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* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
* {{Sequelitis}}: He found that a lot of ''Creator/{{Nintendo}}'' games suffer from this.
** ''VideoGame/DonkeyKong3'' was the first of such. He found it to look more like a 2D-shooter than an actual platformer.
** He found ''VideoGame/SuperMarioBrosTheLostLevels'' to be more of a ROM-hack than an actual sequel.
** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
* {{Sequelitis}}: He found that a lot of ''Creator/{{Nintendo}}'' games suffer from this.
** ''VideoGame/DonkeyKong3'' was the first of such. He found it to look more like a 2D-shooter than an actual platformer.
** He found ''VideoGame/SuperMarioBrosTheLostLevels'' to be more of a ROM-hack than an actual sequel.
** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.
was.
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* Sequelitis: He found that a lot of ''Creator/{{Nintendo}}'' games suffer from this.

to:

* Sequelitis: {{Sequelitis}}: He found that a lot of ''Creator/{{Nintendo}}'' games suffer from this.
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* FakeDifficulty: Some games he reviews have invisible items that you need to progress in the game. He said that he found it to be lazy programming and a pathetic excuse to not put much content in the game.

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* FakeDifficulty: Some games he reviews have invisible items that you need to progress in the game. He said in his review of Doreamon that he found it to be lazy programming and a pathetic excuse to not put much content in the game.
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** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.
* ValuesDissonance: He noted one in Chrontendo episode 4 while reviewing ''VideoGame/TheTowerOfDruaga''. He said in that video that Japanese gamers are in general more patient than Western ones and seem to be OK with RPG's that use long and extensive level grinding in order to get some ultimate reward at the end.

to:

** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.
* ValuesDissonance: He noted one in Chrontendo episode 4 while reviewing ''VideoGame/TheTowerOfDruaga''. He said in that video that Japanese gamers are in general more patient than Western ones and seem to be OK with RPG's that use long and extensive level grinding in order to get some ultimate reward at the end.
elements.
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* ComplainingAboutShowsYouDontLike: When he had to review ''Film/{{Akira}}'' in chrontendo episode 40 he noted that he found the show to be overrated.

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* ComplainingAboutShowsYouDontLike: When he had to review ''Film/{{Akira}}'' ''Anime/{{Akira}}'' in chrontendo episode 40 he noted that he found the show to be overrated.
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** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.

to:

** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.elements.
* ValuesDissonance: He noted one in Chrontendo episode 4 while reviewing ''VideoGame/TheTowerOfDruaga''. He said in that video that Japanese gamers are in general more patient than Western ones and seem to be OK with RPG's that use long and extensive level grinding in order to get some ultimate reward at the end.
Is there an issue? Send a MessageReason:
None


** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.
* SoBadItsGood:
** The first Famicom adaptation of ''Anime/HokutoNoKen''. He said that it is just mindless fun to punch people and look at how awful the graphics and sound effects are.
** The video game Sherlock Holmes: Hakushaku Reijou Yuukai Jiken is this too. He mentioned that in a lot of ways the game is ahead of its time due to the fact that you can kill pedestrians, go through cities in a non-linear fashion (even if you have to pay money for the privilege) and gamble but that the bad controls and that the aspect of running around looking for clues in random spots is just not at all appealing. He ended up calling it "an unplayable relic of its era".

to:

** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.
* SoBadItsGood:
** The first Famicom adaptation of ''Anime/HokutoNoKen''. He said that it is just mindless fun to punch people and look at how awful the graphics and sound effects are.
** The video game Sherlock Holmes: Hakushaku Reijou Yuukai Jiken is this too. He mentioned that in a lot of ways the game is ahead of its time due to the fact that you can kill pedestrians, go through cities in a non-linear fashion (even if you have to pay money for the privilege) and gamble but that the bad controls and that the aspect of running around looking for clues in random spots is just not at all appealing. He ended up calling it "an unplayable relic of its era".
elements.
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** The first Famicom adaptation of ''Anime/HokutoNoKen''. He said that it is just mindless fun to punch people and look at how awful the graphics and sound effects are.

to:

** The first Famicom adaptation of ''Anime/HokutoNoKen''. He said that it is just mindless fun to punch people and look at how awful the graphics and sound effects are.are.
** The video game Sherlock Holmes: Hakushaku Reijou Yuukai Jiken is this too. He mentioned that in a lot of ways the game is ahead of its time due to the fact that you can kill pedestrians, go through cities in a non-linear fashion (even if you have to pay money for the privilege) and gamble but that the bad controls and that the aspect of running around looking for clues in random spots is just not at all appealing. He ended up calling it "an unplayable relic of its era".
Is there an issue? Send a MessageReason:
None


** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.

to:

** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.elements.
* SoBadItsGood:
** The first Famicom adaptation of ''Anime/HokutoNoKen''. He said that it is just mindless fun to punch people and look at how awful the graphics and sound effects are.
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.was.
* Sequelitis: He found that a lot of ''Creator/{{Nintendo}}'' games suffer from this.
** ''VideoGame/DonkeyKong3'' was the first of such. He found it to look more like a 2D-shooter than an actual platformer.
** He found ''VideoGame/SuperMarioBrosTheLostLevels'' to be more of a ROM-hack than an actual sequel.
** He also said about ''VideoGame/TheLegendOfZelda2TheAdventureOfLink'' that he could not forgive Nintendo for making a generic action game with RPG elements.
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
* RescuedFromTheScrappyHeap: He thinks that a few companies are this:
** ''Creator/{{Sunsoft}}''. In the beginning all of their output was crap. As time moved on however they slowly begun making some of the best games for the NES.
** TOSE also counts, albeit only because they are pretty good at making adventure games.
** He predicts that CBS Sony will become this, because after a few years they would be working on the PlayStation.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
* RescuedFromTheScrappyHeap: He thinks that a few companies are this:
** ''Creator/{{Sunsoft}}''. In the beginning all of their output was crap. As time moved on however they slowly begun making some of the best games for the NES.
** TOSE also counts, albeit only because they are pretty good at making adventure games.
** He predicts that CBS Sony will become this, because after a few years they would be working on the PlayStation.
was.
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.was.
* RescuedFromTheScrappyHeap: He thinks that a few companies are this:
** ''Creator/{{Sunsoft}}''. In the beginning all of their output was crap. As time moved on however they slowly begun making some of the best games for the NES.
** TOSE also counts, albeit only because they are pretty good at making adventure games.
** He predicts that CBS Sony will become this, because after a few years they would be working on the PlayStation.

Removed: 1134

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* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
* TheScrappy: He has a few.
** ''Creator/{{Bandai}}'' may very well be the first real scrappy one of him. Mainly because back then they released [[TheProblemWithLicensedGames lots of bad games based on anime and toys]].
*** The contract developer Advanced Communications that made a lot of the games for that company gets the most hate of all the contract developers he has played games of.
** Another quite well-known target for him to hate on is the insurmountable duo of Shoei System and ''Creator/ToeiAnimation'' [[TheProblemWithLicensedGames for similar reasons]] as the ones by ''Creator/Bandai''.
** ''Creator/{{Micronics}}'', mainly because of their huge lot of [[PortingDisaster Porting Disasters]].
** ISCO is also a company that he frequently insults, but not as bad as the above targets.
** Expect him to talk back a lot of his awful experiences with Ganzou Saijuki Super Monkey Daibouken whenever he plays a game that is published by AVP.
** He also is known for hating Mark Flint. Mainly because he is called a 'legendary programmer' in Japan when the few games he played that were made by him were either bad or very mediocre.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
* TheScrappy: He has a few.
** ''Creator/{{Bandai}}'' may very well be the first real scrappy one of him. Mainly because back then they released [[TheProblemWithLicensedGames lots of bad games based on anime and toys]].
*** The contract developer Advanced Communications that made a lot of the games for that company gets the most hate of all the contract developers he has played games of.
** Another quite well-known target for him to hate on is the insurmountable duo of Shoei System and ''Creator/ToeiAnimation'' [[TheProblemWithLicensedGames for similar reasons]] as the ones by ''Creator/Bandai''.
** ''Creator/{{Micronics}}'', mainly because of their huge lot of [[PortingDisaster Porting Disasters]].
** ISCO is also a company that he frequently insults, but not as bad as the above targets.
** Expect him to talk back a lot of his awful experiences with Ganzou Saijuki Super Monkey Daibouken whenever he plays a game that is published by AVP.
** He also is known for hating Mark Flint. Mainly because he is called a 'legendary programmer' in Japan when the few games he played that were made by him were either bad or very mediocre.
was.
Is there an issue? Send a MessageReason:
None


** ''Creator/Micronics'', mainly because of their huge lot of [[PortingDisaster Porting Disasters]].

to:

** ''Creator/Micronics'', ''Creator/{{Micronics}}'', mainly because of their huge lot of [[PortingDisaster Porting Disasters]].
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.was.
* TheScrappy: He has a few.
** ''Creator/{{Bandai}}'' may very well be the first real scrappy one of him. Mainly because back then they released [[TheProblemWithLicensedGames lots of bad games based on anime and toys]].
*** The contract developer Advanced Communications that made a lot of the games for that company gets the most hate of all the contract developers he has played games of.
** Another quite well-known target for him to hate on is the insurmountable duo of Shoei System and ''Creator/ToeiAnimation'' [[TheProblemWithLicensedGames for similar reasons]] as the ones by ''Creator/Bandai''.
** ''Creator/Micronics'', mainly because of their huge lot of [[PortingDisaster Porting Disasters]].
** ISCO is also a company that he frequently insults, but not as bad as the above targets.
** Expect him to talk back a lot of his awful experiences with Ganzou Saijuki Super Monkey Daibouken whenever he plays a game that is published by AVP.
** He also is known for hating Mark Flint. Mainly because he is called a 'legendary programmer' in Japan when the few games he played that were made by him were either bad or very mediocre.
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty''. In which he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty''. In which ''VideoGame/MonsterParty'', as he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty''. In which he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/Willow'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty''. In which he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/Willow'' ''Film/{{Willow}}'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by using wacky themes. Also taken UpToEleven when he reviewed ''VideoGame/MonsterParty''. In which he said that the game was very incompetently programmed but that in the end it was so wacky that you could not help but loving it. In the end he tied it up with the NES adaptation of ''Film/Willow'' as the best game he played during the episode because of how creative and original ''VideoGame/MonsterParty'' was.
Is there an issue? Send a MessageReason:
None


* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by the weirdness factor.

to:

* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by the weirdness factor.using wacky themes.
Is there an issue? Send a MessageReason:
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* PrecisionFStrike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.

to:

* PrecisionFStrike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.BlindIdiotTranslation.
* RefugeInAudacity: When he reviewed Animal Attack Gakauen in Chrontendo Episode 27 he noted that a lot of Japanese video game programmers hide their bad programming skills by the weirdness factor.
Is there an issue? Send a MessageReason:
None


* PrecisionFStrike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.
* TheyJustDidntCare: Very blatantly said when he talked about the M.U.S.C.L.E. video game on his top 10 worst {{NES}}/{{Famicom}} games list.

to:

* PrecisionFStrike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.
* TheyJustDidntCare: Very blatantly said when he talked about the M.U.S.C.L.E. video game on his top 10 worst {{NES}}/{{Famicom}} games list.
BlindIdiotTranslation.
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* PrecisionFStrike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.

to:

* PrecisionFStrike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.BlindIdiotTranslation.
* TheyJustDidntCare: Very blatantly said when he talked about the M.U.S.C.L.E. video game on his top 10 worst {{NES}}/{{Famicom}} games list.
Is there an issue? Send a MessageReason:
None


* MeaninglessMeaningfulWords: In Chronsega episode 1 he lampshaded this phenomenon when talking about Sega's "Great Sports" series. Saying that it is not by putting the name "Great" in the title that the game is going to be any better.

to:

* MeaninglessMeaningfulWords: In Chronsega episode 1 he lampshaded this phenomenon when talking about Sega's "Great Sports" series. Saying series saying that it is not by putting the name "Great" in the title that the game is going to be any better.
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None

Added DiffLines:

As time passed he also begun to do Chronsega, which reviews every single SegaMasterSystem / SegaGenesis game in chronological order and Chronturbo which is where he reviews all the games for the {{Turbografx16}}
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Added DiffLines:

* MeaninglessMeaningfulWords: In Chronsega episode 1 he lampshaded this phenomenon when talking about Sega's "Great Sports" series. Saying that it is not by putting the name "Great" in the title that the game is going to be any better.
Is there an issue? Send a MessageReason:
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* MisBlamed: Dr. Sparkle wished that Atlus didn't develop The Karate Kid NES game which he showcased in Chrontendo episode 24.
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* Mis-blamed: Dr. Sparkle wished that Atlus didn't develop The Karate Kid NES game which he showcased in Chrontendo episode 24.
* Precision F-Strike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.

to:

* Mis-blamed: MisBlamed: Dr. Sparkle wished that Atlus didn't develop The Karate Kid NES game which he showcased in Chrontendo episode 24.
* Precision F-Strike: PrecisionFStrike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.
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* NoExportForYou: Lampshaded in Chrontendo episode 5 where he noted that the game M.U.S.C.L.E. was the worst famicom/NES game he reviewed from episode 1 onwards and that despite its awfulness, the game was the second game released in the US by a third-party developer. He found it especially infuriating because at that point in time there were already lots of good famicom games which were never released for the NES.

Removed: 1314

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* AlternativeCharacterInterpretation: When he reviewed ''VideoGame/NinjaGaiden'' in Chrontendo episode 38, he said that Ryu Hayabusa is the worst ninja ever.
* BileFascination: When he arrived at the end of episode 29, he said that he was going to review what is considered to be the worst {{NES}} game ever the next episode. At episode 30 he {{lampshaded}} it again when he reviewed the game in question, saying that nobody cared about ''VideoGame/DoubleDragon'' (the big game that episode) because ''VideoGame/DrJekyllAndMrHyde'' was way more important.



* FridgeBrilliance: He said that he would finish with doing the show in chrontendo episode 22 when he reviewed ''Foton The Ultimate Game On Planet Earth'' as it would serve to no purpose anymore, since ''Foton The Ultimate Game On Planet Earth'' is the ultimate game on planet Earth. He let the credits roll, only to later admit that it isn't the ultimate game on planet earth.



* HarsherInHindsight: When he reviewed Kidou Keisatsu Patlabor in chrontendo episode 41 he said that the message of the anime is that people bill pay a lot of taxes in the future.



* Precision F-Strike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.
* TheProblemWithLicensedGames: When he did his top 10 worst NES/Famicom games his #10 spot showed a game which he accused of causing the flood of bad licensed games based on Anime and Toys on the Famicom.

to:

* Precision F-Strike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.
* TheProblemWithLicensedGames: When he did his top 10 worst NES/Famicom games his #10 spot showed a game which he accused of causing the flood of bad licensed games based on Anime and Toys on the Famicom.
BlindIdiotTranslation.
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Added DiffLines:

Chrontendo is a series on the internet that begun in 2008 and still runs today. The series is mainly dedicated towards 1 man that calls himself Dr. Sparkle who plays every single official game released on the NES/Famicom in chronological order.

!Tropes used in his reviews

* AccentuateTheNegative: He does this a lot in Chronsega. To the point where he doesn't want to make any more negative commentary about Creator/{{Sega}} in Chrontendo episode 20 when he covered ''Phantasy Zone'' for the NES.
* AlternativeCharacterInterpretation: When he reviewed ''VideoGame/NinjaGaiden'' in Chrontendo episode 38, he said that Ryu Hayabusa is the worst ninja ever.
* BileFascination: When he arrived at the end of episode 29, he said that he was going to review what is considered to be the worst {{NES}} game ever the next episode. At episode 30 he {{lampshaded}} it again when he reviewed the game in question, saying that nobody cared about ''VideoGame/DoubleDragon'' (the big game that episode) because ''VideoGame/DrJekyllAndMrHyde'' was way more important.
* BrokeTheRatingScale: He did this in Chrontendo episode 12. When the time arrived to review ''Super Monkey Daibouken'', he turned the colouring negative and played the music reversed.
* CallBack: Expect this to happen when he reviews a sequel of a game which he previously reviewed or when a video game company makes its next appearance.
* CaptainObvious: When he reviews a sequel, he's usually going to note that it's a sequel, just so that he can talk more about the franchise.
* ComplainingAboutShowsYouDontLike: When he had to review ''Film/{{Akira}}'' in chrontendo episode 40 he noted that he found the show to be overrated.
* DamnYouMuscleMemory: In chrontendo episode 42 he said that he had difficulties enjoying the NES version of Q*Bert. He said that it was probably the best port of Q*Bert around that time and perfectly acceptable by 1989 standards, but he said that he had difficulties to enjoy it because he was not habituated to the button lay-out.
* DoesThisRemindYouOfAnything: Whenever there is something that was similar to another game he reviewed he will usually notice it and bring the subject up.
* EdutainmentShow: The whole purpose of it.
* FakeDifficulty: Some games he reviews have invisible items that you need to progress in the game. He said that he found it to be lazy programming and a pathetic excuse to not put much content in the game.
* FollowTheLeader: There is also Generation 16, who does the same thing but instead of reviewing games of the 8-bit generation, he reviews games of the 16-bit generation. He's actually liked by Chrontendo.
* FridgeBrilliance: He said that he would finish with doing the show in chrontendo episode 22 when he reviewed ''Foton The Ultimate Game On Planet Earth'' as it would serve to no purpose anymore, since ''Foton The Ultimate Game On Planet Earth'' is the ultimate game on planet Earth. He let the credits roll, only to later admit that it isn't the ultimate game on planet earth.
* GuideDangIt: When he did his top ten list of the worst {{NES}}/{{Famicom}} games, he noted that #3 was impossible to play without a guide or walkthrough.
* HarsherInHindsight: When he reviewed Kidou Keisatsu Patlabor in chrontendo episode 41 he said that the message of the anime is that people bill pay a lot of taxes in the future.
* Mis-blamed: Dr. Sparkle wished that Atlus didn't develop The Karate Kid NES game which he showcased in Chrontendo episode 24.
* NoExportForYou: Lampshaded in Chrontendo episode 5 where he noted that the game M.U.S.C.L.E. was the worst famicom/NES game he reviewed from episode 1 onwards and that despite its awfulness, the game was the second game released in the US by a third-party developer. He found it especially infuriating because at that point in time there were already lots of good famicom games which were never released for the NES.
* Precision F-Strike: He showed one in the game Bakutoushi Patton Kun in chrontendo episode 34. Its apparently due to a BlindIdiotTranslation.
* TheProblemWithLicensedGames: When he did his top 10 worst NES/Famicom games his #10 spot showed a game which he accused of causing the flood of bad licensed games based on Anime and Toys on the Famicom.

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