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* HighTierScrappy: Among low-ranked players, Raigon is hated due to his long-lasting Parry that reflects projectiles and stuns anyone who hits him in melee, and due to his Ultimate that deals damage in a large area and makes him invincible for its duration.
* LowTierLetdown: Among high-ranking players, Raigon is hated due to his lack of good escapes, and because players at this level have learned to avoid hitting counters and consider Ultimates AwesomeButImpractical, mostly nullifying the above complaints.
Changed line(s) 7,10 (click to see context) from:
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions. Her [[CatGirl Winter Kitty]] and [[LittleBitBeastly Desert Traveler]] skins help.
* TierInducedScrappy: Raigon fits both high and low tiers:
** Among low-ranked players, Raigon is a high-tier scrappy due to his long-lasting Parry that reflects projectiles and stuns anyone who hits him in melee, and due to his Ultimate that deals damage in a large area and makes him invincible for its duration.
** Among high-ranking players, he is a low-tier Scrappy due to his lack of good escapes, and because players at this level have learned to avoid hitting counters and consider Ultimates AwesomeButImpractical, mostly nullifying the above complaints.
* TierInducedScrappy: Raigon fits both high and low tiers:
** Among low-ranked players, Raigon is a high-tier scrappy due to his long-lasting Parry that reflects projectiles and stuns anyone who hits him in melee, and due to his Ultimate that deals damage in a large area and makes him invincible for its duration.
** Among high-ranking players, he is a low-tier Scrappy due to his lack of good escapes, and because players at this level have learned to avoid hitting counters and consider Ultimates AwesomeButImpractical, mostly nullifying the above complaints.
to:
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions. Her [[CatGirl Winter Kitty]] and [[LittleBitBeastly Desert Traveler]] skins help.
* TierInducedScrappy: Raigon fits both high and low tiers:
** Among low-ranked players, Raigon is a high-tier scrappy due to his long-lasting Parry that reflects projectiles and stuns anyone who hits him in melee, and due to his Ultimate that deals damage in a large area and makes him invincible for its duration.
** Among high-ranking players, he is a low-tier Scrappy due to his lack of good escapes, and because players at this level have learned to avoid hitting counters and consider Ultimates AwesomeButImpractical, mostly nullifying the above complaints.help.
* TierInducedScrappy: Raigon fits both high and low tiers:
** Among low-ranked players, Raigon is a high-tier scrappy due to his long-lasting Parry that reflects projectiles and stuns anyone who hits him in melee, and due to his Ultimate that deals damage in a large area and makes him invincible for its duration.
** Among high-ranking players, he is a low-tier Scrappy due to his lack of good escapes, and because players at this level have learned to avoid hitting counters and consider Ultimates AwesomeButImpractical, mostly nullifying the above complaints.
Is there an issue? Send a MessageReason:
Requires Word Of God confirmation
Deleted line(s) 1,3 (click to see context) :
* AuthorsSavingThrow:
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item). The next event, Prehistoric Mania, turned the basic Silver tier of chests into Prehistoric during the event, somewhat bringing back the ability to buy chests with in-game currency.
** After fans complained about Battlegrounds mode and the removal of Casual queue, Stunlock Studios marked Battlegrounds as Beta, making it clear it was an experiment, and reintroduced Casual Arena.
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item). The next event, Prehistoric Mania, turned the basic Silver tier of chests into Prehistoric during the event, somewhat bringing back the ability to buy chests with in-game currency.
** After fans complained about Battlegrounds mode and the removal of Casual queue, Stunlock Studios marked Battlegrounds as Beta, making it clear it was an experiment, and reintroduced Casual Arena.
Is there an issue? Send a MessageReason:
Deleted line(s) 10,12 (click to see context) :
* DarthWiki/MostAnnoyingSound:
** [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
** Pearl. Full Stop.
** [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
** Pearl. Full Stop.
Is there an issue? Send a MessageReason:
Changed line(s) 10 (click to see context) from:
* MostAnnoyingSound:
to:
* MostAnnoyingSound: DarthWiki/MostAnnoyingSound:
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Changed line(s) 7 (click to see context) from:
* FriendlyFandoms: With ''VideoGame/{{Paladins}}''. When the announcement of ''Paladins''' "Cards Unbound" update caused ''massive'' InternetBackdraft, several players decided to switch to ''Battlerite'', noticing that the two games are similar in many ways. The ''Battlerite'' community welcomed these new players with open arms. Even when "Cards Unbound" was later removed and many of the disgruntled players came back to ''Paladins'', some still play ''Battlerite'' as well.
to:
* FriendlyFandoms: With ''VideoGame/{{Paladins}}''. When the announcement of ''Paladins''' "Cards Unbound" update caused ''massive'' InternetBackdraft, backlash, several players decided to switch to ''Battlerite'', noticing that the two games are similar in many ways. The ''Battlerite'' community welcomed these new players with open arms. Even when "Cards Unbound" was later removed and many of the disgruntled players came back to ''Paladins'', some still play ''Battlerite'' as well.
Deleted line(s) 9,11 (click to see context) :
* InternetBackdraft:
** As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play (although it was later clarified that this just meant paid Early Access followed by a free full launch, like ''Battlerite Arena'').[[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement was posted.
** Once ''Battlerite Royale'' launched as free-to-play, many people were disappointed to find out that their unlocked Champions from ''Arena'' would not be usable in ''Royale'', even if they had the All Champions Pack, and would have to be unlocked again, resulting in a large amount of negative reviews and forum posts on Steam.
** As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play (although it was later clarified that this just meant paid Early Access followed by a free full launch, like ''Battlerite Arena'').[[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement was posted.
** Once ''Battlerite Royale'' launched as free-to-play, many people were disappointed to find out that their unlocked Champions from ''Arena'' would not be usable in ''Royale'', even if they had the All Champions Pack, and would have to be unlocked again, resulting in a large amount of negative reviews and forum posts on Steam.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* InternetBackdraft: As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play (although it was later clarified that this just meant paid Early Access followed by a free full launch, like ''Battlerite Arena'').[[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement was posted.
to:
* InternetBackdraft: InternetBackdraft:
** As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play (although it was later clarified that this just meant paid Early Access followed by a free full launch, like ''Battlerite Arena'').[[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement wasposted.posted.
** Once ''Battlerite Royale'' launched as free-to-play, many people were disappointed to find out that their unlocked Champions from ''Arena'' would not be usable in ''Royale'', even if they had the All Champions Pack, and would have to be unlocked again, resulting in a large amount of negative reviews and forum posts on Steam.
* MemeticMutation: Pestilus's lack of skins is a common joking point among fans. Whenever a new event comes up, expect to see fans clamoring for a new skin for him, preferably [[FanDisservice something skimpy and revealing]]. He did get a new Legendary skin, but only as part of the ludicrously expensive Legendary Adventure Pack Volume 2.
** As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play (although it was later clarified that this just meant paid Early Access followed by a free full launch, like ''Battlerite Arena'').[[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement was
** Once ''Battlerite Royale'' launched as free-to-play, many people were disappointed to find out that their unlocked Champions from ''Arena'' would not be usable in ''Royale'', even if they had the All Champions Pack, and would have to be unlocked again, resulting in a large amount of negative reviews and forum posts on Steam.
* MemeticMutation: Pestilus's lack of skins is a common joking point among fans. Whenever a new event comes up, expect to see fans clamoring for a new skin for him, preferably [[FanDisservice something skimpy and revealing]]. He did get a new Legendary skin, but only as part of the ludicrously expensive Legendary Adventure Pack Volume 2.
Changed line(s) 13 (click to see context) from:
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions.
to:
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions. Her [[CatGirl Winter Kitty]] and [[LittleBitBeastly Desert Traveler]] skins help.
Is there an issue? Send a MessageReason:
None
Deleted line(s) 8 (click to see context) :
* GameBreaker: Many players have considered Raigon one, as his ability to reflect ranged attacks at the right time leads to frustration for ranged and support players, and his aggression play style working too well for how the game is played. However the biggest gripe with him is his Ultimate: Wrath of the Tiger, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
Changed line(s) 10 (click to see context) from:
* InternetBackdraft: As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play, even though being F2P was a major factor in BR saving ''Fortnite''. [[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement was posted.
to:
* InternetBackdraft: As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play, even though being F2P free-to-play (although it was later clarified that this just meant paid Early Access followed by a major factor in BR saving ''Fortnite''. free full launch, like ''Battlerite Arena'').[[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement was posted.
Changed line(s) 14 (click to see context) from:
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions. Especially... [[RuleThirtyFour that kind]] of fanart.
to:
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions. Especially... [[RuleThirtyFour champions.
* TierInducedScrappy: Raigon fits both high and low tiers:
** Among low-ranked players, Raigon is a high-tier scrappy due to his long-lasting Parry thatkind]] reflects projectiles and stuns anyone who hits him in melee, and due to his Ultimate that deals damage in a large area and makes him invincible for its duration.
** Among high-ranking players, he is a low-tier Scrappy due to his lack offanart.good escapes, and because players at this level have learned to avoid hitting counters and consider Ultimates AwesomeButImpractical, mostly nullifying the above complaints.
* TierInducedScrappy: Raigon fits both high and low tiers:
** Among low-ranked players, Raigon is a high-tier scrappy due to his long-lasting Parry that
** Among high-ranking players, he is a low-tier Scrappy due to his lack of
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* InternetBackdraft: As ''Battlerite'''s player base kept shrinking across 2018, players were hopeful that the Battle Royale game mode would help save the game, similar to how Battle Royale saved ''VideoGame/{{Fortnite}}''. On August 9th, it was [[https://blog.battlerite.com/the-future-and-battlerite-royale/ announced]] that Battlerite Royale would be a separate game rather than a game mode, and it would ''not'' be free-to-play, even though being F2P was a major factor in BR saving ''Fortnite''. [[https://www.reddit.com/r/BattleRite/comments/95vsk0/the_future_and_battlerite_royale/ People were not happy with that]], with tons of angry comments pouring in minutes after the announcement was posted.
Is there an issue? Send a MessageReason:
That second example didn't last six months, so it doesn't count. Note that while the video in the new example is only 5 months old, I'm pretty sure I saw arguments about the subject before, so it still fits the six months waiting period.
Changed line(s) 6 (click to see context) from:
** The removal and subsequent return of Casual queue. With the addition of Battlegrounds mode in the October 24 2017 patch, Stunlock Studios felt that there were too many different modes, and decided to remove Casual Arena mode to avoid spreading the player base too thin. May people complained about this change, which led to Casual mode being reintroduced, which also led to complaints for the other side.
to:
** Should ''Battlerite'' be considered a {{MOBA}}? The removal and subsequent return of Casual queue. With the addition of Battlegrounds mode in the October 24 2017 patch, Stunlock Studios felt that there were too many gameplay is extremely different modes, and decided compared to remove Casual Arena mode to avoid spreading the player base too thin. May games like ''VideoGame/LeagueOfLegends'', ''VideoGame/{{Dota 2}}'', or ''VideoGame/{{SMITE}}'', but a number of people complained about this change, which led to Casual mode being reintroduced, which also led to complaints for insist that it should still be classified as one since it's a '''multiplayer online''' game where players do '''battle''' in an '''arena''', meaning it literally fits every word in the other side.acronym. [[https://www.youtube.com/watch?v=eFrSPNkyiaY This video by BattleriteSage]] insists ''Battlerite'' is not a MOBA, and the comments are filled with people agreeing and disagreeing with it.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* FriendlyFandoms: With ''VideoGame/{{Paladins}}''. When the announcement of ''Paladins''' "Cards Unbound" update caused ''massive'' InternetBackdraft, several players decided to switch to ''Battlerite'', noticing that the two games are similar in many ways. The ''Battlerite'' community welcomed these new players with open arms.
to:
* FriendlyFandoms: With ''VideoGame/{{Paladins}}''. When the announcement of ''Paladins''' "Cards Unbound" update caused ''massive'' InternetBackdraft, several players decided to switch to ''Battlerite'', noticing that the two games are similar in many ways. The ''Battlerite'' community welcomed these new players with open arms. Even when "Cards Unbound" was later removed and many of the disgruntled players came back to ''Paladins'', some still play ''Battlerite'' as well.
Is there an issue? Send a MessageReason:
None
Changed line(s) 12 (click to see context) from:
** Pearl. Full Stop.
to:
** Pearl. Full Stop.Stop.
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions. Especially... [[RuleThirtyFour that kind]] of fanart.
* PopularWithFurries: Presumably the reason Blossom seems to have more fanart than the other champions. Especially... [[RuleThirtyFour that kind]] of fanart.
Is there an issue? Send a MessageReason:
None
Changed line(s) 10 (click to see context) from:
* MostAnnoyingSound: [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
to:
* MostAnnoyingSound: MostAnnoyingSound:
** [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
** [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
Is there an issue? Send a MessageReason:
Pearl
Changed line(s) 2 (click to see context) from:
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item). The next event, Prehistoric Mania, brought back the ability to buy chests with in-game currency.
to:
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item). The next event, Prehistoric Mania, brought turned the basic Silver tier of chests into Prehistoric during the event, somewhat bringing back the ability to buy chests with in-game currency.
Changed line(s) 10 (click to see context) from:
* MostAnnoyingSound: [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
to:
* MostAnnoyingSound: [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.up.
** Pearl. Full Stop.
** Pearl. Full Stop.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* HilariousInHindsight: Back in ''VideoGame/BloodlineChampions'', many players called the characters "champions", [[InsistentTerminology despite the in-game knowledge base referring to them as bloodlines]]. This was certainly because of the title and probably because of ''VideoGame/LeagueOfLegends''[='=] rising in popularity while it used the term for its characters to keep it distinct from ''VideoGame/DefenseOfTheAncients''[='=] heroes (likely not helped by how marketing would refer to ''VideoGame/BloodlineChampions'' as a different form of MultiplayerOnlineBattleArena). In ''{{VideoGame/Battlerite}}'', they actually are categorized as champions now.
to:
* HilariousInHindsight: Back in ''VideoGame/BloodlineChampions'', many players called the characters "champions", [[InsistentTerminology despite the in-game knowledge base referring to them as bloodlines]]. This was certainly because of the title and probably because of ''VideoGame/LeagueOfLegends''[='=] rising in popularity while it used the term for its characters to keep it distinct from ''VideoGame/DefenseOfTheAncients''[='=] heroes (likely not helped by how marketing would refer to ''VideoGame/BloodlineChampions'' as a different form of MultiplayerOnlineBattleArena). In ''{{VideoGame/Battlerite}}'', they actually are categorized as champions now.now.
* MostAnnoyingSound: [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
* MostAnnoyingSound: [[CuteButCacophonic Blossom's]] voice for some. She's ''loud'', and she ''rarely if ever'' shuts up.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* FriendlyFandoms: With ''VideoGame/{{Paladins}}''. When the announcement of ''Paladins''' "Cards Unbound" update caused ''massive'' InternetBackdraft, several players decided to switch to ''Battlerite'', noticing that the two games are similar in many ways. The ''Battlerite'' community welcomed these new players with open arms.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item).
to:
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item). The next event, Prehistoric Mania, brought back the ability to buy chests with in-game currency.
Is there an issue? Send a MessageReason:
Moved to trivia
Changed line(s) 7,10 (click to see context) from:
* DirectedByCastMember: One of voice-actors, Creator/AmberLeeConnors, was also the game's voice director.
* GameBreaker:
** Many players have considered Raigon one, as his ability to reflect ranged attacks at the right time leads to frustration for ranged and support players, and his aggression play style working too well for how the game is played.
*** However the biggest gripe with him is his Ultimate: Wrath of the Tiger, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
* GameBreaker:
** Many players have considered Raigon one, as his ability to reflect ranged attacks at the right time leads to frustration for ranged and support players, and his aggression play style working too well for how the game is played.
*** However the biggest gripe with him is his Ultimate: Wrath of the Tiger, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
to:
* DirectedByCastMember: One of voice-actors, Creator/AmberLeeConnors, was also the game's voice director.
* GameBreaker:
**GameBreaker: Many players have considered Raigon one, as his ability to reflect ranged attacks at the right time leads to frustration for ranged and support players, and his aggression play style working too well for how the game is played.
***played. However the biggest gripe with him is his Ultimate: Wrath of the Tiger, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
* GameBreaker:
**
***
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* DirectedByCastMember: One of voice-actors, Creator/AmberLeeConnors, was also the game's voice director.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
*** However the biggest gripe with him is his Ultimate: Wrath of the Tiger, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
to:
*** However the biggest gripe with him is his Ultimate: Wrath of the Tiger, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.players.
* HilariousInHindsight: Back in ''VideoGame/BloodlineChampions'', many players called the characters "champions", [[InsistentTerminology despite the in-game knowledge base referring to them as bloodlines]]. This was certainly because of the title and probably because of ''VideoGame/LeagueOfLegends''[='=] rising in popularity while it used the term for its characters to keep it distinct from ''VideoGame/DefenseOfTheAncients''[='=] heroes (likely not helped by how marketing would refer to ''VideoGame/BloodlineChampions'' as a different form of MultiplayerOnlineBattleArena). In ''{{VideoGame/Battlerite}}'', they actually are categorized as champions now.
* HilariousInHindsight: Back in ''VideoGame/BloodlineChampions'', many players called the characters "champions", [[InsistentTerminology despite the in-game knowledge base referring to them as bloodlines]]. This was certainly because of the title and probably because of ''VideoGame/LeagueOfLegends''[='=] rising in popularity while it used the term for its characters to keep it distinct from ''VideoGame/DefenseOfTheAncients''[='=] heroes (likely not helped by how marketing would refer to ''VideoGame/BloodlineChampions'' as a different form of MultiplayerOnlineBattleArena). In ''{{VideoGame/Battlerite}}'', they actually are categorized as champions now.
Is there an issue? Send a MessageReason:
Name Correction
Changed line(s) 9 (click to see context) from:
*** However the biggest gripe with him is his Ultimate: Tiger Storm, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
to:
*** However the biggest gripe with him is his Ultimate: Tiger Storm, Wrath of the Tiger, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
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Changed line(s) 6 (click to see context) from:
** The removal and subsequent return of Casual queue. With the addition of Battlegrounds mode in the October 24 2017 patch, Stunlock Studios felt that there were too many different modes, and decided to remove Casual Arena mode to avoid spreading the player base too thin. May people complained about this change, which led to Casual mode being reintroduced, which also led to complaints for the other side.
to:
** The removal and subsequent return of Casual queue. With the addition of Battlegrounds mode in the October 24 2017 patch, Stunlock Studios felt that there were too many different modes, and decided to remove Casual Arena mode to avoid spreading the player base too thin. May people complained about this change, which led to Casual mode being reintroduced, which also led to complaints for the other side.side.
* GameBreaker:
** Many players have considered Raigon one, as his ability to reflect ranged attacks at the right time leads to frustration for ranged and support players, and his aggression play style working too well for how the game is played.
*** However the biggest gripe with him is his Ultimate: Tiger Storm, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
* GameBreaker:
** Many players have considered Raigon one, as his ability to reflect ranged attacks at the right time leads to frustration for ranged and support players, and his aggression play style working too well for how the game is played.
*** However the biggest gripe with him is his Ultimate: Tiger Storm, a dash that, if it connects, creates an area in which he damages enemies one at a time, hopping in between them like [[Videogame/LeagueofLegends Master Yi]]. And like Yi, he's fully invincible and untargetable during this, which means he can't be countered or silenced out of it, adding more to the frustration of players.
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Added DiffLines:
* AuthorsSavingThrow:
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item).
** After fans complained about Battlegrounds mode and the removal of Casual queue, Stunlock Studios marked Battlegrounds as Beta, making it clear it was an experiment, and reintroduced Casual Arena.
* BrokenBase:
** 2 vs 2 or 3 vs 3? Both modes have their fair share of fans and haters. Fans of 2v2 prefer its accessibility, while fans of 3v3 prefer its more complex challenge. The fact that abilities are primarily balanced for 3v3, but that 2v2 has more players is the source of many debates among fans.
** The removal and subsequent return of Casual queue. With the addition of Battlegrounds mode in the October 24 2017 patch, Stunlock Studios felt that there were too many different modes, and decided to remove Casual Arena mode to avoid spreading the player base too thin. May people complained about this change, which led to Casual mode being reintroduced, which also led to complaints for the other side.
** When the Halloween 2017 event rolled out, fans were disappointed to find out Halloween chests could only be bought with premium currency (they could be bought with in-game currency the previous year), that the event only allowed players one free chest, and that event items could not be obtained from normal chests or bought with tokens. Stunlock Studios immediately noticed the feedback and clarified that the event quest would be repeated weekly, and made it so event items could be bought with tokens (although at double the cost of a normal item).
** After fans complained about Battlegrounds mode and the removal of Casual queue, Stunlock Studios marked Battlegrounds as Beta, making it clear it was an experiment, and reintroduced Casual Arena.
* BrokenBase:
** 2 vs 2 or 3 vs 3? Both modes have their fair share of fans and haters. Fans of 2v2 prefer its accessibility, while fans of 3v3 prefer its more complex challenge. The fact that abilities are primarily balanced for 3v3, but that 2v2 has more players is the source of many debates among fans.
** The removal and subsequent return of Casual queue. With the addition of Battlegrounds mode in the October 24 2017 patch, Stunlock Studios felt that there were too many different modes, and decided to remove Casual Arena mode to avoid spreading the player base too thin. May people complained about this change, which led to Casual mode being reintroduced, which also led to complaints for the other side.