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* DesignatedHero: While most of the Agents are definitely heroic and good, a few are only heroes due to L.E.G.I.O.N. being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywood's OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywood's status as the Face of M.A.Y.H.E.M., Johnny Gat would count if it weren't for the CosmicRetcon that changed him from a mass-murdering psycho to simply a generic CowboyCop.

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* DesignatedHero: While most of the Agents are definitely heroic and good, a few are only heroes due to L.E.G.I.O.N. being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what worse.
** Braddock was a rabid DrillSergeantNasty who abused the recruits
she did trained, which led to them defecting. Her idea of atoning for her misdeeds amounts to killing the soldiers exact same people she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on mistreated during her days in the Marine Corps.
** On
her Team mission mission, Fortune decides to release Hollywood's OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywood's status as the Face of M.A.Y.H.E.M., in response to a bruised ego.
** While Kingpin was able to peacefully unite the Vice Kings, Westside Rollerz, and Los Carnales, it's hard to ignore that he's the shotcaller for a massive street gang who profits off of morally questionable and highly illegal acts, including murder.
**
Johnny Gat would count if it weren't for the CosmicRetcon that changed him from a mass-murdering psycho to simply a generic CowboyCop.
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Requires Word Of God confirmation


* AuthorsSavingThrow: Volition has taken measures to address several of the complaints leveled at previous games:
** For the first time since ''VideoGame/SaintsRow2'' both mission and cutscene replay features have returned, with mission replay available after the story mode is complete.
** Seoul is much more visually stunning and diverse compared to Steelport, which received several complaints for being bland and lifeless. While most fans still prefer Stilwater, almost everyone agrees that the more traversable and interesting map is a step in the right direction.
** The return of several major ''VideoGame/SaintsRow'' characters as playable agents, including fan favorites such as Kinzie and Johnny Gat. Even without DLC players have access to both Pierce and Oleg, two of the most badass characters of the original series.
*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BaseBreakingCharacter entry for ''[=SRG=]'' [[YMMV/SaintsRowGatOutOfHell here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreakingCharacter below.
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** [[DiabolicalMastermind The Morningstar]] is the mysterious leader of [=L.E.G.I.O.N=] and mastermind behind their atrocities. When [=L.E.G.I.O.N=] uncovers the power of [[OurDarkMatterIsMysterious Dark Matter]], the Morningstar decides to go public with "Devil's Night", an event in which [=L.E.G.I.O.N's=] armies had entire cities wiped out across the globe, with an estimated millions left dead, and multiple governments toppled. The Morningstar secretly [[TheManBehindTheMan conspires with his underling]] Dr. Babylon to harness more Dark Matter that would grant the Morningstar [[GodhoodSeeker godhood]]; his ultimate goal is to wipe out the world and remake it [[InTheirOwnImage in his own image]]. When Persephone Brimstone defects and topples Morningstar's plans, [=L.E.G.I.O.N=] has Paris destroyed by her husband to punish her. Setting up Babylon's operations in Seoul, The Morningstar threatens him with execution for his failure, a promise he ultimately makes good on.

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** [[DiabolicalMastermind [[BigBad The Morningstar]] is the mysterious leader of [=L.E.G.I.O.N=] and mastermind behind their atrocities. When [=L.E.G.I.O.N=] uncovers the power of [[OurDarkMatterIsMysterious Dark Matter]], the Morningstar decides to go public with "Devil's Night", an event in which [=L.E.G.I.O.N's=] armies had entire cities wiped out across the globe, with an estimated millions left dead, and multiple governments toppled. The Morningstar secretly [[TheManBehindTheMan conspires with his underling]] Dr. Babylon to harness more Dark Matter that would grant the Morningstar [[GodhoodSeeker godhood]]; his ultimate goal is to wipe out the world and remake it [[InTheirOwnImage in his own image]]. When Persephone Brimstone defects and topples Morningstar's plans, [=L.E.G.I.O.N=] has Paris destroyed by her husband to punish her. Setting up Babylon's operations in Seoul, The Morningstar threatens him with execution for his failure, a promise he ultimately makes good on.

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Approved by the thread.


* CompleteMonster: [[TheHeavy Dr. Babylon]], real name [[MadScientist Dr. Osman Timur]], is the ruthless and ambitious head of the Ministry of Pride within L.E.G.I.O.N.. In charge of mastering Dark Matter for [=L.E.G.I.O.N.'s=] weapons, Babylon takes part in their numerous attacks, at one point mixing Dark Matter with a [[SyntheticPlague weaponized virus]] that was loosed onto India, infecting and killing countless innocents, with children and babies seen among his victims. When Babylon learns that one of his scientists is also working with the Ministry of Greed, Babylon kills said scientist and enslaves his daughter Ariadne with a microchip that [[DrivenToMadness drives her insane]]. Babylon seeks to extract a giant Dark Matter crystal for its power, and sends his lieutenants to distract M.A.Y.H.E.M. from his operations. With his plans finally ready, Babylon launches the attack on the city and on [=M.A.Y.H.E.M.'s=] Ark, and when he gets his hands on the crystal, Babylon [[RealityWarper goes on a final rampage]] to destroy and rewrite reality in his own image.

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* CompleteMonster: CompleteMonster:
** [[DiabolicalMastermind The Morningstar]] is the mysterious leader of [=L.E.G.I.O.N=] and mastermind behind their atrocities. When [=L.E.G.I.O.N=] uncovers the power of [[OurDarkMatterIsMysterious Dark Matter]], the Morningstar decides to go public with "Devil's Night", an event in which [=L.E.G.I.O.N's=] armies had entire cities wiped out across the globe, with an estimated millions left dead, and multiple governments toppled. The Morningstar secretly [[TheManBehindTheMan conspires with his underling]] Dr. Babylon to harness more Dark Matter that would grant the Morningstar [[GodhoodSeeker godhood]]; his ultimate goal is to wipe out the world and remake it [[InTheirOwnImage in his own image]]. When Persephone Brimstone defects and topples Morningstar's plans, [=L.E.G.I.O.N=] has Paris destroyed by her husband to punish her. Setting up Babylon's operations in Seoul, The Morningstar threatens him with execution for his failure, a promise he ultimately makes good on.
**
[[TheHeavy Dr. Babylon]], real name [[MadScientist Dr. Osman Timur]], is the ruthless and ambitious head of the Ministry of Pride within L.E.G.I.O.N.. In charge of mastering Dark Matter for [=L.E.G.I.O.N.'s=] weapons, Babylon takes part in their numerous attacks, at one point mixing Dark Matter with a [[SyntheticPlague weaponized virus]] that was loosed onto India, infecting and killing countless innocents, with children and babies seen among his victims. When Babylon learns that one of his scientists is also working with the Ministry of Greed, Babylon kills said scientist and enslaves his daughter Ariadne with a microchip that [[DrivenToMadness drives her insane]]. Babylon seeks to extract a giant Dark Matter crystal for its power, and sends his lieutenants to distract M.A.Y.H.E.M. from his operations. With his plans finally ready, Babylon launches the attack on the city and on [=M.A.Y.H.E.M.'s=] Ark, and when he gets his hands on the crystal, Babylon [[RealityWarper goes on a final rampage]] to destroy and rewrite reality in his own image.
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The AAP entry feels like a copypaste of the UA entry. Tried rewriting it but I felt there's no way I could have done so without making it read like complaining


* AudienceAlienatingPremise: The game is a single-player-only HeroShooter set in a rebooted version of the Saints Row universe, that tried to be both different yet appeal to Saints Row fans all the same. Problem is, Saints Row fans generally hated it, as the series was already off the rails beforehand to the base's contention, and this game ended up looking like a watered-down Saturday morning cartoon. Going LighterAndSofter also didn't appeal to fans who generally liked that it worked hard to get an M-rating. At the same time, it was also an attempt to appeal to fans of hero shooters like Overwatch, with its colorful cast of characters with unique abilities, but failed at that by virtue of the aforementioned fact that it only has single-player. Its gameplay was highly derivative of other games, and unlike previous Saints Row entries, had none of the style that made it stand out through its derivative nature. When the game released, it immediately bombed so hard that Volition was forced to lay off over 30 employees, and pull out of any plans for the franchise. Though it has barely avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired Volition's parent company Koch Media six months after release, and announced a new, proper Saints Row title is on its way (which turned out to be a ContinuityReboot), it remains to be seen how much damage was done by this game, as some fear how detrimental it will be in the long run.
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* AudienceAlienatingPremise: The game is a single-player-only HeroShooter set in a rebooted version of the Saints Row universe, that tried to be both different yet appeal to Saints Row fans all the same. Problem is, Saints Row fans generally hated it, as the series was already off the rails beforehand to the base's contention, and this game ended up looking like a watered-down Saturday morning cartoon. Going LighterAndSofter also didn't appeal to fans who generally liked that it worked hard to get an M-rating. At the same time, it was also an attempt to appeal to fans of hero shooters like Overwatch, with its colorful cast of characters with unique abilities, but failed at that by virtue of the aforementioned fact that it only has single-player. Its gameplay was highly derivative of other games, and unlike previous Saints Row entries, had none of the style that made it stand out through its derivative nature. When the game released, it immediately bombed so hard that Volition was forced to lay off over 30 employees, and pull out of any plans for the franchise. Though it has barely avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired Volition's parent company Koch Media six months after release, and announced a new, proper Saints Row title is on its way (which turned out to be a ContinuityReboot), it remains to be seen how much damage was done by this game, as some fear how detrimental it will be in the long run.
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Clenaing complaining


* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (i.e. the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'' (which was [[VideoGame/SaintsRow2022 later revealed to be]] a ContinuityReboot), though the damage here is so great some fear how detrimental it will be in the long run.

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* UncertainAudience: Many were scratching their heads wondering just ''who'' this left uncertain as to who the game was meant to appeal to. ''Saints Row'' (i.e. the core audience) fans generally hated disliked it, as it's a SpinOff that took continues with the series even more off off-the-rails direction of the rails than it was before previous two games and is barely for not being recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful fans overlooked it for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any being single-player. The divisive nature of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, game [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], caused it to bomb in sales]], and over 30 Volition employees were laid off just a month after release. It (barely) narrowly avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'' (which was announced [[VideoGame/SaintsRow2022 later revealed to be]] a ContinuityReboot), though the damage here is so great some fear how detrimental it will be new entry in the long run.series]] confirmed to be a ContinuityReboot.
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** Lazarus, when combined with her Elite Legion Tech which, when added to the right gear, will cause drone clusters that time out or kill an enemy to instead move on to a different enemy. While this does cause her to be more of a GlassCannom, since her clusters don't return and heal her unless there's no more enemies, she can easily wipe out any number of enemies. And that's not even mentioning Lazarus' Mayhem ability, which constantly releases clusters at random enemies, each of which has the exact same ability.

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** Lazarus, when combined with her Elite Legion Tech which, when added to the right gear, will cause drone clusters that time out or kill an enemy to instead move on to a different enemy. While this does cause her to be more of a GlassCannom, GlassCannon, since her clusters don't return and heal her unless there's no more enemies, she can easily wipe out any number of enemies. And that's not even mentioning Lazarus' Mayhem ability, which constantly releases clusters at random enemies, each of which has the exact same ability.
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* GameBreaker:
** Lazarus, when combined with her Elite Legion Tech which, when added to the right gear, will cause drone clusters that time out or kill an enemy to instead move on to a different enemy. While this does cause her to be more of a GlassCannom, since her clusters don't return and heal her unless there's no more enemies, she can easily wipe out any number of enemies. And that's not even mentioning Lazarus' Mayhem ability, which constantly releases clusters at random enemies, each of which has the exact same ability.
Is there an issue? Send a MessageReason:
None


* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (i.e. the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.

to:

* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (i.e. the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', Row'' (which was [[VideoGame/SaintsRow2022 later revealed to be]] a ContinuityReboot), though the damage here is so great some fear how detrimental it will be in the long run.
Is there an issue? Send a MessageReason:
None


* CompleteMonster: [[TheHeavy Dr. Babylon]], real name [[MadScientist Dr. Osman Timur]], is the ruthless and ambitious head of the Ministry of Pride within L.E.G.I.O.N. In charge of mastering Dark Matter for [=L.E.G.I.O.N.'s=] weapons, Babylon takes part in their numerous attacks, at one point mixing Dark Matter with a [[SyntheticPlague weaponized virus]] that was loosed onto India, infecting and killing countless innocents, with children and babies seen among his victims. When Babylon learns that one of his scientists is also working with the Ministry of Greed, Babylon kills said scientist and enslaves his daughter Ariadne with a microchip that [[DrivenToMadness drives her insane]]. Babylon seeks to extract a giant Dark Matter crystal for its power, and sends his lieutenants to distract M.A.Y.H.E.M. from his operations. With his plans finally ready, Babylon launches the attack on the city and on [=M.A.Y.H.E.M.'s=] Ark, and when he gets his hands on the crystal, Babylon [[RealityWarper goes on a final rampage]] to destroy and rewrite reality in his own image.

to:

* CompleteMonster: [[TheHeavy Dr. Babylon]], real name [[MadScientist Dr. Osman Timur]], is the ruthless and ambitious head of the Ministry of Pride within L.E.G.I.O.N.N.. In charge of mastering Dark Matter for [=L.E.G.I.O.N.'s=] weapons, Babylon takes part in their numerous attacks, at one point mixing Dark Matter with a [[SyntheticPlague weaponized virus]] that was loosed onto India, infecting and killing countless innocents, with children and babies seen among his victims. When Babylon learns that one of his scientists is also working with the Ministry of Greed, Babylon kills said scientist and enslaves his daughter Ariadne with a microchip that [[DrivenToMadness drives her insane]]. Babylon seeks to extract a giant Dark Matter crystal for its power, and sends his lieutenants to distract M.A.Y.H.E.M. from his operations. With his plans finally ready, Babylon launches the attack on the city and on [=M.A.Y.H.E.M.'s=] Ark, and when he gets his hands on the crystal, Babylon [[RealityWarper goes on a final rampage]] to destroy and rewrite reality in his own image.
Is there an issue? Send a MessageReason:
None


* DesignatedHero: While most of the Agents are definitely heroic and good, a few are only heroes due to LEGION being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywood's OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywood's status as the Face of MAYHEM, Johnny Gat would count if it weren't for the CosmicRetcon that changed him from a mass-murdering psycho to simply a generic CowboyCop.

to:

* DesignatedHero: While most of the Agents are definitely heroic and good, a few are only heroes due to LEGION L.E.G.I.O.N. being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywood's OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywood's status as the Face of MAYHEM, M.A.Y.H.E.M., Johnny Gat would count if it weren't for the CosmicRetcon that changed him from a mass-murdering psycho to simply a generic CowboyCop.



** Even without comparing to the ''VideoGame/SaintsRow'' games (in which starting from the third game, the vehicle handling are pretty good), the driving mechanics are annoying, since the cars handle sluggishly and are easily sent careening out of control by the lightest tap while enemy-driving vehicles are able to plow through buses and trucks. Being helplessly slammed into walls by LEGION cars that [[RubberBandAI never have trouble catching you]] and being unable to attack while driving can induce controller-throwing bouts of rage.

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** Even without comparing to the ''VideoGame/SaintsRow'' games (in which starting from the third game, the vehicle handling are pretty good), the driving mechanics are annoying, since the cars handle sluggishly and are easily sent careening out of control by the lightest tap while enemy-driving vehicles are able to plow through buses and trucks. Being helplessly slammed into walls by LEGION L.E.G.I.O.N. cars that [[RubberBandAI never have trouble catching you]] and being unable to attack while driving can induce controller-throwing bouts of rage.
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* HilariousInHindsight: A ruthless ex-yakuza assassin voiced by Creator/MatthewYangKing… are we talking about Oni or [[VideoGame/LostJudgment Soma]]?
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!! Index: [[YMMV/SaintsRow All Games]] | ''YMMV/SaintsRow1'' | ''YMMV/SaintsRow2'' | ''YMMV/SaintsRowTheThird'' | ''YMMV/SaintsRowIV'' | ''YMMV/SaintsRowGatOutOfHell'' | ''Agents of Mayhem''

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!! Index: [[YMMV/SaintsRow All Games]] | ''YMMV/SaintsRow1'' ''[[YMMV/SaintsRow1 Saints Row (2006)]]'' | ''YMMV/SaintsRow2'' | ''YMMV/SaintsRowTheThird'' | ''YMMV/SaintsRowIV'' | ''YMMV/SaintsRowGatOutOfHell'' | ''Agents of Mayhem''Mayhem'' | ''[[YMMV/SaintsRow2022 Saints Row (2022)]]''
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* DemonicSpiders: L.E.G.I.O.N. Snipetroopers. They have fairly average stats, but their attacks are devastating even without back up troops supporting them. A single hit from them will likely take away all of a character's shields and about half of their hit points, even if the agent is at level 20 or higher. They also have a move that can temporarily bind the player's weapon, preventing any form of counter attack. Worst of all though, is the fact that these guys are common enough that they can show up in pairs or small groups in several levels and side activities. As if all that wasn't bad enough there are even a few outposts in the open world were they have set up shop that the player can easily overlook... right up until they get hit with a surprise attack from a nearby rooftop.
* DesignatedHero: While most of the Agents are definitely heroic and good, a few are only heroes due to LEGION being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywoods OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywoods status as the Face of MAYHEM, Johnny Gat would count if it weren't for the CosmicRetcon that changed him from a mass murdering psycho to simply a generic ActionCop.
* PanderingToTheBase: Johnny Gat's return as a playable DLC character could be seen as this to those who don't really like him or think his status as TheAce and the unstoppable badass is getting tiring after ''Saints Row IV'' and ''Gat Out Of Hell'' hyped him up.

to:

* DemonicSpiders: L.E.G.I.O.N. Snipetroopers. They have fairly average stats, but their attacks are devastating even without back up troops supporting them. A single hit from them will likely take away all of a character's shields and about half of their hit points, even if the agent is at level 20 or higher. They also have a move that can temporarily bind the player's weapon, preventing any form of counter attack.counterattack. Worst of all though, is the fact that these guys are common enough that they can show up in pairs or small groups in several levels and side activities. As if all that wasn't bad enough there are even a few outposts in the open world were they have set up shop that the player can easily overlook... right up until they get hit with a surprise attack from a nearby rooftop.
* DesignatedHero: While most of the Agents are definitely heroic and good, a few are only heroes due to LEGION being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywoods Hollywood's OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywoods Hollywood's status as the Face of MAYHEM, Johnny Gat would count if it weren't for the CosmicRetcon that changed him from a mass murdering mass-murdering psycho to simply a generic ActionCop.
CowboyCop.
* PanderingToTheBase: Johnny Gat's return as a playable DLC character could be seen as this to those who don't really like him or think his status as TheAce and the unstoppable badass is getting tiring after ''Saints Row IV'' and ''Gat Out Of of Hell'' hyped him up.
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!! Index: [[YMMV/SaintsRow All Games]] | ''YMMV/SaintsRow1'' | ''YMMV/SaintsRow2'' | ''YMMV/SaintsRowTheThird'' | ''YMMV/SaintsRowIV'' | ''YMMV/SaintsRowGatOutOfHell'' | ''Agents of Mayhem''
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* CompleteMonster: [[MadScientist Dr. Babylon]], real name [[TheHeavy Osman Timur]], is the ruthless and ambitious head of the Ministry of Pride within L.E.G.I.O.N. ([[FunWithAcronyms League of Evil Gentlemen Intent on Obliterating Nations]]) and the mastermind behind their operations in Seoul. In charge of mastering dark matter for [=L.E.G.I.O.N.'s=] weapons, Babylon takes part in their numerous attacks, such as the worldwide attack known as "Devil's Night". One of Babylon's achievements is mixing dark matter with a [[SyntheticPlague weaponized virus]] that was loosed onto India, infecting and killing countless innocents, with [[WouldHurtAChild children and babies]] being seen among his victims. When Babylon learns that one of his scientists is also working with the Ministry of Greed, Babylon kills said scientist and enslaves his daughter Ariadne with a microchip that [[DrivenToMadness drives her insane]]. Babylon seeks to extract a giant dark matter crystal for its power, and sends his lieutenants to distract M.A.Y.H.E.M. ([[FunWithAcronyms Multinational AgencY Hunting Evil Masterminds]]) from his operations, causing trouble for both M.A.Y.H.E.M. and Seoul. With his plans finally ready, Babylon launches a final attack on the city and on [=M.A.Y.H.E.M.'s=] Ark. When he gets his hands on the crystal, Ariadne tries to drive Babylon insane as revenge, resulting in Babylon deciding that since he has the ultimate power in L.E.G.I.O.N., he [[TheStarscream should rule the whole organization and usurp Morningstar]], the head of LE.G.I.O.N. Babylon then goes on a final rampage to [[RealityWarper destroy and rewrite reality in his own image]].

to:

* CompleteMonster: [[MadScientist [[TheHeavy Dr. Babylon]], real name [[TheHeavy [[MadScientist Dr. Osman Timur]], is the ruthless and ambitious head of the Ministry of Pride within L.E.G.I.O.N. ([[FunWithAcronyms League of Evil Gentlemen Intent on Obliterating Nations]]) and the mastermind behind their operations in Seoul. In charge of mastering dark matter Dark Matter for [=L.E.G.I.O.N.'s=] weapons, Babylon takes part in their numerous attacks, such as the worldwide attack known as "Devil's Night". One of Babylon's achievements is at one point mixing dark matter Dark Matter with a [[SyntheticPlague weaponized virus]] that was loosed onto India, infecting and killing countless innocents, with [[WouldHurtAChild children and babies]] being babies seen among his victims. When Babylon learns that one of his scientists is also working with the Ministry of Greed, Babylon kills said scientist and enslaves his daughter Ariadne with a microchip that [[DrivenToMadness drives her insane]]. Babylon seeks to extract a giant dark matter Dark Matter crystal for its power, and sends his lieutenants to distract M.A.Y.H.E.M. ([[FunWithAcronyms Multinational AgencY Hunting Evil Masterminds]]) from his operations, causing trouble for both M.operations. With his plans finally ready, Babylon launches the attack on the city and on [=M.A.Y.H.E.M. and Seoul. With his plans finally ready, Babylon launches a final attack on the city and on [=M.A.Y.H.E.M.'s=] Ark. When Ark, and when he gets his hands on the crystal, Ariadne tries to drive Babylon insane as revenge, resulting in Babylon deciding that since he has the ultimate power in L.E.G.I.O.N., he [[TheStarscream should rule the whole organization and usurp Morningstar]], the head of LE.G.I.O.N. Babylon then [[RealityWarper goes on a final rampage rampage]] to [[RealityWarper destroy and rewrite reality in his own image]].image.
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* DesignateHero: While most of the Agents are definitely heroic and good, a few are only heroes due to LEGION being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywoods OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywoods status as the Face of MAYHEM.

to:

* DesignateHero: DesignatedHero: While most of the Agents are definitely heroic and good, a few are only heroes due to LEGION being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywoods OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywoods status as the Face of MAYHEM. MAYHEM, Johnny Gat would count if it weren't for the CosmicRetcon that changed him from a mass murdering psycho to simply a generic ActionCop.
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Added DiffLines:

* DesignateHero: While most of the Agents are definitely heroic and good, a few are only heroes due to LEGION being much worse, such as Braddock, being an extreme DrillSergeantNasty, that when you hear what she did to the soldiers she is taking out, you are very unsurprised they defected, and a lesser example with Fortune, who on her Team mission decides to release Hollywoods OldShame Porn, implicitly because of some light ribbing she got from Hollywood, essentially tarnishing Hollywoods status as the Face of MAYHEM.
Is there an issue? Send a MessageReason:
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* TheyChangedItNowItSucks: [[VocalMinority A very vocal portion]] of ''Saints Row'' fans were calling the game a flop even before it was released, just because it wasn't a ''Saints Row'' game, despite being one. [[ItMakesSenseInContext It's just that God retconned the universe]]. Not to mention that the story just about ended after 4, with the only remaining plots being time- and/or space travel.
* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (i.e. the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.

to:

* TheyChangedItNowItSucks: [[VocalMinority A very vocal portion]] of ''Saints Row'' fans were calling the game a flop even before it was released, just because it wasn't a ''Saints Row'' game, despite being one. [[ItMakesSenseInContext It's just that God retconned the universe]]. Not to mention that the story just about ended after 4, with the only remaining plots being time- and/or space travel.
* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (i.e. the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.
Is there an issue? Send a MessageReason:
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*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BrokenBase entry for ''[=SRG=]'' [[YMMV/SaintsRowGatOutOfHell here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreakingCharacter below.

to:

*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BrokenBase BaseBreakingCharacter entry for ''[=SRG=]'' [[YMMV/SaintsRowGatOutOfHell here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreakingCharacter below.
Is there an issue? Send a MessageReason:
None


*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BrokenBase entry for ''[=SR4=]'' [[YMMV/SaintsRowIV here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreakingCharacter below.

to:

*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BrokenBase entry for ''[=SR4=]'' [[YMMV/SaintsRowIV ''[=SRG=]'' [[YMMV/SaintsRowGatOutOfHell here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreakingCharacter below.
Is there an issue? Send a MessageReason:
None


*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BrokenBase entry for ''[=SR4=]'' [[YMMV/SaintsRowIV here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreaking character below.

to:

*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BrokenBase entry for ''[=SR4=]'' [[YMMV/SaintsRowIV here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreaking character BaseBreakingCharacter below.

Added: 827

Changed: 2

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** The return of several major ''VideoGame/SaintsRow'' characters as playable agents, including fan favorites such as Kenzie and Johnny Gat. Even without DLC players have access to both Pierce and Oleg, two of the most badass characters of the original series.

to:

** The return of several major ''VideoGame/SaintsRow'' characters as playable agents, including fan favorites such as Kenzie Kinzie and Johnny Gat. Even without DLC players have access to both Pierce and Oleg, two of the most badass characters of the original series.series.
*** With Gat and Kinzie in particular, Volition have been accused of CharacterShilling since this is the second time in a row that these characters are playable (see the BrokenBase entry for ''[=SR4=]'' [[YMMV/SaintsRowIV here]]). Fortunately, not only are both optional DLC characters, but Kinzie, in particular, has been given some CharacterRerailment in this game - she isn't the {{Jerkass}} KarmaHoudini (as one of her criticisms was that she punched the Boss for a very petty reason and got away with it) that she was in ''[=SR4=]'', as her portrayal here is more in line with her ''[=SR3=]'' counterpart while also [[CompositeCharacter taking some cues]] from Matt Miller. Gat, on the hand, despite also receiving some CharacterDevelopment, is still as divisive as he was in ''[=SR4=]''. See BaseBreaking character below.
Is there an issue? Send a MessageReason:
None


* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.

to:

* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie (i.e. the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.

Added: 1594

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None


* AudienceAlienatingPremise: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.



* TheyChangedItNowItSucks: [[VocalMinority A very vocal portion]] of ''Saints Row'' fans were calling the game a flop even before it was released, just because it wasn't a ''Saints Row'' game, despite being one. [[ItMakesSenseInContext It's just that God retconned the universe]]. Not to mention that the story just about ended after 4, with the only remaining plots being time- and/or space travel.

to:

* TheyChangedItNowItSucks: [[VocalMinority A very vocal portion]] of ''Saints Row'' fans were calling the game a flop even before it was released, just because it wasn't a ''Saints Row'' game, despite being one. [[ItMakesSenseInContext It's just that God retconned the universe]]. Not to mention that the story just about ended after 4, with the only remaining plots being time- and/or space travel.travel.
* UncertainAudience: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.
Is there an issue? Send a MessageReason:
None


* AudienceAlienatingPremise: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.

to:

* AudienceAlienatingPremise: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't even release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run.



** For the first time since VideoGame/SaintsRow2 both mission and cutscene replay features have returned, with mission replay available after the story mode is complete.
** Seoul is much more visually stunning and diverse compared to Steelport, which received several complaints for being bland and lifeless. While most fans still prefer Stilwater almost everyone agrees that the more traversable and interesting map is a step in the right direction.
** The return of several major VideoGame/SaintsRow characters as playable agents, including fan favorites such as Kenzie and Johnny Gat. Even without DLC players have access to both Pierce and Oleg, two of the most badass characters of the original series.

to:

** For the first time since VideoGame/SaintsRow2 ''VideoGame/SaintsRow2'' both mission and cutscene replay features have returned, with mission replay available after the story mode is complete.
** Seoul is much more visually stunning and diverse compared to Steelport, which received several complaints for being bland and lifeless. While most fans still prefer Stilwater Stilwater, almost everyone agrees that the more traversable and interesting map is a step in the right direction.
** The return of several major VideoGame/SaintsRow ''VideoGame/SaintsRow'' characters as playable agents, including fan favorites such as Kenzie and Johnny Gat. Even without DLC players have access to both Pierce and Oleg, two of the most badass characters of the original series.
Is there an issue? Send a MessageReason:
Darth Wiki doesn't go on main wiki


* EarWorm: Pretty much all of Gaunt's and AISHA's songs, but the biggest example is Gaunt's "Get the Fuck Away from my Car", which is specifically written to annoy the agents and the player.
* DarthWiki/MostAnnoyingSound: The agents' various "enemies are near" quotes, which thanks to a bug in the game, the active agent will repeat over and over regardless of whether there are any enemies around.
Is there an issue? Send a MessageReason:


* MostAnnoyingSound: The agents' various "enemies are near" quotes, which thanks to a bug in the game, the active agent will repeat over and over regardless of whether there are any enemies around.

to:

* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: The agents' various "enemies are near" quotes, which thanks to a bug in the game, the active agent will repeat over and over regardless of whether there are any enemies around.

Changed: 134

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The game wasn't a hero shooter and wasn't intended as such. From the start of was made clear it was a single player game and a parody of G.I.Joe.


* AudienceAlienatingPremise: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run. Tyler J of Cleanprincegaming acknowledged as much in his ''Saints Row'' [[https://www.youtube.com/watch?v=fompZfI-G-E retrospective]].
-->'''Tyler J:''' The game is a HeroShooter, set in the ''Saints Row'' universe, that gets next to everything wrong. It retains the superhero ideals of ''Saints Row IV'', but stuffs them into a hero shooter -- a ''class-based'' hero shooter at that, and removes what makes hero shooters interesting in the process -- the multiplayer. It's a game where you take out a team of three heroes and fight evil, all by yourself. An absolutely ''befuddling'' decision from a design perspective, and an incredibly strange choice in general.

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* AudienceAlienatingPremise: Many were scratching their heads wondering just ''who'' this game was meant to appeal to. ''Saints Row'' (ie the core audience) fans generally hated it, as it's a SpinOff that took the series even more off the rails than it was before and is barely recognizable as a game in the series despite ostensibly being one. That, and much of the edgy content was watered down by going LighterAndSofter / TamerAndChaster, which did ''not'' appeal to fans either who generally ''like'' that the series worked hard to get the M-rating. It was also meant to appeal to ''VideoGame/{{Overwatch}}'' fans as a bright and colorful HeroShooter, but it's '''single-player only''', failing that ''Overwatch'' is successful for its multiplayer. Also, the gameplay itself is highly derivative of other games, lacking any of the signature ''Saints Row'' style that makes the series feel like a NotSoCheapImitation, meaning the very thing that ''would'' have to be good just fell short. All in all, it was a very unappealing package for the general public, and sure enough, [[https://www.polygon.com/2017/9/27/16373944/volition-layoffs-agents-of-mayhem-sales the game bombed so hard they didn't release the sales figures]], and over 30 Volition employees were laid off just a month after release. It has (barely) avoided being a CreatorKiller or a FranchiseKiller, as THQ Nordic acquired parent company Koch Media six months after release, and stated Volition is working on a new, proper ''Saints Row'', though the damage here is so great some fear how detrimental it will be in the long run. Tyler J of Cleanprincegaming acknowledged as much in his ''Saints Row'' [[https://www.youtube.com/watch?v=fompZfI-G-E retrospective]].
-->'''Tyler J:''' The game is a HeroShooter, set in the ''Saints Row'' universe, that gets next to everything wrong. It retains the superhero ideals of ''Saints Row IV'', but stuffs them into a hero shooter -- a ''class-based'' hero shooter at that, and removes what makes hero shooters interesting in the process -- the multiplayer. It's a game where you take out a team of three heroes and fight evil, all by yourself. An absolutely ''befuddling'' decision from a design perspective, and an incredibly strange choice in general.

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