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* CultClassic: Despite the game's mixed critical reception, NintendoHard difficulty ([[DifficultyByRegion if you live outside of Japan]]), and grind-heavy nature, as well as the often negative comparisons to ''VideoGame/DevilMayCry'', fans agree that this is yet another one of Capcom's overlooked, underrated titles.

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* CultClassic: Despite the game's mixed critical reception, NintendoHard difficulty ([[DifficultyByRegion if you live outside of Japan]]), and grind-heavy nature, as well as the often negative comparisons to ''VideoGame/DevilMayCry'', fans agree that this is yet another one of Capcom's Creator/{{Capcom}}'s overlooked, underrated titles.
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Fixing typo.


** Malice is another popular choice, as the Legion has [[LightningBruiser a balanced but above-average spread of speed and power]] (only beaten out stats-wise by [[InfinityPlusOneSword Thanatos]] in this regard) and grants Sieg the ability to DoubleJump. It's not uncommon for players to pair this Legion with either Blasphemy or Thanatos in the later stages of their runs.
** A slightly lesser-used alternative to the above is Hatred, which gives the player an +100 HP boost when equipped. Its attack power is useful for taking on stronger foes and its Assist skill is the only CounterAttack in the game that doesn't require Sieg to [[CastFromHitPoints burn health in the process]].

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** Malice Flawed is another popular choice, as the Legion has [[LightningBruiser a balanced but above-average spread of speed and power]] (only beaten out stats-wise by [[InfinityPlusOneSword Thanatos]] in this regard) and grants Sieg the ability to DoubleJump. It's not uncommon for players to pair this Legion with either Blasphemy or Thanatos in the later stages of their runs.
** A slightly lesser-used alternative to the above is Hatred, which gives the player an a +100 HP boost when equipped. Its attack power is useful for taking on stronger foes and its Assist skill is the only CounterAttack in the game that doesn't require Sieg to [[CastFromHitPoints burn health in the process]].

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* PortingDisaster: The PC port was heavily criticized due to the broken DRM in the initial prints of the port used that rendered the game unplayable after installation (unless a crack was used), which caused Capcom to recall the game and issue a patch to fix the issues with said copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens due to the game not supporting hyperthreading, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.



* PortingDisaster: The PC port was heavily criticized due to the broken DRM in the initial prints of the port used that rendered the game unplayable after installation (unless a crack was used), which caused Capcom to recall the game and issue a patch to fix the issues with said copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens due to the game not supporting hyperthreading, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.

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* BreatherLevel: Stage 6: Lakeside. Compared to Stage 4 or 5, most of the enemies are organic and can be taken down with the Guilt and Malice/Flawed Legions, and the level is also shorter than those two, however, your first encounter with the Danu enemies at the end may be a wake-up call if you don't take advantage of your Legion's Assist attacks to wear them down.
** Stage 9 is the easiest stage in the game. After the hell that is Stage 8, you play as Arcia. You would expect this [[ThisIsGonnaSuck to utterly suck]] and for it to go down as the game's [[ThatOneLevel most frustrating stage]], right? Nope. The game is reasonable enough to account for Arcia's differing mechanics and the game gives you plentiful ammo and healing items. Your enemies also down easily. Even the stage boss Maponos is a far easier version of the Maponos fight from Stage 5.
* ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy once you unlock them. Malice's attacks are useful for slicing metal enemies to ribbons and it's multi-hitting properties make it good for taking down the Danu enemies. Hatred gives you an +100 HP boost when equipped and it's attack power is useful for taking on stronger foes.
** However once you max out your stats, you won't even need them. Just your regular attacks will be enough to bring the pain to all your enemies. And if you bothered to regain Thanatos and upgrade it, you won't need any other Chaos Legion.
* CultClassic: Fans agree that this is yet another one of Capcom's overlooked, underrated titles.

to:

* BreatherLevel: BreatherLevel:
**
Stage 6: Lakeside. Compared to Stage 4 or 5, most of the enemies are organic and can be taken down with the Guilt and Malice/Flawed Legions, and the level is also shorter than those two, however, your first encounter with the Danu enemies at the end may be a wake-up call if you don't take advantage of your Legion's Assist attacks to wear them down.
** Stage 9 (Forest) is the easiest stage in the game. After the hell that is Stage 8, 8 (Kuzca, the Grand Cave), you play as Arcia. You would expect this [[ThisIsGonnaSuck to utterly suck]] and for it to go down as [[ThatOneLevel the game's [[ThatOneLevel most frustrating stage]], right? Nope. The game is reasonable enough to account for Arcia's differing mechanics and the game gives you plentiful ammo and healing items. Your enemies also down easily. Even the stage boss Maponos is a far easier version of the Maponos fight from Stage 5.
* ComplacentGamingSyndrome: ComplacentGamingSyndrome:
**
You can pretty much go through the whole game with just Malice and Blasphemy once you unlock them. Malice's attacks are useful for slicing metal enemies to ribbons and it's its multi-hitting properties make it good for taking down the Danu enemies. Hatred enemies, whereas Blasphemy's [=AoE=] attacks are both incredibly damaging and good for crowd control.
** Malice is another popular choice, as the Legion has [[LightningBruiser a balanced but above-average spread of speed and power]] (only beaten out stats-wise by [[InfinityPlusOneSword Thanatos]] in this regard) and grants Sieg the ability to DoubleJump. It's not uncommon for players to pair this Legion with either Blasphemy or Thanatos in the later stages of their runs.
** A slightly lesser-used alternative to the above is Hatred, which
gives you the player an +100 HP boost when equipped and it's equipped. Its attack power is useful for taking on stronger foes.
foes and its Assist skill is the only CounterAttack in the game that doesn't require Sieg to [[CastFromHitPoints burn health in the process]].
** However However, once you max out your stats, [[OneManArmy you won't even need them.them]]. Just your regular attacks will be enough to bring the pain to all your enemies. And if you bothered to regain Thanatos [[InfinityPlusOneSword Thanatos]] and upgrade it, [[MasterOfAll you won't need any other Chaos Legion.
Legion]].
* CultClassic: Fans Despite the game's mixed critical reception, NintendoHard difficulty ([[DifficultyByRegion if you live outside of Japan]]), and grind-heavy nature, as well as the often negative comparisons to ''VideoGame/DevilMayCry'', fans agree that this is yet another one of Capcom's overlooked, underrated titles.titles.
* FriendlyFandoms: Though downplayed due to the relative obscurity of this game, there are a handful of notable examples:
** With ''VideoGame/DevilMayCry''. This is partially because the game was [[MisaimedMarketing marketed]] in North America to try to capitalize on ''DMC''[='s=] popularity, but also because ''Chaos Legion'', while considerably less {{camp}}y and [[StylishAction spectacle-based]] than its "sibling", has a similar gothic feel to its atmosphere as [[VideoGame/DevilMayCry1 the original]] ''VideoGame/{{Devil May Cry|1}}'' while ultimately being its own thing.
** With ''VideoGame/AstralChain''. Perhaps unsurprisingly, this boils down to ''Astral Chain'' being seen as a SpiritualSuccessor to ''Chaos Legion'' on account of both games having similar gameplay mechanics.



** The Archanus, airborne metal monsters that fly around arenas in swarms which are lethally dangerous unless you have Malice or Blasphemy equipped.

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** The Archanus, airborne metal monsters that fly around arenas in swarms which and are lethally dangerous unless you have Malice or Blasphemy equipped.



* DemonicSpiders:
** Rogue Ogmas will ruin your day. Unlike regular Ogmas, these wretches can breath fire which can burn away most of your HP. First encountered in Stage 7, they will make you struggle to get past the first area.

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* DemonicSpiders:
**
DemonicSpiders: Rogue Ogmas will ruin your day. Unlike regular Ogmas, these wretches can breath fire which can burn away most of your HP. First encountered in Stage 7, they will make you struggle to get past the first area.



* MisaimedMarketing: Part of the game's checkered reputation comes from the North American version of the game trying to draw attention to the ''VideoGame/DevilMayCry'' fanbase with a quote by PSM Magazine on the back of the box and various critics comparing ''Chaos Legion'' to said series, only to find out it plays more akin to a ''VideoGame/DynastyWarriors'' hack-and-slash with StylishAction elements.
* ThatOneBoss: Stage 8's boss is one of the more frustrating ones to take down. In order to actually damage it, you need to attack both legs to make it fall down then attack it. It's attacks are ''guaranteed'' to slice off large chunks of your HP and despite what you may think, you can't hide behind the walls to dodge it's laser attacks. When you do get it on the floor, it'll spawn Zuom Cloarthes to slow you down. If you brought Hatred and Malice with you, they're effectively useless. The only saving grace is that there are healing items you can take. After all this is [[BreatherLevel Stage 9]] which is thankfully far more merciful.

to:

* MisaimedMarketing: Part of the game's checkered reputation comes from the North American version of the game trying to draw attention to the ''VideoGame/DevilMayCry'' fanbase with a quote by PSM Magazine on the back of the box and various critics comparing ''Chaos Legion'' to said series, only to find out it plays more akin to a ''VideoGame/DynastyWarriors'' hack-and-slash [[HackAndSlash hack-and-slash]] with StylishAction elements.
* SelfImposedChallenge: Clearing a stage ''without'' the use of a Legion. This goes double for the EarlyGameHell, as leveling up your Legions along with the stat boosts and Enchant abilities of later Legions makes it more feasible for Sieg to function as a OneManArmy by endgame.
* ThatOneBoss: Stage 8's boss is one of the more frustrating ones to take down. In order to actually damage it, you need to attack both legs to make it fall down then and ''then'' attack it. It's Its attacks are ''guaranteed'' to slice off large chunks of your HP and despite what you may think, you can't hide behind the walls to dodge it's its laser attacks. When you do get it on the floor, it'll spawn Zuom Cloarthes to slow you down. If you brought Hatred and Malice with you, they're effectively useless. The only saving grace is that there are healing items you can take. After all this is [[BreatherLevel Stage 9]] 9]], which is thankfully far more merciful.

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* ThatOneLevel: Stage 11: The Forbidden City of Yzarc "Core". The relentless zombie knight enemies are just as unforgiving in this stage, the level features some nasty placements for the sniper enemies that are able to take potshots at you if you get in their line of sights, and the stage itself is longer than Stage 10. The Side-B version replaces the regular knights with their armored variants that can tank most of your attacks.
* PortingDisaster: The PC port was heavily criticized due to the broken DRM in the initial prints of the port used that rendered the game unplayable after installation (unless a crack was used), which caused Capcom to recall the game and issue a patch to fix the issues with said copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.

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* ThatOneLevel: Stage ThatOneLevel:
** '''Stage 4: Ruins of Murdoa'''. On top of having no checkpoints until the boss battle, the vast amount of [[GoddamnBats Archanus]] the player must deal with after the initial set of enemies and Jenon will make the task of killing four other Jenons a tedious hassle without Malice to mow them down. The boss battle is a gauntlet of six Zagans divided between three waves, with the third wave having players dealing with no less than three Zagans and a horde of respawning Ogmas that is guaranteed to frustrate players from taking cheap shots from being ambushed on all sides and outside their field of view that quickly turns this boss battle into a tedious mess.
** '''Stage
11: The Forbidden City of Yzarc "Core"."Core"'''. The relentless zombie knight enemies are just as unforgiving in this stage, the level features some nasty placements for the sniper enemies that are able to take potshots at you if you get in their line of sights, and the stage itself is longer than Stage 10. The Side-B version replaces the regular knights with their armored variants that can tank most of your attacks.
* PortingDisaster: The PC port was heavily criticized due to the broken DRM in the initial prints of the port used that rendered the game unplayable after installation (unless a crack was used), which caused Capcom to recall the game and issue a patch to fix the issues with said copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens, screens due to the game not supporting hyperthreading, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.
Is there an issue? Send a MessageReason:
None


** Stage 9 is the easiest stage in the game. After the hell that is Stage 8, you play as Arcia. You would expect this [[ThisIsGonnaSuck to utterly suck]] and for it to go down as the game's [[ThatOneLevel most frustrating stage]], right? Nope. The game is reasonable enough to account for Arcia's differing mechanics and the game gives you plentiful ammo and healing items. Your enemies also down easily. Even the stage boss is a far easier version of

to:

** Stage 9 is the easiest stage in the game. After the hell that is Stage 8, you play as Arcia. You would expect this [[ThisIsGonnaSuck to utterly suck]] and for it to go down as the game's [[ThatOneLevel most frustrating stage]], right? Nope. The game is reasonable enough to account for Arcia's differing mechanics and the game gives you plentiful ammo and healing items. Your enemies also down easily. Even the stage boss Maponos is a far easier version of the Maponos fight from Stage 5.

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%%* ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy once you unlock them. Malice's attacks are useful for slicing metal enemies to ribbons and it's multi-hitting properties make it good for taking down the Danu enemies. Hatred gives you an +100 HP boost when equipped and it's attack power is useful for taking on stronger foes.
** However once you max out your stats, you won't even need them. Just your regular attacks will be enough to bring the pain to all your enemies.

to:

%%* ** Stage 9 is the easiest stage in the game. After the hell that is Stage 8, you play as Arcia. You would expect this [[ThisIsGonnaSuck to utterly suck]] and for it to go down as the game's [[ThatOneLevel most frustrating stage]], right? Nope. The game is reasonable enough to account for Arcia's differing mechanics and the game gives you plentiful ammo and healing items. Your enemies also down easily. Even the stage boss is a far easier version of
*
ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy once you unlock them. Malice's attacks are useful for slicing metal enemies to ribbons and it's multi-hitting properties make it good for taking down the Danu enemies. Hatred gives you an +100 HP boost when equipped and it's attack power is useful for taking on stronger foes.
** However once you max out your stats, you won't even need them. Just your regular attacks will be enough to bring the pain to all your enemies. And if you bothered to regain Thanatos and upgrade it, you won't need any other Chaos Legion.


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* DemonicSpiders:
** Rogue Ogmas will ruin your day. Unlike regular Ogmas, these wretches can breath fire which can burn away most of your HP. First encountered in Stage 7, they will make you struggle to get past the first area.

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%%* ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy.

to:

%%* ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy.Blasphemy once you unlock them. Malice's attacks are useful for slicing metal enemies to ribbons and it's multi-hitting properties make it good for taking down the Danu enemies. Hatred gives you an +100 HP boost when equipped and it's attack power is useful for taking on stronger foes.
** However once you max out your stats, you won't even need them. Just your regular attacks will be enough to bring the pain to all your enemies.


Added DiffLines:

* ThatOneBoss: Stage 8's boss is one of the more frustrating ones to take down. In order to actually damage it, you need to attack both legs to make it fall down then attack it. It's attacks are ''guaranteed'' to slice off large chunks of your HP and despite what you may think, you can't hide behind the walls to dodge it's laser attacks. When you do get it on the floor, it'll spawn Zuom Cloarthes to slow you down. If you brought Hatred and Malice with you, they're effectively useless. The only saving grace is that there are healing items you can take. After all this is [[BreatherLevel Stage 9]] which is thankfully far more merciful.
Is there an issue? Send a MessageReason:
I'm hiding Complacent Gaming Syndrome since there's not much evidence to support that abusing Malice and Blasphemy to go through the game nuking the difficulty in the international version, plus there are enemies that can tank Malice arrows.


* BreatherLevel: Lakeside.
* ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy.

to:

* BreatherLevel: Lakeside.
*
Stage 6: Lakeside. Compared to Stage 4 or 5, most of the enemies are organic and can be taken down with the Guilt and Malice/Flawed Legions, and the level is also shorter than those two, however, your first encounter with the Danu enemies at the end may be a wake-up call if you don't take advantage of your Legion's Assist attacks to wear them down.
%%*
ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy.



* ThatOneLevel: The Forbidden City of Yzarc "Core."
* PortingDisaster: The PC port was heavily criticized due to the copy protection the initial prints of the port used that rendered the game unplayable after installation (unless a crack was used), which caused Capcom to recall the game and issue a patch to fix the issues with said copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.

to:

* ThatOneLevel: Stage 11: The Forbidden City of Yzarc "Core."
"Core". The relentless zombie knight enemies are just as unforgiving in this stage, the level features some nasty placements for the sniper enemies that are able to take potshots at you if you get in their line of sights, and the stage itself is longer than Stage 10. The Side-B version replaces the regular knights with their armored variants that can tank most of your attacks.
* PortingDisaster: The PC port was heavily criticized due to the copy protection broken DRM in the initial prints of the port used that rendered the game unplayable after installation (unless a crack was used), which caused Capcom to recall the game and issue a patch to fix the issues with said copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.
Is there an issue? Send a MessageReason:
Replacing the dead link for the Prologue stage music.


** Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[https://www.youtube.com/watch?v=8oS3X-WyyP0 prologue]] and [[https://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] fit the bill nicely.

to:

** Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[https://www.youtube.com/watch?v=8oS3X-WyyP0 prologue]] com/watch?v=JDWnzJR2ZZI Prologue]] and [[https://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] Stages 2/3]] fit the bill nicely.

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* MisaimedMarketing: Part of the game's checkered reputation comes from the North American version of the game trying to draw attention to the ''VideoGame/DevilMayCry'' fanbase with a quote by PSM Magazine on the back of the box and various critics comparing ''Chaos Legion'' to said series, only to find out it plays more akin to a ''VideoGame/DynastyWarriors'' hack-and-slash with StylishAction elements.



* PortingDisaster: The PC port was heavily criticized due to the copy protection the initial prints of the port used that rendered the game almost unplayable for most players, which caused Capcom to recall the game and issue a patch to reverse the copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.

to:

* PortingDisaster: The PC port was heavily criticized due to the copy protection the initial prints of the port used that rendered the game almost unplayable for most players, after installation (unless a crack was used), which caused Capcom to recall the game and issue a patch to reverse fix the issues with said copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.

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* AdaptationDisplacement: According to [[https://en.wikipedia.org/wiki/Chaos_Legion the other wiki,]] it was originally a ''novel series''.

to:

* AdaptationDisplacement: According to [[https://en.wikipedia.org/wiki/Chaos_Legion the other wiki,]] it was originally a ''novel series''.''light novel'' series.



** ''VideoGame/AstralChain'' is another HackAndSlash involving Legion-based combat.
* ThatOneLevel: The Forbidden City of Yzarc "Core."

to:

** ''VideoGame/AstralChain'' is another HackAndSlash involving [[SpiritualSuccessor Legion-based combat.
combat]].
* ThatOneLevel: The Forbidden City of Yzarc "Core.""
* PortingDisaster: The PC port was heavily criticized due to the copy protection the initial prints of the port used that rendered the game almost unplayable for most players, which caused Capcom to recall the game and issue a patch to reverse the copy protection. Those that were able to play the game beyond the copy protection problems, however, ran into other issues with the port such as frequent crashes between loading screens, poor quality depth of field effects, limited graphics options, performance issues, and mismatched textures when playing the game on Windows 7 or later.
----

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* HilariousInHindsight: There are [[{{Expy}} a myriad of similarities]] between Delacroix and [[VideoGame/FinalFantasyVII Sephiroth]], as explained on the main page. His English voice actor, Josh Gilman, would go on to play Angeal, one of Zack and Sephiroth's fellow [=SOLDIERs=], in ''VideoGame/CrisisCore''.

to:

* HilariousInHindsight: HilariousInHindsight:
**
There are [[{{Expy}} a myriad of similarities]] between Delacroix and [[VideoGame/FinalFantasyVII Sephiroth]], as explained on the main page. His English voice actor, Josh Gilman, would go on to play Angeal, one of Zack and Sephiroth's fellow [=SOLDIERs=], in ''VideoGame/CrisisCore''.''VideoGame/CrisisCore''.
** ''VideoGame/AstralChain'' is another HackAndSlash involving Legion-based combat.

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Moving to the main page.


* SugarWiki/AwesomeMusic: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[https://www.youtube.com/watch?v=8oS3X-WyyP0 prologue]] and [[https://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] fit the bill nicely.

to:

* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
**
Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[https://www.youtube.com/watch?v=8oS3X-WyyP0 prologue]] and [[https://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] fit the bill nicely.



* GoddamnBats: The Archanus, airborne metal monsters that fly around arenas in swarms which are lethally dangerous unless you have Malice or Blasphemy equipped.

to:

* GoddamnBats: GoddamnBats:
**
The Archanus, airborne metal monsters that fly around arenas in swarms which are lethally dangerous unless you have Malice or Blasphemy equipped.



* PowerupLetdown: Can happen when you finally reassemble Thanatos...and discover that you've still got to earn several million XP to make him as strong as he was in the opening.
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Added DiffLines:

* PowerupLetdown: Can happen when you finally reassemble Thanatos...and discover that you've still got to earn several million XP to make him as strong as he was in the opening.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ComplacentGamingSyndrome: You can pretty much go through the whole game with just Malice and Blasphemy.

Changed: 53

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* AdaptationDisplacement: According to [[http://en.wikipedia.org/wiki/Chaos_Legion the other wiki,]] it was originally a ''novel series''.
* SugarWiki/AwesomeMusic: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.youtube.com/watch?v=8oS3X-WyyP0 prologue]] and [[http://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] fit the bill nicely.
** Considering that this is the work of Hideyuki Fukasawa (the man known for composing the [=OSTs=] for both ''VideoGame/StreetFighterIV'' and ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'') that put him on the map, let's just be safe and say ''[[http://www.youtube.com/playlist?list=PLp_nLDzWK5NXU7LWDiUjoGKgWkor07_l4 the entire soundtrack.]]'' Highlights include [[http://www.youtube.com/watch?v=xP4QvaUFwu0 "Blood Remains"]] (Title Screen), [[http://www.youtube.com/watch?v=MB2x3IfjdXE "From Results Screen to Intermission -First Phase-"]] (Intermission Screen 1), [[http://www.youtube.com/watch?v=h8NMrpfH-CU "Choir of Curse"]] (Boss Theme 1), [[http://www.youtube.com/watch?v=CFWcQrQD-fk "A Way to Nowhere"]] (Stages 4 & 5), [[http://www.youtube.com/watch?v=i4FrHSs6G_w "Evil Shore"]] (Stage 6), [[http://www.youtube.com/watch?v=iVnIBGOSOzk "The Drones of Hell"]] (Boss Theme 2), [[http://www.youtube.com/watch?v=hLrQAyRmcrU "Ravine of Silence"]] (Stage 7), [[http://www.youtube.com/watch?v=XaPBtgIfaVo "I Can Hear the Shriek"]] (Stage 8), [[http://www.youtube.com/watch?v=bc8N9ZMyu3U "Monks"]] (Stage 9), [[http://www.youtube.com/watch?v=AvlfNZ685B8 "Feel no Fear"]] (Stages 10 & 11), [[http://www.youtube.com/watch?v=n8JytXb397I "Bloody Truth"]] (Delacroix 1st), [[http://www.youtube.com/watch?v=C6mXPbrJ3JE "Battle Cry"]] (Stage 12), [[http://www.youtube.com/watch?v=qJoRra-K0jI "Solemn Voice"]] (Stage 13), [[http://www.youtube.com/watch?v=onZ5xsWwH3c "Be Killed Again"]] (Delacroix 2nd), [[http://www.youtube.com/watch?v=nCPPVoelsbI "Massive Strokes"]] (Final Boss 1), and [[http://www.youtube.com/watch?v=kF9u2vZjO5A "Now I See"]] (Final Boss 2).
** Moving beyond Fukusawa's contributions, [[http://www.youtube.com/watch?v=ZkddI6fIizc "FLY" by Liv]] is an uplifting song that fittingly plays over the ending sequence and credits. [[http://www.youtube.com/watch?v=LBD_S-KP4wk The English version]] [[SurprisinglyGoodEnglish isn't too shabby either.]]
** The ''Drama Digest'' CD of the OST features as its second track [[http://www.youtube.com/watch?v=xFgsiuA0sK8 a beautiful piano piece]] by fellow (at the time) Capcom composer Masato Koda. This is used as the ending music in place of "FLY" in the PC version of the game, which is also appropriate, as [[spoiler:it's an arrangement of Siela's theme, the above "Now I See," and Siela is featured prominently in the final cutscene]].

to:

* AdaptationDisplacement: According to [[http://en.[[https://en.wikipedia.org/wiki/Chaos_Legion the other wiki,]] it was originally a ''novel series''.
* SugarWiki/AwesomeMusic: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.[[https://www.youtube.com/watch?v=8oS3X-WyyP0 prologue]] and [[http://www.[[https://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] fit the bill nicely.
** Considering that this is the work of Hideyuki Fukasawa (the man known for composing the [=OSTs=] for both ''VideoGame/StreetFighterIV'' and ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'') ''VideoGame/MarvelVsCapcom3'') that put him on the map, let's just be safe and say ''[[http://www.''[[https://www.youtube.com/playlist?list=PLp_nLDzWK5NXU7LWDiUjoGKgWkor07_l4 the entire soundtrack.]]'' Highlights include [[http://www.[[https://www.youtube.com/watch?v=xP4QvaUFwu0 "Blood Remains"]] (Title Screen), [[http://www.[[https://www.youtube.com/watch?v=MB2x3IfjdXE "From Results Screen to Intermission -First Phase-"]] (Intermission Screen 1), [[http://www.[[https://www.youtube.com/watch?v=h8NMrpfH-CU "Choir of Curse"]] (Boss Theme 1), [[http://www.[[https://www.youtube.com/watch?v=CFWcQrQD-fk "A Way to Nowhere"]] (Stages 4 & 5), [[http://www.[[https://www.youtube.com/watch?v=i4FrHSs6G_w "Evil Shore"]] (Stage 6), [[http://www.[[https://www.youtube.com/watch?v=iVnIBGOSOzk "The Drones of Hell"]] (Boss Theme 2), [[http://www.[[https://www.youtube.com/watch?v=hLrQAyRmcrU "Ravine of Silence"]] (Stage 7), [[http://www.[[https://www.youtube.com/watch?v=XaPBtgIfaVo "I Can Hear the Shriek"]] (Stage 8), [[http://www.[[https://www.youtube.com/watch?v=bc8N9ZMyu3U "Monks"]] (Stage 9), [[http://www.[[https://www.youtube.com/watch?v=AvlfNZ685B8 "Feel no Fear"]] (Stages 10 & 11), [[http://www.[[https://www.youtube.com/watch?v=n8JytXb397I "Bloody Truth"]] (Delacroix 1st), [[http://www.[[https://www.youtube.com/watch?v=C6mXPbrJ3JE "Battle Cry"]] (Stage 12), [[http://www.[[https://www.youtube.com/watch?v=qJoRra-K0jI "Solemn Voice"]] (Stage 13), [[http://www.[[https://www.youtube.com/watch?v=onZ5xsWwH3c "Be Killed Again"]] (Delacroix 2nd), [[http://www.[[https://www.youtube.com/watch?v=nCPPVoelsbI "Massive Strokes"]] (Final Boss 1), and [[http://www.[[https://www.youtube.com/watch?v=kF9u2vZjO5A "Now I See"]] (Final Boss 2).
** Moving beyond Fukusawa's contributions, [[http://www.[[https://www.youtube.com/watch?v=ZkddI6fIizc "FLY" by Liv]] is an uplifting song that fittingly plays over the ending sequence and credits. [[http://www.[[https://www.youtube.com/watch?v=LBD_S-KP4wk The English version]] [[SurprisinglyGoodEnglish isn't too shabby either.]]
either]].
** The ''Drama Digest'' CD of the OST features as its second track [[http://www.[[https://www.youtube.com/watch?v=xFgsiuA0sK8 a beautiful piano piece]] by fellow (at the time) Capcom composer Masato Koda. This is used as the ending music in place of "FLY" in the PC version of the game, which is also appropriate, as [[spoiler:it's an arrangement of Siela's theme, the above "Now I See," and Siela is featured prominently in the final cutscene]].



** The Zuom Cloarth are groups of tiny spiders that appear in cavern missions. Though annoying in hordes, they are not as dangerous as [[DemonicSpiders it may seem]] since an entire group can be dispatched in a single hit.

to:

** The Zuom Cloarth are groups of tiny spiders that appear in cavern missions. Though annoying in hordes, they are not as dangerous as [[DemonicSpiders it they may seem]] since an entire group can be dispatched in a single hit.
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** The ''Drama Digest'' CD of the OST features as its second track [[http://www.youtube.com/watch?v=xFgsiuA0sK8 a beautiful piano piece]] [[labelnote:spoiler]]an arrangement of Siela's theme, the above "Now I See"[[/labelnote]] by fellow (at the time) Capcom composer Masato Koda.

to:

** The ''Drama Digest'' CD of the OST features as its second track [[http://www.youtube.com/watch?v=xFgsiuA0sK8 a beautiful piano piece]] [[labelnote:spoiler]]an by fellow (at the time) Capcom composer Masato Koda. This is used as the ending music in place of "FLY" in the PC version of the game, which is also appropriate, as [[spoiler:it's an arrangement of Siela's theme, the above "Now I See"[[/labelnote]] by fellow (at See," and Siela is featured prominently in the time) Capcom composer Masato Koda.final cutscene]].

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** Note must also be made of [[http://www.youtube.com/watch?v=xFgsiuA0sK8 "Drama Digest,"]] a beautiful piano piece [[labelnote:spoiler]]an arrangement of Siela's theme, the above "Now I See"[[/labelnote]] by fellow (at the time) Capcom composer Masato Koda [[CutSong found only as a bonus track on the OST]].

to:

** Note must also be made The ''Drama Digest'' CD of the OST features as its second track [[http://www.youtube.com/watch?v=xFgsiuA0sK8 "Drama Digest,"]] a beautiful piano piece piece]] [[labelnote:spoiler]]an arrangement of Siela's theme, the above "Now I See"[[/labelnote]] by fellow (at the time) Capcom composer Masato Koda [[CutSong found only as a bonus track on the OST]].Koda.

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** Note must also be made of [[http://www.youtube.com/watch?v=xFgsiuA0sK8 "Drama Digest,"]] a beautiful piano piece [[CutSong found only as a bonus track on the OST]].


Added DiffLines:

** Note must also be made of [[http://www.youtube.com/watch?v=xFgsiuA0sK8 "Drama Digest,"]] a beautiful piano piece [[labelnote:spoiler]]an arrangement of Siela's theme, the above "Now I See"[[/labelnote]] by fellow (at the time) Capcom composer Masato Koda [[CutSong found only as a bonus track on the OST]].

Added: 469

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** Considering that this is the work of Hideyuki Fukasawa (the man known for composing the [=OSTs=] for both ''VideoGame/StreetFighterIV'' and ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'') that put him on the map, let's just be safe and say ''[[http://www.youtube.com/playlist?list=PLp_nLDzWK5NXU7LWDiUjoGKgWkor07_l4 the entire soundtrack.]]'' Highlights include [[http://www.youtube.com/watch?v=xP4QvaUFwu0 "Blood Remains"]] (Title Screen), [[http://www.youtube.com/watch?v=h8NMrpfH-CU "Choir of Curse"]] (Boss Theme 1), [[http://www.youtube.com/watch?v=CFWcQrQD-fk "A Way to Nowhere"]] (Stages 4 & 5), [[http://www.youtube.com/watch?v=i4FrHSs6G_w "Evil Shore"]] (Stage 6), [[http://www.youtube.com/watch?v=iVnIBGOSOzk "The Drones of Hell"]] (Boss Theme 2), [[http://www.youtube.com/watch?v=hLrQAyRmcrU "Ravine of Silence"]] (Stage 7), [[http://www.youtube.com/watch?v=XaPBtgIfaVo "I Can Hear the Shriek"]] (Stage 8), [[http://www.youtube.com/watch?v=bc8N9ZMyu3U "Monks"]] (Stage 9), [[http://www.youtube.com/watch?v=AvlfNZ685B8 "Feel no Fear"]] (Stages 10 & 11), [[http://www.youtube.com/watch?v=n8JytXb397I "Bloody Truth"]] (Delacroix 1st), [[http://www.youtube.com/watch?v=C6mXPbrJ3JE "Battle Cry"]] (Stage 12), [[http://www.youtube.com/watch?v=qJoRra-K0jI "Solemn Voice"]] (Stage 13), [[http://www.youtube.com/watch?v=onZ5xsWwH3c "Be Killed Again"]] (Delacroix 2nd), [[http://www.youtube.com/watch?v=nCPPVoelsbI "Massive Strokes"]] (Final Boss 1), and [[http://www.youtube.com/watch?v=kF9u2vZjO5A "Now I See"]] (Final Boss 2).

to:

** Considering that this is the work of Hideyuki Fukasawa (the man known for composing the [=OSTs=] for both ''VideoGame/StreetFighterIV'' and ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'') that put him on the map, let's just be safe and say ''[[http://www.youtube.com/playlist?list=PLp_nLDzWK5NXU7LWDiUjoGKgWkor07_l4 the entire soundtrack.]]'' Highlights include [[http://www.youtube.com/watch?v=xP4QvaUFwu0 "Blood Remains"]] (Title Screen), [[http://www.youtube.com/watch?v=MB2x3IfjdXE "From Results Screen to Intermission -First Phase-"]] (Intermission Screen 1), [[http://www.youtube.com/watch?v=h8NMrpfH-CU "Choir of Curse"]] (Boss Theme 1), [[http://www.youtube.com/watch?v=CFWcQrQD-fk "A Way to Nowhere"]] (Stages 4 & 5), [[http://www.youtube.com/watch?v=i4FrHSs6G_w "Evil Shore"]] (Stage 6), [[http://www.youtube.com/watch?v=iVnIBGOSOzk "The Drones of Hell"]] (Boss Theme 2), [[http://www.youtube.com/watch?v=hLrQAyRmcrU "Ravine of Silence"]] (Stage 7), [[http://www.youtube.com/watch?v=XaPBtgIfaVo "I Can Hear the Shriek"]] (Stage 8), [[http://www.youtube.com/watch?v=bc8N9ZMyu3U "Monks"]] (Stage 9), [[http://www.youtube.com/watch?v=AvlfNZ685B8 "Feel no Fear"]] (Stages 10 & 11), [[http://www.youtube.com/watch?v=n8JytXb397I "Bloody Truth"]] (Delacroix 1st), [[http://www.youtube.com/watch?v=C6mXPbrJ3JE "Battle Cry"]] (Stage 12), [[http://www.youtube.com/watch?v=qJoRra-K0jI "Solemn Voice"]] (Stage 13), [[http://www.youtube.com/watch?v=onZ5xsWwH3c "Be Killed Again"]] (Delacroix 2nd), [[http://www.youtube.com/watch?v=nCPPVoelsbI "Massive Strokes"]] (Final Boss 1), and [[http://www.youtube.com/watch?v=kF9u2vZjO5A "Now I See"]] (Final Boss 2).
** Note must also be made of [[http://www.youtube.com/watch?v=xFgsiuA0sK8 "Drama Digest,"]] a beautiful piano piece [[CutSong found only as a bonus track on the OST]].
** Moving beyond Fukusawa's contributions, [[http://www.youtube.com/watch?v=ZkddI6fIizc "FLY" by Liv]] is an uplifting song that fittingly plays over the ending sequence and credits. [[http://www.youtube.com/watch?v=LBD_S-KP4wk The English version]] [[SurprisinglyGoodEnglish isn't too shabby either.]]

Changed: 519

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Replacing links; most of the current links are sadly unavailable.


* SugarWiki/AwesomeMusic: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.youtube.com/watch?v=UcA-9uX3nKM prologue]] and [[http://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] fit the bill nicely.
** Considering that this is the work of Hideyuki Fukasawa (the man known for composing the [=OSTs=] for both ''VideoGame/StreetFighterIV'' and ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'') that put him on the map, let's just be safe and say ''the entire soundtrack''. Highlights include [[http://www.youtube.com/watch?v=3LVrLfwNKqU "Blood Remains"]] (Title Screen), [[http://www.youtube.com/watch?v=2-lqNeL1Rf4 "Choir of Curse"]] (Boss Theme 1), [[http://www.youtube.com/watch?v=63Fe4UV8zgs "A Way to Nowhere"]] (Stages 4 & 5), [[http://www.youtube.com/watch?v=PViN8NQj7II "Evil Shore"]] (Stage 6), [[http://www.youtube.com/watch?v=t1XSd-QmAoY "Ravine of Silence"]] (Stage 7), [[http://www.youtube.com/watch?v=2l3ssDUHBeU "I Can Hear the Shriek"]] (Stage 8), [[http://www.youtube.com/watch?v=YjV-bdxABHA "Monks"]] (Stage 9), [[http://www.youtube.com/watch?v=wDhcuQu2R4w "Feel no Fear"]] (Stages 10 & 11), [[http://www.youtube.com/watch?v=n8JytXb397I "Bloody Truth"]] (Delacroix 1st), [[http://www.youtube.com/watch?v=viaVGQQDE0Y "Battle Cry"]] (Stage 12), [[http://www.youtube.com/watch?v=5cECpLGK1Fg "Solemn Voice"]] (Stage 13), [[http://www.youtube.com/watch?v=LdmbsHSyrWg "Be Killed Again"]] (Delacroix 2nd), and [[http://www.youtube.com/watch?v=Rj7xo29jnrc "Massive Strokes"]] (Final Boss 1).

to:

* SugarWiki/AwesomeMusic: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.youtube.com/watch?v=UcA-9uX3nKM com/watch?v=8oS3X-WyyP0 prologue]] and [[http://www.youtube.com/watch?v=mgv8jlxagmk second/third stages]] fit the bill nicely.
** Considering that this is the work of Hideyuki Fukasawa (the man known for composing the [=OSTs=] for both ''VideoGame/StreetFighterIV'' and ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'') that put him on the map, let's just be safe and say ''the entire soundtrack''. Highlights include [[http://www.''[[http://www.youtube.com/watch?v=3LVrLfwNKqU "Blood Remains"]] (Title Screen), com/playlist?list=PLp_nLDzWK5NXU7LWDiUjoGKgWkor07_l4 the entire soundtrack.]]'' Highlights include [[http://www.youtube.com/watch?v=2-lqNeL1Rf4 "Choir of Curse"]] (Boss Theme 1), com/watch?v=xP4QvaUFwu0 "Blood Remains"]] (Title Screen), [[http://www.youtube.com/watch?v=63Fe4UV8zgs "A Way to Nowhere"]] (Stages 4 & 5), com/watch?v=h8NMrpfH-CU "Choir of Curse"]] (Boss Theme 1), [[http://www.youtube.com/watch?v=PViN8NQj7II "Evil Shore"]] (Stage 6), com/watch?v=CFWcQrQD-fk "A Way to Nowhere"]] (Stages 4 & 5), [[http://www.youtube.com/watch?v=t1XSd-QmAoY "Ravine of Silence"]] com/watch?v=i4FrHSs6G_w "Evil Shore"]] (Stage 7), 6), [[http://www.youtube.com/watch?v=2l3ssDUHBeU "I Can Hear the Shriek"]] (Stage 8), com/watch?v=iVnIBGOSOzk "The Drones of Hell"]] (Boss Theme 2), [[http://www.youtube.com/watch?v=YjV-bdxABHA "Monks"]] com/watch?v=hLrQAyRmcrU "Ravine of Silence"]] (Stage 9), 7), [[http://www.youtube.com/watch?v=wDhcuQu2R4w com/watch?v=XaPBtgIfaVo "I Can Hear the Shriek"]] (Stage 8), [[http://www.youtube.com/watch?v=bc8N9ZMyu3U "Monks"]] (Stage 9), [[http://www.youtube.com/watch?v=AvlfNZ685B8 "Feel no Fear"]] (Stages 10 & 11), [[http://www.youtube.com/watch?v=n8JytXb397I "Bloody Truth"]] (Delacroix 1st), [[http://www.youtube.com/watch?v=viaVGQQDE0Y com/watch?v=C6mXPbrJ3JE "Battle Cry"]] (Stage 12), [[http://www.youtube.com/watch?v=5cECpLGK1Fg com/watch?v=qJoRra-K0jI "Solemn Voice"]] (Stage 13), [[http://www.youtube.com/watch?v=LdmbsHSyrWg com/watch?v=onZ5xsWwH3c "Be Killed Again"]] (Delacroix 2nd), and [[http://www.youtube.com/watch?v=Rj7xo29jnrc com/watch?v=nCPPVoelsbI "Massive Strokes"]] (Final Boss 1).1), and [[http://www.youtube.com/watch?v=kF9u2vZjO5A "Now I See"]] (Final Boss 2).

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* GoddamnBats: The Archanus, flying metal monsters that fly around arenas in swarms which are lethally dangerous unless you have Malice or Blasphemy equipped.

to:

* GoddamnBats: The Archanus, flying airborne metal monsters that fly around arenas in swarms which are lethally dangerous unless you have Malice or Blasphemy equipped.


Added DiffLines:

* HilariousInHindsight: There are [[{{Expy}} a myriad of similarities]] between Delacroix and [[VideoGame/FinalFantasyVII Sephiroth]], as explained on the main page. His English voice actor, Josh Gilman, would go on to play Angeal, one of Zack and Sephiroth's fellow [=SOLDIERs=], in ''VideoGame/CrisisCore''.
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* CultClassic: Fans agree that this is yet another one of Capcom's overlooked, underrated title.

to:

* CultClassic: Fans agree that this is yet another one of Capcom's overlooked, underrated title.titles.
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* GoddamnedBats: The small, skating mooks that start showing up after you get the Malice Legion, amongst others.
** DemonicSpiders: The second half of the game is arguably ''swarming'' with them, although the worst offenders are the invisible monsters you encounter starting in Kuzca - The Grand Cave.

to:

* GoddamnedBats: GoddamnBats: The small, skating mooks that start showing up after you get the Malice Legion, amongst others.
** DemonicSpiders: The second half of the game is arguably ''swarming'' with them, although the worst offenders are the invisible
Archanus, flying metal monsters that fly around arenas in swarms which are lethally dangerous unless you encounter starting in Kuzca - have Malice or Blasphemy equipped.
**
The Grand Cave.Zuom Cloarth are groups of tiny spiders that appear in cavern missions. Though annoying in hordes, they are not as dangerous as [[DemonicSpiders it may seem]] since an entire group can be dispatched in a single hit.

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* AdaptationDisplacement: According to [[http://en.wikipedia.org/wiki/Chaos_Legion the other wiki]], it was originally a ''novel series''.
* BreatherLevel (Lakeside)
* CrowningMusicOfAwesome: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.youtube.com/watch?v=Aw6rZeURHns prologue]] and [[http://www.youtube.com/watch?v=mgv8jlxagmk second stages]] fit the bill nicely.
* GoddamnBats: The small, skating mooks that start showing up after you get the Malice Legion, amongst others.
* ScrappyLevel: Forbidden City of Yzarc's Core

to:

* AdaptationDisplacement: According to [[http://en.wikipedia.org/wiki/Chaos_Legion the other wiki]], wiki,]] it was originally a ''novel series''.
* BreatherLevel (Lakeside)
* CrowningMusicOfAwesome:
SugarWiki/AwesomeMusic: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.youtube.com/watch?v=Aw6rZeURHns com/watch?v=UcA-9uX3nKM prologue]] and [[http://www.youtube.com/watch?v=mgv8jlxagmk second second/third stages]] fit the bill nicely.
** Considering that this is the work of Hideyuki Fukasawa (the man known for composing the [=OSTs=] for both ''VideoGame/StreetFighterIV'' and ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'') that put him on the map, let's just be safe and say ''the entire soundtrack''. Highlights include [[http://www.youtube.com/watch?v=3LVrLfwNKqU "Blood Remains"]] (Title Screen), [[http://www.youtube.com/watch?v=2-lqNeL1Rf4 "Choir of Curse"]] (Boss Theme 1), [[http://www.youtube.com/watch?v=63Fe4UV8zgs "A Way to Nowhere"]] (Stages 4 & 5), [[http://www.youtube.com/watch?v=PViN8NQj7II "Evil Shore"]] (Stage 6), [[http://www.youtube.com/watch?v=t1XSd-QmAoY "Ravine of Silence"]] (Stage 7), [[http://www.youtube.com/watch?v=2l3ssDUHBeU "I Can Hear the Shriek"]] (Stage 8), [[http://www.youtube.com/watch?v=YjV-bdxABHA "Monks"]] (Stage 9), [[http://www.youtube.com/watch?v=wDhcuQu2R4w "Feel no Fear"]] (Stages 10 & 11), [[http://www.youtube.com/watch?v=n8JytXb397I "Bloody Truth"]] (Delacroix 1st), [[http://www.youtube.com/watch?v=viaVGQQDE0Y "Battle Cry"]] (Stage 12), [[http://www.youtube.com/watch?v=5cECpLGK1Fg "Solemn Voice"]] (Stage 13), [[http://www.youtube.com/watch?v=LdmbsHSyrWg "Be Killed Again"]] (Delacroix 2nd), and [[http://www.youtube.com/watch?v=Rj7xo29jnrc "Massive Strokes"]] (Final Boss 1).
* GoddamnBats: BreatherLevel: Lakeside.
* CultClassic: Fans agree that this is yet another one of Capcom's overlooked, underrated title.
* GoddamnedBats:
The small, skating mooks that start showing up after you get the Malice Legion, amongst others.
** DemonicSpiders: The second half of the game is arguably ''swarming'' with them, although the worst offenders are the invisible monsters you encounter starting in Kuzca - The Grand Cave.
* ScrappyLevel: ThatOneLevel: The Forbidden City of Yzarc's CoreYzarc "Core."
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this page is ymmv


* CrowningMusicOfAwesome: [[YourMileageMayVary Debatable]], but some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.youtube.com/watch?v=Aw6rZeURHns prologue]] and [[http://www.youtube.com/watch?v=mgv8jlxagmk second stages]] fit the bill nicely.

to:

* CrowningMusicOfAwesome: [[YourMileageMayVary Debatable]], but some CrowningMusicOfAwesome: Some of the stage music can get a player psyched up... assuming you hear it over the sound effects. The (regular) songs for the [[http://www.youtube.com/watch?v=Aw6rZeURHns prologue]] and [[http://www.youtube.com/watch?v=mgv8jlxagmk second stages]] fit the bill nicely.
Is there an issue? Send a MessageReason:
Fetish Fuel examples are no longer allowed. See the Fetish Fuel page.


* FetishFuel: Arcia's outfit is really damn sexy...
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Added DiffLines:

* BreatherLevel (Lakeside)


Added DiffLines:

* FetishFuel: Arcia's outfit is really damn sexy...
* GoddamnBats: The small, skating mooks that start showing up after you get the Malice Legion, amongst others.

Top