base in East Africa in UsefulNotes/{{Djibouti}}, the same strategic location where the U.S. has a major air base that allows it easy access to the Middle East, South Asia, and Africa. This base officially opened [[https://www.cbsnews.com/news/china-deploys-forces-in-djibouti-africa-opens-first-military-base-abroad/ in 2017]]. In that same year, China considered setting up another base in [[https://www.cbsnews.com/news/azores-withdrawal-gives-china-foothold-between-us-europe/ the Azores]] after the American base there nearly shut down, further establishing another strategic foothold in a location that provides convenient access to Europe, Africa, and the Americas. This, at least, did not go through, and the U.S. Air Force still maintains control of Lajes Field.
** Speaking of which, there is an implied heavy Uighur presence in the GLA, as they're shown to have several bases in China and an antipathy towards the PLA in particular. The idea of Uighur militants being a serious security threat was far-fetched at the time of the game's release, as ever since the USSR collapsed and stopped fueling the Xinjiang conflict, Uighur terrorists have been mostly limited to small bands conducting attacks with improvised weapons like trucks, pipe bombs, or machetes, with only a handful actually having military-grade small arms, much less anything bigger. The Syrian Civil War changed this: taking advantage of the lawless situation and plentiful amount of arms floating around the area due to the total collapse of the army in several regions, [[https://apnews.com/79d6a427b26f4eeab226571956dd256e about 5,000]] Uighur Muslim extremists migrated to Syria to [[https://en.wikipedia.org/wiki/Turkistan_Islamic_Party_in_Syria form their own jihadist militant group]]. They have fought as allies of Al-Qaeda, becoming far more of a threat than they were in China.
** Despite the game itself being BannedInChina literally, one wonders if the Communist Party of China actually played the game while analyzing geopolitical trends of the past ten years to the present day, judging how, allegedly to prevent extremism and terrorism, the government is trying to suppress Islamic-related activities in UsefulNotes/{{Xinjiang}} to the point that it has gone so far as establishing re-education camps to remove most traces of Islamic influences in Uighur culture.
** The second mission of the China campaign, "Hong Kong Crisis," looks terrifyingly prophetic as of June 2019, as enormous anti-PRC protests have erupted throughout the territory and have continued for months on end. Official state-run news outlets in August 2019 declared the protests to be "signs of terrorism" and China analysts are monitoring the situation to see if the People's Liberation Army will mobilize to pacify the region. In the end, the COVID-19 pandemic turned out to be quite convenient for the PRC, as it ended up silencing the protests by ending mass gatherings, and military action turned out to be unnecessary as Beijing ended up passing a national security law in July 2020 that ''de facto'' applied mainland law to Hong Kong, essentially eliminating the territory's "special" status and turning it into simply another Chinese province in all but name.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Available only in one mission in ''Zero Hour'' is the American naval fleet. The quickly regenerating bombardment from the battleships would be enough, but then there's the aircraft carrier. It produces an armada of Raptor fighters for free, and holds over ''ten of them''. Suffice to say, you'll probably complete the mission using them well before you build up your own base later in the mission even on higher difficulties.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreatherLevel: There are a number of them in ''Zero Hour''.
** In between the island-hopping madness coupled with required diverted defenses of the third GLA mission and the climactic showdown in the final GLA mission is a linear puzzle-based mission involving two teams of troops that need to overcome various obstacles, with little initiative on the enemy's part.
** In between the TimedMission with limited units and abilities that is the third Chinese mission and the final mission that involves fighting the GLA's main base and their captured USA base is a simple territorial control mission where spamming Helixes renders it trivial.
** This can happen in the Generals challenge depending on which General you select to play as and what order you face everyone else.
Is there an issue? Send a MessageReason:
None


** The immediately cross it when you launch the game: China's campaign (chronologically the first one) opens with them detonating a nuclear bomb in the middle of Beijing.

to:

** The They immediately cross it when you launch the game: China's campaign (chronologically the first one) opens with them detonating a nuclear bomb in the middle of Beijing.
Is there an issue? Send a MessageReason:
None


** The final China level in the base game, compared to the others. You start with a column under attack from the GLA, then need to build a base with limited supplies (there are oil derricks, but they're far from the base and within range of attacking GLA units) under constant assault from GLA troops. And due to a weird quirk in the terrain, defenders often aren't able to attack the GLA. Then come the Rocket Buggies... then the SCUD Storm (which isn't revealed to you on the map unlike the other levels)... [[FromBadToWorse then the SCUD Launchers]]...

to:

** The final China level in the base game, compared to the others. You start with a column under attack from the GLA, have to use what's left of your forces to destory a small GLA base nearby then need to build a your own base on top of that one with limited supplies (there are oil derricks, but they're far from the base and within range of attacking GLA units) under constant assault from GLA troops.troops, so God help you if you lost too many units in the initial assault. And due to a weird quirk in the terrain, defenders often aren't able to attack the GLA. Then come the Rocket Buggies... then the SCUD Storm (which isn't revealed to you on the map unlike the other levels)... [[FromBadToWorse then the SCUD Launchers]]...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AccidentalAesop: The third mission of ''Zero Hour's'' Chinese campaign is widely regarded as one of the [[NintendoHard toughest missions in the game.]] A huge reason why is because there is a time limit, and the units available to build are restricted to the lower tier tech levels with no aircraft or support powers available (other than calling in minefield airdrops). The story explanation is that China is agreeing to [[TheFettered exercise restraint]] to appease international opinion while liberating the city of Coburg from GLA occupation, due to the fact that China had already used [[NukeEm a nuclear missile]] to wipe out the GLA presence in Stuttgart. But the GLA have no such restrictions, and will absolutely hammer you with everything they have, including powerful weapons like [[DemonicSpiders SCUD launchers]] and [[GoddamnedBats Rocket Buggies]] (China lacks a FragileSpeedster unit and this mission has no [=MiGs=], which doesn't leave many good options to destroy these things). The sordid takeaway from all this is that following restrictive rules of engagement against [[TheUnfettered an enemy that has no morals]] will only cause massive casualties on your side that could have been avoided in the first place. And more often than not, a huge chunk of the city will end up destroyed anyway.
Is there an issue? Send a MessageReason:
None


** The second mission of the China campaign, "Hong Kong Crisis," looks terrifyingly prophetic as of June 2019, as enormous anti-PRC protests have erupted throughout the territory and have continued for months on end. Official state-run news outlets in August 2019 declared the protests to be "signs of terrorism" and China analysts are monitoring the situation to see if the People's Liberation Army will mobilize to pacify the region.

to:

** The second mission of the China campaign, "Hong Kong Crisis," looks terrifyingly prophetic as of June 2019, as enormous anti-PRC protests have erupted throughout the territory and have continued for months on end. Official state-run news outlets in August 2019 declared the protests to be "signs of terrorism" and China analysts are monitoring the situation to see if the People's Liberation Army will mobilize to pacify the region. In the end, the COVID-19 pandemic turned out to be quite convenient for the PRC, as it ended up silencing the protests by ending mass gatherings, and military action turned out to be unnecessary as Beijing ended up passing a national security law in July 2020 that ''de facto'' applied mainland law to Hong Kong, essentially eliminating the territory's "special" status and turning it into simply another Chinese province in all but name.

Added: 2687

Changed: 299

Is there an issue? Send a MessageReason:
None


** Nuke [=MiGs=] can easily slaughter anything in the entire game--or would, if it weren't for American point-defense lasers, Chinese ECM, and the GLA's good ol' fashioned hiding.

to:

** Nuke [=MiGs=] can easily slaughter anything in the entire game--or would, if it weren't for American point-defense lasers, Chinese ECM, and the GLA's good ol' fashioned hiding. It takes a while to obtain their deadliest payload, as their nuclear rocket upgrade must be purchased at a Nuclear Missile Silo.



* SugarWiki/MostWonderfulSound: The [[https://www.youtube.com/watch?v=tZQdaEFa_60&t=5s "Arm the Mob" upgrade]] for the GLA doesn't just have their MissionControl say "Upgrade Complete" when researched.

to:

* SugarWiki/MostWonderfulSound: SugarWiki/MostWonderfulSound:
**
The [[https://www.youtube.com/watch?v=tZQdaEFa_60&t=5s "Arm the Mob" upgrade]] for the GLA doesn't just have their MissionControl say "Upgrade Complete" when researched.


Added DiffLines:

** "Congratulations, commander. You have been promoted/reached a higher rank!"


Added DiffLines:

** The Generals challenge against Alexis Alexander is consistently encountered near the end (save for exceptions such as with the path as General Juhziz) for good reason. Her base is located on a large island on the opposite end of the map, protected by her signature EMP Patriot Missiles. There are many more scattered throughout the entire map, which is an archipelago maze. This makes the possibility of using air strikes very costly. One other method of assaulting her base head on is to capture the Supply Depot to the northwest, which also requires a bit of island hopping or aerial transport, then use captured Chinooks to mount a transport assault. The only other way to deal with this mission is to use many Superweapons and abilities to destroy her structures, namely her Airfield and Fusion Reactors, in a war of attrition (one can capture her rather isolated Particle Cannon on the starting island, but it has a ''very'' long timer). No matter how you slice it, it's slow going. All the while the threat of her own attacks casting a shadow.
** The mission against General Tao is less railroaded, but no less deadly. Tao almost ''immediately'' activates an inert Nuclear Missile Silo, with an alarmingly short timer, right inside his main base, necessitating an early assault. There are many hazards in the map, with two nuclear trucks that will explode upon destruction (one is thankfully located in Tao's own base, the other is next to a valuable Tech structure that reduces the cost of units). The constant radiation puddles that appear every so often don't help with logistics. The mission with Tao is ''never'' the first mission in a Generals challenge run for a reason.
** The mission against Prince Kassad is also never the first mission in a Generals run, but more because the entire level is GoddamnedBats incarnate, which is perfectly in character for Prince Kassad's stealth motif. Every one of his structures is cloaked, which makes dealing with his defenses scattered around the map tedious. He has not one, but ''two'' functional bases with the works that are divided by an impassible river, which takes more time to steamroll over. There's a section of the map that contains some valuable Tech structures...isolated in a mountain where the only ground entrance is ''swarming'' with Demo Traps. Detection for every army is obviously a must. The result is a huge slog of a mission to defeat the narcissistic Prince.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** "Particle Cannon ready." "Our nuclear missile is ready, general." "We can now use our Scud Storm."
Is there an issue? Send a MessageReason:


* VindicatedByHistory: While the ''Command & Conquer'' [[{{Camp}} title]] and the obvious WarOnTerror connections keep being sticking points, there are many fans who conclude that the game itself is actually very good.
* WhatDoYouMeanItsNotSymbolic: The American [[TankGoodness main battle tanks]] are named the Paladin tank and the Crusader tank. This could be a subtle comparison of TheWarOnTerror to UsefulNotes/TheCrusades.

to:

* VindicatedByHistory: While the ''Command & Conquer'' [[{{Camp}} title]] and the obvious WarOnTerror UsefulNotes/TheWarOnTerror connections keep being sticking points, there are many fans who conclude that the game itself is actually very good.
* WhatDoYouMeanItsNotSymbolic: The American [[TankGoodness main battle tanks]] are named the Paladin tank and the Crusader tank. This could be a subtle comparison of TheWarOnTerror UsefulNotes/TheWarOnTerror to UsefulNotes/TheCrusades.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BrokenBase: Depending on who you ask, Generals is either one of the strongest entries into the franchise (if not ''the'' strongest); good, but not on the level of the mainline games (excluding Tiberian Twilight); or a failure that deviated incredibly from the established Command and Conquer formula while not managing to surpass other RTS games with similar gameplay.

Added: 244

Changed: 97

Is there an issue? Send a MessageReason:
None


* SugarWiki/HeartwarmingMoments: Finally being able to give the GLA workers shoes and their response to it is pretty heartwarming:

to:

* SugarWiki/HeartwarmingMoments: SugarWiki/HeartwarmingMoments:
**
Finally being able to give the GLA workers shoes and their response to it is pretty heartwarming:


Added DiffLines:

** The [[https://www.youtube.com/watch?v=DV4Yb1-DkyU final (vanilla) campaign cutscene]] for the USA is pretty heroic, uplifting, and inspiring.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** General Alexander's EMP Patriot Missiles, which have the ability to (temporarily) disable any vehicle that they hit. But, in the case of aircraft it's a OneHitKill. They also can cause splash damage, allowing them to disable/kill multiple units.


* MostAnnoyingSound: Every. Single. General. The challenge has them take InsufferableGenius to new heights and they just will not shut up.

Added: 285

Removed: 203

Is there an issue? Send a MessageReason:
None


* MemeticMutation: The YouHaveResearchedBreathing quote, [[https://www.youtube.com/watch?v=tZQdaEFa_60 "AK-47s for everyone!"]] [[http://ak47s.ytmnd.com/ is now a meme]], according to Website/{{YTMND}}.


Added DiffLines:

* SugarWiki/MostWonderfulSound: The [[https://www.youtube.com/watch?v=tZQdaEFa_60&t=5s "Arm the Mob" upgrade]] for the GLA doesn't just have their MissionControl say "Upgrade Complete" when researched.
-->'''Angry Mob Leader:''' "[[MoreDakka AK-47s]] for everyone!!!" ''*crowd cheers*''
Is there an issue? Send a MessageReason:
None


** The Chinese military being able to deploy massive forces far from China in the Middle East and Europe was a pipe dream in 2003. As of 2015, [[https://www.youtube.com/watch?v=zRv7dtnX0pc China has begun plans]] to build its first overseas military base in East Africa in UsefulNotes/{{Djibouti}}, the same strategic location where the U.S. has a major air base that allows it easy access to the Middle East, Europe, and Africa. This base officially opened [[https://www.cbsnews.com/news/china-deploys-forces-in-djibouti-africa-opens-first-military-base-abroad/ in 2017]]. In that same year, China considered setting up another base [[https://www.cbsnews.com/news/azores-withdrawal-gives-china-foothold-between-us-europe/ the Azores]] after the American base there shut down, further establishing another strategic foothold in a location that provides convenient access to Europe, Africa, and the Americas.

to:

** The Chinese military being able to deploy massive forces far from China in the Middle East and Europe was a pipe dream in 2003. As of 2015, [[https://www.youtube.com/watch?v=zRv7dtnX0pc China has begun plans]] to build its first overseas military base in East Africa in UsefulNotes/{{Djibouti}}, the same strategic location where the U.S. has a major air base that allows it easy access to the Middle East, Europe, South Asia, and Africa. This base officially opened [[https://www.cbsnews.com/news/china-deploys-forces-in-djibouti-africa-opens-first-military-base-abroad/ in 2017]]. In that same year, China considered setting up another base in [[https://www.cbsnews.com/news/azores-withdrawal-gives-china-foothold-between-us-europe/ the Azores]] after the American base there nearly shut down, further establishing another strategic foothold in a location that provides convenient access to Europe, Africa, and the Americas.Americas. This, at least, did not go through, and the U.S. Air Force still maintains control of Lajes Field.
Is there an issue? Send a MessageReason:
None


** The second mission of the China campaign, "Hong Kong Crisis," looks terrifyingly prophetic as of June 2019, as enormous anti-PRC protests have erupted throughout the territory and have continued for months on end. China analysts are growing increasingly pessimistic that the People's Liberation Army will mobilize to pacify the region, especially after official state-run news outlets in August 2019 declared the protests to be "signs of terrorism."

to:

** The second mission of the China campaign, "Hong Kong Crisis," looks terrifyingly prophetic as of June 2019, as enormous anti-PRC protests have erupted throughout the territory and have continued for months on end. China analysts are growing increasingly pessimistic that the People's Liberation Army will mobilize to pacify the region, especially after official Official state-run news outlets in August 2019 declared the protests to be "signs of terrorism."terrorism" and China analysts are monitoring the situation to see if the People's Liberation Army will mobilize to pacify the region.

Top