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** As of v20b and the Starter Pack, the difficulty levels received a revamp. In place of ''Last Man on Earth'', there is now ''Realism Mode''. In this mode, Doomguy takes dramatically more damage--for example, at 100 health and no armour, a single Imp's fireball is a OneHitKill, and their pounce attack is also immediately lethal even if you've picked up a fresh piece of Heavy (Blue) Armor. Stepping into slime or other damaging floors is almost immediately lethal if your health and armour aren't well above 200. This causes some problems, as certain levels (even those in ''Extermination Day''!) require taking a fairly extended dip in the stuff--often ''without'' a Radsuit. And even ''with'' a radsuit, you might still die [[https://doomwiki.org/wiki/Damaging_floor#.22Leaky.22_radiation_suits if the suit leaks.]]\\
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On the flip side, there are fewer enemies compared to the easier modes. They're also much easier to kill; Former Humans, Imps, and Nazis die immediately to a headshot from the Assault Rifle, and most of the tougher enemies can't survive more than two direct hits from a rocket.

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** As of v20b and the Starter Pack, the difficulty levels received a revamp. In place of ''Last Man on Earth'', there is now ''Realism Mode''. In this mode, Doomguy takes dramatically more damage--for example, at 100 health and no armour, a single Imp's fireball is a OneHitKill, and their pounce attack is also immediately lethal even if you've picked up a fresh piece of Heavy (Blue) Armor. Stepping into slime or other damaging floors is almost immediately lethal if your health and armour aren't well above 200. This causes some problems, as certain levels (even those in ''Extermination Day''!) require taking a fairly extended dip in the stuff--often ''without'' a Radsuit. And even ''with'' a radsuit, you might still die [[https://doomwiki.org/wiki/Damaging_floor#.22Leaky.22_radiation_suits if the suit leaks.]]\\
\\
]] On the flip side, there are fewer enemies compared to the easier modes. They're also much easier to kill; Former Humans, Imps, and Nazis die immediately to a headshot from the Assault Rifle, and most of the tougher enemies can't survive more than two direct hits from a rocket.
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Moved to the Trivia page.


* FollowTheLeader: There are a fair few variations of ''Brutal Doom'' that have been created by other ''Doom'' modders, and that's not even counting the "Mutator" side-mods that have been released.

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