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Trope was cut/disambiguated due to cleanup


Minish Cap is the first in the timeline. Next is Ocarina of Time, which of course splits the timeline into the Good Future and the BadFuture. As always, the Good Future leads to Majora's Mask and Twilight Princess, and the BadFuture goes to Wind Waker, Phantom Hourglass, and Spirit Tracks. The difference, however, is that before the apocalyptic events preceding Wind Waker, Oracle of Seasons happens. In Oracle of Ages, the past takes place before the split, and the present is either just before or just after Majora's Mask, while Link is traveling the world and visiting places like Termina. Ages creates a third timeline, where ForWantOfANail, Minish Cap never happened.

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Minish Cap is the first in the timeline. Next is Ocarina of Time, which of course splits the timeline into the Good Future and the BadFuture. As always, the Good Future leads to Majora's Mask and Twilight Princess, and the BadFuture goes to Wind Waker, Phantom Hourglass, and Spirit Tracks. The difference, however, is that before the apocalyptic events preceding Wind Waker, Oracle of Seasons happens. In Oracle of Ages, the past takes place before the split, and the present is either just before or just after Majora's Mask, while Link is traveling the world and visiting places like Termina. Ages creates a third timeline, where ForWantOfANail, for-want-of-a-nail, Minish Cap never happened.
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Here's where it starts to need more explanation. TP happens at least a century after [=OoT=] and the events of that game are referenced directly, so it goes after MM. WW also directly references the Hero of Time and happens several centuries after [=OoT=]; this is the last we see of the original Hyrule. WW is followed by PH (with the same Link) and then by ST (with a different one). It's in this new Hyrule that MC happens, followed by FS and FSA. In FSA, Ganondorf gains the Trident of Power and turns into his blue pig form, in which he stays for the rest of the timeline. After an untold amount of time, LttP and the rest of the timeline happen, ending with the Oracle games. They're placed last because the main plot of the linked game involves resurrecting Ganon, which continues AoL's plot of trying to resurrect Ganon. It also gives a possible explanation of why the Master Sword is nowhere to be found in the first two games: it's in either Holodrum or Labrynna at the time.

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Here's where it starts to need more explanation. TP happens at least a century after [=OoT=] and the events of that game are referenced directly, so it goes after MM. WW also directly references the Hero of Time and happens several centuries after [=OoT=]; this is the last we see of the original Hyrule. WW is followed by PH (with the same Link) and then by ST (with a different one). It's in this new Hyrule that MC happens, followed by FS and FSA. In FSA, Ganondorf gains the Trident of Power and turns into his blue pig form, in which he stays for the rest of the timeline. After an untold amount of time, LttP and the rest of the timeline happen, ending with the Oracle games. They're placed last because the main plot of the linked game involves resurrecting Ganon, which continues AoL's [=AoL=]'s plot of trying to resurrect Ganon. It also gives a possible explanation of why the Master Sword is nowhere to be found in the first two games: it's in either Holodrum or Labrynna at the time.
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Also, notice the games that are in the Fail!Timeline. They are all for the NES, the SNES, and the Game Boy. All games that are for later systems are in one of the other two timelines. I'm not sure whether ''[=OoT=]'' and ''MM'' were remade for the UsefulNotes/NintendoGameCube, but if they weren't, then this does cause some problems regarding ''[=ALttP=]'', if not ''Zelda'' 1&2 as well, as all of these above would be accessible via the UsefulNotes/VirtualConsole. Still, removing the Game Boy games from any relevant timeline ''is'' a practical matter, concerning the ''lack'' of a [=VC=] for Game Boy. Perhaps Nintendo thought that ''[=ALttP=]'' was too attached to ''LA''.

In essence, in creating the Fail!Timeline, Nintendo is saying to these games, "[[YouHaveOutlivedYourUsefulness thanks for creating the franchise, but your]] EarlyInstallmentWeirdness [[ContinuityLockout and inaccessibility]] (again, UsefulNotes/VirtualConsole notwithstanding for 1-3) [[YouHaveOutlivedYourUsefulness has made your existence]] [[ContinuitySnarl a liability]]. Though, at least, you ''did'' exist, [[VideoGame/TheLegendOfZeldaCDIGames unlike games best left unmentioned]], and so [[{{Zonk}} we are creating this 'third timeline']] to recognize that fact." -- Tropers/DonaldthePotholer

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Also, notice the games that are in the Fail!Timeline. They are all for the NES, the SNES, and the Game Boy. All games that are for later systems are in one of the other two timelines. I'm not sure whether ''[=OoT=]'' and ''MM'' were remade for the UsefulNotes/NintendoGameCube, Platform/NintendoGameCube, but if they weren't, then this does cause some problems regarding ''[=ALttP=]'', if not ''Zelda'' 1&2 as well, as all of these above would be accessible via the UsefulNotes/VirtualConsole.Platform/VirtualConsole. Still, removing the Game Boy games from any relevant timeline ''is'' a practical matter, concerning the ''lack'' of a [=VC=] for Game Boy. Perhaps Nintendo thought that ''[=ALttP=]'' was too attached to ''LA''.

In essence, in creating the Fail!Timeline, Nintendo is saying to these games, "[[YouHaveOutlivedYourUsefulness thanks for creating the franchise, but your]] EarlyInstallmentWeirdness [[ContinuityLockout and inaccessibility]] (again, UsefulNotes/VirtualConsole Platform/VirtualConsole notwithstanding for 1-3) [[YouHaveOutlivedYourUsefulness has made your existence]] [[ContinuitySnarl a liability]]. Though, at least, you ''did'' exist, [[VideoGame/TheLegendOfZeldaCDIGames unlike games best left unmentioned]], and so [[{{Zonk}} we are creating this 'third timeline']] to recognize that fact." -- Tropers/DonaldthePotholer
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[[WMG: Breath of the Wild is a continuation of the Hero Falls timeline (by Tropers/{{SpiriTsunami}})]]
Looking at Ganon/dorf's appearances in each timeline after the split: in the Adult Timeline, his only appearance as Ganon is in ''the climactic battle of Ocarina of Time itself'', as ''Wind Waker'' is the one game where he remains human throughout the whole final battle and he's absent from ''PH'' and ''ST''. In the Child Timeline, Ganondorf was to be put to death, survived thanks to the Triforce of Power, and was sealed away in the Twilight Realm. He was human when he appeared before Zant, and he was human again when he was reincarnated in ''FSA'', though he does transform into Ganon both times. But in the Fallen Hero Timeline, after his defeat in ''[=ALttP=]'', the witches Twinrova attempted to revive him in the ''Oracles'' games, but the ritual went wrong when Link again came to the rescue and the witches were forced to use themselves as the sacrifice; Ganon was nothing more than a mindless beast of destruction. This characterization continues for the rest of the timeline, with Yuga being the only villain to successfully avoid being HijackedByGanon and instead hijacking ''him'' and [=LoZ=] Ganon showing no signs of intellect either. It is this version of Ganon that eventually becomes Calamity Ganon--driven no longer by Ganondorf's ambition, but only a need for destruction. The claim that Ganondorf's threat "remained forgotten" in between the Imprisoning War and the First Calamity is in fact a falsehood; ''every'' Zelda game except for ''Skyward Sword'' takes place after the Imprisoning War but before the First Calamity, and it was the events of the ''Oracles'' games that led to Ganondorf turning into Calamity Ganon.
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[[WMG: The three split timelines ended with a Time War.]]
I got to thinking about the similarities between how history and time travel work in the Zelda series and in ''Series/DoctorWho''. Maybe, much like Doctor Who, there was a Great Time War that led to the destruction of the three timelines and the creation of a new one. It could have been like an even more intense version of the events of ''Hyrule Warriors'', with all three timelines getting together to prevent Ganon from remaking the whole history of Hyrule in his own image. In the end the only way to stop him was to instead create an entirely new Hyrulean history.
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* ''[=TotK=]'' -- ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom''


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[[WMG: The Tears Dragon Break]]
Due to how ''[=BotW=]'' and ''[=TotK=]'' combines elements of all three timelines stated in HH in terms of references, one possibility is that an event between the last games of each series (''[=AoL=]'', ''ST'' and ''FSA''), combined the timelines together in a way equivalent to a Dragon Break from the Elder Scrolls series.
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The break starts when Zelda, as the Sage of Time, sends Link back into the past. This split causes the first part of the break, where the Child and Adult timelines become a thing, but the flow of time is fractured from the paradox, as technically there could be two Young Links in the Child Timeline depending on when Link was sent back to. To fix this paradox, the third timeline branch is created, which forces the Child Link who hadn't been sent back in time into the new branch, where he got unlucky and fell to Ganondorf in some way, creating the Downfall timeline.
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As for when the break ends, one possible point could be when Zelda is sent to the past in Tears of the Kingdom, and another possible point is when Zelda is forcefully Recalled to the past after the encounter with Dehydrated Ganondorf - either way, once this event with Zelda, who is or will be the Sage of Time, happens, the timeline suddenly snaps into one singular timeline where all three timelines had happened simultaneously. \\\
[[spoiler:Bonus points to the fact that Zelda becomes the Dragon of Light at the end of the memories in [=TotK=], which could possibly be another point in time that the Dragon Break ends.]]
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[[WMG: ''VideoGame/TheLegendOfZelda'' and ''VideoGame/ZeldaIITheAdventureOfLink'' take place after ''VideoGame/TheLegendOfZeldaSpiritTracks''.]]

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[[WMG: ''VideoGame/TheLegendOfZelda'' ''VideoGame/TheLegendOfZeldaI'' and ''VideoGame/ZeldaIITheAdventureOfLink'' take place after ''VideoGame/TheLegendOfZeldaSpiritTracks''.]]

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