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*** [[BearsAreBadNews Redhelm Arzuros]] is the first [[BonusBoss Deviant]] unlocked and by far the most punishing for unsuspecting players. Its quests are unlocked at a mere HR 2, which is equivalent to the 3 or 4-star village quests. Arzuros is a slow, predictable, and surprisingly frail WarmUpBoss. This should be just a little bit tougher, right? Once you actually encounter the Redhelm and hear a different ScareChord than usual, and then it stuns you with a roar, you know ThisIsGonnaSuck. Its health and attack power are on par with upper ''High-Rank'' monsters, it has extremely powerful and wide-hitting claw attacks, can use a GroundPound like Lagombi, and it's heavily armored so half your attacks will bounce off. The Deviants were designed to change the way players fight them compared to normal members of the species, and the Redhelm hammers that fact in ''hard''.

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*** [[BearsAreBadNews Redhelm Arzuros]] is the first [[BonusBoss [[{{Superboss}} Deviant]] unlocked and by far the most punishing for unsuspecting players. Its quests are unlocked at a mere HR 2, which is equivalent to the 3 or 4-star village quests. Arzuros is a slow, predictable, and surprisingly frail WarmUpBoss. This should be just a little bit tougher, right? Once you actually encounter the Redhelm and hear a different ScareChord than usual, and then it stuns you with a roar, you know ThisIsGonnaSuck. Its health and attack power are on par with upper ''High-Rank'' monsters, it has extremely powerful and wide-hitting claw attacks, can use a GroundPound like Lagombi, and it's heavily armored so half your attacks will bounce off. The Deviants were designed to change the way players fight them compared to normal members of the species, and the Redhelm hammers that fact in ''hard''.
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Added more to Barioth because it was not originally from Gen. 5, but from Gen. 3.


*** Barioth is [[LightningBruiser faster]], [[DamageSpongeBoss sturdier]], and [[BeefGate more aggressive]] than any of the previous monsters the player has faced. It shows you the sheer difficulty of Master Rank while teaching you the importance of utilizing offensive skills to finish the hunt early, bringing higher tier equipment, and fighting smart against stronger monsters, since several of them are previously {{That One Boss}}es (or ''still'' in the case of Tigrex and Rajang) from older games.

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*** The return of Barioth is provides a [[LightningBruiser faster]], [[DamageSpongeBoss sturdier]], and [[BeefGate more aggressive]] opponent than any of the previous monsters the player has faced. It shows you the sheer difficulty of Master Rank while teaching you the importance of utilizing offensive skills to finish the hunt early, bringing higher tier equipment, and fighting smart against stronger monsters, since several of them are previously {{That One Boss}}es (or ''still'' in the case of Tigrex invaders like Tigrex, Deviljho, and Rajang) from older games.
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** Purple Ludroth in ''3 Ultimate'' is the offline introduction to High Rank, and it makes sure to let you know what you're up against in the rank. You're dumped into a brand-new map with no available supplies except a map and a torch. Your enemy is more than just a simple PaletteSwap, for it uses new attacks (both for the subspecies and for the Royal Ludroth in general) and he's a ''lot'' stronger and tougher than any normal large monster you've fought up to this point. And to add insult to injury, you're stuck with Low Rank armor and weapons.

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** Purple Ludroth in ''3 Ultimate'' is the offline introduction to High Rank, and it makes sure to let you know what you're up against in the rank. You're dumped into a brand-new map with no available supplies except a map and a torch. Your enemy is more than just a simple PaletteSwap, for it uses new attacks (both for the subspecies and for the Royal Ludroth in general) and he's a ''lot'' stronger and tougher than any normal large monster you've fought up to this point. And to add insult to injury, you're stuck with Low Rank Low-Rank armor and weapons.



** Daimyo Hermitaur in ''4 Ultimate''. It is the first monster you fight in High Rank, where the games is shaken up by putting you onto a new map, giving you some new monsters that are not palette-swaps of previous monsters (or with viruses), making you wait for supplies, and spawning you away from the map's base camp (thus you cannot pick up the map immediately). It also has High Rank health and damage outputs, while you're still in Low Rank armor with Low Rank weapons.

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** Daimyo Hermitaur in ''4 Ultimate''. It is the first monster you fight in High Rank, where the games game is shaken up by putting you onto a new map, giving you some new monsters that are not palette-swaps of previous monsters (or with viruses), making you wait for supplies, and spawning you away from the map's base camp (thus you cannot pick up the map immediately). It also has High Rank High-Rank health and damage outputs, while you're still in Low Rank Low-Rank armor with Low Rank Low-Rank weapons.



*** While generally any "Urgent" Quests required for advancement to the next tier of quests is intended to be this, Tetsucabra deserves special mention, owing mostly it being different compared to the previous bosses you fought (many of which were giant versions of the animals you find wandering the stages). Additionally, Tetsucabra has much ''much'' more health and much more protected areas compared to the previous enemies you fought. At that point, you better have upgraded your weapons. While it is a returning monster, 4U had placed you against several other monsters that weren't just giant versions of standard monsters before you fought it.

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*** While generally any "Urgent" Quests required for advancement to the next tier of quests is intended to be this, Tetsucabra deserves special mention, owing mostly to it being different compared to the previous bosses you fought (many of which were giant versions of the animals you find wandering the stages). Additionally, Tetsucabra has much ''much'' more health and much more protected areas compared to the previous enemies you fought. At that point, you better have upgraded your weapons. While it is a returning monster, 4U had placed you against several other monsters that weren't just giant versions of standard monsters before you fought it.



*** [[BearsAreBadNews Redhelm Arzuros]] is the first [[{{Superboss}} Deviant]] unlocked and by far the most punishing for unsuspecting players. Its quests are unlocked at a mere HR 2, which is equivalent to the 3 or 4-star village quests. Arzuros is a slow, predictable, and surprisingly frail WarmUpBoss. This should be just a little bit tougher, right? Once you actually encounter the Redhelm and hear a different ScareChord than usual, and then it stuns you with a roar, you ''know'' ThisIsGonnaSuck. Its health and attack power are on par with upper ''High Rank'' monsters, it has extremely powerful and wide-hitting claw attacks, can use a GroundPound like Lagombi, and it's heavily armored so half your attacks will bounce off. The Deviants were designed to change the way players fight them compared to normal members of the species, and the Redhelm hammers that fact in ''hard''.

to:

*** [[BearsAreBadNews Redhelm Arzuros]] is the first [[{{Superboss}} [[BonusBoss Deviant]] unlocked and by far the most punishing for unsuspecting players. Its quests are unlocked at a mere HR 2, which is equivalent to the 3 or 4-star village quests. Arzuros is a slow, predictable, and surprisingly frail WarmUpBoss. This should be just a little bit tougher, right? Once you actually encounter the Redhelm and hear a different ScareChord than usual, and then it stuns you with a roar, you ''know'' know ThisIsGonnaSuck. Its health and attack power are on par with upper ''High Rank'' ''High-Rank'' monsters, it has extremely powerful and wide-hitting claw attacks, can use a GroundPound like Lagombi, and it's heavily armored so half your attacks will bounce off. The Deviants were designed to change the way players fight them compared to normal members of the species, and the Redhelm hammers that fact in ''hard''.''hard''.
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*** [[BearsAreBadNews Redhelm Arzuros]] is the first [[BonusBoss Deviant]] unlocked, and by far the most punishing for unsuspecting players. Its quests are unlocked at a mere HR 2, which is equivalent to the 3 or 4-star village quests. Arzuros is a slow, predictable, and surprisingly frail WarmUpBoss. This should be just a little bit tougher, right? Once you actually encounter the Redhelm and hear a different ScareChord than usual, and then it stuns you with a roar, you ''know'' ThisIsGonnaSuck. Its health and attack power are on par with upper ''High Rank'' monsters, it has extremely powerful and wide-hitting claw attacks, can use a GroundPound like Lagombi, and it's heavily armored so half your attacks will bounce off. The Deviants were designed to change the way players fight them compared to normal members of the species, and the Redhelm hammers that fact in ''hard''.

to:

*** [[BearsAreBadNews Redhelm Arzuros]] is the first [[BonusBoss [[{{Superboss}} Deviant]] unlocked, unlocked and by far the most punishing for unsuspecting players. Its quests are unlocked at a mere HR 2, which is equivalent to the 3 or 4-star village quests. Arzuros is a slow, predictable, and surprisingly frail WarmUpBoss. This should be just a little bit tougher, right? Once you actually encounter the Redhelm and hear a different ScareChord than usual, and then it stuns you with a roar, you ''know'' ThisIsGonnaSuck. Its health and attack power are on par with upper ''High Rank'' monsters, it has extremely powerful and wide-hitting claw attacks, can use a GroundPound like Lagombi, and it's heavily armored so half your attacks will bounce off. The Deviants were designed to change the way players fight them compared to normal members of the species, and the Redhelm hammers that fact in ''hard''.

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