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* MoodMotif: He will always play [[https://www.youtube.com/watch?v=Q7_jbluF0qo 3030 by Deltron 3030]] when he plays a game that puts him in a good mood.

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* MoodMotif: He will always play [[https://www.youtube.com/watch?v=Q7_jbluF0qo 3030 by Deltron 3030]] during the "Game Info Screen Music" when he plays a game that puts him in a good mood.
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* MoodMotif: He will always play 3030 by Deltron 3030 when he plays a game that sets him in a good mood.

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* MoodMotif: He will always play [[https://www.youtube.com/watch?v=Q7_jbluF0qo 3030 by Deltron 3030 3030]] when he plays a game that sets puts him in a good mood.
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* MoodMotif: He will always play 3030 by Deltron 3030 when he plays a game that sets him in a good mood.
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* ShownTheirWork
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* {{Rule63}}: He noted in ''Faria A World Of Mystery And Danger'' that the main character is female and that the character looks like Aldo from the ''VideoGame/{{Ys}}'' series.
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* IAmWhatIAm: There are a few times when he dislikes a game that everyone seems to love (such as ''Phantasy Star 2'') and that he admires a game everyone hates (such as ''Final Fantasy 2''). He usually openly states it and continues in depth as to why he likes a game that others hate or hates a game that others love.

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* IAmWhatIAm: There are a few times when he dislikes a game that everyone seems to love (such as ''Phantasy Star 2'') and that he admires a game everyone hates (such as ''Final Fantasy 2''). He usually openly states it and continues in depth as to why he likes a game that others hate or hates a game that others love.love and also addresses the reasons why people hate or love them.
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* IAmWhatIAm: There are a few times when he dislikes a game that everyone seems to love (such as ''Phantasy Star 2'') and that he admires a game everyone hates (such as ''Final Fantasy 2''). He usually openly states it and continues in depth as to why he likes a game that others hate or hates a game that others love.
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* PublicDomainSoundtrack: All of the tracks he used are this. Chrontendo episode 38 marks the moment when he showed where he got his soundtrack from in the credits.
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* OminousVisualGlitch: When he had to play ''Ganzou Saijuki Super Monley Daibouken'' he turned the coloring negative and played the music in reverse to show that the game BrokeTheRatingScale.
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* TheCavalry: Dr. Sparkle realized that he was playing lots of crap in Chrontendo episode 12 and probably would have given up, but the fact that it was the episode in which he could review ''VideoGame/{{Zanac}}'' kept him motivated to finish the entire episode.
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* NinjaPirateZombieRobot: In the very early episodes of Chrontendo Dr. Sparkle always noted the amount of games that had a Ninja in them.

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* MeaninglessMeaningfulWords: In Chronsega episode 1 he lampshaded this phenomenon when talking about Sega's "Great Sports" series, saying that it is not by putting the name "Great" in the title that the game is going to be any better.
* NeverLiveItDown: Whenever a game is made by AVP he will always mention that they once made a game called ''Ganzou Saijuki: Super Monkey Daibouken''.

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* MeaninglessMeaningfulWords: In Chronsega episode 1 he lampshaded this phenomenon when talking about Sega's "Great Sports" series, saying that it is not by putting the name "Great" in the title that the game is going to be any better.
* NeverLiveItDown: Whenever a game is made by AVP he will always mention that they once made a game called ''Ganzou Saijuki: Super Monkey Daibouken''.
better.
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* NeverLiveItDown: Whenever a game is made by AVP he will always mention that they once made a game called ''Ganzou Saijuki: Super Monkey Daibouken''.
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* {{Leitmotif}}: The theme he uses to introduce a new game (affectionately called "Game Info Screen Music") is always the same one (for chrontendo it is [[https://www.youtube.com/watch?v=bnUc1ItdfJk "Tin Cans (Puerto Rican Remix)" by Tortoise]] and for chronsega it is [[https://www.youtube.com/watch?v=-I-WkPkdqTY The Boss theme of Super Fantasy Star]]. It has been averted a few times though.

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* {{Leitmotif}}: The theme he uses to introduce a new game (affectionately called "Game Info Screen Music") is always the same one (for chrontendo it is [[https://www.youtube.com/watch?v=bnUc1ItdfJk "Tin Cans (Puerto Rican Remix)" by Tortoise]] and for chronsega it is [[https://www.youtube.com/watch?v=-I-WkPkdqTY The Boss theme of Super Fantasy Star]].Zone]]. It has been averted a few times though.
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* {{Leitmotif}}: The theme he uses to introduce a new game (affectionately called "Game Info Screen Music") is always the same one (for chrontendo it is [[https://www.youtube.com/watch?v=bnUc1ItdfJk "Tin Cans (Puerto Rican Remix)" by Tortoise]]. It has only been averted a few times.

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* {{Leitmotif}}: The theme he uses to introduce a new game (affectionately called "Game Info Screen Music") is always the same one (for chrontendo it is [[https://www.youtube.com/watch?v=bnUc1ItdfJk "Tin Cans (Puerto Rican Remix)" by Tortoise]]. Tortoise]] and for chronsega it is [[https://www.youtube.com/watch?v=-I-WkPkdqTY The Boss theme of Super Fantasy Star]]. It has only been averted a few times.times though.
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* {{Leitmotif}}: The theme he uses to introduce a new game (affectionately called "Game Info Screen Music") is always the same one (for chrontendo it is "Tin Cans (Puerto Rican Remix)" by Tortoise. It has only been averted a few times.

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* {{Leitmotif}}: The theme he uses to introduce a new game (affectionately called "Game Info Screen Music") is always the same one (for chrontendo it is [[https://www.youtube.com/watch?v=bnUc1ItdfJk "Tin Cans (Puerto Rican Remix)" by Tortoise.Tortoise]]. It has only been averted a few times.
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* {{Leitmotif}}: The theme he uses to introduce a new game (affectionately called "Game Info Screen Music") is always the same one (for chrontendo it is "Tin Cans (Puerto Rican Remix)" by Tortoise. It has only been averted a few times.
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* InnocuouslyImportantEpisode: This is the rare show in which every episode is one, since every episode has the possibility to show an important game or key element that would set the standard for the games that a certain company would do in the future.
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* GainaxEnding: In chrontendo episode 39 he said that he can not take anymore games in the Family Trainer series, so he says that he would immediately skip to chrontendo episode 183 to play ''VideoGame/SuperMetroid''. While the end makes sense on a psychological level, it undermines what chrontendo is all about. Thankfully what he said in the ending never happened and chrontendo episode 40 still came along as usual.
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* EvolvingCredits: At the beginning of chrontendo Dr. Sparkle mentioned the site in the credits section. Chrontendo episode 38 marks the point at which he stops mentioning the site and starts mentioning where he got his music from.
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* EarlyInstallmentWeirdness: Chrontendo episodes 1 and 2 have been given a revised edition. Considering that it were the first episodes made by chrontendo you already get the idea why this trope comes in effect.

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* AprilFoolsDay: His chron-CDI [[https://www.youtube.com/watch?v=-67BV7mJ5LI "preview"]] was posted on 1 April 2012. One only needs to see the game featured to know that it is not for real.

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* AprilFoolsDay: His chron-CDI chron-CD-I [[https://www.youtube.com/watch?v=-67BV7mJ5LI "preview"]] was posted on 1 April 2012. One only needs to see the game featured to know that it is not for real.


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* BoomerangBigot: In his chron-CD-I preview he said that the fact that Americans went gaga over low-tech junk such like the Super Nintendo and even the Genesis to be the reason why Americans have no taste whatsoever.
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* RefugeInAudacity: When he reviewed Animal Attack Gakauen, he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven in episode 46 when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.

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* RefugeInAudacity: When he reviewed Animal Attack Gakauen, Gakauen in chrontendo episode 27, he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven in episode 46 when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
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* DesignatedHero: Pretty much appears in nearly every single video game he played so far. He even ended up praising the Japanese version of ''Karnov'' for making the character sympathetic.
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* DesignatedHero: Pretty much appears in nearly every single video game he played so far. He even ended up praising the Japanese version of ''Karnov'' for making the character sympathetic.
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* FollowTheLeader: There's also Generation 16, who does the same thing but instead of reviewing games of the 8-bit generation, he reviews games of the 16-bit generation. He's actually liked by Chrontendo and Dr. Sparkle considers it to be his rival series, as evidenced in chronsega episode 8 when he had to review VideoGame/AlteredBeast.

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* FollowTheLeader: There's also Generation 16, who does the same thing but instead of reviewing games of the 8-bit generation, he reviews games of the 16-bit generation. He's actually liked by Chrontendo and Dr. Sparkle considers it to be his rival series, as evidenced in chronsega episode 8 when he had to review VideoGame/AlteredBeast.''VideoGame/AlteredBeast''.
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* AuthorTract: He usually becomes very personal in his reviews.
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* AnachronismStew: Despite him showing games in chronological order he said that he did not play the games in chronological order. He noted this in chrontendo episode 46 when he reviewed ''Hissatsu Doujou Yaburi''. He said that before this game he played a game called ''Tenkaichi Bushu Naguru'' before ''Hissatsu Doujou Yaburi''. He praised ''Tenkaichi Bushu Naguru'' for being a fighting game/RPG hybrid and for being original, but ''Hissatsu Doujou Yaburi'' is also a fighting game/RPG hybrid and came out earlier.

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* AnachronismStew: Despite him showing games in chronological order he said that he did not play the games in chronological order. He noted this in chrontendo episode 46 when he reviewed ''Hissatsu Doujou Yaburi''. He said that before this game he played a game called ''Tenkaichi Bushu Naguru'' before ''Hissatsu Doujou Yaburi''. He praised ''Tenkaichi Bushu Naguru'' for being a fighting game/RPG hybrid and for being original, but ''Hissatsu Doujou Yaburi'' is also a fighting game/RPG hybrid and it came out earlier.

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* AnachronismStew: Despite him showing games in chronological order he said that he did not play the games in chronological order. He noted this in chrontendo episode 46 when he reviewed ''Hissatsu Doujou Yaburi''. He said that before this game he played a game called ''Tenkaichi Bushu Naguru'' before ''Hissatsu Doujou Yaburi''. He praised ''Tenkaichi Bushu Naguru'' for being a fighting game/RPG hybrid and for being original, but ''Hissatsu Doujou Yaburi'' is also a fighting game/RPG hybrid and came out earlier.



* RefugeInAudacity: When he reviewed Animal Attack Gakauen, he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven in episode 47 when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.

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* RefugeInAudacity: When he reviewed Animal Attack Gakauen, he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven in episode 47 46 when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
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* ItIsPrononcedTropay: In chrontendo episode 12 he told the audience how to pronounce ''Aigina no Yogen''.

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* ItIsPrononcedTropay: ItIsPronouncedTropay: In chrontendo episode 12 he told the audience how to pronounce ''Aigina no Yogen''.

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