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* TheWoobie: The trainee pilot for Dafeng engaged early in the game as a taste of AC battles, where you're tasked to destroy the Tester AC he's in. He speaks like TheHero that refuses to go down when the Redguns need his AC, but he's out of his depth against [[OneManArmy 621]], and is utterly thrashed in no time flat, bemoaning in his final moments that [[IJustWantToBeSpecial he just wanted a callsign of his own.]] Shortly after, the Redguns hire 621, and their leader, Michigan, unwittingly gives them a nickname callsign in their ranks implying the position "just opened up" -- [[ShaggyDogStory you literally just stole the trainee's potential position with none the wiser and the pilot forgotten.]]

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* TheWoobie: The trainee pilot for Dafeng engaged early in the game as a taste of AC battles, where you're tasked to destroy the Tester AC he's in. He speaks like TheHero that refuses to go down when the Redguns need his AC, but he's out of his depth against [[OneManArmy 621]], and is utterly thrashed in no time flat, bemoaning in his final moments that [[IJustWantToBeSpecial he just wanted a callsign of his own.]] Shortly after, the Redguns hire 621, and their leader, Michigan, unwittingly gives them a nickname callsign in their ranks implying the position "just opened up" became available" -- [[ShaggyDogStory you literally just stole the trainee's potential position with none the wiser and the pilot forgotten.]]
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* TheWoobie: The trainee pilot for Dafeng engaged early in the game as a taste of AC battles, where you're tasked to destroy the Tester AC he's in. He speaks like TheHero that refuses to go down when the Redguns need his AC, but he's out of his depth against [[OneManArmy 621]], and is utterly thrashed in no time flat, bemoaning in his final moments that [[IJustWantedToBeSpecial he just wanted a callsign of his own.]] Shortly after, the Redguns hire 621, and their leader, Michigan, unwittingly gives them a nickname callsign in their ranks implying the position "just opened up" -- [[ShaggyDogStory you literally just stole the trainee's potential position with none the wiser and the pilot forgotten.]]

to:

* TheWoobie: The trainee pilot for Dafeng engaged early in the game as a taste of AC battles, where you're tasked to destroy the Tester AC he's in. He speaks like TheHero that refuses to go down when the Redguns need his AC, but he's out of his depth against [[OneManArmy 621]], and is utterly thrashed in no time flat, bemoaning in his final moments that [[IJustWantedToBeSpecial [[IJustWantToBeSpecial he just wanted a callsign of his own.]] Shortly after, the Redguns hire 621, and their leader, Michigan, unwittingly gives them a nickname callsign in their ranks implying the position "just opened up" -- [[ShaggyDogStory you literally just stole the trainee's potential position with none the wiser and the pilot forgotten.]]
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None


* WinBackTheCrowd: About a month out from release, marketing for the game saw a ''major'' increase. Not only did Namco release a new story trailer and 13-minute gameplay preview, but held several major playable demo events and lifted press embargos. All of these combined to remove almost all concerns about the game, draw in more people than ever, and generally cause anticipation for the game to skyrocket.

to:

* WinBackTheCrowd: About a month out from release, marketing for the game saw a ''major'' increase. Not only did Namco release a new story trailer and 13-minute gameplay preview, but held several major playable demo events and lifted press embargos. All of these combined to remove almost all concerns about the game, draw in more people than ever, and generally cause anticipation for the game to skyrocket.skyrocket.
* TheWoobie: The trainee pilot for Dafeng engaged early in the game as a taste of AC battles, where you're tasked to destroy the Tester AC he's in. He speaks like TheHero that refuses to go down when the Redguns need his AC, but he's out of his depth against [[OneManArmy 621]], and is utterly thrashed in no time flat, bemoaning in his final moments that [[IJustWantedToBeSpecial he just wanted a callsign of his own.]] Shortly after, the Redguns hire 621, and their leader, Michigan, unwittingly gives them a nickname callsign in their ranks implying the position "just opened up" -- [[ShaggyDogStory you literally just stole the trainee's potential position with none the wiser and the pilot forgotten.]]
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** The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive [[AreaOfEffect AoE]] damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage, your Target Assist lock-on that's something of a newbie trap for this specific fight, and the Assault Boost by comparison.

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** The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive [[AreaOfEffect AoE]] damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with With the chopper will just about always lose unless you either stay beneath or behind it, and right strategy of exploiting its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is WeaksauceWeakness, it's rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of easy -- but all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only game's taught players the very basics of movement, weapon usage, your player is the basic controls, and the Target Assist lock-on that's something of is actually unintuitively ''dangerous'' to use in a newbie trap for this specific fight, and straight gunfight here; the Assault Boost full, proper tutorial is only unlocked after the mission, meaning you have to prove yourself to the game to be taught by comparison.the game.
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** Filtered by the helicopter [[labelnote:Explanation]] In traditonal [[Creator/FromSoftware FromSoft]] fashion, Armored Core VI's ''very first boss'' proved to be a massive kick in the jaw for players, leading to a slew of [[ItsHardSoItSucks negative Steam reviews and angry Reddit posts about the game's difficulty]]. Also in traditional [[Creator/FromSoftware FromSoft]] fashion, these posts and reviews were mocked to the ends of the earth. [[/labelnote]]

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** In the weeks after, the next sentiment that emerged was a disdain for Namco's lackluster marketing. By early July, Namco had released a grand total of just 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[[labelnote:*]]Which, it should be noted, they officially released ''weeks'' after it had begun circulating online.[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]Again, third-party channels had been doing this for nearly a month by then while going into far greater detail[[/labelnote]]. Considering this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation.

to:

** In the weeks after, the next Another sentiment that emerged was a disdain for Namco's lackluster marketing. By early July, Namco had released a grand total of just 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[[labelnote:*]]Which, it should be noted, they officially released ''weeks'' after it had begun circulating online.[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]Again, third-party channels had been doing this for nearly a month by then while going into far greater detail[[/labelnote]]. Considering this is radio silence by internet standards, many fans have been worrying if were worried that Namco is was leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation.reputation. Much of this concern was alleviated in the month to follow, however -- see WinBackTheCrowd below.



** The Balteus at the end of Chapter 1 is the first challenge for players who have settled in and become familiarized with the controls. Between its relentless [[MacrossMissileMassacre missile spam]], [[DeflectorShields pulse armor]] that mitigates damage until it is Staggered, and its [[LightningBruiser lightning-quick maneuverability]], players are going to be in for a very rough time if their builds are not equipped to counter the Balteus' advantages.

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** The Balteus at BALTEUS, the end FinalBoss of Chapter 1 1, is the first challenge for players who have settled in and become familiarized with the controls. Between its relentless [[MacrossMissileMassacre missile spam]], [[DeflectorShields pulse armor]] that mitigates damage until it is Staggered, and its [[LightningBruiser lightning-quick maneuverability]], players are going to be in for a very rough time if their builds are not equipped to counter the Balteus' advantages.advantages.
*WinBackTheCrowd: About a month out from release, marketing for the game saw a ''major'' increase. Not only did Namco release a new story trailer and 13-minute gameplay preview, but held several major playable demo events and lifted press embargos. All of these combined to remove almost all concerns about the game, draw in more people than ever, and generally cause anticipation for the game to skyrocket.
Is there an issue? Send a MessageReason:
None


** The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive [[AreaOfEffect AoE]] damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage and the Assault Boost by comparison.

to:

** The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive [[AreaOfEffect AoE]] damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage usage, your Target Assist lock-on that's something of a newbie trap for this specific fight, and the Assault Boost by comparison.
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* PortingDisaster: On PC the game makes use of the ever infamous Easy Anti Cheat together with the less well known Arxan. This has however lead to repeated issues, most notably a pronounced stutter and a severe impact on framerate with the only real fix being to jump through various hoops to disable it and to tinker with the CPU compatibility settings.
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** The Balteus at the end of Chapter 1 is the first challenge for players who have settled in and become familiarized with the controls. Between its relentless [[MacrossMissileMassacre missile spam]], [[DeflectorShields pulse armor]] that mitigates damage until it is Staggered, and its [[LightningBruiser lightning-quick maneuverability]], players are going to be in for a very rough time if their build's are not equipped to counter the Balteus' advantages.

to:

** The Balteus at the end of Chapter 1 is the first challenge for players who have settled in and become familiarized with the controls. Between its relentless [[MacrossMissileMassacre missile spam]], [[DeflectorShields pulse armor]] that mitigates damage until it is Staggered, and its [[LightningBruiser lightning-quick maneuverability]], players are going to be in for a very rough time if their build's builds are not equipped to counter the Balteus' advantages.
Is there an issue? Send a MessageReason:
None


** The Balteus at the end of Chapter 1 is the first challenge for players who have settled in and become familiarized with the controls. Between its relentless [[MacrossMissileMassacre missile spam]], [[DeflectorShields pulse armor]] that mitigates damage until it is Staggered, and its [[LightningBruiser lightning-quick maneuverability]], players are going to be in for a very rough time if their build isn't suited to counter the Balteus' advantages.

to:

** The Balteus at the end of Chapter 1 is the first challenge for players who have settled in and become familiarized with the controls. Between its relentless [[MacrossMissileMassacre missile spam]], [[DeflectorShields pulse armor]] that mitigates damage until it is Staggered, and its [[LightningBruiser lightning-quick maneuverability]], players are going to be in for a very rough time if their build isn't suited build's are not equipped to counter the Balteus' advantages.

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* ThatOneBoss: The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive [[AreaOfEffect AoE]] damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage and the Assault Boost by comparison.

to:

* ThatOneBoss: ThatOneBoss:
**
The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive [[AreaOfEffect AoE]] damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage and the Assault Boost by comparison.comparison.
** The Balteus at the end of Chapter 1 is the first challenge for players who have settled in and become familiarized with the controls. Between its relentless [[MacrossMissileMassacre missile spam]], [[DeflectorShields pulse armor]] that mitigates damage until it is Staggered, and its [[LightningBruiser lightning-quick maneuverability]], players are going to be in for a very rough time if their build isn't suited to counter the Balteus' advantages.
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* HilariousInHindsight: A picture circulating around the Internet where Creator/KarlUrban and Creator/ViggoMortensen are carrying robot action figures only becomes more awesome after the former ends up in the live-action trailer of a giant robot video game.
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* ThatOneBoss: The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive AoE damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage and the Assault Boost by comparison.

to:

* ThatOneBoss: The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive AoE [[AreaOfEffect AoE]] damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage and the Assault Boost by comparison.
Is there an issue? Send a MessageReason:
None


** In the weeks after, the next sentiment that emerged was a disdain for Namco's lackluster marketing. By early July, Namco had released a grand total of just 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[[labelnote:*]]Which, it should be noted, they officially released ''weeks'' after it had begun circulating online.[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]Again, third-party channels had been doing this for nearly a month by then while going into far greater detail[[/labelnote]]. Considering this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation.

to:

** In the weeks after, the next sentiment that emerged was a disdain for Namco's lackluster marketing. By early July, Namco had released a grand total of just 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[[labelnote:*]]Which, it should be noted, they officially released ''weeks'' after it had begun circulating online.[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]Again, third-party channels had been doing this for nearly a month by then while going into far greater detail[[/labelnote]]. Considering this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation.reputation.
* ThatOneBoss: The ''[[WakeUpCallBoss tutorial boss]]'' of a security helicopter readily became this for many, many players right out of the gate. You're armed with a basic rifle, a four-shot missile pod, and a laser blade, fighting against a large chopper that has miniguns, a series of homing missiles that can stagger you in no time flat, and a rocket pod that barrages everything in front of it with massive AoE damage. Anyone that relies on Target Assist and sticks themselves in a head-on gunfight with the chopper will just about always lose unless you either stay beneath or behind it, and its WeaksauceWeakness of the Assault Boost plus liberal laser blade combos or charged attacks is rather obtuse for some given the bare minimum the tutorial's taught you, never mind the chopper [[MyRulesAreNotYourRules freely flying out of mission boundaries when it feels like it]] which can prevent such an assault entirely. For an idea of how nasty this fight is, the true and proper tutorial for a proper play-by-play of all the mechanics and how they work together is available as soon as this mission is complete; the starting mission has only taught players the very basics of movement, weapon usage and the Assault Boost by comparison.

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I have no idea what this fanbase civil war is talking about. Sounds like complete and total bollocks to me.


** [[https://www.youtube.com/watch?v=6_9PYUXQ9Qw The initial gameplay footage]] pretty much caused the fanbase to explode in civil war. While it was assumed there would be some ''Soulsborne'' influence, most didn't expect features like a hard camera lock, mid-mission adjustments to armored cores, or any sort of equivalent to [[VideoGame/DarkSouls the Estus flask]]. All of these changes led to an ''extremely'' vocal minority proclaiming that the game was a lost cause that had forsaken everything the franchise stood for, which persisted and drove most internet discourse for several days. While cooler heads ultimately prevailed, most of the community agrees that the first demonstration left a relatively sour taste in most hardline fans' mouths.

to:

** [[https://www.youtube.com/watch?v=6_9PYUXQ9Qw The initial gameplay footage]] pretty much caused the Western fanbase to explode in civil war. While it was assumed there would be some ''Soulsborne'' influence, most didn't expect features like a hard camera lock, mid-mission adjustments to armored cores, or any sort of equivalent to [[VideoGame/DarkSouls the Estus flask]]. All of these changes led to an ''extremely'' vocal minority proclaiming that the game was a lost cause that had forsaken everything the franchise stood for, which persisted and drove most internet discourse for several days. While Eventually, however, cooler heads ultimately prevailed, most of prevailed and the community agrees discussion around the game settled down.
*** It should be noted
that the first demonstration left a relatively sour taste Japanese fanbase -- the series' primary audience -- was completely exempt from this phenomenon. All in most hardline fans' mouths.all, they were more excited that there was finally a new game coming out in their beloved series made by the same developers than whatever concerns they had about gameplay changes.
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** One of the infamous Handler Walter's hounds [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]] and [[https://www.reddit.com/r/armoredcore/comments/1350ugb/since_the_whole_collared_dog_theme_is_coming_back/ other animals]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]

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** One of the infamous Handler Walter's hounds [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection [[https://www.reddit.com/r/armoredcore/comments/13k9j9l/one_of_the_infamous_walter_hounds/ selection]] of [[PreciousPuppy cute dogs]] and [[https://www.reddit.com/r/armoredcore/comments/1350ugb/since_the_whole_collared_dog_theme_is_coming_back/ other animals]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]
Is there an issue? Send a MessageReason:
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** One of the infamous Handler Walter's hounds [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]

to:

** One of the infamous Handler Walter's hounds [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]]...dogs]] and [[https://www.reddit.com/r/armoredcore/comments/1350ugb/since_the_whole_collared_dog_theme_is_coming_back/ other animals]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]
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** "You gotta take Rubicon's blessings raw…" [[labelnote:Explanation]] When [[https://esrb.org/ratings/39417/armored-coretm-vi-fires-of-rubicontm/ ESRB released their T rating of the game]], the rating summary included references to fictional drugs. One of the example quotes used ''instantly'' began making the rounds thanks to its rather... provocative wording. [[/labelnote]]

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** "You gotta take Rubicon's blessings raw…" [[labelnote:Explanation]] When [[https://esrb.org/ratings/39417/armored-coretm-vi-fires-of-rubicontm/ ESRB released their T rating of the game]], the rating summary included references to fictional drugs. One of the example quotes used ''instantly'' began making the rounds thanks to [[AccidentalInnuendo its rather... rather provocative wording.wording]]. [[/labelnote]]
Is there an issue? Send a MessageReason:
None


** In the weeks after, the next sentiment that emerged was a disdain for Namco's marketing... or rather, the lack of it. By early July, Namco had released a grand total of just 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[[labelnote:*]]Which, it should be noted, they officially released ''weeks'' after it had begun circulating online.[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]Again, third party channels had been doing this for nearly a month by then while going into far greater detail[[/labelnote]]. Considering that this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation.

to:

** In the weeks after, the next sentiment that emerged was a disdain for Namco's marketing... or rather, the lack of it.lackluster marketing. By early July, Namco had released a grand total of just 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[[labelnote:*]]Which, it should be noted, they officially released ''weeks'' after it had begun circulating online.[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]Again, third party third-party channels had been doing this for nearly a month by then while going into far greater detail[[/labelnote]]. Considering that this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation.

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bad indentation


*** One of the infamous Handler Walter's hounds [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]

to:

*** ** One of the infamous Handler Walter's hounds [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]



* TaintedByThePreview: [[https://www.youtube.com/watch?v=6_9PYUXQ9Qw The initial gameplay footage]] pretty much caused the fanbase to explode in civil war. While it was assumed there would be some ''Soulsborne'' influence, most didn't expect features like a hard camera lock, mid-mission adjustments to armored cores, or any sort of equivalent to [[VideoGame/DarkSouls the Estus flask]]. All of these changes led to an ''extremely'' vocal minority proclaiming that the game was a lost cause that had forsaken everything the franchise stood for, which persisted and drove most internet discourse for several days. While cooler heads ultimately prevailed, most of the community agrees that the first demonstration left a relatively sour taste in most hardline fans' mouths.

to:

* TaintedByThePreview: TaintedByThePreview
**
[[https://www.youtube.com/watch?v=6_9PYUXQ9Qw The initial gameplay footage]] pretty much caused the fanbase to explode in civil war. While it was assumed there would be some ''Soulsborne'' influence, most didn't expect features like a hard camera lock, mid-mission adjustments to armored cores, or any sort of equivalent to [[VideoGame/DarkSouls the Estus flask]]. All of these changes led to an ''extremely'' vocal minority proclaiming that the game was a lost cause that had forsaken everything the franchise stood for, which persisted and drove most internet discourse for several days. While cooler heads ultimately prevailed, most of the community agrees that the first demonstration left a relatively sour taste in most hardline fans' mouths.
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* TaintedByThePreview: [[https://www.youtube.com/watch?v=6_9PYUXQ9Qw The initial gameplay footage]] pretty much caused the fanbase to explode in civil war. While it was assumed there would be some ''Soulsborne'' influence, most didn't expect features like a hard camera lock, mid-mission adjustments to armored cores, or mid-mission healing and ammo resupply. All of these changes led to an ''extremely'' vocal minority proclaiming that the game was a lost cause that had forsaken everything the franchise stood for, which persisted and drove most internet discourse for several days. While cooler heads ultimately prevailed, most of the community agrees that the first demonstration left a relatively sour taste in most hardline fans' mouths.

to:

* TaintedByThePreview: [[https://www.youtube.com/watch?v=6_9PYUXQ9Qw The initial gameplay footage]] pretty much caused the fanbase to explode in civil war. While it was assumed there would be some ''Soulsborne'' influence, most didn't expect features like a hard camera lock, mid-mission adjustments to armored cores, or mid-mission healing and ammo resupply.any sort of equivalent to [[VideoGame/DarkSouls the Estus flask]]. All of these changes led to an ''extremely'' vocal minority proclaiming that the game was a lost cause that had forsaken everything the franchise stood for, which persisted and drove most internet discourse for several days. While cooler heads ultimately prevailed, most of the community agrees that the first demonstration left a relatively sour taste in most hardline fans' mouths.
Is there an issue? Send a MessageReason:
None


** "You gotta take Rubicon's blessings raw…" [[labelnote:Explanation]] When ESRB released their T rating of the game, the reasons for it included references to fictional drugs. One of the example quotes used ''instantly'' began making the rounds thanks to its rather... provocative wording. [[/labelnote]]

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** "You gotta take Rubicon's blessings raw…" [[labelnote:Explanation]] When [[https://esrb.org/ratings/39417/armored-coretm-vi-fires-of-rubicontm/ ESRB released their T rating of the game, game]], the reasons for it rating summary included references to fictional drugs. One of the example quotes used ''instantly'' began making the rounds thanks to its rather... provocative wording. [[/labelnote]]
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** In the weeks after, the next sentiment that emerged was a disdain for Namco's marketing of the game... or rather, the lack of it. By early July, Namco had released a grand total of only 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[labelnote:*]]which, it should be noted, they officially released ''weeks'' after it had begun circulating online[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]again, youtube channels had been doing this for nearly a month at the time[[/labelnote]]. Considering that this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation

to:

** In the weeks after, the next sentiment that emerged was a disdain for Namco's marketing of the game...marketing... or rather, the lack of it. By early July, Namco had released a grand total of only just 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage[labelnote:*]]which, footage[[labelnote:*]]Which, it should be noted, they officially released ''weeks'' after it had begun circulating online[[/labelnote]], online.[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]again, youtube screening[[labelnote:*]]Again, third party channels had been doing this for nearly a month at the time[[/labelnote]]. by then while going into far greater detail[[/labelnote]]. Considering that this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputationreputation.
Is there an issue? Send a MessageReason:
None


** In the weeks after, the next sentiment that emerged was a disdain for Namco's marketing of the game... or rather, the lack of it. By early July, Namco had released a grand total of only 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage (which, it should be noted, they officially released ''weeks'' after it had begun circulating online), and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]again, youtube channels had been doing this for nearly a month at the time[[/labelnote]]. Considering that this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation

to:

** In the weeks after, the next sentiment that emerged was a disdain for Namco's marketing of the game... or rather, the lack of it. By early July, Namco had released a grand total of only 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage (which, footage[labelnote:*]]which, it should be noted, they officially released ''weeks'' after it had begun circulating online), online[[/labelnote]], and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]again, youtube channels had been doing this for nearly a month at the time[[/labelnote]]. Considering that this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation

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* TheyChangedItNowItSucks: Also a case of ItsTheSameSoItSucks. In June, 2023, ''[=FromSoftware=]'' showed off five minutes worth of gameplay footage to certain media parties, which were then released to the public shortly afterward. Some fans took issues with the changes to gameplay taking cues from the ''Soulsborne'' series, such as being able to change your loadout mid-mission or even heal; features not included in any ''Armored Core'' games until now. In short, complaints can be summed up as ''Fires of Rubicon'' being too different from past ''AC'' games and looking far too much like a mecha-styled ''Soulsborne'' game.



** "You gotta take Rubicon's blessings raw…" [[labelnote:Explanation]] When ESRB released their T rating of the game, the reasons for it included references to fictional drugs. One of the example quotes used ''instantly'' began making the rounds thanks to its rather... provocative wording. [[/labelnote]]

to:

** "You gotta take Rubicon's blessings raw…" [[labelnote:Explanation]] When ESRB released their T rating of the game, the reasons for it included references to fictional drugs. One of the example quotes used ''instantly'' began making the rounds thanks to its rather... provocative wording. [[/labelnote]][[/labelnote]]
* TaintedByThePreview: [[https://www.youtube.com/watch?v=6_9PYUXQ9Qw The initial gameplay footage]] pretty much caused the fanbase to explode in civil war. While it was assumed there would be some ''Soulsborne'' influence, most didn't expect features like a hard camera lock, mid-mission adjustments to armored cores, or mid-mission healing and ammo resupply. All of these changes led to an ''extremely'' vocal minority proclaiming that the game was a lost cause that had forsaken everything the franchise stood for, which persisted and drove most internet discourse for several days. While cooler heads ultimately prevailed, most of the community agrees that the first demonstration left a relatively sour taste in most hardline fans' mouths.
** In the weeks after, the next sentiment that emerged was a disdain for Namco's marketing of the game... or rather, the lack of it. By early July, Namco had released a grand total of only 4 videos for the game on their youtube channel: the initial reveal trailer, a gameplay trailer, the above gameplay footage (which, it should be noted, they officially released ''weeks'' after it had begun circulating online), and... a short video of content creators giving their initial thoughts on that same footage after a private screening[[labelnote:*]]again, youtube channels had been doing this for nearly a month at the time[[/labelnote]]. Considering that this is radio silence by internet standards, many fans have been worrying if Namco is leaving ''Fires of Rubicon'' out to drown or expecting it to get by on [[Creator/FromSoftware FromSoft's]] reputation
Is there an issue? Send a MessageReason:
None


*** "One of the infamous Handler Walter's hounds..." [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]

to:

*** "One One of the infamous Handler Walter's hounds..." hounds [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]

Added: 305

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** The quote "You gotta take Rubicon's blessings raw…" has begun making the rounds as a source of memetic material thanks to its rather... provocative wording.

to:

*** "One of the infamous Handler Walter's hounds..." [[labelnote:Explanation]] a line uttered in the gameplay trailer. Fans used it to refer to a selection of [[PreciousPuppy cute dogs]]... including [[https://reddit.com/r/armoredcore/comments/14htkl4/meet_one_of_walters_hounds/ one from another Namco-owned franchise]] [[VideoGame/AceCombat that goes by the abbreviation of AC.]] [[/labelnote]]
** The quote "You gotta take Rubicon's blessings raw…" has begun [[labelnote:Explanation]] When ESRB released their T rating of the game, the reasons for it included references to fictional drugs. One of the example quotes used ''instantly'' began making the rounds as a source of memetic material thanks to its rather... provocative wording. [[/labelnote]]
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Also a case of ItsTheSameSoItSucks. In June, 2023, ''[=FromSoftware=]'' showed off five minutes worth of gameplay footage to certain media parties, which were then released to the public shortly afterward. Some fans took issues with the changes to gameplay taking cues from the ''Soulsborne'' series, such as being able to change your loadout mid-mission or even heal; features not included in any ''Armored Core'' games until now. In short, complaints can be summed up as ''Fires of Rubicon'' being too different from past ''AC'' games and looking far too much like a mecha-styled ''Soulsborne'' game.

to:

* TheyChangedItNowItSucks: Also a case of ItsTheSameSoItSucks. In June, 2023, ''[=FromSoftware=]'' showed off five minutes worth of gameplay footage to certain media parties, which were then released to the public shortly afterward. Some fans took issues with the changes to gameplay taking cues from the ''Soulsborne'' series, such as being able to change your loadout mid-mission or even heal; features not included in any ''Armored Core'' games until now. In short, complaints can be summed up as ''Fires of Rubicon'' being too different from past ''AC'' games and looking far too much like a mecha-styled ''Soulsborne'' game.game.
*MemeticMutation:
** Handler Walter's name's resemblance to a [[Series/BreakingBad certain character]] has not gone unnoticed by the fandom - doubly so with the statements about Coral being a drug in the pre-release material.
** The quote "You gotta take Rubicon's blessings raw…" has begun making the rounds as a source of memetic material thanks to its rather... provocative wording.
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: Also a case of ItsTheSameSoItSucks. In June, 2023, ''[=FromSoftware=]'' showed off five minutes worth of gameplay footage to certain media parties, which were then released to the public shortly afterward. Some fans took issues with the changes to gameplay taking cues from the ''Soulsborne'' series, such as being able to change your loadout mid-mission or even heal; features not included in any ''Armored Core'' games until now.

to:

* TheyChangedItNowItSucks: Also a case of ItsTheSameSoItSucks. In June, 2023, ''[=FromSoftware=]'' showed off five minutes worth of gameplay footage to certain media parties, which were then released to the public shortly afterward. Some fans took issues with the changes to gameplay taking cues from the ''Soulsborne'' series, such as being able to change your loadout mid-mission or even heal; features not included in any ''Armored Core'' games until now. In short, complaints can be summed up as ''Fires of Rubicon'' being too different from past ''AC'' games and looking far too much like a mecha-styled ''Soulsborne'' game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheyChangedItNowItSucks: Also a case of ItsTheSameSoItSucks. In June, 2023, ''[=FromSoftware=]'' showed off five minutes worth of gameplay footage to certain media parties, which were then released to the public shortly afterward. Some fans took issues with the changes to gameplay taking cues from the ''Soulsborne'' series, such as being able to change your loadout mid-mission or even heal; features not included in any ''Armored Core'' games until now.

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