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[[caption-width-right:273: "The only thing we've ever done consistently is take care of our friends."[[note]]Top to bottom, left to right: [[CombatMedic Caduceus Clay]], [[AgentPeacock Mollymauk Tealeaf]], [[CloudCuckooLander Jester Lavorre]], [[DealWithTheDevil Fjord Stone]], [[DarkAndTroubledPast Caleb Widogast]], [[FallenAngel Yasha Nydoorin]], [[JerkWithAHeartOfGold Beauregard Lionett]], and [[CowardlyLion Nott the Brave]]. Not pictured: [[TheAtoner Essek Thelyss]], [[spoiler:[[LovableRogue Kingsley Tealeaf]]]].[[/note]]]]

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[[caption-width-right:273: "The only thing we've ever done consistently is take care of our friends."[[note]]Top to bottom, left to right: [[CombatMedic Caduceus Clay]], [[AgentPeacock Mollymauk Tealeaf]], [[CloudCuckooLander Jester Lavorre]], [[DealWithTheDevil Fjord Stone]], [[DarkAndTroubledPast Caleb Widogast]], [[FallenAngel Yasha Nydoorin]], [[JerkWithAHeartOfGold Beauregard Lionett]], and [[CowardlyLion Nott the Brave]]. Not pictured: [[TheAtoner [[spoiler:[[TheAtoner Essek Thelyss]], Thelyss]]]], [[spoiler:[[LovableRogue Kingsley Tealeaf]]]].[[/note]]]]
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* DecoyBackstory:
** Invoked. When asked about his past, Molly likes giving elaborate and entirely fabricated answers, such as telling Fjord he was meant to be a sacrifice for a cult and routinely performing prayer rituals on his swords to back up the story. No one ever believes him, and it's eventually revealed [[spoiler:he has no past -- he was born two years ago from the remains of the soul of someone called Lucien, having woken up in a grave with ominous eye tattoos, no memories and only able to say the word "empty"]].
** Nott the Brave is originally believed to be a very strange goblin who loathes her own clan whom she parted ways with, and desires to be part of society despite their hatred for her. [[spoiler:She is actually a halfling called [[SignificantAnagram Veth Brenatto]] who was transformed into a goblin as punishment for killing one when they attacked her family. After escaping the clan, she stuck with Caleb partly in hopes that his magic could undo her curse.]]
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removed Hilarity Ensues wicks


** Also, in the same episode, the cutting back and forth between the Nein grimly interrogating Essek and Fjord having to contend with [[HilarityEnsues a very stoned-on-magic Beau]].

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** Also, in the same episode, the cutting back and forth between the Nein grimly interrogating Essek and Fjord having to contend with [[HilarityEnsues a very stoned-on-magic Beau]].Beau.

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** [[spoiler:As the Nein explore Cognouza, the various members of the Somnovem they encounter all ask where the Nonagon is, as they can't sense him. Strange, given Lucien came to Cognouza to meet with the Somnovem in the first place... but starts to make more sense when Lucien turns out to be TheStarscream, breaks into the Aether Crux, bombs the Somnovem to pieces using intuit charges, and takes control of Cognouza himself.]]


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** An unintentional example: Jester's tarot card reading for [[spoiler:Lucien]] has History/The Dream for his past, Tyrant for his present, and Death for his future. [[spoiler:During the final battle, Jester is the one who lands the killing blow]].
** [[spoiler:As the Nein explore Cognouza, the various members of the Somnovem they encounter all ask where the Nonagon is, as they can't sense him. Strange, given Lucien came to Cognouza to meet with the Somnovem in the first place... but starts to make more sense when Lucien turns out to be TheStarscream, breaks into the Aether Crux, bombs the Somnovem to pieces using intuit charges, and takes control of Cognouza himself.]]
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** The Happy Fun Ball. Brought in by guest character Twiggy, it initially seemed to be a vehicle for a one-off adventure, and the Nein passed it off to Yussa as soon as they could. The Heirloom Sphere, which is what it's actually called, turns out to house a ''lot'' more useful things -- [[spoiler:the Permaheart, which, when destroyed, allows the Nein to actually defeat the Laughing Hand; the notes that Caleb later uses to create a permanent body modification spell for Nott/Veth, and the Collar of Silence that becomes vital in defeating Trent Ikithon. It comes in handy ''again'' in a more mundane way when the Nein hide three of their number inside the sphere to cheat the creature limit for the Plane Shift spell.]]
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** [[spoiler:As the Nein explore Cognouza, the various members of the Somnovem they encounter all ask where the Nonagon is, as they can't sense him. Strange, given Lucien came to Cognouza to meet with the Somnovem in the first place... but starts to make more sense when Lucien turns out to be TheStarscream, breaks into the Aether Crux, bombs the Somnovem to pieces using intuit charges, and takes control of Cognouza himself.]]
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[[caption-width-right:273: "The only thing we've ever done consistently is take care of our friends."[[note]]Top to bottom, left to right: [[CombatMedic Caduceus Clay]], [[AgentPeacock Mollymauk Tealeaf]], [[CloudCuckooLander Jester Lavorre]], [[DealWithTheDevil Fjord Stone]], [[DarkAndTroubledPast Caleb Widogast]], [[FallenAngel Yasha Nydoorin]], [[JerkWithAHeartOfGold Beauregard Lionett]], and [[CowardlyLion Nott the Brave]].[[/note]]]]

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[[caption-width-right:273: "The only thing we've ever done consistently is take care of our friends."[[note]]Top to bottom, left to right: [[CombatMedic Caduceus Clay]], [[AgentPeacock Mollymauk Tealeaf]], [[CloudCuckooLander Jester Lavorre]], [[DealWithTheDevil Fjord Stone]], [[DarkAndTroubledPast Caleb Widogast]], [[FallenAngel Yasha Nydoorin]], [[JerkWithAHeartOfGold Beauregard Lionett]], and [[CowardlyLion Nott the Brave]]. Not pictured: [[TheAtoner Essek Thelyss]], [[spoiler:[[LovableRogue Kingsley Tealeaf]]]].[[/note]]]]
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[[caption-width-right:273: "The only thing we've ever done consistently is take care of our friends."[[note]]Top to bottom, left to right: [[CombatMedic Caduceus Clay]], [[AgentPeacock Mollymauk Tealeaf]], [[CloudCuckooLander Jester Lavorre]], [[DealWithTheDevil Fjord Stone]], [[DarkAndTroubledPast Caleb Widogast]], [[FallenAngel Yasha Nydoorin]], [[JerkWithAHeartOfGold Beauregard Lionett]], and [[CowardlyLion Nott the Brave]].[[/note]]]]
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I dunno if the Xhorhasian accent even is Romanian-ish, but the country's aesthetic certainly isn't


** Xhorhas has a more 13th-century Romanian flair.

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** Xhorhas has was initially described as having a more 13th-century Romanian flair.flair, though in the campaign proper this mostly only appears through character accents.
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** One of the overarching ad campaigns this season was the 69th D&D Beyond Presidential Election, which pitted [[PlatonicLifePartners Sam Riegel against Liam O'Brien]].

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** One of the overarching ad campaigns this season was the 69th D&D Beyond Presidential Election, which pitted [[PlatonicLifePartners Sam Riegel against Liam O'Brien]].O'Brien.

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* LOL69: The [=NordVPN=] sponsorship ads involve Sam, and eventually all the guys as a ragtag bunch of hackers straight out of the '90s, and for some reason (read: RetCon) all their handles end with 69.

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* LOL69: LOL69:
**
The [=NordVPN=] sponsorship ads involve Sam, and eventually all the guys as a ragtag bunch of hackers straight out of the '90s, and for some reason (read: RetCon) all their handles end with 69.69.
** The cast also makes a lot of jokes about this once Episode 69 happens [[spoiler: though the episode itself [[DownerEnding did not end up being a very sexy one]] ]].
** One of the overarching ad campaigns this season was the 69th D&D Beyond Presidential Election, which pitted [[PlatonicLifePartners Sam Riegel against Liam O'Brien]].
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* BleakBorderBase: The fortified village of Bazzoxan in the Kryn Dynasty is built around an ancient demonic temple called Betrayers' Rise, and has spent the last 40 years in a stalemate battling a demonic incursion from within the temple, keeping the demons from leaving and swarming the rest of the Dynasty.
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* MayItNeverHappenAgain: Downplayed. Though it's one of many dilemmas, Trent's machinations in creating the Volstruckers horribly traumatized Caleb and he is a powerful antagonistic force against the Mighty Nein. In the end, they have him incarcerated and unable to use his magic, ensuring he may never harm any innocents ever again. Furthermore, Beau and Caleb keep an eye on the remaining member of the Cerberus Council, Ludinus, to prevent more strife. [[spoiler:Subverted as of Campaign Three, as their efforts largely fail to stop Ludinus' plans]].
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* ReallyWasBornYesterday: Molly is fairly "with it" for this trope, but his [[TheHedonist]] hedonistic lifestyle and fascination with new experiences make much more sense once he reveals that he has no memory of anything before two years ago.
--->'''Molly''': That's a thing? They have stores purely for candy? Will wonders never cease?

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* ReallyWasBornYesterday: Molly is fairly "with it" for this trope, but his [[TheHedonist]] hedonistic [[TheHedonist hedonistic]] lifestyle and fascination with new experiences make much more sense once he reveals that he has no memory of anything before two years ago.
--->'''Molly''': -->'''Molly''': That's a thing? They have stores purely for candy? Will wonders never cease?
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* NumberObsession: Downplayed. [[spoiler:One of the things victims of the Somnovem's influence may do is display a mild obsession with nine, with their first Nonagon's writings devolving into frantic scribblings of repeating patterns of nine. After Beau is exposed to the journal, she dreams of the entities and tries to write down what she saw, only to find her notes solely consist of the patterns]].
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* WretchedHive: The Mighty Nein visit two of these during their travels. The first is Shadycreek Run, a haven for criminals that fled the Dwendalian Empire and is run by four competing crime families. The second is Darktow, a pirate town on a remote island surrounded by reefs that is ruled by the [[KingOfThieves Plank King]].
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* AbortedArc: As is the nature of ''TabletopGame/DungeonsAndDragons'', especially the more sandbox-style of of this campaign compared to the previous one, several subplots Matt introduced ended without a more concrete resolution due to various factors. These range from the players deciding not to follow up on it, choices in character that cause changes in the direction, or simply the characters learning/revealing things earlier than expected. For example: The Knights of Requital subplot in Zadash ends up being dropped due to a combination of bad rolls, the characters deciding to leave Zadash, and the group mostly forgetting about the characters involved due to other events. Matt later explained that a major reason for some of these dropped plot points was because [[spoiler:Molly's death]] was something unexpected that caused all his planned reveals and story lines to change in response.

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* AbortedArc: As is the nature of ''TabletopGame/DungeonsAndDragons'', especially the more sandbox-style of of this campaign compared to the previous one, several subplots Matt introduced ended without a more concrete resolution due to various factors. These range from the players deciding not to follow up on it, choices in character that cause changes in the direction, or simply the characters learning/revealing things earlier than expected. For example: The Knights of Requital subplot in Zadash ends up being dropped due to a combination of bad rolls, the characters deciding to leave Zadash, and the group mostly forgetting about the characters involved due to other events. Matt later explained that a major reason for some of these dropped plot points was because [[spoiler:Molly's death]] was something unexpected that caused all his planned reveals and story lines to change in response.
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only one month of in-game time


* BadassInDistress: [[spoiler:Yasha]] ends up in this position far too often for anyone's comfort. The most notable example was her [[spoiler:nearly six months under the mind control of Obann, a demonic cult leader, where she was forced to murder innocents while her completely aware mind watched]], but it's become almost a runnng gag at his point that [[spoiler:Yasha]] is charmed or possessed OnceAnEpisode.

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* BadassInDistress: [[spoiler:Yasha]] ends up in this position far too often for anyone's comfort. The most notable example was her [[spoiler:nearly six months [[spoiler:month under the mind control of Obann, a demonic cult leader, where she was forced to murder innocents while her completely aware mind watched]], but it's become almost a runnng gag at his point that [[spoiler:Yasha]] is charmed or possessed OnceAnEpisode.
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* AbortedArc: As is the nature of ''TabletopGame/DungeonsAndDragons'', several subplots Matt introduced ended without a more concrete resolution due to various factors, ranging from the players deciding not to follow up on it, choices in character that cause changes in the direction, or simply the characters learning/revealing things earlier than expected. For example: The Knights of Requital subplot in Zadash ends up being dropped due to a combination of bad rolls, the characters deciding to leave Zadash, and the group mostly forgetting about the characters involved due to other events. Matt later explained that a major reason for some of these dropped plot points was because [[spoiler:Molly's death]] was something unexpected that caused all his planned reveals and story lines to change in response.

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* AbortedArc: As is the nature of ''TabletopGame/DungeonsAndDragons'', especially the more sandbox-style of of this campaign compared to the previous one, several subplots Matt introduced ended without a more concrete resolution due to various factors, ranging factors. These range from the players deciding not to follow up on it, choices in character that cause changes in the direction, or simply the characters learning/revealing things earlier than expected. For example: The Knights of Requital subplot in Zadash ends up being dropped due to a combination of bad rolls, the characters deciding to leave Zadash, and the group mostly forgetting about the characters involved due to other events. Matt later explained that a major reason for some of these dropped plot points was because [[spoiler:Molly's death]] was something unexpected that caused all his planned reveals and story lines to change in response.
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None


* AbortedArc: Several subplots Matt introduced ended without a more concrete resolution due to various factors, ranging from the players deciding not to follow up on it, choices in character that cause changes in the direction, or simply the characters learning/revealing things earlier than expected. For example: The Knights of Requital subplot in Zadash ends up being dropped due to a combination of bad rolls, the characters deciding to leave Zadash, and the group mostly forgetting about the characters involved due to other events. Matt later explained that a major reason for some of these dropped plot points was because [[spoiler:Molly's death]] was something unexpected that caused all his planned reveals and story lines to change in response.

to:

* AbortedArc: Several As is the nature of ''TabletopGame/DungeonsAndDragons'', several subplots Matt introduced ended without a more concrete resolution due to various factors, ranging from the players deciding not to follow up on it, choices in character that cause changes in the direction, or simply the characters learning/revealing things earlier than expected. For example: The Knights of Requital subplot in Zadash ends up being dropped due to a combination of bad rolls, the characters deciding to leave Zadash, and the group mostly forgetting about the characters involved due to other events. Matt later explained that a major reason for some of these dropped plot points was because [[spoiler:Molly's death]] was something unexpected that caused all his planned reveals and story lines to change in response.



* FoulFirstDrink: Caduceus Clay is a tea-loving cleric who has been sheltered at his family's temple his entire life before he decides to travel with the Mighty Nein. As such, since this is a TabletopGame/DungeonsAndDragons world, he struggles to find something to drink at the first tavern they stop in. When Nott gets him to try whiskey for the first time, he ends up coughing and tries to take the edge off with milk, which doesn't help. Six drinks in, he still thinks alcohol tastes terrible, to which Beau replies, "You don't drink it 'cause it tastes good." [[note]] Because he is a 7-foot-tall [[OurMinotaursAreDifferent firbolg]], the fact that it takes more drinks than average to give him a buzz is referenced as a factor as well. [[/note]]

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* FoulFirstDrink: Caduceus Clay is a tea-loving cleric who has been sheltered at his family's temple his entire life before he decides to travel with the Mighty Nein. As such, since this is a TabletopGame/DungeonsAndDragons ''TabletopGame/DungeonsAndDragons'' world, he struggles to find something to drink at the first tavern they stop in. When Nott gets him to try whiskey for the first time, he ends up coughing and tries to take the edge off with milk, which doesn't help. Six drinks in, he still thinks alcohol tastes terrible, to which Beau replies, "You don't drink it 'cause it tastes good." [[note]] Because he is a 7-foot-tall [[OurMinotaursAreDifferent firbolg]], the fact that it takes more drinks than average to give him a buzz is referenced as a factor as well. [[/note]]
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* AbortedArc: Several subplots Matt introduced ended without a more concrete resolution due to various factors, ranging from the players deciding not to follow up on it, choices in character that cause changes in the direction, or simply the characters learning/revealing things earlier than expected. For example: The Knights of Requital subplot in Zadash ends up being dropped due to a combination of bad rolls, the characters deciding to leave Zadash, and the group mostly forgetting about the characters involved due to other events. Matt later explained that a major reason for some of these dropped plot points was because [[spoiler:Molly's death]] was something unexpected that caused all his planned reveals and story lines to change in response.
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* AboveGoodAndEvil: Most of the archmages the party interacts with (even the ones they have a genuine friendship with) believe that traditional conceptions of morality are beneath them. Part of Caleb's character development has been growing in magical power without losing sight of his humanity. He does all right, as some of said archmages have remarked on how unusually humble he is for such a powerful wizard. His determination to remain so is largely due to his former EvilMentor, Trent Ikithon, whose MoralMyopia is on a level most people couldn't dream of. In fact, when Trent Ikithon is commanded via magic to "empathize," even when he fails his saving throw the spell fails - because he is by nature ''incapable'' of that experience.

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* AboveGoodAndEvil: Most of the archmages the party interacts with (even the ones they have a genuine friendship with) believe that traditional conceptions of morality are beneath them. Part of Caleb's character development has been growing in magical power without losing sight of his humanity. He does all right, as some of said archmages have remarked on how unusually humble he is for such a powerful wizard. His determination to remain so is largely due to his former EvilMentor, Trent Ikithon, whose MoralMyopia is on a level most people couldn't dream of. In fact, when Trent Ikithon is commanded via magic to "empathize," even when he fails his saving throw the spell fails - because he is [[TheSociopath by nature nature]] ''incapable'' of that experience.
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* ContrivedCoincidence: In Episode 79, the Mighty Nein are racing against Obann, the Laughing Hand, and a mind-controlled Yasha to reach a specific location in the Lotusden Greenwood, with Obann and company having a head start. The Nein Polymorph into giant birds to fly over the forest and gain ground. When the spell ends, the party crash lands within earshot of Obann's camp, despite traveling over a forest that is at leat a hundred miles wide.

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* ContrivedCoincidence: In Episode 79, the Mighty Nein are racing against Obann, the Laughing Hand, and a [[spoiler:a mind-controlled Yasha Yasha]] to reach a specific location in the Lotusden Greenwood, with Obann and company having a head start. The Nein Polymorph into giant birds to fly over the forest and gain ground. When the spell ends, the party crash lands within earshot of Obann's camp, despite traveling over a forest that is at leat a hundred miles wide.
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* ContrivedCoincidence: In Episode 79, the Mighty Nein are racing against Obann, the Laughing Hand, and a mind-controlled Yasha to reach a specific location in the Lotusden Greenwood, with Obann and company having a head start. The Nein Polymorph into giant birds to fly over the forest and gain ground. When the spell ends, the party crash lands within earshot of Obann's camp, despite traveling over a forest that is at leat a hundred miles wide.
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added back as a different trope

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* FailedASpotCheck: The giant toad-like creature the circus had in their company named Kylre? Turns out it was a ''fiend'' of all things. The circus group thought it was a lizardfolk the entire time. Upon realizing this, Molly practically facepalms, realizing nobody even remotely thought to check until now. [[spoiler:Downplayed in that the ringmaster Gustave ''did'' know Kylre's true nature, but kept it a secret from the other carnies.]]
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On January 25th, 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.

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On January 25th, 2023, it was announced that the campaign will be getting an AnimatedAdaptation named ''WesternAnimation/MightyNein'' that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.
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On January 25, 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.

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On January 25, 25th, 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.
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On January 25 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.

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On January 25 25, 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.
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On January 25, 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.

to:

On January 25, 25 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.
Is there an issue? Send a MessageReason:
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On January 25, 2023, it was announced that the campaign will be getting an AnimatedAdaptation that, like ''WesternAnimation/TheLegendOfVoxMachina'', will air exclusively on Amazon Prime.

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