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* OneNationUnderCopyright: The Teladi Space Company. Their entire race is organized like one MegaCorp. The head honcho, the Chairman (his name is Ceo at the time of the games), and business and smaller companies are arranged like subsidies or divisions. However, they employ an actual police force and a proper military.

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* OneNationUnderCopyright: The Teladi Space Company. Their entire race is organized like one MegaCorp. The head honcho, the Chairman (his name is Ceo at the time of the games), and business and smaller companies are arranged like subsidies or divisions. However, they employ an actual police force and a proper military.military, making their government more like a corporate republic.
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* ProudMerchantRace: The Teladi have their entire race organized like a MegaCorp, calling their interstellar government the Teladi Space Company. They leveraged their status as a neutral party between the rival Argon/Boron and Paranid/Split alliances to enrich themselves, which had the beneficial side effects of the founding of the Community of Planets and creation of unified currency and timekeeping systems to simplify interstellar trade. We should note that the encyclopedia says the ProudMerchantRace Hat really only applies to space-living Teladi: planetbound Teladi are apparently much more varied.

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* ProudMerchantRace: The Teladi have their entire race organized like a MegaCorp, calling their interstellar government the Teladi Space Company. Their government fits the criteria of a corporate republic. They leveraged their status as a neutral party between the rival Argon/Boron and Paranid/Split alliances to enrich themselves, which had the beneficial side effects of the founding of the Community of Planets and creation of unified currency and timekeeping systems to simplify interstellar trade. We should note that the encyclopedia says the ProudMerchantRace Hat really only applies to space-living Teladi: planetbound Teladi are apparently much more varied.
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** The Mass Driver, a fighter-class weapon which can bypass shields and damage the ship directly. You will learn to [[GameBreaker fear this weapon]].
** Also in this category is the Gauss Cannon, a Teladi capital ship weapon that fires metal slugs instead of the usual energy disco-balls of doom that other capital ship weapons fire. The weapon does good enough shield damage, but it is notable for dealing the most hull damage out of any weapon. It is often paired with the Boron-designed Ion Cannon to quickly eradicate capital ships; the latter weapon being notable for having the highest shield damage out of any weapon.

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** The Mass Driver, a fighter-class weapon which can bypass shields and damage the ship directly.directly, though it requires specific ammo. You will learn to [[GameBreaker fear this weapon]].
** Also in this category is the Gauss Cannon, a Teladi ammo-based capital ship weapon that fires metal slugs instead of the usual energy disco-balls of doom that other capital ship weapons fire. The weapon does good enough shield damage, but it is notable for dealing the most hull damage out of any weapon. It is often paired with the Boron-designed Ion Cannon to quickly eradicate capital ships; the latter weapon being notable for having the highest shield damage out of any weapon.
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** Also in this category is the Gauss Cannon, a Teladi capital ship weapon that fires metal slugs instead of the usual energy disco-balls of doom that other capital ship weapons fire.

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** Also in this category is the Gauss Cannon, a Teladi capital ship weapon that fires metal slugs instead of the usual energy disco-balls of doom that other capital ship weapons fire. The weapon does good enough shield damage, but it is notable for dealing the most hull damage out of any weapon. It is often paired with the Boron-designed Ion Cannon to quickly eradicate capital ships; the latter weapon being notable for having the highest shield damage out of any weapon.

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* MadeOfExplodium: ''You'' are. If a pilot is EVA, including the player, getting shot or running out of air results in the character going up like they were wearing a suicide vest.


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* MadeOfExplodium: ''You'' are. If a pilot is EVA, including the player, getting shot or running out of air results in the character going up like they were wearing a suicide vest.
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* RefiningResources: There are three basic resources - foods, ores, and energy. ''All'' resources require energy to be produced and refined. For example, to produce a [[MacrossMissileMassacre Flail Barrage Missile]] in a Flail missile fab, you need to set up two mines - one on a silicon asteroid, another on an ore asteroid, a basic bio factory (i.e. a Chelt Aquarium), a foodstuff production factory to refine the bio into food or oil (i.e Rastar Refinery), and then finally, a Solar Power Plant to produce Energy Cells to power the complex, but ([[NotPlayingFairWithResources non-NPC]]) solar power plants require Crystals, which on their own require Silicon, Energy, and foodstuffs. Creating a self-sufficient space station capable of producing all of the resources required for the PlayerHeadquarters ship production facilities is one of the end-game goals for many players.

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That is not how Example Indentation works.


* MenAreTheExpendableGender: {{Inverted|Trope}}. The vast majority of Teladi flying in space are female and, as a result, their deaths, whether untimely or not, tend to be more common and not as dramatic.



* OneGenderRace: {{Justified|Trope}}. The Teladi ''do'' have males, but they nearly all still live on the homeworld because the Teladi discovered early in their space age that unfertilized eggs would always hatch females. This leads to...
** MenAreTheExpendableGender: ... an inversion of this trope. The vast majority of Teladi flying in space are female and, as a result, their deaths, whether untimely or not, tend to be more common and not as dramatic.

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* OneGenderRace: {{Justified|Trope}}. The Teladi ''do'' have males, but they nearly all still live on the homeworld because the Teladi discovered early in their space age that unfertilized eggs would always hatch females. This leads to...\n** MenAreTheExpendableGender: ... an inversion of this trope. The vast majority of Teladi flying in space are female and, as a result, their deaths, whether untimely or not, tend to be more common and not as dramatic.

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* OneGenderRace: {{Justified|Trope}}. The Teladi ''do'' have males, but they nearly all still live on the homeworld because the Teladi discovered early in their space age that unfertilized eggs would always hatch females.

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* OneGenderRace: {{Justified|Trope}}. The Teladi ''do'' have males, but they nearly all still live on the homeworld because the Teladi discovered early in their space age that unfertilized eggs would always hatch females. This leads to...
** MenAreTheExpendableGender: ... an inversion of this trope. The vast majority of Teladi flying in space are female and, as a result, their deaths, whether untimely or not, tend to be more common and not as dramatic.
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* NamedAfterTheirPlanet: Mostly averted. The Boron homeworld is Nishala, and the Teladi homeworld is Ianamus Zura. The Argon capital is Argon Prime, but that's a case of the planet being named after the faction rather than the other way around: the Argon renamed Sonra-4 after their then-leader Nathan R. Gunne. The Terran homeworld is Earth, [[CaptainObvious obviously]]. According to legend the Split are from a world called Hodie, which they apparently destroyed in a nuclear war. The Paranid play the trope straight: their homeworld is Paranid Prime. Nobody knows the name of the Kha'ak homeworld, and the Xenon homeworld is technically Earth since they're an entire race of insane terraforming drones first built by the Terrans back in the 22nd century.

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* NamedAfterTheirPlanet: Mostly averted. The Boron homeworld is Nishala, and the Teladi homeworld is Ianamus Zura.Zura (although Seizewell is their de facto capital and their second homeworld). The Argon capital is Argon Prime, but that's a case of the planet being named after the faction rather than the other way around: the Argon renamed Sonra-4 after their then-leader Nathan R. Gunne. The Terran homeworld is Earth, [[CaptainObvious obviously]]. According to legend the Split are from a world called Hodie, which they apparently destroyed in a nuclear war. The Paranid play the trope straight: their homeworld is Paranid Prime. Nobody knows the name of the Kha'ak homeworld, and the Xenon homeworld is technically Earth since they're an entire race of insane terraforming drones first built by the Terrans back in the 22nd century.
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** In ''X2: The Threat'' and ''X3: Reunion'', Kha'ak craft were once one of the deadliest vessels a player encounter at the time, since their then buffed weaponry can vaporize other ships in seconds. Come the time of ''Terran Conflict'', they no longer became [[StealthPun the threat]] they were in the previous games, with their weaponry sapped in stats for balancing reasons.

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** In ''X2: The Threat'' and ''X3: Reunion'', Kha'ak craft were once one of the deadliest vessels a player can encounter at the time, since their then buffed weaponry can vaporize other ships in seconds. Come the time of ''Terran Conflict'', they no longer became [[StealthPun the threat]] they were in the previous games, with their weaponry sapped in stats for balancing reasons.
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* In ''X2: The Threat'' and ''X3: Reunion'', Kha'ak craft were once one of the deadliest vessels a player encounter at the time, since their then buffed weaponry can vaporize other ships in seconds. Come the time of ''Terran Conflict'', they no longer became [[StealthPun the threat]] they were in the previous games, with their weaponry sapped in stats for balancing reasons.

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* ** In ''X2: The Threat'' and ''X3: Reunion'', Kha'ak craft were once one of the deadliest vessels a player encounter at the time, since their then buffed weaponry can vaporize other ships in seconds. Come the time of ''Terran Conflict'', they no longer became [[StealthPun the threat]] they were in the previous games, with their weaponry sapped in stats for balancing reasons.
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* In ''X2: The Threat'' and ''X3: Reunion'', Kha'ak craft were once one of the deadliest vessels a player encounter at the time, since their then buffed weaponry can vaporize other ships in seconds. Come the time of ''Terran Conflict'', they no longer became [[StealthPun the threat]] they were in the previous games, with their weaponry sapped in stats for balancing reasons.
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** The deadliest [=M7M=] of them all is the [=ATF=] Skirnir, which uses the Shadow missile (650k damage per warhead on an ''[[RecursiveAmmo 8-warhead missile]]''). Think MacrossMissileMassacre taken UpToEleven.

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** The deadliest [=M7M=] of them all is the [=ATF=] Skirnir, which uses the Shadow missile (650k (755k damage per warhead on an ''[[RecursiveAmmo 8-warhead missile]]''). Think MacrossMissileMassacre taken UpToEleven.
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* OneHitKill: Larger, more powerful weaponry can pretty much destroy smaller craft in a single shot. [[FragileSpeedster M5s, for example]], can't take damage from any capital ship weapon and certain powerful missiles such as Hurricanes and Disruptors.

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* OneHitKill: Larger, more powerful weaponry can pretty much destroy smaller craft in a single shot. [[FragileSpeedster M5s, for example]], can't take damage from any capital ship weapon weapon, a single blast of Plasma Burst Generator fire, and certain powerful missiles such as Hurricanes and Disruptors.
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* OneGenderRace: {{Justified|Trope}}. The Teladi ''do'' have males, but they nearly all still live on the homeworld because the Teladi discovered early in their space age that unfertilized eggs would always hatch females.
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** ''Terran Conflict'' introduces the [=M7M=] missile frigate class. These ships can hold hundreds of missiles and use MacrossMissileMassacre as their only form of attack. They can launch dozens of missiles in a matter of seconds, and the anti-fighter missiles each [[RecursiveAmmo split into 8 sub-missiles]]. They also {{Robotech}} in a spiral pattern. ''And'' they'll go after new targets if the original is destroyed while the missiles are en route.

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** ''Terran Conflict'' introduces the [=M7M=] missile frigate class. These ships can hold hundreds of missiles and use MacrossMissileMassacre as their only form of attack. They can launch dozens of missiles in a matter of seconds, and the anti-fighter missiles each [[RecursiveAmmo split into 8 sub-missiles]]. They also {{Robotech}} [[{{Roboteching}} Robotech]] in a spiral pattern. ''And'' they'll go after new targets if the original target is destroyed while the missiles are en route.
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* NotTheIntendedUse: Half the fun of the game is finding bizarre ways to use things that Egosoft never considered. The ''Truelight Seeker'' seems [[LethalJokeCharacter like a goofy gimmick until you notice it can mount Gauss Cannons]]. The Blastclaw Prototype frequently [[MundaneUtility doubles as an external cargo bay]] for the Hyperion. And we can't forget [[WeaponizedTeleportation station-bombing]].
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* RegeneratingHealth: The game normally uses RegeneratingShieldsStaticHealth, but mods can enable ship repairs while in-flight. One mod makes [[LivingShip Boron ships]] capable of autonomous regeneration, another allows you to put your marines ([[BoardingParty normally used for boarding]]) [[MundaneUtility to work mending the hull]]. ''Xtended'' has the R6 ship system, which can enable automatic repairs on corvettes and capital ships, at the cost of draining your credits while repairs are in progress.
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* MookMaker: Drone Frigates in the ''Xtended Terran Conflict'' mod. They produce their own advanced combat drones on the spot, and manage them like a carrier would manage their fighter wings.

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* MookMaker: Drone Frigates in the ''Xtended Terran Conflict'' mod. They produce their own advanced combat drones on the spot, and manage them like a carrier would manage their fighter wings. These are made canon by ''Albion Prelude'' but Egosoft apparently couldn't get the drone builder working properly so they turned them into conventional pocket carriers akin to the Split Panther.



* MoreDakka: Certain M6 and many M7 can mount a ridiculous number of flak weapons. One of the most popular loadouts for the otherwise underwhelming Terran Yokohama and ATF Aegir[[note]]Underwhelming because the small Terran weapon selection limits their In-Sector tactics to either [[MacrossMissileMassacre missile spam]] or [[DeathOfAThousandCuts pecking you to death]] with corvette-grade guns.[[/note]] is to put Starburst Shockwave Cannons everywhere possible. OOS, this lets them tear other frigates to shreds in seconds.

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* MoreDakka: Certain M6 and many M7 can mount a ridiculous number of flak weapons. One of the most popular loadouts effective loadout for the otherwise underwhelming Terran Yokohama and ATF Aegir[[note]]Underwhelming because the small Terran weapon selection limits their In-Sector tactics to either [[MacrossMissileMassacre missile spam]] or [[DeathOfAThousandCuts pecking you to death]] with corvette-grade guns.[[/note]] is to put Starburst Shockwave Cannons everywhere possible. OOS, In ''Terran Conflict's'' somewhat wonky OOS modeling, this lets them tear other frigates to shreds in seconds.
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* NoBiochemicalBarriers: Averted according to FlavorText. Boron can live on a nugget of [=BoFu=] for a week but nobody else can digest it.
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*** Kha'ak capships avert this with their (almost) HitScan Kyon emitters. They can rapidly cut through the shielding of even an M2 and are murderously effective at destroying fighters.

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*** Kha'ak capships avert this with their (almost) HitScan Kyon emitters. They can rapidly cut through the shielding of even an M2 and are murderously effective at destroying fighters.fighters and non-swarm missiles.

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* NeoconNewscaster: ''Xtended Terran Conflict'' adds news services for each race. The Terran version, Terran Morning News, is a satire of {{Fox News|Channel}} as a whole and Radio/GlennBeck's and Radio/AlexJones's shows in particular, what with rampant paranoia, conspiracy theories, and subtle or not-so-subtle discrimination (Muslims in post-9/11 Fox News have been replaced by Aldrinites in Terran Morning News, for example).


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* PompousPoliticalPundit: ''Xtended Terran Conflict'' adds news services for each race. The Terran version, Terran Morning News, is a satire of {{Fox News|Channel}} as a whole and Radio/GlennBeck's and Radio/AlexJones's shows in particular, what with rampant paranoia, conspiracy theories, and subtle or not-so-subtle discrimination (Muslims in post-9/11 Fox News have been replaced by Aldrinites in Terran Morning News, for example).
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spelling, minor expansion


* NeverTrustATrailer: ''X3: Reunion'''s trailer shows ships flying in close formation (not likely with the [[ArtificialStupidity autopilot]]), sound effects that don't exist in the game (such as more prominent engine noises and weapons impacts), and ''much'' more impressive station destruction than in the final game. The real-time tech demo also shows a ''massive'' space station with internal tunnels that is nowhere to be seen in the game. The real-time tech demo of ''Terran Conflict'' shows a pair of Terran Schimitars chasing each other through tiny gaps in the [[BigDumbObject Torus Aeternal]], which is completely ''impossible'' in the game, as the AI will freak out and fly straight into a wall when it realizes that it's too close to a station several dozen kilometers wide.

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* NeverTrustATrailer: ''X3: Reunion'''s Reunion's'' trailer shows ships flying in close formation (not likely with the [[ArtificialStupidity autopilot]]), sound effects that don't exist in the game (such as more prominent engine noises and weapons impacts), and ''much'' more impressive station destruction than in the final game. The real-time tech demo also shows a ''massive'' space station with internal tunnels that is nowhere to be seen in the game. The real-time tech demo of ''Terran Conflict'' shows a pair of Terran Schimitars Scimitars chasing each other through tiny gaps in the [[BigDumbObject Torus Aeternal]], which is completely ''impossible'' in the game, as the AI will freak out and fly straight into a wall when it realizes that it's too close to a station several dozen kilometers wide.wide. (Never mind the fact that the guns on the Torus would turn you into space dust if you tried it.)
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* NeverTrustATrailer: ''X3: Reunion'''s trailer shows ships flying in close formation (not likely with the [[ArtificialStupidity autopilot]]), sound effects that don't exist in the game (such as more prominent engine noises and weapons impacts), and ''much'' more impressive station destruction than in the final game. The real-time tech demo also shows a ''massive'' space station with internal tunnels that is nowhere to be seen in the game.

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* NeverTrustATrailer: ''X3: Reunion'''s trailer shows ships flying in close formation (not likely with the [[ArtificialStupidity autopilot]]), sound effects that don't exist in the game (such as more prominent engine noises and weapons impacts), and ''much'' more impressive station destruction than in the final game. The real-time tech demo also shows a ''massive'' space station with internal tunnels that is nowhere to be seen in the game. The real-time tech demo of ''Terran Conflict'' shows a pair of Terran Schimitars chasing each other through tiny gaps in the [[BigDumbObject Torus Aeternal]], which is completely ''impossible'' in the game, as the AI will freak out and fly straight into a wall when it realizes that it's too close to a station several dozen kilometers wide.
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** ''Xtended Terran Conflict'' nerfed (and buffs) dozens of ships to bring them in line with the rest. [[InfinityPlusOneSword Missile Frigates]] were collectively nerfed - their (anti-capital ship) missiles can no longer acquire a new target after the original target is destroyed, they have [[PointDefenseless no turrets]], they have much weaker hulls (equivalent to a corvette), and their cargo bays were nerfed slightly to reduce their staying power. Terran frigates were buffed, as they can now use a dedicated frigate-class weapon (beefed-up Matter/antimatter launchers; their corvettes now carry the new Gamma Electromagnetic Plasma Cannon). Crazy powerful ships like the Springblossom and Spitfyre were nerfed to make them specialized for a certain role.

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Put under wrong trope


** Support frigates in the ''Xtended'' mod for Reunion (which were classed as "M8") had) so-so armament, but had a useful gimmick. The Argon Griffon, Paranid Agamemnon, Split Panther, and OTAS HCF (all appeared in some form in ''Terran Conflict'', albeit without their abilities) could build MKII drones, carry phased missile launchers, build fighters, and board enemy ships, respectively. The Boron Swordfish could sap shields from ships, the OTAS Custodian could buff the shields and repair the hulls of nearby allied ships, the Teladi Tern could build and deploy minefields, and the Terran Ollerus could build jump gates.



** Support frigates in the ''Xtended'' mod for Reunion (which were classed as "M8") had) so-so armament, but had a useful gimmick. The Argon Griffon, Paranid Agamemnon, Split Panther, and OTAS HCF (all appeared in some form in ''Terran Conflict'', albeit without their abilities) could build MKII drones, carry phased missile launchers, build fighters, and board enemy ships, respectively. The Boron Swordfish could sap shields from ships, the OTAS Custodian could buff the shields and repair the hulls of nearby allied ships, the Teladi Tern could build and deploy minefields, and the Terran Ollerus could build jump gates.
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** Support frigates in the ''Xtended'' mod for Reunion (which were classed as "M8") had) so-so armament, but had a useful gimmick. The Argon Griffon, Paranid Agamemnon, Split Panther, and OTAS HCF (all appeared in some form in ''Terran Conflict'', albeit without their abilities) could build MKII drones, carry phased missile launchers, build fighters, and board enemy ships, respectively. The Boron Swordfish could sap shields from ships, the OTAS Custodian could buff the shields and repair the hulls of nearby allied ships, the Teladi Tern could build and deploy minefields, and the Terran Ollerus could build jump gates.

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* MookMaker: Drone Frigates in the ''Xtended Terran Conflict'' mod. They produce their own advanced combat drones on the spot, and manage them like a carrier would manage their fighter wings.



* MookMaker: Drone Frigates in the ''Xtended Terran Conflict'' mod. They produce their own advanced combat drones on the spot, and manage them like a carrier would manage their fighter wings.
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* MadeOfExplodium: ''You'' are. If a pilot is EVA, including the player, getting shot or running out of air results in the character exploding.

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* MadeOfExplodium: ''You'' are. If a pilot is EVA, including the player, getting shot or running out of air results in the character exploding.going up like they were wearing a suicide vest.
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* MadeOfExplodium: ''You'' are. If a pilot is EVA, including the player, getting shot or running out of air results in the character exploding.

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