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* Before ''Shining Force'', there was ''VideoGame/ShiningInTheDarkness'', whose hard-hitting Kaiser Krab gave players their first real challenge, mainly because [[DuelBoss it was the only boss you faced before your two magic-wielding party members joined you]].
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* ''VideoGame/ShiningForce'': The series' poster child for nasty first bosses is the Marionette: it can recover hit points, has Freeze 3 (which can kill up to five units at once), and has more than enough MP to wipe your party out. You need to coordinate your units, or else it'll destroy your troops and be back up to full health before back-up can even get there. If you promote your units too early, this boss is even more difficult. Judicious use of the Power Ring is the key here. Mishaela, much later in the game, serves a similar purpose with her stupidly-large-area Bolt 2.

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* ''VideoGame/ShiningForce'': The series' poster child for nasty first bosses is the Marionette: it can recover recovers hit points, points every turn, only takes half damage from magic, has Freeze 3 (which can kill up to five units at once), and has more than enough MP to wipe your party out. You need to coordinate your units, or else it'll destroy your troops and be back up to full health before back-up can even get there. If you promote your units too early, this boss is even more difficult. Judicious use of the Power Ring is the key here. Mishaela, much later in the game, serves a similar purpose with her stupidly-large-area Bolt 2.
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* Before ''Shining Force'', there was ''VideoGame/ShiningInTheDarkness'', whose hard-hitting Kaiser Krab gave players their first real challenge.

to:

* Before ''Shining Force'', there was ''VideoGame/ShiningInTheDarkness'', whose hard-hitting Kaiser Krab gave players their first real challenge.challenge, mainly because [[DuelBoss it was the only boss you faced before your two magic-wielding party members joined you]].
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Marionette is a female noun, so the puppet isn't male. It's a puppet, so 'it' is probably the best pronoun to use.


* ''VideoGame/ShiningForce'': The series' poster child for nasty first bosses is the Marionette: it can recover hit points, has Freeze 3 (which can kill up to five units at once), and has more than enough MP to wipe your party out. You need to coordinate your units, or else he'll destroy your troops and be back up to full health before back-up can even get there. If you promote your units too early, this boss is even more difficult. Judicious use of the Power Ring is the key here. Mishaela, much later in the game, serves a similar purpose with her stupidly-large-area Bolt 2.

to:

* ''VideoGame/ShiningForce'': The series' poster child for nasty first bosses is the Marionette: it can recover hit points, has Freeze 3 (which can kill up to five units at once), and has more than enough MP to wipe your party out. You need to coordinate your units, or else he'll it'll destroy your troops and be back up to full health before back-up can even get there. If you promote your units too early, this boss is even more difficult. Judicious use of the Power Ring is the key here. Mishaela, much later in the game, serves a similar purpose with her stupidly-large-area Bolt 2.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/ShiningForce'': The series' poster child for nasty first bosses is the Marionette: it can recover hit points, has Freeze 3 (which can kill up to five units at once), and has more than enough MP to wipe your party out. You need to coordinate your units, or else he'll destroy your troops and be back up to full health before back-up can even get there. If you promote your units too early, this boss is even more difficult. Mishaela, much later in the game, serves a similar purpose with her stupidly-large-area Bolt 2.

to:

* ''VideoGame/ShiningForce'': The series' poster child for nasty first bosses is the Marionette: it can recover hit points, has Freeze 3 (which can kill up to five units at once), and has more than enough MP to wipe your party out. You need to coordinate your units, or else he'll destroy your troops and be back up to full health before back-up can even get there. If you promote your units too early, this boss is even more difficult. Judicious use of the Power Ring is the key here. Mishaela, much later in the game, serves a similar purpose with her stupidly-large-area Bolt 2.
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Even veteran ''VideoGame/ShiningForce'' commanders know that these bosses [[WakeUpCallBoss don't pull punches]].
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* Before ''Shining Force'', there was ''VideoGame/ShiningInTheDarkness'', whose hard-hitting Kaiser Krab gave players their first real challenge.
* ''VideoGame/ShiningForce'': The series' poster child for nasty first bosses is the Marionette: it can recover hit points, has Freeze 3 (which can kill up to five units at once), and has more than enough MP to wipe your party out. You need to coordinate your units, or else he'll destroy your troops and be back up to full health before back-up can even get there. If you promote your units too early, this boss is even more difficult. Mishaela, much later in the game, serves a similar purpose with her stupidly-large-area Bolt 2.
* ''VideoGame/ShiningForceII''
** The Kraken is the only boss [[BeefGate that can be fought out-of-order]], but is hard enough even when fought as intended. It has [[CognizantLimbs eight strong legs]], a pair of even stronger arms that can strike units at a distance, and the head itself, which has high HP and a bubble attack that ignores defense. [[EarlyBirdBoss As a sadistic joke]], it's resistant to fire but weak to ice, even though Kazin, your only mage at the time, can only cast the former. To make matters worse, you have limited movement and of the two (three if you promoted Kiwi) flying units you can have at this point, Peter is the only one who can consistently and immediately do some damage.
** The boss after that is Taros, an iron giant that can only be harmed by Bowie if he's [[spoiler:equipped with the Achilles Sword]]: players who've made the mistake of leaving Bowie behind during battles[[note]]Out of fear of [[DecapitatedArmy getting him killed and losing]].[[/note]] will be forced to LevelGrind if they wish to continue. Even with a fully-level Bowie, Taros is difficult in his own right: he can take a beating, deliver heavy damage to one unit with regular attacks or multiple targets with Bolt spells, and like every other boss, gets two turns to attack.
* ''VideoGame/ShiningForceIII''
** The old Vandal from Chapter 3, Scenario 1, which is this game's equivalent to the Marionette. In addition to having a barrier that must first be disabled, he heals 20 HP (out of 120 total) every turn, can make the most out of his [[ShockAndAwe Bolt spell]] [[AreaOfEffect with the cramped space he prefers fighting in]], and has a morbidly high evasion rate, the only moment in this game (compared to earlier games in the series) where [[ScrappyMechanic evasion rates]] are a problem. {{Justified|Trope}}, as he is specifically identified as a member of one of the most powerful races in the game's universe. The Force [[LampshadeHanging even wonders how they managed to kill him]], and anticipate how they will stand up against stronger, healthier Vandals.
** Later in Chapter 3 is Spiriel, a general with a very high Counter rate, a high Attack, and a preference for attacking weaker characters, such as Mages or Healers, when given the opportunity. While not as difficult as the above example, she's still powerful and unpredictable, and may be the first boss that actually requires strategy to defeat.

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