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* NintendoHard: Not too surprising since it comes from the ''era'' of Nintendo Hard. The maze-like grid-based levels have few landmarks and can be very hard to navigate unless you have a good memory or draw your own map on graph paper (thankfully nowadays you can look up a map online in a FAQ), ResourcesManagementGameplay is in full effect for the Marine and even somewhat for the Predator, and overall the odds are stacked pretty heavily against you.
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* SugarWiki/NoProblemWithLicensedGames: The game was praised for its three unique protagonists and gameplay styles, as well as being one of the earliest WideOpenSandbox shooter games.