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[[WMG: VideoGame/SenranKagura]]
Of course, with Smash Bros being for good boys and girls Frantic and ClothingDamage would have to be removed, so an SK rep can instead focus on the Ninja Arts and Aerial Raves.
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*** He is a master of [[UsefulNotes/{{Wii}} We-Ken]], a student of [[UsefulNotes/{{Wii U}} We-Yu-Ken]] and kung-fu.

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*** He is a master of [[UsefulNotes/{{Wii}} [[Platform/{{Wii}} We-Ken]], a student of [[UsefulNotes/{{Wii [[Platform/{{Wii U}} We-Yu-Ken]] and kung-fu.



** '''Goku''', no not [[Franchise/DragonBall that Goku]], the character from an obscure Japan-only [[UsefulNotes/NintendoEntertainmentSystem Famicom]] game. He appeared in ''VideoGame/KirbysDreamLand3'' so it'll be a reunion with Kirby and they aren't enough staff wielding monkeys on the roster. Although it'll be [[TrollingCreator funny]] if demand for [[Franchise/DragonBall that other Goku]] got Nintendo's Goku instead.

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** '''Goku''', no not [[Franchise/DragonBall that Goku]], the character from an obscure Japan-only [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem Famicom]] game. He appeared in ''VideoGame/KirbysDreamLand3'' so it'll be a reunion with Kirby and they aren't enough staff wielding monkeys on the roster. Although it'll be [[TrollingCreator funny]] if demand for [[Franchise/DragonBall that other Goku]] got Nintendo's Goku instead.



It would be neat to have all three ''VideoGame/{{Mother}}'' protagonists together in the same game, with an Echo Fighter being the perfect way of doing this without requiring too many resources. Plus, ''VideoGame/EarthBoundBeginnings'' received an international release on the UsefulNotes/WiiU, meaning Ninten wouldn't be completely unfamiliar to non-Japanese players. Ninten would probably receive a slight redesign so he'd be easier to distinguish from Ness during battle.

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It would be neat to have all three ''VideoGame/{{Mother}}'' protagonists together in the same game, with an Echo Fighter being the perfect way of doing this without requiring too many resources. Plus, ''VideoGame/EarthBoundBeginnings'' received an international release on the UsefulNotes/WiiU, Platform/WiiU, meaning Ninten wouldn't be completely unfamiliar to non-Japanese players. Ninten would probably receive a slight redesign so he'd be easier to distinguish from Ness during battle.



With the fact that the sequel will be a UsefulNotes/WiiU exclusive, Nintendo themselves is publishing and developing it hands on, the creator of Bayonetta himself interested with the idea of the titular character in Smash Bros, and Sakurai was caught inside Creator/PlatinumGames HQ, the possibility of Bayonetta being in Smash 4 seems very likely. Also, who wouldn't want to see [[CoolVsAwesome Pit fighting Bayonetta]] in a Smash Bros setting?

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With the fact that the sequel will be a UsefulNotes/WiiU Platform/WiiU exclusive, Nintendo themselves is publishing and developing it hands on, the creator of Bayonetta himself interested with the idea of the titular character in Smash Bros, and Sakurai was caught inside Creator/PlatinumGames HQ, the possibility of Bayonetta being in Smash 4 seems very likely. Also, who wouldn't want to see [[CoolVsAwesome Pit fighting Bayonetta]] in a Smash Bros setting?



As said above, ''VideoGame/SuperSmashBros'' generates publicity for various games on the console. Since Creator/{{Nintendo}}, learning from their past mistakes from the [[UsefulNotes/Nintendo64 N64]] to the UsefulNotes/{{Wii}}, is looking to court as much third party support as possible, they will try to get as much third party support as they can so that their games will sell well and the UsefulNotes/WiiU will be established as a strong contender with third parties.

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As said above, ''VideoGame/SuperSmashBros'' generates publicity for various games on the console. Since Creator/{{Nintendo}}, learning from their past mistakes from the [[UsefulNotes/Nintendo64 [[Platform/Nintendo64 N64]] to the UsefulNotes/{{Wii}}, Platform/{{Wii}}, is looking to court as much third party support as possible, they will try to get as much third party support as they can so that their games will sell well and the UsefulNotes/WiiU Platform/WiiU will be established as a strong contender with third parties.



I don't think I need to say this; but Godzilla is very historically significant, and also has (albeit loose) ties to other Nintendo characters; he was inspired by King Kong, and Donkey Kong got his name from a misconception by Miyamoto that "kong" meant "ape", as in Film/KingKong. As well, Godzilla has had a ''very'' prominent history on Nintendo consoles; the only console he's missed was the UsefulNotes/Nintendo64 (he had ''VideoGame/GodzillaMonsterOfMonsters'' and ''Godzilla 2: War of The Monsters'' on the Nintendo Entertainment System, ''Godzilla: Destroy All Monsters'' and ''VideoGame/SuperGodzilla'' on the Super Nintendo Entertainment System, two Gameboy games,Destroy All Monsters Melee'' on the Gamecube, ''Domination'' on the GBA, ''[[VideoGame/GodzillaUnleashed Unleashed]]'' on the Wii and ''Unleashed: Double Smash'' on the DS; and it's likely a game will end up on the Wii U and 3DS as a tie-in for the reboot coming up in May. Couple that with Godzilla's popularity in the West, and with childern in general, and the nuclear saurian would be a decent fit for a Smash game. It'd probably need to be one of the later Showa-era Godzilla designs instead of a Heisei or Millenium design, if only since any of the more serious designs might look out-of-place in a cartoony fighting game like SSB tends to be.

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I don't think I need to say this; but Godzilla is very historically significant, and also has (albeit loose) ties to other Nintendo characters; he was inspired by King Kong, and Donkey Kong got his name from a misconception by Miyamoto that "kong" meant "ape", as in Film/KingKong. As well, Godzilla has had a ''very'' prominent history on Nintendo consoles; the only console he's missed was the UsefulNotes/Nintendo64 Platform/Nintendo64 (he had ''VideoGame/GodzillaMonsterOfMonsters'' and ''Godzilla 2: War of The Monsters'' on the Nintendo Entertainment System, ''Godzilla: Destroy All Monsters'' and ''VideoGame/SuperGodzilla'' on the Super Nintendo Entertainment System, two Gameboy games,Destroy All Monsters Melee'' on the Gamecube, ''Domination'' on the GBA, ''[[VideoGame/GodzillaUnleashed Unleashed]]'' on the Wii and ''Unleashed: Double Smash'' on the DS; and it's likely a game will end up on the Wii U and 3DS as a tie-in for the reboot coming up in May. Couple that with Godzilla's popularity in the West, and with childern in general, and the nuclear saurian would be a decent fit for a Smash game. It'd probably need to be one of the later Showa-era Godzilla designs instead of a Heisei or Millenium design, if only since any of the more serious designs might look out-of-place in a cartoony fighting game like SSB tends to be.



It would be quite the stretch, especially considering UsefulNotes/PlayStation / Sony is one of Nintendo's biggest rivals, but Ratchet and Clank are certainly no strangers to fighting in a [[VideoGame/PlayStationAllStarsBattleRoyale 2-D Platform Fighting Crossover Game]]. In fact, said fighting game can be used as a basis for their moveset, such as the Comet Strike and Warmonger being their Side and Up Smash, the Agents of Doom serving as their Side Special, the Suck Cannon being used for their Grab, and their Final Smash could be a faster-paced version of their Level 3 Super, Flight of the Aphelion. The RYNO V and the AP Gauge from PSASBR could be used in a [[LimitBreak KO Uppercut-like]] mechanic, with the catch being that receiving damage won't get Ratchet & Clank AP, only dealing damage.

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It would be quite the stretch, especially considering UsefulNotes/PlayStation Platform/PlayStation / Sony is one of Nintendo's biggest rivals, but Ratchet and Clank are certainly no strangers to fighting in a [[VideoGame/PlayStationAllStarsBattleRoyale 2-D Platform Fighting Crossover Game]]. In fact, said fighting game can be used as a basis for their moveset, such as the Comet Strike and Warmonger being their Side and Up Smash, the Agents of Doom serving as their Side Special, the Suck Cannon being used for their Grab, and their Final Smash could be a faster-paced version of their Level 3 Super, Flight of the Aphelion. The RYNO V and the AP Gauge from PSASBR could be used in a [[LimitBreak KO Uppercut-like]] mechanic, with the catch being that receiving damage won't get Ratchet & Clank AP, only dealing damage.
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The face of Aikatsu, and the anime actually features action and moments that can be translated to Smash well (such as the infamous axe).

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The face of Aikatsu, and the anime actually features action and moments that can be translated to Smash well (such as the infamous axe). Aikatsu games that aren't the arcade games are also exclusively on the 3DS, a Nintendo handheld.
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* An alternative would be a customisable idol a la the Mii Fighters, being able to choose between all the school uniforms across the series, and Data Cardass card compatibility, allowing the player to scan their cards for the arcade game to give the idol their favourite coord combination.
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Trope was cut/disambiguated due to cleanup


*** Actually, he might work better as a boss character for the game's story/adventure mode. Perhaps as a BonusBoss, just like in his home games.

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*** Actually, he might work better as a boss character for the game's story/adventure mode. Perhaps as a BonusBoss, {{Superboss}}, just like in his home games.
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[[WMG: Another ''Franchise/MetalGear'' character ]]

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[[WMG: Another ''Franchise/MetalGear'' ''VideoGame/MetalGear'' character ]]



* Cybord Raiden as DLC. Just to have an excuse to import music from his game. Chances are incredubly slim since ''VideoGame/MetalGearRising'' did not appear on an Nintendo system but anything's possible since Joker's announcement.

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* Cybord Raiden as DLC. Just to have an excuse to import music from his game. Chances are incredubly slim since ''VideoGame/MetalGearRising'' ''VideoGame/MetalGearRisingRevengeance'' did not appear on an Nintendo system but anything's possible since Joker's announcement.



Both Ezio and Snake possess a lot of weapons and gadgets at their disposal. Plus, both Konami and Ubisoft are close with each other (just look at the various Franchise/MetalGear[=/=]Franchise/AssassinsCreed crossovers), Kojima could recommend Ezio as a new character. On the other hand, Raiden in '''Revengeance''' seems to fit the fantasy setting of Smash Bros. as well.

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Both Ezio and Snake possess a lot of weapons and gadgets at their disposal. Plus, both Konami and Ubisoft are close with each other (just look at the various Franchise/MetalGear[=/=]Franchise/AssassinsCreed VideoGame/MetalGear[=/=]Franchise/AssassinsCreed crossovers), Kojima could recommend Ezio as a new character. On the other hand, Raiden in '''Revengeance''' seems to fit the fantasy setting of Smash Bros. as well.



* VideoGame/{{Rayman}} would probably be a better fit than the Prince for a Ubisoft representation (he even has his own trophy in the game!). Jack Frost isn't the most unlikely choice but a Konami character is more probable, between veteran smasher [[Franchise/MetalGear Solid Snake]], VideoGame/{{Bomberman}} and [[Franchise/{{Castlevania}} Simon Belmont]] ([[Franchise/SilentHill Pyramid Head]] is ''probably'' too hardcore for Smash).

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* VideoGame/{{Rayman}} would probably be a better fit than the Prince for a Ubisoft representation (he even has his own trophy in the game!). Jack Frost isn't the most unlikely choice but a Konami character is more probable, between veteran smasher [[Franchise/MetalGear [[VideoGame/MetalGear Solid Snake]], VideoGame/{{Bomberman}} and [[Franchise/{{Castlevania}} Simon Belmont]] ([[Franchise/SilentHill Pyramid Head]] is ''probably'' too hardcore for Smash).
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** '''Demon King Ganondorf'''
*** This is specifically referring to his incarnation from ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom''. Aside from having a decloned moveset like above, it would be based on the attacks he showed during his final boss battle in the game. With a particular emphasis on Gloom. (His essence, not the Pokémon)
*** '''=> Current Status: none'''


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*** '''=> Current status: none'''
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renamed to Clone Angst


Going on almost 3 years... we can now add one of his alternate skins would be [[EnemyWithout Nedrick]], who also happens to be [[spoiler: [[CloningBlues the original Euden.]]]]

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Going on almost 3 years... we can now add one of his alternate skins would be [[EnemyWithout Nedrick]], who also happens to be [[spoiler: [[CloningBlues the [[spoiler:the original Euden.]]]]
]]
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Updating Links


Likely candidates include Manga/{{Naruto}}, WesternAnimation/SpongeBobSquarePants, [[Franchise/StarWars Darth Vader]], Franchise/{{Batman}}, and Franchise/SpiderMan.

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Likely candidates include Manga/{{Naruto}}, WesternAnimation/SpongeBobSquarePants, [[Franchise/StarWars Darth Vader]], Franchise/{{Batman}}, ComicBook/{{Batman}}, and Franchise/SpiderMan.ComicBook/SpiderMan.



* Alternatively, they could include Franchise/SpiderMan for his roles in the ''VideoGame/MarvelVsCapcom'' games, or Vader for ''[[VideoGame/SoulSeries Soulcalibur IV]]''. Which brings us to...

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* Alternatively, they could include Franchise/SpiderMan ComicBook/SpiderMan for his roles in the ''VideoGame/MarvelVsCapcom'' games, or Vader for ''[[VideoGame/SoulSeries Soulcalibur IV]]''. Which brings us to...



[[WMG: Going BeyondTheImpossible, Sakurai will quite actually include goddamn ''Franchise/SpiderMan'' as DLC.]]

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[[WMG: Going BeyondTheImpossible, Sakurai will quite actually include goddamn ''Franchise/SpiderMan'' ''ComicBook/SpiderMan'' as DLC.]]
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*** A major villain in both ''VideoGame/{{Earthbound}}'' and [[spoiler:VideoGame/{{MOTHER 3}}]]. This makes him pretty important to the series as well as giving him relevance to both Ness and [[spoiler:Lucas]], two characters in Brawl. His inclusion would also add more villains to the line-up and show people that the MOTHER series is more than just psychic kids.

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*** A major villain in both ''VideoGame/{{Earthbound}}'' ''VideoGame/{{EarthBound|1994}}'' and [[spoiler:VideoGame/{{MOTHER 3}}]]. This makes him pretty important to the series as well as giving him relevance to both Ness and [[spoiler:Lucas]], two characters in Brawl. His inclusion would also add more villains to the line-up and show people that the MOTHER series is more than just psychic kids.



It would be neat to have all three ''VideoGame/{{Earthbound}}'' protagonists together in the same game, with an Echo Fighter being the perfect way of doing this without requiring too many resources. Plus, ''VideoGame/EarthBoundBeginnings'' received an international release on the UsefulNotes/WiiU, meaning Ninten wouldn't be completely unfamiliar to non-Japanese players. Ninten would probably receive a slight redesign so he'd be easier to distinguish from Ness during battle.

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It would be neat to have all three ''VideoGame/{{Earthbound}}'' ''VideoGame/{{Mother}}'' protagonists together in the same game, with an Echo Fighter being the perfect way of doing this without requiring too many resources. Plus, ''VideoGame/EarthBoundBeginnings'' received an international release on the UsefulNotes/WiiU, meaning Ninten wouldn't be completely unfamiliar to non-Japanese players. Ninten would probably receive a slight redesign so he'd be easier to distinguish from Ness during battle.
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What other RPG was pushing the bounds and limits that wasn't ''VideoGame/DragonQuest'' or ''VideoGame/FinalFantasy''? Why, of course ''VideoGame/PhantasyStar''. Alis Landale was rather a big contributor to gaming heroines in TheEighties next to the likes like of [[VideoGame/{{Metroid}} Samus Aran]] and such. In a time where finding heroines in an RPG was rather rare, to say the least. I'd say her moveset may consist of attacks based on the magic and Techniques featured within the series.

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What other RPG was pushing the bounds and limits that wasn't ''VideoGame/DragonQuest'' or ''VideoGame/FinalFantasy''? Why, of course ''VideoGame/PhantasyStar''. Alis Landale was rather a big contributor to gaming heroines in TheEighties next to the likes like of [[VideoGame/{{Metroid}} [[Franchise/{{Metroid}} Samus Aran]] and such. In a time where finding heroines in an RPG was rather rare, to say the least. I'd say her moveset may consist of attacks based on the magic and Techniques featured within the series.
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[[http://imgur.com/a/Gmctm These sets]] [[http://imgur.com/oy0GXfG,NzSyEjq,NpGMOYO,mbHux1z of images]] were found in the 3DS version's data, respectively grouped in icons reserved for characters and stages; implying that there will be multiple screens' worth of both for players to go through. As both characters and stages currently fill one page each, the only way these icons would be relevant would be if DLC fleshed out both to the extent that both character and stage select screens needed multiple pages to display them on. In addition, several highly requested characters, such as [[VideoGame/{{Metroid}} Ridley]] and [[VideoGame/GoldenSun Isaac]] have no data whatsoever in the 3DS version, not even trophies, which can be interpreted as them and their respective details being saved for use as downloadable characters. Lastly, the version of Smash 4 that can be downloaded onto the 3DS says it takes up a bit over 9000 blocks of memory; the cartridge version has almost twice that amount, leaving [[http://i.imgur.com/PtfcSVM.png a total of almost a thousand blocks of memory left unaccounted for]]; memory that can be filled in with DLC characters and stages, potentially even items.

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[[http://imgur.com/a/Gmctm These sets]] [[http://imgur.com/oy0GXfG,NzSyEjq,NpGMOYO,mbHux1z of images]] were found in the 3DS version's data, respectively grouped in icons reserved for characters and stages; implying that there will be multiple screens' worth of both for players to go through. As both characters and stages currently fill one page each, the only way these icons would be relevant would be if DLC fleshed out both to the extent that both character and stage select screens needed multiple pages to display them on. In addition, several highly requested characters, such as [[VideoGame/{{Metroid}} [[Franchise/{{Metroid}} Ridley]] and [[VideoGame/GoldenSun Isaac]] have no data whatsoever in the 3DS version, not even trophies, which can be interpreted as them and their respective details being saved for use as downloadable characters. Lastly, the version of Smash 4 that can be downloaded onto the 3DS says it takes up a bit over 9000 blocks of memory; the cartridge version has almost twice that amount, leaving [[http://i.imgur.com/PtfcSVM.png a total of almost a thousand blocks of memory left unaccounted for]]; memory that can be filled in with DLC characters and stages, potentially even items.

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