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* AdaptationExpansion: Instead of the Package setting Mist alight immediately after Cecil enters, sells 65000 duplicated Shadow Shields for 6.5 Million GP; buys 10 Dancing Daggers; and grabs the Tiara and Change Rod from Rydia's home, then the Package sets Mist alight.
to:
* AdaptationExpansion: Instead of the Package setting Mist alight immediately after Cecil enters, he sells 65000 duplicated Shadow Shields for 6.5 Million GP; buys 10 Dancing Daggers; and grabs the Tiara and Change Rod from Rydia's home, then the Package sets Mist alight.
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* AdaptationExpansion: Instead of the Package setting Mist alight immediately after Cecil enters, sells 65000 duplicated Shadow Shields for 6.5 Million GP; buys 10 Dancing Daggers; and grabs the Tiara and Change Rod from Rydia's home, then the Package sets Mist alight.
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* AdaptationalBadass: Edward was one thanks to Dancing Daggers. Tellah uses Meteo on Baigan and the Magus Sisters and survives.
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* AdaptationalBadass: Edward was one thanks to Dancing Daggers. Daggers.
** Tellah uses Meteo on Baigan and the Magus Sisters andsurvives.survives, but does die using it against Golbez.
** Tellah uses Meteo on Baigan and the Magus Sisters and
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* AdaptationalBadass: Edward was one thanks to Dancing Daggers.
to:
* AdaptationalBadass: Edward was one thanks to Dancing Daggers. Tellah uses Meteo on Baigan and the Magus Sisters and survives.
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* PowerOfTheVoid: Was used in the form of Teleport Tomes by the Wild Rose Rebellion to defeat unrunnable enemies.
to:
* PowerOfTheVoid: Was used in the form of Teleport Tomes by the Wild Rose Rebellion to defeat unrunnable enemies.random encounters.
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Changed line(s) 26,27 (click to see context) from:
* PowerOfTheVoid: Was used in the form of Teleport Tomes to defeat unrunnable enemies in ''Final Fantasy II''.
* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in Final Fantasy II Anniversary Edition.
* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in Final Fantasy II Anniversary Edition.
to:
* PowerOfTheVoid: Was used in the form of Teleport Tomes by the Wild Rose Rebellion to defeat unrunnable enemies in ''Final Fantasy II''.
enemies.
* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to saveanywhere in Final Fantasy II Anniversary Edition.anywhere.
* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save
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* AdaptationalBadass: Edward was one thanks to Dancing Daggers.
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* AdaptedOut: The [[VideoGame/FinalFantasyIV Sealed Cave]] events are skipped over. The Sealed Cave Crystal Room is the same as Giott's, and so, Cecil accesses it from Giott's, the Evil Wall is never fought, the cave is never opened and Kain still steals the Crystal.
to:
* AdaptedOut: The [[VideoGame/FinalFantasyIV Sealed Cave]] events are skipped over. The Sealed Cave Crystal Room is the same as Giott's, and so, Cecil accesses it is accessed from Giott's, the Evil Wall is never fought, the cave is never opened and Kain still steals the Crystal.
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* PowerOfTheVoid: Was used by the Wild Rose Rebellion in the form of Teleport Tomes to defeat unrunnable enemies in ''Final Fantasy II''.
to:
* PowerOfTheVoid: Was used by the Wild Rose Rebellion in the form of Teleport Tomes to defeat unrunnable enemies in ''Final Fantasy II''.
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* PowerOfTheVoid: Was used in the form of Teleport Tomes to defeat unrunnable enemies in ''Final Fantasy II''.
to:
* PowerOfTheVoid: Was used by the Wild Rose Rebellion in the form of Teleport Tomes to defeat unrunnable enemies in ''Final Fantasy II''.
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* AdaptedOut: The [[VideoGame/FinalFantasyIV Sealed Cave]] events are skipped over. The Sealed Cave Crystal Room is the same as Giott's, and so, both teams access it from Giott's, the Evil Wall is never fought, the cave is never opened and Kain still steals the Crystal.
to:
* AdaptedOut: The [[VideoGame/FinalFantasyIV Sealed Cave]] events are skipped over. The Sealed Cave Crystal Room is the same as Giott's, and so, both teams access Cecil accesses it from Giott's, the Evil Wall is never fought, the cave is never opened and Kain still steals the Crystal.
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Changed line(s) 21 (click to see context) from:
* AdaptedOut: The [[VideoGame/FinalFantasyIV Sealed Cave]] events are skipped over. The Sealed Cave Crystal Room is the same as Giott's, and so, both teams access it from Giott's, the Evil Wall is never fought and the cave is never opened and Kain still steals the Crystal.
to:
* AdaptedOut: The [[VideoGame/FinalFantasyIV Sealed Cave]] events are skipped over. The Sealed Cave Crystal Room is the same as Giott's, and so, both teams access it from Giott's, the Evil Wall is never fought and fought, the cave is never opened and Kain still steals the Crystal.
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Unmarked spoilers for the games.
to:
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* ChekhovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race, and even if they didn't die to [[VideoGame/FinalFantasyIV Zeromus]] at all, it wouldn't make the difference.
to:
* AdaptedOut: The [[VideoGame/FinalFantasyIV Sealed Cave]] events are skipped over. The Sealed Cave Crystal Room is the same as Giott's, and so, both teams access it from Giott's, the Evil Wall is never fought and the cave is never opened and Kain still steals the Crystal.
* ChekhovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race, and even if they didn't die to[[VideoGame/FinalFantasyIV Zeromus]] Zeromus at all, it wouldn't make the difference.
* ChekhovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race, and even if they didn't die to
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The FinalFantasy Relay is a Speedrun event hosted by RPG Limit Break where 2 teams of 12 runners competed to see who could finish the first 12 non-MMO titles in the Final Fantasy series.
to:
The FinalFantasy Relay is a Speedrun event that was hosted by RPG Limit Break in September 2015 where 2 teams of 12 runners competed to see who could finish the first 12 non-MMO titles in the Final Fantasy series.
series.
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* ChekhovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race.
to:
* ChekhovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race.race, and even if they didn't die to [[VideoGame/FinalFantasyIV Zeromus]] at all, it wouldn't make the difference.
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** How did they get the credits in ''VideoGame/FinalFantasyIII''?
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** How did they get the credits in ''VideoGame/FinalFantasyIII''?''VideoGame/FinalFantasyIII'' in just 7 minutes without fighting Cloud of Darkness?
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** How did they get the credits in ''VideoGame/FinalFantasyIII''' Famicom?
to:
** How did they get the credits in ''VideoGame/FinalFantasyIII''' Famicom?''VideoGame/FinalFantasyIII''?
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* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in Final Fantasy II PSP.
to:
* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in Final Fantasy II PSP.Anniversary Edition.
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* ''VideoGame/FinalFantasyXIII'' (PC/PS3)
to:
* ''VideoGame/FinalFantasyXIII'' (PC/PS3)(PS3)
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[[folder:List of games and versions]]
to:
[[folder:List of games and versions]]versions played]]
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to:
[[folder:List of games and versions]]
*''VideoGame/FinalFantasyI'' (PSP)
*''VideoGame/FinalFantasyII'' (PSP)
*''VideoGame/FinalFantasyIII'' (Famciom)
*''VideoGame/FinalFantasyIV'' (SNES)
*''VideoGame/FinalFantasyV'' (SFC with [[FanTranslation RPGe patch]])
*''VideoGame/FinalFantasyVI'' (SNES)
*''VideoGame/FinalFantasyVII'' (PS1)
*''VideoGame/FinalFantasyVIII'' (PC)
*''VideoGame/FinalFantasyIX'' (PS1)
*''VideoGame/FinalFantasyX'' (PS2)
*''VideoGame/FinalFantasyXII'' (PS2)
*''VideoGame/FinalFantasyXIII'' (PC/PS3)
[[/folder]]
*''VideoGame/FinalFantasyI'' (PSP)
*''VideoGame/FinalFantasyII'' (PSP)
*''VideoGame/FinalFantasyIII'' (Famciom)
*''VideoGame/FinalFantasyIV'' (SNES)
*''VideoGame/FinalFantasyV'' (SFC with [[FanTranslation RPGe patch]])
*''VideoGame/FinalFantasyVI'' (SNES)
*''VideoGame/FinalFantasyVII'' (PS1)
*''VideoGame/FinalFantasyVIII'' (PC)
*''VideoGame/FinalFantasyIX'' (PS1)
*''VideoGame/FinalFantasyX'' (PS2)
*''VideoGame/FinalFantasyXII'' (PS2)
*''VideoGame/FinalFantasyXIII'' (PC/PS3)
[[/folder]]
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[[Folder: Games and Versions]]
* FinalFantasyI
/folder
* FinalFantasyI
/folder
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* FinalFantasyI
/folder
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[[Folder: Games and Versions]]
*FinalFantasyI
/folder
*FinalFantasyI
/folder
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* ChekovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race.
to:
* ChekovsGun: ChekhovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race.
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** How did they get the credits in ''VideoGame/FinalFantasyIII''' Famicom?
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The FinalFantasy Relay is a Speedrun event hosted by RPG Limit Break where 12 runners on 2 Teams competed to see who could finish the first 12 non-MMO titles in the Final Fantasy series.
to:
The FinalFantasy Relay is a Speedrun event hosted by RPG Limit Break where 2 teams of 12 runners on 2 Teams competed to see who could finish the first 12 non-MMO titles in the Final Fantasy series.
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* MindScrew: Just how was the Emperor able to escape from the Rift and take over Hell?
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* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in the PSP version (that was the version used for that game).
to:
* SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in the PSP version (that was the version used for that game).Final Fantasy II PSP.
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* Speedrun: Obvious
to:
* Speedrun: SpeedRun: Obvious
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The FinalFantasy Relay is a Speedrun event hosted by RPG Limit Break where 12 runners on 2 Teams competed to see who could finish the first 12 non-MMO titles in the Final Fantasy series.
!! The Final Fantasy Relay contains examples of:
*ChekovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race.
*PowerOfTheVoid: Was used in the form of Teleport Tomes to defeat unrunnable enemies in ''Final Fantasy II''.
*SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in the PSP version (that was the version used for that game).
*Speedrun: Obvious
!! The Final Fantasy Relay contains examples of:
*ChekovsGun: The bad RNG Team Choco faced in ''VideoGame/FinalFantasyII'' decided the race.
*PowerOfTheVoid: Was used in the form of Teleport Tomes to defeat unrunnable enemies in ''Final Fantasy II''.
*SaveScumming: Was used to get through Castle Pandemonium, thank to being able to save anywhere in the PSP version (that was the version used for that game).
*Speedrun: Obvious