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* GameplayAndStoryIntegration: The players provide in-universe explanations for the powers they gain upon leveling up. Usually these are as simple as "became better at fighting and/or magic as a result of their experiences", but there are some specific cases. Most of Eloy's spells are chosen specifically based on encounters he's had in the past for which they would have been useful, and when he learns Dimension Door, he explains it as a result of some cross-dimensional travel prompted by Frieda. One of Wake's levels follows him having an extended drug trip, implying that his mind was stimulated by the experience. On another note, Dagon's Unseen Servant is explained as his releasing one of the souls captured by his blade to help temporarily, while Eloy's counterspell is flavored as Grammy appearing from the shadows to deflect or cancel an enemy spell.


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* VoidBetweenTheWorlds: The Font, a dimensional plane other than the realms ruled by the primary gods and devoid of conventional life or divinity. Frieda can pass through it with help from her god, and {{Eldritch Abomination}}s such as Dagon's patron, Gryorrxyk, originate from there.

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* PolitenessJudo: Eloy manages to get past a door-guarding gargoyle by asking nicely (and getting a good persuasion roll).

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* PolitenessJudo: Eloy manages to get past a door-guarding gargoyle number of potentially lethal scenarios by asking nicely (and getting nicely, most notably when he got into a good persuasion roll).guarded door on a ship controlled by enemy vampires by just being nice to it. In the beginning of Chapter 4 he tries this unsuccessfully on [[spoiler: a collapsing Splendormaw]], after saying, "You'd be surprised how often this works."



** The pirate lords are typically depicted as RetiredMonsters who react strongly when on of them is slighted, the seeming exception to this is Captain Rumblood. The reason? He uses orphaned children for his crew, leading to them being put into multiple dangerous situations [[spoiler: like vampire experiments]], meaning that while the others may find him useful, they certinly don’t mind him being punished by the Navy.

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** The While the pirate lords are typically depicted as RetiredMonsters {{Retired Monster}}s who react strongly when on one of them is slighted, the seeming exception to this is Captain Rumblood. The reason? He uses orphaned children for his crew, leading to them being put into multiple dangerous situations [[spoiler: like vampire experiments]], meaning that while the others may find him useful, they certinly certainly don’t mind him being punished by the Navy.


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* RunningGag: After Chapter 2 [[spoiler: and the reveal that Lt. Gore is a dragon]], Eloy persistently asks new [=NPCs=] if they're secretly a dragon. Eventually he gets the rest of the crew doing the same.

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* HumiliationConga: The vampire paladin a.k.a. "Johnny Dark Souls." First, the Natural One-ders find out he's alive and not just a suspended corpse when Ezra accidently sets him on fire with a stray fireball. Then, right as his boss fight is about to begin he: 1.slips on some ball bearings Ezra threw down, landing flat on his back, 2.looses his grip on his weapon (a 10ft burning cross, which flies into the air, spins around, lands on him, and smashes him through the floor, 3.sinks to the bottom of the ocean, and finally 4.torn to pieces by a school of blood-hungry mako sharks. All without getting a single hit in.

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* HonorableElephant: Elephants are considered sacred by the Kals, and by extension, the elephant-like Loxodon race are held in great reverence. Those few Loxodons who the party have met have shown behavior consistent with this impression.
* HumiliationConga: The vampire paladin a.k.a. "Johnny Dark Souls." First, the Natural One-ders find out he's alive and not just a suspended corpse when Ezra accidently accidentally sets him on fire with a stray fireball. Then, right as his boss fight is about to begin he: 1.slips on some ball bearings Ezra threw down, landing flat on his back, 2.looses his grip on his weapon (a 10ft burning cross, which flies into the air, spins around, lands on him, and smashes him through the floor, 3.sinks to the bottom of the ocean, and finally 4.torn to pieces by a school of blood-hungry mako sharks. All without getting a single hit in.
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As decreed by the Table ;)


Nick 'Creator/{{Lanipator}}' Landis, Grant 'Master Wuggles' Smith and Ben 'Creator/{{hbi2k}}' Creighton play as Wake the Mermish monk (and later Dagon, the fallen aasimar warlock), Ezra the half-elf rogue, and Eloy the donkey-centaur bard, a [[RagtagBunchOfMisfits mismatched trio]] seeking to make their fortunes, settle a few scores, and put on a good show along the way. Their home is La Cirranus, a realm of magic and seafaring adventure in conflict between the Navy, a militaristic faction that relies on overwhelming magical superiority, and the Pirates, who resist the navy's rampant disregard for the realm's ecology.

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Nick 'Creator/{{Lanipator}}' Landis, Grant 'Master Wuggles' Smith and Ben 'Creator/{{hbi2k}}' Creighton play as Wake the Mermish monk (and later Dagon, the fallen aasimar warlock), Ezra the half-elf rogue, and Eloy the donkey-centaur bard, a [[RagtagBunchOfMisfits mismatched trio]] seeking to make their fortunes, settle a few scores, and put on a good show along the way. Their home is La Cirranus, Cirranus[=/=]Not-Bronx, a realm of magic and seafaring adventure in conflict between the Navy, a militaristic faction that relies on overwhelming magical superiority, and the Pirates, who resist the navy's rampant disregard for the realm's ecology.

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* RealityEnsues: Pops up from time to time

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* RealityEnsues: Pops up from time to timetime: the player characters' antics, while amusing to the players and the audience, can end up being a lot less fun for the characters in universe, most noticeable with Wake, who ends up alienating several of his fellow crew mates, with several of his decisions.



** The player character antics, while amusing to the players and the audience, can end up being a lot less fun for the characters in universe, most noticeable with Wake, who ends up alienating several of his fellow crew mates, with several of his decisions.
** Speaking of Wake, while he was trained as a monk, his trauma, and lack of complete training, ends up giving him a personality that heavily contrasts what a monk should be like [[spoiler: when he tries to avenge the death of Gulfer, by torturing the people that he believed kill’d him (up to and including cannablism) he ends up losing some of his monk abilities for a bit, due to his personality not being compatible with his class. This ends up being one of the reason he decides to stay at the monastery to retrain.]]
** Unlike most D&D campaigns, ressuraction magic is almost non existent. This ends up allowing people who can bring back the dead to either manipulate many people due to the promise to resurrect loved ones, or they’ll end up being hunt down in order to figure out how to replicate it.
** The pirate lords, are typically decoicted as RetiredMonsters who react strongly when on of them is slighted, the seeming exception to this is Captain Rumblood. The reason? He uses orphaned children for his crew, leading to them being put into multiple dangerous situations [[spoiler: like vampire experiments]] meaning that while the others may find him useful, they certinlly don’t mind him being punished by the Navey.

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** The player character antics, while amusing to the players and the audience, can end up being a lot less fun for the characters in universe, most noticeable with Wake, who ends up alienating several of his fellow crew mates, with several of his decisions.
** Speaking of Wake, while
While he was trained as a monk, his Wake's trauma, and lack of complete training, ends up giving him a personality that heavily contrasts what a monk should be like [[spoiler: when he tries to avenge the death of Gulfer, by torturing the people that he believed kill’d him (up to and including cannablism) cannibalism) he ends up losing some of his monk abilities for a bit, due to his personality not being compatible with his class. This ends up being one of the reason he decides to stay at the monastery to retrain.]]
** Unlike most D&D campaigns, ressuraction magic is almost non existent. This ends up allowing people who can bring back the dead to either manipulate many people due to the promise to resurrect loved ones, or they’ll end up being hunt down in order to figure out how to replicate it.
** The pirate lords, lords are typically decoicted depicted as RetiredMonsters who react strongly when on of them is slighted, the seeming exception to this is Captain Rumblood. The reason? He uses orphaned children for his crew, leading to them being put into multiple dangerous situations [[spoiler: like vampire experiments]] experiments]], meaning that while the others may find him useful, they certinlly certinly don’t mind him being punished by the Navey.Navy.
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* LateToTheParty: About 3000 years late to the party in the Unwitnessed Kingdom. Things were still messed up even after all that time.
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* RealityEnsues: Pops up from time to time
** Wake at one point tries to stop a door from being slammed shut by using his hand to stop it, but due to the fact that the door was made out of metal, he ends up nearly breaking his hand.
** The player character antics, while amusing to the players and the audience, can end up being a lot less fun for the characters in universe, most noticeable with Wake, who ends up alienating several of his fellow crew mates, with several of his decisions.
** Speaking of Wake, while he was trained as a monk, his trauma, and lack of complete training, ends up giving him a personality that heavily contrasts what a monk should be like [[spoiler: when he tries to avenge the death of Gulfer, by torturing the people that he believed kill’d him (up to and including cannablism) he ends up losing some of his monk abilities for a bit, due to his personality not being compatible with his class. This ends up being one of the reason he decides to stay at the monastery to retrain.]]
** Unlike most D&D campaigns, ressuraction magic is almost non existent. This ends up allowing people who can bring back the dead to either manipulate many people due to the promise to resurrect loved ones, or they’ll end up being hunt down in order to figure out how to replicate it.
** The pirate lords, are typically decoicted as RetiredMonsters who react strongly when on of them is slighted, the seeming exception to this is Captain Rumblood. The reason? He uses orphaned children for his crew, leading to them being put into multiple dangerous situations [[spoiler: like vampire experiments]] meaning that while the others may find him useful, they certinlly don’t mind him being punished by the Navey.
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Nick 'Creator/{{Lanipator}}' Landis, Grant Smith and Ben 'Creator/{{hbi2k}}' Creighton play as Wake the Mermish monk, Ezra the half-elf rogue, and Eloy the donkey-centaur bard, a [[RagtagBunchOfMisfits mismatched trio]] seeking to make their fortunes, settle a few scores, and put on a good show along the way. Their home is La Cirranus, a realm of magic and seafaring adventure in conflict between the Navy, a militaristic faction that relies on overwhelming magical superiority, and the Pirates, who resist the navy's rampant disregard for the realm's ecology.

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Nick 'Creator/{{Lanipator}}' Landis, Grant 'Master Wuggles' Smith and Ben 'Creator/{{hbi2k}}' Creighton play as Wake the Mermish monk, monk (and later Dagon, the fallen aasimar warlock), Ezra the half-elf rogue, and Eloy the donkey-centaur bard, a [[RagtagBunchOfMisfits mismatched trio]] seeking to make their fortunes, settle a few scores, and put on a good show along the way. Their home is La Cirranus, a realm of magic and seafaring adventure in conflict between the Navy, a militaristic faction that relies on overwhelming magical superiority, and the Pirates, who resist the navy's rampant disregard for the realm's ecology.
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* NotCheatingUnlessYouGetCaught: [[spoiler:In Chapter 3 Episode 13, Eloy is about to lose the bardic "Yo Momma" battle when Wake secretly uses a Scroll of Healing Word to keep him up, which allows him to turn the tables and win. Nobody else noticed so they just chalk it up to a HeroicSecondWind, and Lani remarks that Wake considers it his final gift to Eloy and will take the secret to his grave.]]
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* InsistentTerminology: The party are privateers, not pirates, and are keen to point this out should it be forgotten, because they're not officially on the side of any major faction, and thus not opposed to them either.

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* InsistentTerminology: The party are privateers, not pirates, and are keen to point this out should it be forgotten, because they're not officially on the side of any major faction, and thus not opposed to them either. [[spoiler:This changes late in Chapter 3, where the crew finally decides to throw their lot in with the Grand Design rather than the Legerdemain.]]
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* IncendiaryExponent: Wake fends of a vampire which is clinging to him in giant bat form by lighting himself, and by extension his enemy, on fire.
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* WhamEpisode: A couple being made here or there, but by far the biggest one in the story so far is Chapter 3, Episode 11. [[spoiler:After fighting a group of vampires, the crew meets up with the Grand Design to discuss the problem and Wake comes face-to-face with who he thinks is the one who razed his village, and the exchange culminates in Wake '''leaving the party''' at the very end of the session.]]

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* WhamEpisode: A couple being made here or there, but by far the biggest one in the story so far is Chapter 3, Episode 11. [[spoiler:After fighting a group of vampires, the crew meets up with the Grand Design to discuss the problem and Wake comes face-to-face with who he thinks is the one who razed his village, and the exchange culminates in Wake '''leaving ''leaving the party''' party'' at the very end of the session.]]
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* WhamEpisode: A couple being made here or there, but by far the biggest one in the story so far is Chapter 3, Episode 11. [[spoiler:After fighting a group of vampires, the crew meets up with the Grand Design to discuss the problem and Wake comes face-to-face with who he thinks is the one who razed his village, and the exchange culminates in Wake '''leaving the party''' at the very end of the session.]]
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** Taken up to another level with Rite, as a literal Adventurer's guild exists on the island and almost all of it's commerce involves said adventurers.

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* TemptingFate: At the end of Chapter 3 Session 7, Redd advises the group not to mention [[spoiler:that they know Barabus]] to Mary May; the scene jumps to Wake showing Mary May to her room, remarking "[[spoiler:You know, you're not even the first bird-person we've had on board]]", which prompts her to respond "[[spoiler:You know where my husband is?!]]"[[note]]In this case, since Wake wasn't present when Redd gave the warning, Lani made an Intelligence roll to see if he would have the common sense not to randomly volunteer that information; obviously he failed.[[/note]]



* ToadLicking: Parodied with Yt, a Fairy-dragon who looks like a winged poison frog. In the finale of Chapter 2, the crew discover he secretes a powerful hallucinogen, which Wake takes advantage of to trigger a VisionQuest.

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* ToadLicking: Parodied with Yt, a Fairy-dragon who looks like a winged poison frog. In the finale of Chapter 2, the crew discover he secretes a powerful hallucinogen, which Wake takes advantage of to trigger a VisionQuest. [[spoiler:In Chapter 3 Episode 7, the guys are warned in no uncertain terms to stop doing it unless they want to draw the attention of the Fey Courts.]]
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* GrapplingHookPistol: Ezra has one custom-made at the end of chapter 2 by Legitimate Larry. Although he bought it for the traditional use, he soon finds himself using it as one of his main weapons, as it is practically a ranged magical weapon that never runs out of ammo. It lives up to its name in an unexpected way, as creatures shot with it have to make a grapple check to avoid being pulled with the hook when it retracts.

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* MirrorMatch: The Trial of Wills in the Unwitnessed Kingdom takes this form, creating spectral copies of the party members which initially mirror their every action. As the copies are dispatched, the remainders become
larger while also gaining independence.

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* MirrorMatch: The Trial of Wills in the Unwitnessed Kingdom takes this form, creating spectral copies of the party members which initially mirror their every action. As the copies are dispatched, the remainders become
become larger while also gaining independence.



* ThePiratesWhoDontDoAnything: This is enforced in Chapter 1, as the Abyssal threat has the pirate town of Jahal Cove on lockdown with no sailor (legitimate or otherwise) able to ply their trade. The town leaders are retired and not up to piratical activities anyway, [[spoiler: until the end of Chapter 1 when they agree to leave the Cove as part of a deal with the Navy]].



* ThePiratesWhoDontDoAnything: This is enforced in Chapter 1, as the Abyssal threat has the pirate town of Jahal Cove on lockdown with no sailor (legitimate or otherwise) able to ply their trade. The town leaders are retired and not up to piratical activities anyway, [[spoiler: until the end of Chapter 1 when they agree to leave the Cove as part of a deal with the Navy]].

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* ThePiratesWhoDontDoAnything: This PoorCommunicationKills: Played for laughs after Ezra is enforced in Chapter 1, as the Abyssal threat has the pirate town of Jahal Cove on lockdown with no sailor (legitimate or otherwise) able captured by frog people and then manages to ply make himself their trade. The town leaders are retired and not up to piratical activities anyway, [[spoiler: until the end of Chapter 1 when they agree to leave the Cove as part of a deal king. He sends them out with notes explaining that he's safe, but the Navy]].text is worded such that it reads like a ransom note.
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* RoaringRampageOfReveng: Wake is driven to this after [[spoiler: Gulfur is killed, seemingly by tribal frog people]], though he's prevented from doing so, first by their paralyzing poison, then by Ezra having become their king and trying to keep the situation from becoming too heated. In the end, [[spoiler: he maims and tortures an innocent frog man who he misidentifies as the culprit, an act which destabilizes his moral alignment and triggers a vision that warns of the dangers of giving in to his rage.]]

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* RoaringRampageOfReveng: RoaringRampageOfRevenge: Wake is driven to this after [[spoiler: Gulfur is killed, seemingly by tribal frog people]], though he's prevented from doing so, first by their paralyzing poison, then by Ezra having become their king and trying to keep the situation from becoming too heated. In the end, [[spoiler: he maims and tortures an innocent frog man who he misidentifies as the culprit, an act which destabilizes his moral alignment and triggers a vision that warns of the dangers of giving in to his rage.]]
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* RoaringRampageOfReveng: Wake is driven to this after [[spoiler: Gulfur is killed, seemingly by tribal frog people]], though he's prevented from doing so, first by their paralyzing poison, then by Ezra having become their king and trying to keep the situation from becoming too heated. In the end, [[spoiler: he maims and tortures an innocent frog man who he misidentifies as the culprit, an act which destabilizes his moral alignment and triggers a vision that warns of the dangers of giving in to his rage.]]
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* KlingonPromotion: Ezra invokes this when he's captured by the tribal Grungs; after he manages to kill their leader, he takes its headdress and appoints himself as their king, and they quickly fall into line.


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* TheStinger: Occurs at the end of Chapter 3 Episode 8, with Zito describing a scene that takes place after the main adventure has ended.


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* ATwinkleInTheSky: The last seen of Pabsvradri, thanks to [[spoiler: Leiutenant Gore]], leaving him open to an eventual return.
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* SummonBiggerFish: In the climax to Chapter 1, Zi'aka and her people take out the mindflayer Elder Brain by summoning their own deity, the Collective One, to slam-dunk it back into the portal from whence it came and seal the rift with magma.
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* AlienSky: The setting has three moons; one which is normally visible, a second which can be seen sometimes from high mountains, and a third which requires astronomical tools to observe.


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* ArtisticLicenseAstronomy: The main planet seen in the game has some pretty unusual characteristics: it's so large it's estimated to take ''300 years'' to circumnavigate, and has three moons, the closest of which goes through its phases in just ten days.

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Nick 'Creator/{{Lanipator}}' Landis, Grant Smith and Ben 'Creator/{{hbi2k}}' Creighton play as Wake the Mermish monk, Ezra the half-elf rogue, and Eloy the donkey-centaur bard, a [[RagtagBunchOfMisfits mismatched trio]] seeking to make their fortunes, settle a few scores, and put on a good show along the way. Their home is Rydin, a realm of magic and seafaring adventure in conflict between the Navy, a militaristic faction that relies on overwhelming magical superiority, and the Pirates, who resist the navy's rampant disregard for the realm's ecology.

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Nick 'Creator/{{Lanipator}}' Landis, Grant Smith and Ben 'Creator/{{hbi2k}}' Creighton play as Wake the Mermish monk, Ezra the half-elf rogue, and Eloy the donkey-centaur bard, a [[RagtagBunchOfMisfits mismatched trio]] seeking to make their fortunes, settle a few scores, and put on a good show along the way. Their home is Rydin, La Cirranus, a realm of magic and seafaring adventure in conflict between the Navy, a militaristic faction that relies on overwhelming magical superiority, and the Pirates, who resist the navy's rampant disregard for the realm's ecology.



* BodyHorror: Zito's descriptions of undead creatures feature this in spades, starting with the Abyssals, which are corpses possessed by necrotic tumors that can grow into random heads. Zombies are skeletons with a thin veneer of skin over their faces, which pops like a balloon when they're disturbed. Vennin Island features undead deer whose skin pulls back from their mouths when threatened, revealing bony spikes, and when killed a skeleton of their original non-deer bodies drops out of their middle.

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* BodyHorror: Zito's descriptions of undead creatures feature this in spades, starting with the Abyssals, which are corpses possessed by necrotic tumors that can grow into random heads. Zombies are skeletons with a thin veneer of skin over their faces, which pops like a balloon when they're disturbed. Vennin Island features undead deer whose skin pulls back from their mouths when threatened, revealing bony spikes, and when killed a skeleton of their original non-deer bodies drops out of their middle. Chapter 3 features a variety of flesh golems cobbled together from living bodies in horrific ways



* MirrorMatch: The Trial of Wills in the Unwitnessed Kingdom takes this form, creating spectral copies of the party members which initially mirror their every action. As the copies are dispatched, the remainders become larger while also gaining independence.

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* MirrorMatch: The Trial of Wills in the Unwitnessed Kingdom takes this form, creating spectral copies of the party members which initially mirror their every action. As the copies are dispatched, the remainders become become
larger while also gaining independence.independence.
* TheMultiverse: The whole setting, Rydin, consists of 16 planetary realms, each the domain of one of the major gods in the pantheon. The main planet on which the story takes place is the realm of Kelpie, goddess of the ocean, thus has an OceanPunk flavor with {{magitek}} and AnachronismStew thanks to the influence of other realms. The Kobold one-shot visits Heldrum, a collection of asteroids with a considerably higher overall tech level.
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* PolitenessJudo: Eloy manages to get past a door-guarding gargoyle by asking nicely (and getting a good persuasion roll).
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** A couple of characters and races also generally fit his personal interpretations of them, like Kolbolds having large, expressive ears, and Orcs having large, prominent lower jaws like those in Warhammer.
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* ArbitraryHeadcountLimit: Whenever the main party leave their ship for an adventure, they bring one or at most two of their crewmates. Zito has admitted this is a way for him to keep down on his bookkeeping.
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* OurVampiresAreDifferent: Vampirism can infect any creature, but seems to find greater purchase in those that are inherently parasitic or predacious. It can be transmitted by tainted blood or even defiled holy symbols, meaning vampires have many surreptitious ways to spread their nature.
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* PsychicBlockDefense: When Butters first tries to converse with his guard, the guy starts listening to a ''Music/{{Toto}}'' playlist, moving on to ''Music/{{ACDC}}'', to drown out the cat's speech. Although he approves of the man's taste in music, he still manages to control him and help him escape.

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* PsychicBlockDefense: PsychicStatic: When Butters first tries to converse with his guard, the guy starts listening to a ''Music/{{Toto}}'' playlist, moving on to ''Music/{{ACDC}}'', to drown out the cat's speech. Although he approves of the man's taste in music, he still manages to control him and help him escape.
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* PsychicBlockDefense: When Butters first tries to converse with his guard, the guy starts listening to a ''Music/{{Toto}}'' playlist, moving on to ''Music/ACDC'', to drown out the cat's speech. Although he approves of the man's taste in music, he still manages to control him and help him escape.

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* PsychicBlockDefense: When Butters first tries to converse with his guard, the guy starts listening to a ''Music/{{Toto}}'' playlist, moving on to ''Music/ACDC'', ''Music/{{ACDC}}'', to drown out the cat's speech. Although he approves of the man's taste in music, he still manages to control him and help him escape.
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* {{Troperrific}}: The central idea of the episode is to run with all of the cheesy 80s and 90s cartoon tropes the players and DM can possibly invoke.

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* {{Troperrific}}: The central idea of the episode is to run with all of the cheesy 80s and 90s cartoon tropes the players and DM can possibly invoke.invoke.

!! Tropes featured in the Project Omega Special include:
* AgonyOfTheFeet: When he encounters more guards, including the one who never let him play with Lego, Morton strews the area with spontaneously-created Lego bricks to impede them. He then adds injury to further injury by burying the guards in Lego and jumping on them after they've been knocked out.
* ATeamFiring: The {{mook}} guards are consistently bad shots, only managing to hit Hank, the largest party member, once, and the cat not at all. The one character they manage to hit the most is the five-year-old kid, sparking Hank to greater fury.
* LetsYouAndHimFight: Because he's not entirely privy to what's going on (and is a child), Morton initially believes Hank and Butters are evil and tries to attack them with his powers.
* PunishmentBox: "The Box" is where Brian's character starts out. Though it initially sounds like horrifically cruel solitary confinement, it turns out to be justified by him being a physically ordinary cat.
* RagtagBandOfMisfits: A washed-up boxer, an orphaned five-year-old, and a cat are the main characters. The only thing they have in common is being granted superpowers by mad science.
* PsychicBlockDefense: When Butters first tries to converse with his guard, the guy starts listening to a ''Music/{{Toto}}'' playlist, moving on to ''Music/ACDC'', to drown out the cat's speech. Although he approves of the man's taste in music, he still manages to control him and help him escape.
* TailorMadePrison: With varying degrees of creativity, the supers are all confined this way. Hank is in a Faraday cage that restricts his lightning powers, Morton is in a slapdash daycare that keeps him distracted, and Omega Maiden is kept in a coma by drugs administered by a specialized computer. Butters is kept in a box.
* WithGreatPowerComesGreatResponsibility: All those with powers feel this way, though it takes Hank a while to come around; initially, he just wants to go home.

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