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** His full name is David Hayter.
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%%PLEASE READ THIS BEFORE EDITING THIS PAGE
%%Do not use acronyms like "MGS2" and "MGS4" without escaping them. It creates a redlink, and redirects from acronyms are prohibited.
%%Incorrect: MGS3
%%Correct: [=MGS3=]

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%%PLEASE %% PLEASE READ THIS BEFORE EDITING THIS PAGE
%%Do %%[= Do not use acronyms like "MGS2" and "MGS4" without escaping them. It creates a redlink, and redirects from acronyms are prohibited.
%%Incorrect: MGS3
%%Correct:
prohibited.=]
%%[= Incorrect: MGS3 =]
%% Correct:
[=MGS3=]
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** As it turns out, this is [[spoiler:subjective re: Otacon himself, but in-game the Octocamo mask can be replaced with the head of Snake's younger self with or without bandanna -- this actually is revealed in Act 3's opening cutscene -- or the pixelated [=PS1=]-graphics head of his [=MGS1=] self, or the different Metal Gear Solid [=NPCs=]... including Otacon. Nothing like the scientist who wet his pants now sneaking around ''as'' Snake]].

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** As it turns out, this is [[spoiler:subjective re: Otacon himself, but in-game the Octocamo mask can be replaced with the head of Snake's younger self with or without bandanna -- this actually is revealed in Act 3's opening cutscene -- or the pixelated [=PS1=]-graphics head of his [=MGS1=] ''VideoGame/MetalGearSolid'' self, or the different Metal Gear Solid [=NPCs=]... including Otacon. Nothing like the scientist who wet his pants now sneaking around ''as'' Snake]].



What better way to bring the series full circles than to flesh out Snake's origin story? It might even be set in Iraq during The Gulf War when Snake [[ContinuityNod infiltrated Iraq with a couple of Green Berets]], when Snake would have been only 18 at most and therefore at his greenest. He'll probably be depicted as being in a stark contrast with his future self, being much more idealistic, patriotic, and more reluctant to use lethal force (expect a CallForward to his scolding of Meryl from MGS1, "You hesitate for ''one second'' and it's over.")

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What better way to bring the series full circles than to flesh out Snake's origin story? It might even be set in Iraq during The Gulf War when Snake [[ContinuityNod infiltrated Iraq with a couple of Green Berets]], when Snake would have been only 18 at most and therefore at his greenest. He'll probably be depicted as being in a stark contrast with his future self, being much more idealistic, patriotic, and more reluctant to use lethal force (expect a CallForward to his scolding of Meryl from MGS1, ''VideoGame/MetalGearSolid'', "You hesitate for ''one second'' and it's over.")
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* ''VideoGame/MetalGear'' and ''MetalGear2SolidSnake'' are simulations as well, but older, cruder ones which leave out some of the more classified information, [[spoiler: such as the fact that Big Boss is Snake's father]] and paint them as simple BlackAndWhiteMorality.

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* ''VideoGame/MetalGear'' ''VideoGame/MetalGear1'' and ''MetalGear2SolidSnake'' ''VideoGame/MetalGear2SolidSnake'' are simulations as well, but older, cruder ones which leave out some of the more classified information, [[spoiler: such as the fact that Big Boss is Snake's father]] and paint them as simple BlackAndWhiteMorality.



Sure, he spends the majority of the series as a diarrhea-plagued ButtMonkey, but man, does he ever [[TookALevelInBadass power level]] during the later parts of the fourth game. Once that mask comes off, he looks ''exactly'' like a younger blonde Snake. Not only that, but he even gets Meryl in the end, who a lot of fans consider 'Snake's Girl.' Given that Snake won't be the protagonist in future games, someone's gotta replace him. So why not Johnny? Why else would they spend time deconstructing the JokeCharacter when he could have just remained a faceless {{Mook}}? It even makes some sense considering the very nature of the Franchise/MetalGear games.

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Sure, he spends the majority of the series as a diarrhea-plagued ButtMonkey, but man, does he ever [[TookALevelInBadass power level]] during the later parts of the fourth game. Once that mask comes off, he looks ''exactly'' like a younger blonde Snake. Not only that, but he even gets Meryl in the end, who a lot of fans consider 'Snake's Girl.' Given that Snake won't be the protagonist in future games, someone's gotta replace him. So why not Johnny? Why else would they spend time deconstructing the JokeCharacter when he could have just remained a faceless {{Mook}}? It even makes some sense considering the very nature of the Franchise/MetalGear VideoGame/MetalGear games.



* Alternatively/Additionally, ''MetalGear2SolidSnake'' is the VeryLooselyBasedOnATrueStory version of the movie. This would explain why in the original game, all the characters had celebrity portraits. Creator/MelGibson has really been cast as Snake.

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* Alternatively/Additionally, ''MetalGear2SolidSnake'' ''VideoGame/MetalGear2SolidSnake'' is the VeryLooselyBasedOnATrueStory version of the movie. This would explain why in the original game, all the characters had celebrity portraits. Creator/MelGibson has really been cast as Snake.



[[WMG: Metal Gear Solid 5 will be a remake of VideoGame/MetalGear1 and/or VideoGame/MetalGear2.]]

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[[WMG: Metal Gear Solid 5 will be a remake of VideoGame/MetalGear1 and/or VideoGame/MetalGear2.VideoGame/MetalGear2SolidSnake.]]



[[WMG: ''Metal Gear Solid 6'' will cover the events of [[MetalGear2SolidSnake The]] [[NoodleIncident Mercenary]] [[GreatOffscreenWar War]].]]
With ''VideoGame/MetalGearSolidVThePhantomPain'' bridging the gap between ''VideoGame/MetalGearSolidPeaceWalker'' and ''VideoGame/MetalGear'', the bridge will likewise be gapped between ''VideoGame/MetalGear'' and ''MetalGear2SolidSnake''.

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[[WMG: ''Metal Gear Solid 6'' will cover the events of [[MetalGear2SolidSnake [[VideoGame/MetalGear2SolidSnake The]] [[NoodleIncident Mercenary]] [[GreatOffscreenWar War]].]]
With ''VideoGame/MetalGearSolidVThePhantomPain'' bridging the gap between ''VideoGame/MetalGearSolidPeaceWalker'' and ''VideoGame/MetalGear'', ''VideoGame/MetalGear1'', the bridge will likewise be gapped between ''VideoGame/MetalGear'' ''VideoGame/MetalGear1'' and ''MetalGear2SolidSnake''.



[[WMG: [[spoiler: The Big Boss that Snake kills in the original MetalGear is not the same Big Boss that he fights in MetalGear2 and who dies in VideoGame/MetalGearSolid4GunsOfThePatriots]]]]
It is revealed in ''VideoGame/MetalGearSolidVThePhantomPain'' that [[spoiler: Venom Snake is a second Big Boss given fake memories and made into a body double for the real one, who is off building the real Outer Heaven in Zanzibar Land at that time. The original MetalGear is about the real Big Boss using Solid Snake to get rid of the "Phantom" Big Boss/Venom Snake, who hijacked Outer Heaven from him. The misleading codec calls and lies from Big Boss later in the game are all from Venom who you're trying to kill, while the truthful codec calls early in the game are from the real Big Boss who is still your commanding officer during the course of that game. The real Big Boss is the one you fight in the sequel.]]

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[[WMG: [[spoiler: The Big Boss that Snake kills in the original MetalGear VideoGame/MetalGear1 is not the same Big Boss that he fights in MetalGear2 VideoGame/MetalGear2SolidSnake/ and who dies in VideoGame/MetalGearSolid4GunsOfThePatriots]]]]
It is revealed in ''VideoGame/MetalGearSolidVThePhantomPain'' that [[spoiler: Venom Snake is a second Big Boss given fake memories and made into a body double for the real one, who is off building the real Outer Heaven in Zanzibar Land at that time. The original MetalGear VideoGame/MetalGear1 is about the real Big Boss using Solid Snake to get rid of the "Phantom" Big Boss/Venom Snake, who hijacked Outer Heaven from him. The misleading codec calls and lies from Big Boss later in the game are all from Venom who you're trying to kill, while the truthful codec calls early in the game are from the real Big Boss who is still your commanding officer during the course of that game. The real Big Boss is the one you fight in the sequel.]]



[[WMG: The next two ''Metal Gear'' games will be {{Enhanced Remake}}s of the [[VideoGame/MetalGear1 first]] [[VideoGame/MetalGear2 two]] games, possibly titled something like ''Metal Gear Origins''.]]
''VideoGame/MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''VideoGame/MetalGearSolid4GunsOfThePatriots'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.

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[[WMG: The next two ''Metal Gear'' games will be {{Enhanced Remake}}s of the [[VideoGame/MetalGear1 first]] [[VideoGame/MetalGear2 [[VideoGame/MetalGear2SolidSnake two]] games, possibly titled something like ''Metal Gear Origins''.]]
''VideoGame/MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid ''[[VideoGame/MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''VideoGame/MetalGearSolid4GunsOfThePatriots'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' ''VideoGame/MetalGear2SolidSnake'' and ''MetalGearSolid'' ''VideoGame/MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.
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I assume this sounds perfectly innocent when it's ''voice-acted'', but consider the ''actual words'': Capitalize the 'a' in Otacon's last line, and consider the '--' in Snake's last line him interrupting himself (presumably to stop himself calling them "hackers on steroids") and suddenly it's NOT. SO. INNOCENT! According to TheOtherWiki, 4chan was launched in October 2003, almost two years after Metal Gear Solid 2 itself was released! So you see, clearly this means that-- hang on, there's someone at the door, I'll be back to finish this post shortly.

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I assume this sounds perfectly innocent when it's ''voice-acted'', but consider the ''actual words'': Capitalize the 'a' in Otacon's last line, and consider the '--' in Snake's last line him interrupting himself (presumably to stop himself calling them "hackers on steroids") and suddenly it's NOT. SO. INNOCENT! According to TheOtherWiki, Wiki/TheOtherWiki, 4chan was launched in October 2003, almost two years after Metal Gear Solid 2 itself was released! So you see, clearly this means that-- hang on, there's someone at the door, I'll be back to finish this post shortly.
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* One problem with this theory: According to TheOtherWiki, John Clark was born in 1944, which would make him twenty years old (i.e., the same age as Ocelot) during Operation: Snake Eater. And it's been mentioned (or at least implied) that Big Boss joined the military around 1950. Unless the U.S. has a "Child Soldier" Program that we don't know about, the numbers don't match up.

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* One problem with this theory: According to TheOtherWiki, Wiki/TheOtherWiki, John Clark was born in 1944, which would make him twenty years old (i.e., the same age as Ocelot) during Operation: Snake Eater. And it's been mentioned (or at least implied) that Big Boss joined the military around 1950. Unless the U.S. has a "Child Soldier" Program that we don't know about, the numbers don't match up.
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[[WMG: Hideo Kojima reads TVTropes regularly, particularly the WMG sections]]

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[[WMG: Hideo Kojima reads TVTropes Wiki/TVTropes regularly, particularly the WMG sections]]
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There's little ground left to cover in the original Metal Gear timeline, so now that Kojima has left the series, they'll reboot the franchise by exploring the alternative timeline of Ghost Babel.

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There's little ground left to cover in the original Metal Gear timeline, so now that Kojima has left the series, they'll reboot the franchise by exploring the alternative timeline of Ghost Babel.Babel.

[[WMG: Metal Gear Solid VI will show how Snake and Big Boss first met, with the former's subsequent induction into FOXHOUND]]
What better way to bring the series full circles than to flesh out Snake's origin story? It might even be set in Iraq during The Gulf War when Snake [[ContinuityNod infiltrated Iraq with a couple of Green Berets]], when Snake would have been only 18 at most and therefore at his greenest. He'll probably be depicted as being in a stark contrast with his future self, being much more idealistic, patriotic, and more reluctant to use lethal force (expect a CallForward to his scolding of Meryl from MGS1, "You hesitate for ''one second'' and it's over.")
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* This appears to be the core concept of ''VideoGame/MetalGearSurvive''.

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* This appears to be the core concept of ''VideoGame/MetalGearSurvive''.''VideoGame/MetalGearSurvive''.

[[WMG: The next Metal Gear game after ''VideoGame/MetalGearSurvive'' will be a sequel to "VideoGame/MetalGearGhostBabel"]]
There's little ground left to cover in the original Metal Gear timeline, so now that Kojima has left the series, they'll reboot the franchise by exploring the alternative timeline of Ghost Babel.
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It is revealed in MetalGearSolidVThePhantomPain that [[spoiler: Venom Snake is a second Big Boss given fake memories and made into a body double for the real one, who is off building the real Outer Heaven in Zanzibar Land at that time. The original MetalGear is about the real Big Boss using Solid Snake to get rid of the "Phantom" Big Boss/Venom Snake, who hijacked Outer Heaven from him. The misleading codec calls and lies from Big Boss later in the game are all from Venom who you're trying to kill, while the truthful codec calls early in the game are from the real Big Boss who is still your commanding officer during the course of that game. The real Big Boss is the one you fight in the sequel.]]

to:

It is revealed in MetalGearSolidVThePhantomPain ''VideoGame/MetalGearSolidVThePhantomPain'' that [[spoiler: Venom Snake is a second Big Boss given fake memories and made into a body double for the real one, who is off building the real Outer Heaven in Zanzibar Land at that time. The original MetalGear is about the real Big Boss using Solid Snake to get rid of the "Phantom" Big Boss/Venom Snake, who hijacked Outer Heaven from him. The misleading codec calls and lies from Big Boss later in the game are all from Venom who you're trying to kill, while the truthful codec calls early in the game are from the real Big Boss who is still your commanding officer during the course of that game. The real Big Boss is the one you fight in the sequel.]]



''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''VideoGame/MetalGearSolid4GunsOfThePatriots'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.

to:

''MetalGearSolidVThePhantomPain'' ''VideoGame/MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''VideoGame/MetalGearSolid4GunsOfThePatriots'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.
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With ''MetalGearSolidVThePhantomPain'' bridging the gap between ''MetalGearSolidPeaceWalker'' and ''VideoGame/MetalGear'', the bridge will likewise be gapped between ''VideoGame/MetalGear'' and ''MetalGear2SolidSnake''.

to:

With ''MetalGearSolidVThePhantomPain'' ''VideoGame/MetalGearSolidVThePhantomPain'' bridging the gap between ''MetalGearSolidPeaceWalker'' ''VideoGame/MetalGearSolidPeaceWalker'' and ''VideoGame/MetalGear'', the bridge will likewise be gapped between ''VideoGame/MetalGear'' and ''MetalGear2SolidSnake''.
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[[WMG: [[spoiler: The Big Boss that Snake kills in the original MetalGear is not the same Big Boss that he fights in MetalGear2 and who dies in MetalGearSolid4]]]]

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[[WMG: [[spoiler: The Big Boss that Snake kills in the original MetalGear is not the same Big Boss that he fights in MetalGear2 and who dies in MetalGearSolid4]]]]VideoGame/MetalGearSolid4GunsOfThePatriots]]]]



''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.

to:

''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' ''VideoGame/MetalGearSolid4GunsOfThePatriots'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.
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[[WMG: Otacon is an otakin of [[LuckyStar Konata]].]]

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[[WMG: Otacon is an otakin of [[LuckyStar [[Manga/LuckyStar Konata]].]]
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** Or rather, Johnny is the only remaining and only successful Genome Soldier. He survived ten years on pure "Soldier Genes" of the highest caliber. He certainly [[Main/MadeOfIron takes bullets]] like a Snake.
*** His codename? [[TheLastDaysOfFOXHOUND Bose-Einsteinium-Condensate Snake]].

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** Or rather, Johnny is the only remaining and only successful Genome Soldier. He survived ten years on pure "Soldier Genes" of the highest caliber. He certainly [[Main/MadeOfIron [[MadeOfIron takes bullets]] like a Snake.
*** His codename? [[TheLastDaysOfFOXHOUND [[Webcomic/TheLastDaysOfFOXHOUND Bose-Einsteinium-Condensate Snake]].
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[[WMG: Big Boss has [[CodeGeass a Code]]]]

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[[WMG: Big Boss has [[CodeGeass [[Franchise/CodeGeass a Code]]]]



Series/{{House}} is the fourth clone of Big Boss and he found a way to fix and reverse the rapid aging problem, along with FOXDIE. Through cardboard box-related threats, Snake made him share this secret with him and became young again/FOXDIE-less. He faked his own death so that far into the future he could become the mysterious Master Chief. And, in the past, Ocelot fathered [[Manga/DeathNote Light Yagami]], [[CodeGeass Lelouch Lamperouge]], and many others, including God. Because his ManipulativeBastard / ChessMaster / MagnificentBastard skills are InTheBlood.

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Series/{{House}} is the fourth clone of Big Boss and he found a way to fix and reverse the rapid aging problem, along with FOXDIE. Through cardboard box-related threats, Snake made him share this secret with him and became young again/FOXDIE-less. He faked his own death so that far into the future he could become the mysterious Master Chief. And, in the past, Ocelot fathered [[Manga/DeathNote Light Yagami]], [[CodeGeass [[Franchise/CodeGeass Lelouch Lamperouge]], and many others, including God. Because his ManipulativeBastard / ChessMaster / MagnificentBastard skills are InTheBlood.
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[[WMG: Roy Campbell is part [[MagicalGirlLyricalNanoha Nanoha]].]]

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[[WMG: Roy Campbell is part [[MagicalGirlLyricalNanoha [[Franchise/LyricalNanoha Nanoha]].]]
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Observe the following conversation, taken from the game script of [=MGS2=] on GameFAQs:

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Observe the following conversation, taken from the game script of [=MGS2=] on GameFAQs:Website/GameFAQs:
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Removed per TRS.


* Also, if it was one of the mass-produced RAY:s and not the original, it gives us a good explanation for how [[spoiler: Snake managed to beat it while piloting REX (aside from sheer [[BadAss baddassness]], that is), despite RAY being designed to counter REX. Since it was one of the mass-produced RAY:s, it would likely be of lesser quality and thus weaker than the original. Compare with the RAY:s Raiden was fighting in [=MGS2=]; they were mass-produced to guard Arsenal Gear, and Raiden managed to take down a number of them.]]

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* Also, if it was one of the mass-produced RAY:s and not the original, it gives us a good explanation for how [[spoiler: Snake managed to beat it while piloting REX (aside from sheer [[BadAss baddassness]], baddassness, that is), despite RAY being designed to counter REX. Since it was one of the mass-produced RAY:s, it would likely be of lesser quality and thus weaker than the original. Compare with the RAY:s Raiden was fighting in [=MGS2=]; they were mass-produced to guard Arsenal Gear, and Raiden managed to take down a number of them.]]
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So Doctor Koppelthorn invented wormhole technology.

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So Doctor Koppelthorn invented wormhole technology.technology.
* This appears to be the core concept of ''VideoGame/MetalGearSurvive''.
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An excerpt from [=MGS2=]: Substance says that Otacon later analyzes the VR system and the strange yet advanced piece of technology known as the "Koppelthorn Engine." It was invented by Doctor Koppelthorn to be an advanced quantum supercomputational device.

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An excerpt from [=MGS2=]: Substance says that Otacon "Otacon later analyzes the VR system and the strange yet advanced piece of technology known as the "Koppelthorn 'Koppelthorn Engine." ' It was invented by Doctor Koppelthorn to be an advanced quantum supercomputational device.



Mei Ling also theorizes that Gurlugon is acting as a distortion across the space time continuum and affecting the boundaries that separate parallel universes. Mei Ling suggests killing Gurlugon inside the VR system in order to stop the distortions.

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Mei Ling also theorizes that Gurlugon is acting as a distortion across the space time continuum and affecting the boundaries that separate parallel universes. Mei Ling suggests killing Gurlugon inside the VR system in order to stop the distortions. "
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WordOfGod says Snake was raised in Oregon. If it were that town specifically, it would explain why Snake is only ever mildly surprised by the weird shit he sees during the events of the games themselves. His habit towards ParrotExposition and ArbitrarySkepticism could also be the result of repeated memory erasures, courtesy of the Society of the Blind Eye.

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WordOfGod says Snake was raised in Oregon. If it were that town specifically, it would explain why Snake is only ever mildly surprised by the weird shit he sees during the events of the games themselves. His habit towards ParrotExposition and ArbitrarySkepticism could also be the result of repeated memory erasures, courtesy of the Society of the Blind Eye.Eye.

[[WMG: The world of Metal Gear contains [[OurWormholesAreDifferent wormhole]] technology to send people to [[AlternateUniverse alternate realities.]]]]
An excerpt from [=MGS2=]: Substance says that Otacon later analyzes the VR system and the strange yet advanced piece of technology known as the "Koppelthorn Engine." It was invented by Doctor Koppelthorn to be an advanced quantum supercomputational device.
Unfortunately, no one knows how the device works or have even met Doctor Koppelthorn. Mei Ling theorizes that the VR system and Koppelthorn Engine don't actually create virtual constructs but instead searches the space time continuum to find parallel universes that satisfies the conditions programmed into the VR system, hence allows the user to observe and interfere with other realities.
Mei Ling also theorizes that Gurlugon is acting as a distortion across the space time continuum and affecting the boundaries that separate parallel universes. Mei Ling suggests killing Gurlugon inside the VR system in order to stop the distortions.
So Doctor Koppelthorn invented wormhole technology.
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[[WMG: Solid Snake was raised in WesternAnimation/Gravity Falls]]

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[[WMG: Solid Snake was raised in WesternAnimation/Gravity Falls]]
{{WesternAnimation/Gravity Falls}}]]
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''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.

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''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.appearance.

[[WMG: Solid Snake was raised in WesternAnimation/Gravity Falls]]

WordOfGod says Snake was raised in Oregon. If it were that town specifically, it would explain why Snake is only ever mildly surprised by the weird shit he sees during the events of the games themselves. His habit towards ParrotExposition and ArbitrarySkepticism could also be the result of repeated memory erasures, courtesy of the Society of the Blind Eye.
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I assume this sounds perfectly innocent when it's ''voice-acted'', but consider the ''actual words'': Capitalize the 'a' in Otacon's last line, and consider the '--' in Snake's last line him interrupting himself (presumably to stop himself calling them "hackers on steroids") and suddenly it's [[PunctuatedForEmphasis NOT. SO. INNOCENT!]] According to TheOtherWiki, 4chan was launched in October 2003, almost two years after Metal Gear Solid 2 itself was released! So you see, clearly this means that-- hang on, there's someone at the door, I'll be back to finish this post shortly.

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I assume this sounds perfectly innocent when it's ''voice-acted'', but consider the ''actual words'': Capitalize the 'a' in Otacon's last line, and consider the '--' in Snake's last line him interrupting himself (presumably to stop himself calling them "hackers on steroids") and suddenly it's [[PunctuatedForEmphasis NOT. SO. INNOCENT!]] INNOCENT! According to TheOtherWiki, 4chan was launched in October 2003, almost two years after Metal Gear Solid 2 itself was released! So you see, clearly this means that-- hang on, there's someone at the door, I'll be back to finish this post shortly.



* Alternatively/Additionally, ''MetalGear2SolidSnake'' is the VeryLooselyBasedOnATrueStory version of the movie. This would explain why in the original game, all the characters had celebrity portraits. MelGibson [[FridgeBrilliance has really been cast as Snake]].

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* Alternatively/Additionally, ''MetalGear2SolidSnake'' is the VeryLooselyBasedOnATrueStory version of the movie. This would explain why in the original game, all the characters had celebrity portraits. MelGibson [[FridgeBrilliance Creator/MelGibson has really been cast as Snake]].Snake.



* [[StealthPun Echolalia?]]
** [[ParrotExposition Echolalia.]]

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* [[StealthPun Echolalia?]]
Echolalia?
** [[ParrotExposition Echolalia.]]



[[WMG: Metal Gear and {{Hellsing}} share a universe.]]

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[[WMG: Metal Gear and {{Hellsing}} Manga/{{Hellsing}} share a universe.]]



** The reference is most likely directed towards the classic war movie Film/TheWildGeese, featuring a group of mercenaries.

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** * The reference is most likely directed towards the classic war movie Film/TheWildGeese, ''Film/TheWildGeese'', featuring a group of mercenaries.



* Sadly jossed. ''Metal Gear Solid V'' is a new story entirely filling in the missing parts of Big Boss' backstory. But redoing ''Metal Gear'' and ''Metal Gear 2'' with better 3D graphics is an excellent idea.

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* Sadly jossed. ''Metal Gear Solid V'' is a new story entirely filling in the missing parts of Big Boss' backstory. But redoing ''Metal Gear'' and ''Metal Gear 2'' like ''Metal Gear Solid: The Twin Snakes'' with better 3D graphics is an excellent idea.
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This Troper is explicitly forbidden anywhere on this wiki.


1) Big Boss figured it out after [[spoiler: finding out that he's a x-tuple agent brought up in a Philosopher-controlled facility.]] The time frame fits, and he even ''looks'' like his parents in [=MGS3=], as far as This Troper is concerned (she didn't know that they were related before the end of [=MGS4,=] mind you.) He then used this to cement his trust with Ocelot and earn him a lifelong and loyal-to-death subordinate [[HoYay (without realizing that he didn't have to do any of this, of course.)]]

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1) Big Boss figured it out after [[spoiler: finding out that he's a an x-tuple agent brought up in a Philosopher-controlled facility.]] The time frame fits, and he even ''looks'' like his parents in [=MGS3=], as far as This Troper me is concerned (she (me didn't know that they were related before the end of [=MGS4,=] mind you.) He then used this to cement his trust with Ocelot and earn him a lifelong and loyal-to-death subordinate [[HoYay (without realizing that he didn't have to do any of this, of course.)]]




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* Sadly jossed. ''Metal Gear Solid V'' is a new story entirely filling in the missing parts of Big Boss' backstory. But redoing ''Metal Gear'' and ''Metal Gear 2'' with better 3D graphics is an excellent idea.



[[WMG: Metal Gear Solid 5 is actually [[MindScrew Metal Gear Solid 2]].]]

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[[WMG: Metal Gear Solid 5 is actually [[MindScrew Metal Gear Solid 2]].2.]]
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Being a partnership with Nintendo is 99% the reason it isn't in the PS2 or 360 versions.

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Being a partnership with Nintendo is 99% the reason it isn't in the PS2 [=PS2=] or 360 versions.
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** As it turns out, this is [[spoiler:subjective re: Otacon himself, but in-game the Octocamo mask can be replaced with the head of Snake's younger self with or without bandanna -- this actually is revealed in Act 3's opening cutscene -- or the pixelated PS1-graphics head of his [=MGS1=] self, or the different Metal Gear Solid [=NPCs=]... including Otacon. Nothing like the scientist who wet his pants now sneaking around ''as'' Snake]].

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** As it turns out, this is [[spoiler:subjective re: Otacon himself, but in-game the Octocamo mask can be replaced with the head of Snake's younger self with or without bandanna -- this actually is revealed in Act 3's opening cutscene -- or the pixelated PS1-graphics [=PS1=]-graphics head of his [=MGS1=] self, or the different Metal Gear Solid [=NPCs=]... including Otacon. Nothing like the scientist who wet his pants now sneaking around ''as'' Snake]].

Added: 1668

Changed: 1

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[[WMG: Metal Gear Solid 5 will be a remake of VideoGame/MetalGear and/or VideoGame/MetalGear2.]]

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[[WMG: Metal Gear Solid 5 will be a remake of VideoGame/MetalGear VideoGame/MetalGear1 and/or VideoGame/MetalGear2.]]



It could be possible that Konami could work on future ''Metal Gear'' games without Hideo Kojima, and there will be a good chances for ContinuityReboot. Plus, the Famicom ''Metal Gear'', [[DisownedAdaptation hated by Kojima]], will provide some chances for an entire reboot. Since ''Franchise/{{Castlevania}}'' had a very good reboot without Igarashi, why not ''Metal Gear'' reboot without Kojima?

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It could be possible that Konami could work on future ''Metal Gear'' games without Hideo Kojima, and there will be a good chances for ContinuityReboot. Plus, the Famicom ''Metal Gear'', [[DisownedAdaptation hated by Kojima]], will provide some chances for an entire reboot. Since ''Franchise/{{Castlevania}}'' had a very good reboot without Igarashi, why not ''Metal Gear'' reboot without Kojima?Kojima?

[[WMG: The next two ''Metal Gear'' games will be {{Enhanced Remake}}s of the [[VideoGame/MetalGear1 first]] [[VideoGame/MetalGear2 two]] games, possibly titled something like ''Metal Gear Origins''.]]
''MetalGearSolidVThePhantomPain'' is extremely heavy on {{Call Forward}}s to early games in the series, mostly the first game and ''[[MetalGearSolid Solid]]'', and the fact that the epilogue is basically set right at the start of the first game makes it seem unlikely that there's any more to tell in Big Boss's story. But ''MetalGearSolid4'' more or less closes the door on Solid's story, leaving little room for new games. But there's a solution! The gap between ''MetalGear2'' and ''MetalGearSolid'' is by far the longest between any two consecutive entries in the series, long enough that many younger gamers could easily be forgiven for thinking the series started with ''Solid'', and furthermore, since the NES adaptation of the first game was so different that it's hardly even considered the same game and the second game didn't even have that much, the first two canon games in the series were only ever released on the MSX, a system that was virtually non-existent outside of Japan. Add in the fact that this gap was so long that the series completely skipped a generation of gaming consoles, from 3rd to 5th, and you have two games that stick out quite a bit--being 2D, not voice-acted, etc. A [=3D=] retelling, keeping the story essentially the same (though possibly fleshed out further) but adding the benefits of modern technology, would bring the "lost games" to the masses and updating them to be more in line with the rest of the series in appearance.
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[[WMG:Big Boss is the illegitimate son of [[CaptainAmerica Steve Rogers]], conceived before Steve was frozen.]]

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[[WMG:Big Boss is the illegitimate son of [[CaptainAmerica [[ComicBook/CaptainAmerica Steve Rogers]], conceived before Steve was frozen.]]
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