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** There's a bunch, but Machina Auto-Turrets take the cake. Fast, resilient, powerful, and that Fusillade special is devastating. Enjoy losing over an hour's progress through [[ThatOneLevel Tarazed]] every time you run into one of these.
** The last levels have several that fit the bill, but the most dangerous one is ''by far'' [[OurDragonsAreDifferent the Hercules Dragon]]. Remember those powerful Dragon enemies you fought in [[spoiler:the Battlefields of Atria]]? Well, these guys are [[NinjaPirateZombieRobot super cyborg versions]] of those! They retain the party-wide normal attack, get the ability to [[StatusBuff pump up]] their already high attack and defensive power, get the ability to heal themselves, have a ton of health and also get an extremely strong WaveMotionGun special. Normal encounters with these guys are often solo-encounters, and for good reason: a single one can utterly ''ruin'' your day if you're unlucky or aren't careful enough around them. Thankfully, they always appear asleep in the field, so if you tiptoe around them, you can safely avert their encounters...which means you have to deal with the ''other'' {{Demonic Spider}}s nearby, who'll rejoice at the chance to jump you because you don't want to fight that Hercules Dragon. Good thing Hercules Dragons are ''never'' paired with Machina Auto-Turrets, or the insanity would know no bounds. '''BUT.'''
** '''It can get''' '''''worse!''''' [[ShmuckBait Want to know how it can get worse?]] All the hardest rounds in the Colosseum, save one, feature Hercules Dragons paired up with the other most dangerous {{Demonic Spider}}s in [[TheVeryDefinitelyFinalDungeon the Tarazed Core]]. The hardest of these even has you fight ''two'' of them at the same time! Only one of the battles is actually necessary for Completion...which is the last round of the Championship Battle, which is already a tough enough string of battles as it is without having one of these thrown at you. What's that? [[ShmuckBait What's the one round we mentioned before?]] Why, that's [[BonusBoss The Wicked Gawd]], of course! The already extremely tough BonusBoss ([[spoiler:Arma Machina M]]) who [[CurbStompBattle can easily kill you in fifteen seconds on its own]] [[OhCrap is accompanied by none other than]] [[DemonicSpider Machina Auto-Turrets!]] Their party-hitting Fusillade, combined with the BonusBoss's extreme attack power and relentless assault, means that a TotalPartyKill is not only ''extremely likely'', but nigh-inevitable without some fast smart thinking, a very strong deck and a good helping of luck. There's a method to cheese it and every other encounter in the game, but that's a LuckBasedMission in itself.

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** There's a bunch, but Machina Auto-Turrets take the cake. Fast, resilient, powerful, and that Fusillade special is devastating. Enjoy losing over an hour's progress through [[ThatOneLevel Tarazed]] Tarazed every time you run into one of these.
** The last levels have several that fit the bill, but the most dangerous one is ''by far'' [[OurDragonsAreDifferent the Hercules Dragon]].Dragon. Remember those powerful Dragon enemies you fought in [[spoiler:the Battlefields of Atria]]? Well, these guys are [[NinjaPirateZombieRobot super cyborg versions]] of those! They retain the party-wide normal attack, get the ability to [[StatusBuff pump up]] their already high attack and defensive power, get the ability to heal themselves, have a ton of health and also get an extremely strong WaveMotionGun special. Normal encounters with these guys are often solo-encounters, and for good reason: a single one can utterly ''ruin'' your day if you're unlucky or aren't careful enough around them. Thankfully, they always appear asleep in the field, so if you tiptoe around them, you can safely avert their encounters...which means you have to deal with the ''other'' {{Demonic Spider}}s nearby, who'll rejoice at the chance to jump you because you don't want to fight that Hercules Dragon. Good thing Hercules Dragons are ''never'' paired with Machina Auto-Turrets, or the insanity would know no bounds. '''BUT.'''
** '''It can get''' '''''worse!''''' [[ShmuckBait Want to know how it
Dragon.
*** It
can get worse?]] worse. All the hardest rounds in the Colosseum, save one, feature Hercules Dragons paired up with the other most dangerous {{Demonic Spider}}s enemies in [[TheVeryDefinitelyFinalDungeon the Tarazed Core]]. The hardest of these even has you fight ''two'' of them at the same time! Only one of the battles is actually necessary for Completion...which is the last round of the Championship Battle, which is already a tough enough string of battles as it is without having one of these thrown at you. What's that? [[ShmuckBait What's the one round we mentioned before?]] Why, that's [[BonusBoss The Wicked Gawd]], of course! The already extremely tough BonusBoss ([[spoiler:Arma Machina M]]) who [[CurbStompBattle can easily kill you in fifteen seconds on its own]] [[OhCrap is accompanied by none other than]] [[DemonicSpider Machina Auto-Turrets!]] Their party-hitting Fusillade, combined with the BonusBoss's extreme attack power and relentless assault, means that a TotalPartyKill is not only ''extremely likely'', but nigh-inevitable without some fast smart thinking, a very strong deck and a good helping of luck. There's a method to cheese it and every other encounter in the game, but that's a LuckBasedMission in itself.



* ThatOneSidequest: The [[ShoutOut Pac-Man]] sidequest is more time-consuming than everything else in the entire game combined (it requires at least of two playthroughs!). Also, have fun spotting every single potential {{Permanently Missable|Content}} quest magnus, 'cause you need to feed Pac-Man 147 of them to finish the sidequest.

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* ThatOneSidequest: ThatOneSidequest:
**
The [[ShoutOut Pac-Man]] sidequest is more time-consuming than everything else in the entire game combined (it requires at least of two playthroughs!). Also, have fun spotting every single potential {{Permanently Missable|Content}} quest magnus, 'cause you need to feed Pac-Man 147 of them to finish the sidequest.sidequest.
** Beating all the Colosseum battles, thanks to the DemonicSpiders present at the hardest levels. "The Wicked Gawd" is a noticiable example that pits you against Arma Prototype M (who is very tough on its own) and two High-Mobility Cannons. Their party-hitting Fusillade, combined with the Arma Prototype's extreme attack power and relentless assault, means that a Total Party Kill is not only extremely likely, but nigh-inevitable without some fast smart thinking, a very strong deck and a good helping of luck.
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* TooCoolToLive: [[spoiler:Sir Rambari, the badass leader of the Diadem Knights who takes a sword to the chest to save King Ladekhan]].

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Removing some entries that actually refer to the first game


** Shanath leaps over it when [[spoiler: he kidnaps main character Sagi's beloved mother and orders his men to "Tear this heathen woman's wings off!" And he does it right in front of Sagi, specifically to torment him.]]
** If [[spoiler:Verus]] didn't cross it by [[spoiler:killing Baelheit]], he sure as hell does so when he [[spoiler:retroactively claims responsibility for the above-mentioned event. And reveals he was behind Sagi being a part of the malideiter project. And to cap it off, calls Gena a whore.]]

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** Shanath leaps over it when [[spoiler: he [[spoiler:he kidnaps main character Sagi's beloved mother and orders his men to "Tear this heathen woman's wings off!" And he does it right in front of Sagi, specifically to torment him.]]
him]].
** If [[spoiler:Verus]] didn't cross it by [[spoiler:killing Baelheit]], he sure as hell does so when he [[spoiler:retroactively claims responsibility for the above-mentioned event. And reveals he was behind Sagi being a part of the malideiter project. And to cap it off, calls Gena a whore.]]whore]].



* ShockingMoments: For those who have played the first game, the revelation that [[TheHero Kalas]] [[spoiler:was EvilAllAlong and TheMole, which was hidden from you due to you technically playing as the Guardian Spirit rather than Kalas himself]] is often cited as one of the most shocking plot twists in RPG history.



** The Angel of Darkness' Binding Winds, which is practicaly guaranteed to paralyze you. Worse, he'll immediately follow this up with a combo ending with [[LifeDrain Fangs of Darkness]], which the paralyzed party member will be completely unable to defend against.



* TheyChangedItNowItSucks: Besides the obvious removal of the English voice actors in the HD remake, there are several changes to the menus that make for a worse experience. Namely, the font for the card descriptions and flavor text for the field guide is so small that it's practically illegible. Plus, the field guide no longer lists what enemies attack with and are weak too, severely undercutting its usefulness.

to:

* TheyChangedItNowItSucks: Besides the obvious removal of the English voice actors in the HD remake, there are several changes to the menus that make for a worse experience. Namely, the font for the card descriptions and flavor text for the field guide is so small that it's practically illegible. Plus, the field guide no longer lists what enemies attack with and are weak too, severely undercutting its usefulness.usefulness.
----
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** The Holoholobird in the original release, a hard-hitting FlunkyBoss whose flunkies love to heal the big bird for tremendous amounts of HP. It's also fought immediately after a PointOfNoReturn, which can screw you over big time. Of course, there's no need to switch CDs in the HD version, so this encounter becomes much easier.

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** The Holoholobird in the original release, a hard-hitting FlunkyBoss whose flunkies love to heal the big bird for tremendous amounts of HP. It's also fought immediately after a PointOfNoReturn, which can screw you over big time. Of course, there's no need to switch CDs [=CDs=] in the HD version, so this encounter becomes much easier.

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* ThatOneSidequest: The [[ShoutOut Pac-Man]] sidequest is more time-consuming than everything else in the entire game combined (it requires at least of two playthroughs!). Also, have fun spotting every single potential {{Permanently Missable|Content}} quest magnus, cause you need to feed Pac-Man 147 to finish the sidequest.

to:

* ThatOneSidequest: The [[ShoutOut Pac-Man]] sidequest is more time-consuming than everything else in the entire game combined (it requires at least of two playthroughs!). Also, have fun spotting every single potential {{Permanently Missable|Content}} quest magnus, cause 'cause you need to feed Pac-Man 147 of them to finish the sidequest.sidequest.
* TheyChangedItNowItSucks: Besides the obvious removal of the English voice actors in the HD remake, there are several changes to the menus that make for a worse experience. Namely, the font for the card descriptions and flavor text for the field guide is so small that it's practically illegible. Plus, the field guide no longer lists what enemies attack with and are weak too, severely undercutting its usefulness.
Is there an issue? Send a MessageReason:
None


** The Holoholobird, a hard-hitting FlunkyBoss whose flunkies love to heal the big bird for tremendous amounts of HP. It's also fought immediately after a PointOfNoReturn, which can screw you over big time.

to:

** The Holoholobird, Holoholobird in the original release, a hard-hitting FlunkyBoss whose flunkies love to heal the big bird for tremendous amounts of HP. It's also fought immediately after a PointOfNoReturn, which can screw you over big time. Of course, there's no need to switch CDs in the HD version, so this encounter becomes much easier.
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None


* CompleteMonster: Both from the prequel;

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* CompleteMonster: Both from the prequel;CompleteMonster:
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* AngstWhatAngst: Sagi. In stark contrast to Kalas, Sagi is upbeat and cheerful through most of the game, although he does have a few moments.
* AntiClimaxBoss: [[spoiler:Quaestor Verus]], despite being a tricky PuzzleBoss, goes down in a few good hits once you expose his weakness. His death is somewhat anticlimactic too unless you jumped through a few hoops in the story...
* ComplacentGamingSyndrome: [[GameBreaker Frigid Queen's Festival]] is so overpowered that there's seldom any need to use anything else.
* CompleteMonster: Both from the prequel;
** [[TheManBehindTheMan Wiseman]] is a raging psychopath, with a purely sadistic edge and a LackOfEmpathy for all living beings. Wiseman, a millennium before the series began, began to believe existence of the body was flawed. He fell to evil and began devouring the energy of his followers before embarking on a war of conquest that look the lives of men, women and children. To spite a group of heroes who stood against him, Wiseman killed near everyone in their hometown, and left only two survivors. He attempted to convert the world to energy and absorb it within himself. Despite failing, Wiseman was not destroyed and possessed [[spoiler:the [[EvilAllAlong willing Verus]]]], influencing all of the latter's atrocities, causing mass death and the torture of his former lover. When forced to reveal himself, Wiseman declares his intents to devour the heroes' hearts and rule over their world for eternity.
** [[spoiler:[[AbusiveParents Quaestor Verus]] himself, while acting under the guise of a ReasonableAuthorityFigure,]] coldly masterminds the plot to [[spoiler:become the Emperor]] by taking advantage of everyone else. Before the game's events, [[spoiler:he uses a just born baby Sagi--whom he may have [[ChildByRape fathered through rape]]--in a lethal experiment that fuses pieces of dead evil gods with living beings]]. During the game, he orders [[spoiler:Shanath--no angel himself--to take Sagi's mother Gena's wings off in the public election speech]], just to smear the reputation of someone getting in his way. Later on, just as Baelheit is about to consider a HeelFaceTurn, [[spoiler:Quaestor Verus shows up, murders him, and starts [[EvilGloating gloating]] about all his deeds]].
* DemonicSpiders:
** There's a bunch, but Machina Auto-Turrets take the cake. Fast, resilient, powerful, and that Fusillade special is devastating. Enjoy losing over an hour's progress through [[ThatOneLevel Tarazed]] every time you run into one of these.
** The last levels have several that fit the bill, but the most dangerous one is ''by far'' [[OurDragonsAreDifferent the Hercules Dragon]]. Remember those powerful Dragon enemies you fought in [[spoiler:the Battlefields of Atria]]? Well, these guys are [[NinjaPirateZombieRobot super cyborg versions]] of those! They retain the party-wide normal attack, get the ability to [[StatusBuff pump up]] their already high attack and defensive power, get the ability to heal themselves, have a ton of health and also get an extremely strong WaveMotionGun special. Normal encounters with these guys are often solo-encounters, and for good reason: a single one can utterly ''ruin'' your day if you're unlucky or aren't careful enough around them. Thankfully, they always appear asleep in the field, so if you tiptoe around them, you can safely avert their encounters...which means you have to deal with the ''other'' {{Demonic Spider}}s nearby, who'll rejoice at the chance to jump you because you don't want to fight that Hercules Dragon. Good thing Hercules Dragons are ''never'' paired with Machina Auto-Turrets, or the insanity would know no bounds. '''BUT.'''
** '''It can get''' '''''worse!''''' [[ShmuckBait Want to know how it can get worse?]] All the hardest rounds in the Colosseum, save one, feature Hercules Dragons paired up with the other most dangerous {{Demonic Spider}}s in [[TheVeryDefinitelyFinalDungeon the Tarazed Core]]. The hardest of these even has you fight ''two'' of them at the same time! Only one of the battles is actually necessary for Completion...which is the last round of the Championship Battle, which is already a tough enough string of battles as it is without having one of these thrown at you. What's that? [[ShmuckBait What's the one round we mentioned before?]] Why, that's [[BonusBoss The Wicked Gawd]], of course! The already extremely tough BonusBoss ([[spoiler:Arma Machina M]]) who [[CurbStompBattle can easily kill you in fifteen seconds on its own]] [[OhCrap is accompanied by none other than]] [[DemonicSpider Machina Auto-Turrets!]] Their party-hitting Fusillade, combined with the BonusBoss's extreme attack power and relentless assault, means that a TotalPartyKill is not only ''extremely likely'', but nigh-inevitable without some fast smart thinking, a very strong deck and a good helping of luck. There's a method to cheese it and every other encounter in the game, but that's a LuckBasedMission in itself.
* EvenBetterSequel: ''Origins'' expanded on the backstory of ''Eternal Wings'', explored the setting much more, revamped the battle system to remove the more frustrating luck elements, had better voice acting, and had an even better soundtrack.
* GameBreaker: The Apotheosis and Frigid Queen's Festival combos border on this. Their incredible damage is offset by the difficulty of effectively assembling the combos without getting the party wiped, as it usually means a few turns either discarding useless cards or attacking sparsely to build up MP. Mind you, this is ''without'' factoring in the many possible ways you can chain this up with Relay attacks. In fact, with enough setup and with a good enough relationship with Sagi, the Guardian Spirit can stack the deck enough that on an MP Burst, you may end up chaining one of said {{Game Breaker}}s ''[[ThereIsNoKillLikeOverkill into the other one]].'' We guarantee that ''nothing'' in the game will survive it[[note]] Except [[spoiler:Verus]], but only if you do it while they're protected[[/note]], but for added hilarity and overkill, make sure to equip each character's respective InfinityPlusOneSword beforehand to further increase the damage you deal. When the dust settles--well, that dust WAS your opponent, a few seconds ago.
* GoddamnedBoss: Wiseman, who steals your HP and MP with his basic attacks and uses it to spam his specials, one of which breaks any Magnus you have equipped and knocks the whole party down.
* MoralEventHorizon:
** Shanath leaps over it when [[spoiler: he kidnaps main character Sagi's beloved mother and orders his men to "Tear this heathen woman's wings off!" And he does it right in front of Sagi, specifically to torment him.]]
** If [[spoiler:Verus]] didn't cross it by [[spoiler:killing Baelheit]], he sure as hell does so when he [[spoiler:retroactively claims responsibility for the above-mentioned event. And reveals he was behind Sagi being a part of the malideiter project. And to cap it off, calls Gena a whore.]]
* TheScrappy: Wacho and Tik, two annoying kids that force you through a dull sidequest early on.
* ShockingMoments: For those who have played the first game, the revelation that [[TheHero Kalas]] [[spoiler:was EvilAllAlong and TheMole, which was hidden from you due to you technically playing as the Guardian Spirit rather than Kalas himself]] is often cited as one of the most shocking plot twists in RPG history.
* SequelDifficultySpike: ''Origins'' removed most of the luck and a lot of the FakeDifficulty from the first game, then got a lot harder to compensate.
* ThatOneAttack:
** [[spoiler:Verus-Wiseman's Magnus of Life]], which hits the whole party and inflicts all status ailments.
** The Angel of Darkness' Binding Winds, which is practicaly guaranteed to paralyze you. Worse, he'll immediately follow this up with a combo ending with [[LifeDrain Fangs of Darkness]], which the paralyzed party member will be completely unable to defend against.
** The Black Dragon's Crimson Catharsis, which will almost always kill one or two of your characters. If you're underleveled, weakened or particularly unlucky, it may even cause a TotalPartyKill. By the time you can have a rematch with it in the Coliseum, you can kick it's ass fairly quickly, but this attack will still deal a lot of damage.
* ThatOneBoss:
** The Holoholobird, a hard-hitting FlunkyBoss whose flunkies love to heal the big bird for tremendous amounts of HP. It's also fought immediately after a PointOfNoReturn, which can screw you over big time.
** The Godcraft, who is ''tremendously'' overpowered and has devastating specials that can destroy your whole party if you're unlucky. Doesn't help that the cutscene beforehand is about five minutes long, so if you RageQuit (which you will), you have to sit through it all again.
** The Black Dragon, who has so much power it can kill your characters simply by using a full combo on them. Not to mention its special attack, which can damn near cause a TotalPartyKill if you're unlucky.
* ThatOneLevel:
** Tarazed featured mazes of identical corridors and four aggravating puzzle/maze rooms.
** Not too many people are fond of Nekkar, which teems with [[BossInMookClothing Queen Alraunes]], is covered in irritating pit traps, and has a ''maddening'' sidequest involving pushing humanoid rocks through the level.
* ThatOneSidequest: The [[ShoutOut Pac-Man]] sidequest is more time-consuming than everything else in the entire game combined (it requires at least of two playthroughs!). Also, have fun spotting every single potential {{Permanently Missable|Content}} quest magnus, cause you need to feed Pac-Man 147 to finish the sidequest.

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