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* AntiClimaxBoss: While far from a complete walkover, the TrueFinalBoss [[spoiler:the Virgin Born]] is generally considered to be significantly easier than [[SequentialBoss the boss that immediately precedes it]], [[spoiler:the Skull King]], who is considered one of the hardest bosses in the game. The fact that there's a checkpoint between them so you don't have to refight [[spoiler:the Skull King]] even if you die to [[spoiler:the Virgin Born]] after it is [[AntiFrustrationFeatures an appreciated bit of mercy]], but it does render the latter even less of a challenge, since you can simply die and then challenge it again after recovering all the resources you would have expended against the former.
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** [[GuideDangIt The game doesn't tell you this and you may not notice it on your own]], but the Ivy-class Blood Veils have a unique functionality that makes them by ''far'' the most powerful of the four types. When you charge up your Drain Attack, you can manually reposition the target area the FieldOfBlades will thrust up from, directing it quite a ridiculous distance away from yourself before unleashing it, making it easy to hit unaware Lost from well outside of their aggro range; you can even send it around corners to hit enemies you can't even ''see.'' This is particularly useful for picking off ambushers who hang onto the edge of a stage, waiting to climb up and surprise you (especially in The Cathedral of Sacred Blood), with the [=AoE=] strike of the blades knocking them to their doom. With a powerful enough Drain stat this can let you even one-shot lesser Lost without them even knowing you're there or take a large chunk out of tougher ones. It's completely free (aside from the stamina you use for the attack, which recovers in about 2 seconds) and lets you increase your Ichor cap to the maximum with ridiculous ease since, as with all charged Drain Attacks, every hit gives you +2 max Ichor. The Ivy Veils are also among the lightest Veils you can get (the Ivory Grace being ''the'' lightest Veil in the game), perfect for FragileSpeedster builds that would prefer to initiate from a distance.

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** [[GuideDangIt The game doesn't tell you this and you may not notice it on your own]], but the Ivy-class Blood Veils have a unique functionality that makes them by ''far'' the most powerful of the four types. When you charge up your Drain Attack, you can manually reposition the target area the FieldOfBlades will thrust up from, directing it quite and it's got a ridiculous distance away from yourself very far reach that lets you strike enemies before unleashing it, making it easy to hit unaware Lost from well outside of their aggro range; they notice you; you can even send it around corners to hit enemies you can't even ''see.'' This is particularly useful for picking off ambushers who hang onto the edge of a stage, waiting to climb up and surprise you (especially in The Cathedral of Sacred Blood), with the [=AoE=] strike of the blades knocking them to their doom. With a powerful enough Drain stat this can let you even one-shot lesser Lost without them even knowing you're there or take a large chunk out of tougher ones. It's completely free (aside from the stamina you use for the attack, which recovers in about 2 seconds) and lets you increase your Ichor cap to the maximum with ridiculous ease since, as with all charged Drain Attacks, every hit gives you +2 max Ichor. The Ivy Veils are also among the lightest Veils you can get (the Ivory Grace being ''the'' lightest Veil in the game), perfect for FragileSpeedster builds that would prefer to initiate from a distance.



* SugarWiki/MostWonderfulSound: Parrying is tricky, but when you get the timing right, a successful parry is punctuated with a resounding thud as you get yourself free un-interruptable damage and extra ichor.

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* SugarWiki/MostWonderfulSound: Parrying is tricky, but when you get the timing right, a successful parry is punctuated with a resounding thud as you get yourself free un-interruptable un-interruptible damage and extra ichor.



** Companions are optional and can be left behind by players who want a greater challenge and a traditional Souls-like solo experience. This actually deserves special mention as bosses become significantly harder as a result without losing any durability, as the game is balanced around being played with a companion. [[DualBoss Cannoneer and Blade Bearer]] is considered by some players to be possibly the hardest boss in ''the entire SoulsLikeRPG genre'' when fought this way.

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** Companions are optional and can be left behind disabled by players who want a greater challenge and a traditional Souls-like solo experience. This actually deserves special mention as bosses become significantly harder as a result without losing any durability, as the game is balanced around being played with a companion. [[DualBoss Cannoneer and Blade Bearer]] is considered by some players to be possibly the hardest boss in ''the entire SoulsLikeRPG genre'' when fought this way.

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Turns out some Low Tier Letdown examples I recently moved actually fit better under the more-specific Scrappy Weapon.


* LowTierLetdown:
** Stinger type Blood Veils aren't very well liked because of the difficulties in using their drain abilities. It involves sending out a PrehensileTail at the enemy from behind the player character. While it has good reach, because the player character does a small spin like animation, it makes it very inaccurate and leaves the player setting wide open if it misses. The same applies for the combo drain usage, which essentially spins the player in a different direction when used and makes it where the player will miss again.
** Bayonets are designed to help support builds that focus on long range offensive Gifts, but while they do increase the stats used for them with their light weight, the overall damage output of Bayonets is very weak and generally not worth using outside of that. The fact their heavy attack uses Ichor means they also take resources better spent elsewhere.
** Jack and Eva both drew a lot of ire from players for their lackluster performance as AI partners. Jack especially as [[spoiler:you're forced to take him as a companion for one area of the game, even if you return after defeating that area's boss.]]
*** In Eva's defense, she's a LongRangeFighter armed with a Bayonet, so she's ''meant'' to have mediocre health and Defense. But at the same time, she's also ''very'' aggressive with her Bayonet if an enemy gets close, which is not good for her health, considering her Blood Code, Harmonia, is one meant for a SquishyWizard.
*** The same could not be said about Jack, who's surprisingly squishy despite being a melee fighter. Unless the player uses Spiritual Communion with him, he usually dies very quickly while dealing very little damage himself. This makes him bad at both being a tank and a main DPS, and a liability if the player is playing a SquishyWizard or a Bayonet build. Playing tank yourself isn't better, as he's a total LeeroyJenkins who lives by the mantra of AttackAttackAttack instead of balancing himself, and will cause complications by drawing aggro towards either of you at the worst moments.

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* LowTierLetdown:
** Stinger type Blood Veils aren't very well liked because of the difficulties in using their drain abilities. It involves sending out a PrehensileTail at the enemy from behind the player character. While it has good reach, because the player character does a small spin like animation, it makes it very inaccurate and leaves the player setting wide open if it misses. The same applies for the combo drain usage, which essentially spins the player in a different direction when used and makes it where the player will miss again.
** Bayonets are designed to help support builds that focus on long range offensive Gifts, but while they do increase the stats used for them with their light weight, the overall damage output of Bayonets is very weak and generally not worth using outside of that. The fact their heavy attack uses Ichor means they also take resources better spent elsewhere.
**
LowTierLetdown: Jack and Eva both drew a lot of ire from players for their lackluster performance as AI partners. Jack especially as [[spoiler:you're forced to take him as a companion for one area of the game, even if you return after defeating that area's boss.]]
*** ** In Eva's defense, she's a LongRangeFighter armed with a Bayonet, so she's ''meant'' to have mediocre health and Defense. But at the same time, she's also ''very'' aggressive with her Bayonet if an enemy gets close, which is not good for her health, considering her Blood Code, Harmonia, is one meant for a SquishyWizard.
*** ** The same could not be said about Jack, who's surprisingly squishy despite being a melee fighter. Unless the player uses Spiritual Communion with him, he usually dies very quickly while dealing very little damage himself. This makes him bad at both being a tank and a main DPS, and a liability if the player is playing a SquishyWizard or a Bayonet build. Playing tank yourself isn't better, as he's a total LeeroyJenkins who lives by the mantra of AttackAttackAttack instead of balancing himself, and will cause complications by drawing aggro towards either of you at the worst moments.


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* ScrappyWeapon:
** Stinger type Blood Veils aren't very well liked because of the difficulties in using their drain abilities. It involves sending out a PrehensileTail at the enemy from behind the player character. While it has good reach, because the player character does a small spin like animation, it makes it very inaccurate and leaves the player setting wide open if it misses. The same applies for the combo drain usage, which essentially spins the player in a different direction when used and makes it where the player will miss again.
** Bayonets are designed to help support builds that focus on long range offensive Gifts, but while they do increase the stats used for them with their light weight, the overall damage output of Bayonets is very weak and generally not worth using outside of that. The fact their heavy attack uses Ichor means they also take resources better spent elsewhere.

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Dewicking Tier Induced Scrappy, which is now a disambig.


* LowTierLetdown:
** Stinger type Blood Veils aren't very well liked because of the difficulties in using their drain abilities. It involves sending out a PrehensileTail at the enemy from behind the player character. While it has good reach, because the player character does a small spin like animation, it makes it very inaccurate and leaves the player setting wide open if it misses. The same applies for the combo drain usage, which essentially spins the player in a different direction when used and makes it where the player will miss again.
** Bayonets are designed to help support builds that focus on long range offensive Gifts, but while they do increase the stats used for them with their light weight, the overall damage output of Bayonets is very weak and generally not worth using outside of that. The fact their heavy attack uses Ichor means they also take resources better spent elsewhere.
** Jack and Eva both drew a lot of ire from players for their lackluster performance as AI partners. Jack especially as [[spoiler:you're forced to take him as a companion for one area of the game, even if you return after defeating that area's boss.]]
*** In Eva's defense, she's a LongRangeFighter armed with a Bayonet, so she's ''meant'' to have mediocre health and Defense. But at the same time, she's also ''very'' aggressive with her Bayonet if an enemy gets close, which is not good for her health, considering her Blood Code, Harmonia, is one meant for a SquishyWizard.
*** The same could not be said about Jack, who's surprisingly squishy despite being a melee fighter. Unless the player uses Spiritual Communion with him, he usually dies very quickly while dealing very little damage himself. This makes him bad at both being a tank and a main DPS, and a liability if the player is playing a SquishyWizard or a Bayonet build. Playing tank yourself isn't better, as he's a total LeeroyJenkins who lives by the mantra of AttackAttackAttack instead of balancing himself, and will cause complications by drawing aggro towards either of you at the worst moments.



* TierInducedScrappy:
** Stinger type Blood Veils aren't very well liked because of the difficulties in using their drain abilities. It involves sending out a PrehensileTail at the enemy from behind the player character. While it has good reach, because the player character does a small spin like animation, it makes it very inaccurate and leaves the player setting wide open if it misses. The same applies for the combo drain usage, which essentially spins the player in a different direction when used and makes it where the player will miss again.
** Bayonets are designed to help support builds that focus on long range offensive Gifts, but while they do increase the stats used for them with their light weight, the overall damage output of Bayonets is very weak and generally not worth using outside of that. The fact their heavy attack uses Ichor means they also take resources better spent elsewhere.
** Jack and Eva both drew a lot of ire from players for their lackluster performance as AI partners. Jack especially as [[spoiler:you're forced to take him as a companion for one area of the game, even if you return after defeating that area's boss.]]
*** In Eva's defense, she's a LongRangeFighter armed with a Bayonet, so she's ''meant'' to have mediocre health and Defense. But at the same time, she's also ''very'' aggressive with her Bayonet if an enemy gets close, which is not good for her health, considering her Blood Code, Harmonia, is one meant for a SquishyWizard.
*** The same could not be said about Jack, who's surprisingly squishy despite being a melee fighter. Unless the player uses Spiritual Communion with him, he usually dies very quickly while dealing very little damage himself. This makes him bad at both being a tank and a main DPS, and a liability if the player is playing a SquishyWizard or a Bayonet build. Playing tank yourself isn't better, as he's a total LeeroyJenkins who lives by the mantra of AttackAttackAttack instead of balancing himself, and will cause complications by drawing aggro towards either of you at the worst moments.
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trope rename to emphasize boobs as comedy


** Much like the [[VideoGame/DarkSouls infamous duo]] that inspired them, the Blade Bearer and Cannoneer have picked up a few nicknames for themselves, the one with the most traction being "[[GagBoobs Pornstein]] and [[VideoGame/TeamFortress2 Pyrough]]".

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** Much like the [[VideoGame/DarkSouls infamous duo]] that inspired them, the Blade Bearer and Cannoneer have picked up a few nicknames for themselves, the one with the most traction being "[[GagBoobs Pornstein]] "Pornstein and [[VideoGame/TeamFortress2 Pyrough]]".
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For a consistent text format


** "The Character Creator will be the hardest boss in the game"[[labelnote:Explanation]]Due to the game's very in-depth character creator, especially for an anime style game, it has lead quite a few people to label it as one of the game's greatest challenges to overcome just to get one's player character absolutely right. Humorously, its [[Videogame/DarkSouls senior]] [[Videogame/{{Bloodborne}} games]] had this same joke.[[/labelnote]]
** "Everyone, everywhere, is thirsty." Said by Io very early in the game, which, out of context, is a massive {{Narm}} due to how well-built she is for a "thirsty" girl, or rather implies that everyone is [[PerverseSexualLust thirsty for her]].
** "BREAST SLIDER!!!"[[labelnote:Explanation]]All possible body physiques of female [=PCs=] have quite ample chests, which doesn't sit very well with players who simply want a modest-looking character, or those who want to make their avatar's bust even more ridiculously large. This is despite the fact that petite character models exist, if Murasame and Mia are any indication. The discernible lack of fine-tuning sliders doesn't help, either, which caused an upsurge of requests for a breast slider to be included in a patch, which stands to be one of, if not ''the'', most popular player demand on the Steam forums. If a player or moderator asks other players for suggestions on gameplay improvements, odds are very high that somebody will bring this up, and almost always in [[CapsLock ALL CAPS]].[[/labelnote]]

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** "The Character Creator will be the hardest boss in the game"[[labelnote:Explanation]]Due game" [[labelnote:Explanation]]Due to the game's very in-depth character creator, especially for an anime style game, it has lead quite a few people to label it as one of the game's greatest challenges to overcome just to get one's player character absolutely right. Humorously, its [[Videogame/DarkSouls senior]] [[Videogame/{{Bloodborne}} games]] had this same joke.[[/labelnote]]
** "Everyone, everywhere, is thirsty." Said [[labelnote:Explanation]]Said by Io very early in the game, which, out of context, is a massive {{Narm}} due to how well-built she is for a "thirsty" girl, or rather implies that everyone is [[PerverseSexualLust thirsty for her]].
her]].[[/labelnote]]
** "BREAST SLIDER!!!"[[labelnote:Explanation]]All SLIDER!!!" [[labelnote:Explanation]]All possible body physiques of female [=PCs=] have quite ample chests, which doesn't sit very well with players who simply want a modest-looking character, or those who want to make their avatar's bust even more ridiculously large. This is despite the fact that petite character models exist, if Murasame and Mia are any indication. The discernible lack of fine-tuning sliders doesn't help, either, which caused an upsurge of requests for a breast slider to be included in a patch, which stands to be one of, if not ''the'', most popular player demand on the Steam forums. If a player or moderator asks other players for suggestions on gameplay improvements, odds are very high that somebody will bring this up, and almost always in [[CapsLock ALL CAPS]].[[/labelnote]]
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Leaning On The Fourth Wall is not YMMV. Moving these to the main tab.


* LeaningOnTheFourthWall: The game seems to be riddled with this.
** If you take an A.I. companion with you on the battlefied and don't move your character for a short period of time, your companion will turn around and will look straight into the player's camera. To the unsuspecting player, this will look like the companion is covering your character's back while you are away.
** More evidence that shows that they are aware of the player's camera (kind of), some of the A.I. companions' chatter (specifically Yakumo's ) straight up calls it an "eagle eye".
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* ContinuityLockout: Those who bought the game on its own merit without realizing that [[spoiler: it exists in the ''VideoGame/GodEater'' universe]] or having no knowledge of the other may be underwhelmed by the scene where what lies outside the Red Mist is revealed. [[spoiler: The creature shown, while fearsome, doesn't really stand out from the other monsters fought so far. Without context it can be hard for a player unfamiliar with ''God Eater'' to understand why these creatures are so feared.]]

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* ContinuityLockout: Those who bought the game on its own merit without realizing that [[spoiler: it exists in the ''VideoGame/GodEater'' universe]] or having no knowledge of the other may be underwhelmed by the scene where what lies outside the Red Mist is revealed. [[spoiler: The creature shown, while fearsome, doesn't really stand out from the other monsters fought so far. Without context context, it can be hard for a player unfamiliar with ''God Eater'' to understand why these creatures are so feared.]]



** "The Character Creator will be the hardest boss in the game"[[labelnote:Explanation]]Due to the games very in-depth character creator, especially for an anime style game, it has lead quite a few people to label it as one of the game's greatest challenges to overcome just to get one's player character absolutely right. Humorously, its [[Videogame/DarkSouls senior]] [[Videogame/{{Bloodborne}} games]] had this same joke.[[/labelnote]]

to:

** "The Character Creator will be the hardest boss in the game"[[labelnote:Explanation]]Due to the games game's very in-depth character creator, especially for an anime style game, it has lead quite a few people to label it as one of the game's greatest challenges to overcome just to get one's player character absolutely right. Humorously, its [[Videogame/DarkSouls senior]] [[Videogame/{{Bloodborne}} games]] had this same joke.[[/labelnote]]
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** [[MsFanservice Coco]]. [[BuxomIsBetter No points for guessing why]]. There is a surprising amount of {{Game Mod}}s out there that serve only to enhance her, erm..."qualities".

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** [[MsFanservice Coco]]. [[BuxomIsBetter No points for guessing why]].Coco]], due to her BuxomBeautyStandard figure. There is a surprising amount of {{Game Mod}}s out there that serve only to enhance her, erm... "qualities".
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Moving to Trivia


* AuthorsSavingThrow: The development team behind ''Code Vein'' has been receptive to feedback:
** The 1.04 update introduced many QOL changes, such as halving or outright removing the cost of accessories to free up more room for character creation, the option to turn off [[WelcomeToCorneria AI chatter]], the ability to switch partners at Mistles from the very first playthrough, an alert system for status ailments, the option to lower NewGamePlus difficulty, and making the Home Base's punching bag provide ichor to streamline character build testing.
** ''Code Vein'''s director, Hiroshi Yoshimura, [[https://twitter.com/yoshimura_hi/status/1185572976525078528?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1185572976525078528&ref_url=https%3A%2F%2Fwww.redditmedia.com%2Fmediaembed%2Fdl6f1c%3Fresponsive%3Dtrue%26is_nightmode%3Dfalse confirmed]] that the team is currently working on a compendium that will cover the game's backstory and lore to fill the blanks left by its usage of StoryBreadcrumbs.

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That one only counted for prerelease.


* EpilepticTrees:
** Some people have noticed how Cruz and Io, at least in the English version, appear to have the same voice actor. This has led some to speculate that Cruz and Io might be one of the same. It also doesn't help that Io has no memories whatsoever. [[spoiler:It's eventually revealed that Io is a clone created by Cruz to search for potential successors of the Queen.]]
** The one scene [[spoiler:featuring the Dyaus Pita]] predictably has fans scrambling to connect any possible dots between two seemingly different franchises. Multiple theories have been postulated regarding a variety of subjects, from how the two timelines would coincide with each other, the current state of the world, the actual merits of BOR Parasites versus [[spoiler: Oracle Cells]], and most significantly the effects such a reveal will have on future content updates and/or installments.

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* EpilepticTrees:
** Some people have noticed how Cruz and Io, at least in the English version, appear to have the same voice actor. This has led some to speculate that Cruz and Io might be one of the same. It also doesn't help that Io has no memories whatsoever. [[spoiler:It's eventually revealed that Io is a clone created by Cruz to search for potential successors of the Queen.]]
**
EpilepticTrees: The one scene [[spoiler:featuring the Dyaus Pita]] predictably has fans scrambling to connect any possible dots between two seemingly different franchises. Multiple theories have been postulated regarding a variety of subjects, from how the two timelines would coincide with each other, the current state of the world, the actual merits of BOR Parasites versus [[spoiler: Oracle Cells]], and most significantly the effects such a reveal will have on future content updates and/or installments.

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* ThatOneAchievement: Exalted Reputation. Barring Revenant Preeminent, which is HundredPercentCompletion, it is ''the'' least-earned achievement across all platforms for ''Code Vein'', with global percentages somewhere along the low single digits owing to its very grindy nature. To elaborate, Exalted Reputation requires the player to reach an online companion rank of 30, which translates into about ''400'' Marks of Honor, that could only really be obtained by beating bosses with another player while playing online. All of this adds up to ''400 successful'' boss fights, which aren't so much hard as they are mind-numbing and boring to do. Even by farming in the Depths, which typically have about three to five bosses, this could still take up half a day of nothing but constant boss grinding. The Tower of Trials has the highest yield of at least 6 Marks of Honor per successful run (and a lot more on multiplayer) but this yield poses a very real risk of dying due to the boss difficulty. While these Marks could also be found in the world, they only spawn in select locations per playthrough, so it's far from being an efficient farming method. If one has to pin down an achievement for being that LastLousyPoint, Exalted Reputation would certainly be it.

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* ThatOneAchievement: ThatOneAchievement:
**
Exalted Reputation. Barring Revenant Preeminent, which is HundredPercentCompletion, it is ''the'' least-earned achievement across all platforms for ''Code Vein'', with global percentages somewhere along the low single digits owing to its very grindy nature. To elaborate, Exalted Reputation requires the player to reach an online companion rank of 30, which translates into about ''400'' Marks of Honor, that could only really be obtained by beating bosses with another player while playing online. All of this adds up to ''400 successful'' boss fights, which aren't so much hard as they are mind-numbing and boring to do. Even by farming in the Depths, which typically have about three to five bosses, this could still take up half a day of nothing but constant boss grinding. The Tower of Trials has the highest yield of at least 6 Marks of Honor per successful run (and a lot more on multiplayer) but this yield poses a very real risk of dying due to the boss difficulty. While these Marks could also be found in the world, they only spawn in select locations per playthrough, so it's far from being an efficient farming method. If one has to pin down an achievement for being that LastLousyPoint, Exalted Reputation would certainly be it.it.
** Determiner Of Fate. Even less people earned this one, and it's even more of a slog than Exalted Reputation. All it says is "View every ending", which would be straightforward if it didn't omit the fact that you need do it with ''one character''. You have to play through the game 3 different times, through at least 2 NewGamePlus runs where the game gets harder every time; one of those has to be where you do all the work for the GoldenEnding. Yes, there is only three endings as described on the main page, but the achievement counts a minor variation in the "Dwellers in the Dark" ending (where you restore Io's Vestiges before the final boss) as a '''separate ending'''. This is if you don't take the description at face value and just waste your time playing as three different characters, or don't know you can access your save upon ending and restore Io's Vestiges before fighting the final boss again.
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Up To Eleven is a defunct trope


** Also on that note, to achieve HundredPercentCompletion, one would have to deliberately go out of their way to screw every Successor over to achieve the bad ending, as the Queen relic Blood Codes can only be obtained this way. For players who cannot stand the weight of repeated [[PlayerPunch player punches]], it is perhaps the worst possible case of the LastLousyPoint, but ramped UpToEleven.

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** Also on that note, to achieve HundredPercentCompletion, one would have to deliberately go out of their way to screw every Successor over to achieve the bad ending, as the Queen relic Blood Codes can only be obtained this way. For players who cannot stand the weight of repeated [[PlayerPunch player punches]], it is perhaps the worst possible case of the LastLousyPoint, but ramped UpToEleven.up to eleven.



** [[spoiler:Juzo Mido]]. He hits like a truck, is unnaturally fast with his weapon despite its size and can inflict Inhibit to cancel out your Gift buffs and prevent you from casting more. The second phase turns the brutality UpToEleven, as his personal {{BFS}} fully deploys for extra reach and he is able to cover a lot of ground really quickly.

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** [[spoiler:Juzo Mido]]. He hits like a truck, is unnaturally fast with his weapon despite its size and can inflict Inhibit to cancel out your Gift buffs and prevent you from casting more. The second phase turns the brutality UpToEleven, up to eleven, as his personal {{BFS}} fully deploys for extra reach and he is able to cover a lot of ground really quickly.
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* BestKnownForTheFanservice: The game is more widely known for its cast of absurdly {{Stripperiffic}} (and in many cases, [[WorldOfBuxom boobtastic]]) beauties, both in the cast and the boss list, than it is for its challenging SoulsLikeRPG gameplay. Your home base even contains an honest-to-goodness [[HotSpringsEpisode hot spring]] for Pete's sake!

to:

* BestKnownForTheFanservice: The game is more widely known for its cast of absurdly {{Stripperiffic}} (and in many cases, [[WorldOfBuxom boobtastic]]) beauties, both in the cast and the boss list, than it is for its challenging SoulsLikeRPG gameplay. Your home base even contains an honest-to-goodness [[HotSpringsEpisode hot spring]] for Pete's sake!



** When the Blade Bearer was introduced in the closed beta and demo, fans immediately took a liking to her for her regal ojou-like design ([[BuxomIsBetter and large breasts]]).
** Io. [[JustHereForGodzilla She elicited quite a few players to play the game, if only just to see her]]. Her gentle demeanor and UndyingLoyalty to the protagonist only continues to endear people. She also becomes a companion after a point in the story, and she's generally considered to be one of the most flexible companions. The fact she's pretty easy on the eyes herself also helps (i.e [[RunningGag her large breasts]]).
** The Invading Executioner, both for her resembling an evil Hatsune Miku and being a ''literal'' stripper ([[RuleOfThree with large breasts]]).
** Oliver Collins. He's only with you for the first half of the first level, but he's earned numerous fans. His DarkAndTroubledPast certainly helps some as well ([[TheLastOfTheseIsNotLikeTheOthers although he doesn't have large breasts]]).
** [[MsFanservice Coco]]. [[BuxomIsBetter No points for guessing why]]. There is a surprising amount of {{Game Mod}}s out there that serve only to enhance her, erm..."qualities" (by which we mean [[OverlyLongGag her large breasts]]).

to:

** When the Blade Bearer was introduced in the closed beta and demo, fans immediately took a liking to her for her regal ojou-like design ([[BuxomIsBetter and large breasts]]).
design.
** Io. [[JustHereForGodzilla She elicited quite a few players to play the game, if only just to see her]]. Her gentle demeanor and UndyingLoyalty to the protagonist only continues to endear people. She also becomes a companion after a point in the story, and she's generally considered to be one of the most flexible companions. The fact she's pretty easy on the eyes herself also helps (i.e [[RunningGag her large breasts]]).
helps.
** The Invading Executioner, both for her resembling an evil Hatsune Miku and being a ''literal'' stripper ([[RuleOfThree with large breasts]]).
stripper.
** Oliver Collins. He's only with you for the first half of the first level, but he's earned numerous fans. His DarkAndTroubledPast certainly helps some as well ([[TheLastOfTheseIsNotLikeTheOthers although he doesn't have large breasts]]).
well.
** [[MsFanservice Coco]]. [[BuxomIsBetter No points for guessing why]]. There is a surprising amount of {{Game Mod}}s out there that serve only to enhance her, erm..."qualities" (by which we mean [[OverlyLongGag her large breasts]])."qualities".
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** The reveal, the trailers and even the game's prologue and animated opening emphasize a CrapsackWorld where it seemed to be a lot darker and bleaker an overall story, especially with emphasis on the Revenants being murderous vampire-like beings and all. The final story even initially seems to push this idea -- until you get into Louis' camp, whereupon all the consequences of being a Revenant such as HorrorHunger never matter again, implications about the problems of Revenants being entirely off-screened, and the game becomes a more standard trope of TrueCompanions solving the mystery of the Gaol and finding the origin of the Blood Beads. A lot of emphasis is put on stopping potential Revenant in-fighting, and the entire plot of [[spoiler:the Successors and Juzo Mido]] further hijacks the story away from that too. The result is feeling like the advertised premise and tone got waylaid in favor of a generic anime plot by some audiences.

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* CompleteMonster: [[BigBad Juzo Mido]] is the lead [[Characters/CodeVeinRevenants Revenant]] researcher of the unethical Project QUEEN. He [[MadScientist callously experimented on and tortured]] Patient Zero, Cruz Silva, past her breaking point, which drove her insane and turned her into an eldrtich monster that almost destroyed the city. Midway into the story, it's revealed that before the Great Collapse, Mido adopted several innocent orphans, repeatedly conducting experiments on them and ultimately sold them to the military so that they could become disposable super-soldiers. He is directly responsible for the creation of [[Characters/CodeVeinSuccessors Successors]] - beings who possess high affinity for the Queen but become feral, insane husks when they come into close contact with Relics. Mido's ultimate plan is to [[spoiler:disable the Red Mist that barricaded the human race from the monsters roaming outside known as Aragami, mutate all of the humanity into Successors, and pit them against Aragami until they become even more monstrous]]. When encountered in his hideout, Mido [[spoiler:kills all of his henchmen and uses the relics to turn the man who protected humanity from Aragami, Gregorio Silva, into a Successor]]. [[NotSoWellIntentionedExtremist Despite his rhetoric]], at the end of the day, Mido is a lunatic madman who only cares about his [[EvilutionaryBiologist twisted view of evolution]].

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* CompleteMonster: [[BigBad [[EvilutionaryBiologist Juzo Mido]] is the lead leads [[Characters/CodeVeinRevenants Revenant]] researcher of the unethical research for Project QUEEN. He [[MadScientist callously experimented Experimenting on and tortured]] Patient Zero, torturing Cruz Silva, past her breaking point, which drove her insane and turned Silva [[DrivenToMadness to insanity]], Mido's cruelties turn her into an eldrtich a monster that almost destroyed nearly destroys the city. Midway into the story, it's revealed that before Before the Great Collapse, Mido is also revealed to have adopted several innocent orphans, repeatedly conducting experiments orphans for the purpose of experimenting on them and ultimately sold turn them into {{Super Soldier}}s to sell to the military so that they could become disposable super-soldiers. He is directly responsible for military. Having created the creation of [[Characters/CodeVeinSuccessors Successors]] - "[[Characters/CodeVeinSuccessors Successors]]", powerful beings who possess high affinity for exist in a near-feral state, Mido intends to remove the Queen but become feral, insane husks when they come into close contact with Relics. Mido's ultimate plan is to [[spoiler:disable the Red Mist that barricaded barricade protecting the human race from the monsters roaming outside known as Aragami, mutate all of the humanity mutating mankind into Successors, and pit them more Successors to put against the Aragami until they become and fight them, warping into even more monstrous]]. monstrous beings. When encountered in found at his hideout, Mido [[spoiler:kills murders all of his henchmen and uses the relics to turn transforms the man who protected protecting humanity from Aragami, Gregorio Silva, the Aragami into a Successor]]. [[NotSoWellIntentionedExtremist Despite his rhetoric]], at the end of the day, Mido is a lunatic madman who only cares about his [[EvilutionaryBiologist twisted view of evolution]].yet another Successor.
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moving from trivia

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* FanNickname:
** The game itself tends to be called "Anime Dark Souls", "[[OccidentalOtaku Weeb]] Souls", "Waifu Souls", and other similar variants due to having an anime art style with similar gameplay to the ''VideoGame/DarkSouls'' games.
** "Evil Miku", a name or some variation of it that tend to be given to the Invading Executioner boss due to her uncanny resemblance to [[Music/{{Vocaloid}} Hatsune Miku]].
** "[[VideoGame/DarkSouls Anor Londo/Anal Rodeo]]" for the Cathedral of the Sacred Blood, owing to ''Code Vein's'' source of inspiration, and the Cathedral's general gothic decor and confusing layout.
** Much like the [[VideoGame/DarkSouls infamous duo]] that inspired them, the Blade Bearer and Cannoneer have picked up a few nicknames for themselves, the one with the most traction being "[[GagBoobs Pornstein]] and [[VideoGame/TeamFortress2 Pyrough]]".
** [[VideoGame/TheElderScrollsVSkyrim Nazeem]] for Juzo Mido, due to having the same [[Creator/KeithSilverstein English voice actor]] and equally slimy personality.
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** When the Blade Bearer was introduced in the closed beta and demo, fans immediately took a liking to her for her regal ojou-like design (and large breasts).
** Io. [[JustHereForGodzilla She elicited quite a few players to play the game, if only just to see her]]. Her gentle demeanor and UndyingLoyalty to the protagonist only continues to endear people. She also becomes a companion after a point in the story, and she's generally considered to be one of the most flexible companions. The fact she's pretty easy on the eyes herself also helps.
** The Invading Executioner, both for her resembling an evil Hatsune Miku and being a ''literal'' stripper.
** Oliver Collins. He's only with you for the first half of the first level, but he's earned numerous fans. His DarkAndTroubledPast certainly helps some as well.
** [[MsFanservice Coco]]. [[BuxomIsBetter No points for guessing why]]. There is a surprising amount of {{Game Mod}}s out there that serve only to enhance her, erm..."qualities".

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** When the Blade Bearer was introduced in the closed beta and demo, fans immediately took a liking to her for her regal ojou-like design (and ([[BuxomIsBetter and large breasts).
breasts]]).
** Io. [[JustHereForGodzilla She elicited quite a few players to play the game, if only just to see her]]. Her gentle demeanor and UndyingLoyalty to the protagonist only continues to endear people. She also becomes a companion after a point in the story, and she's generally considered to be one of the most flexible companions. The fact she's pretty easy on the eyes herself also helps.
helps (i.e [[RunningGag her large breasts]]).
** The Invading Executioner, both for her resembling an evil Hatsune Miku and being a ''literal'' stripper.
stripper ([[RuleOfThree with large breasts]]).
** Oliver Collins. He's only with you for the first half of the first level, but he's earned numerous fans. His DarkAndTroubledPast certainly helps some as well.
well ([[TheLastOfTheseIsNotLikeTheOthers although he doesn't have large breasts]]).
** [[MsFanservice Coco]]. [[BuxomIsBetter No points for guessing why]]. There is a surprising amount of {{Game Mod}}s out there that serve only to enhance her, erm..."qualities"."qualities" (by which we mean [[OverlyLongGag her large breasts]]).

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