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[[WMG: Alternatively, the Principal of the Thing and [=Filename2=] are the ''only'' humans trapped in the game]]

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[[WMG: Alternatively, [[WMG:Alternatively, the Principal of the Thing and [=Filename2=] are the ''only'' humans trapped in the game]]



[[WMG: Baldi is in fact the creator of the game.]]

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[[WMG: Baldi [[WMG:Baldi is in fact the creator of the game.]]



[[WMG: The Principal's surname is [[HisNameReallyIsBarkeep "of the Thing".]]]]

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[[WMG: The [[WMG:The Principal's surname is [[HisNameReallyIsBarkeep "of the Thing".]]]]



[[WMG: Baldi gets angry about wrong answers because his job is threatened by them]]

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[[WMG: Baldi [[WMG:Baldi gets angry about wrong answers because his job is threatened by them]]



[[WMG: When Baldi catches the player...]]

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[[WMG: When [[WMG:When Baldi catches the player...]]



[[WMG: [=Filename2=] was corrupted by Principal of the Thing for disobeying the "No fourth wall breaks" rule.]]

[[WMG: [=Filename2=] corrupted Baldi in the secret ending, turning him into that stretchy Baldi you see.]]

[[WMG: Playtime and [=Filename2=] are related]]

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[[WMG: [=Filename2=] [[WMG:[=Filename2=] was corrupted by Principal of the Thing for disobeying the "No fourth wall breaks" rule.]]

[[WMG: [=Filename2=] [[WMG:[=Filename2=] corrupted Baldi in the secret ending, turning him into that stretchy Baldi you see.]]

[[WMG: Playtime [[WMG:Playtime and [=Filename2=] are related]]



** OP here, I was thinking maybe Playtime and [=Filename2=] are related as in they're family members (i.e. Playtime could be [=Filename2=]'s daughter), and their similar outfits are meant to be CoordinatedClothes.

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** OP here, I was thinking maybe Playtime and [=Filename2=] are related as in they're family members (i.e. , Playtime could be [=Filename2=]'s daughter), and their similar outfits are meant to be CoordinatedClothes.



[[WMG: 1st Prize was created by the Protagonist]]

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[[WMG: 1st [[WMG:1st Prize was created by the Protagonist]]



[[WMG: Gotta Sweep is possessed by the ghost of the old janitor.]]

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[[WMG: Gotta [[WMG:Gotta Sweep is possessed by the ghost of the old janitor.]]



[[WMG: [=Filename1=] IS someone trapped in the game, unlike he implies]]

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[[WMG: [=Filename1=] [[WMG:[=Filename1=] IS someone trapped in the game, unlike he implies]]



[[WMG: Playtime is the Principal of The Thing's daughter]]

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[[WMG: Playtime [[WMG:Playtime is the Principal of The Thing's daughter]]



[[WMG: Baldi has a form of Aphasia that prevents him from properly expressing all but the most basic equations.]]

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[[WMG: Baldi [[WMG:Baldi has a form of Aphasia that prevents him from properly expressing all but the most basic equations.]]



[[WMG: Baldi actually has a JekyllAndHyde problem.]]

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[[WMG: Baldi [[WMG:Baldi actually has a JekyllAndHyde problem.]]



[[WMG: Baldi doesn't actually kill the protagonist]]

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[[WMG: Baldi [[WMG:Baldi doesn't actually kill the protagonist]]



[[WMG: Mrs. Pomp is also a robot]]

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[[WMG: Mrs.[[WMG:Mrs. Pomp is also a robot]]



[[WMG: [=Filename2=]'s plan]]

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[[WMG: [=Filename2=]'s [[WMG:[=Filename2=]'s plan]]



[[WMG: Baldi's Basics is actually a corrupted educational game (similar to Sonic's School House) that the player was sucked into]]

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[[WMG: Baldi's [[WMG:Baldi's Basics is actually a corrupted educational game (similar to Sonic's School House) that the player was sucked into]]



[[WMG: The v.1.3.1 update is actually a sequel to the original version]]

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[[WMG: The [[WMG:The v.1.3.1 update is actually a sequel to the original version]]



[[WMG: Alternatively, the game really is just a parody of DDLC-style horror games, but there will be a prequel starring Arts featuring the roles in the above theory.]]

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[[WMG: Alternatively, [[WMG:Alternatively, the game really is just a parody of DDLC-style horror games, but there will be a prequel starring Arts featuring the roles in the above theory.]]



[[WMG: The whole game is AllJustADream]]

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[[WMG: The [[WMG:The whole game is AllJustADream]]



[[WMG: The Protagonist of Baldi's Basics is a young student with anxiety.]]

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[[WMG: The [[WMG:The Protagonist of Baldi's Basics is a young student with anxiety.]]



[[WMG: The game is completely normal (if not very, very buggy). Null was just making things up.]]

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[[WMG: The [[WMG:The game is completely normal (if not very, very buggy). Null was just making things up.]]
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* Part of this could be attributed to ''Classic Remastered's'' secret endings after Null's demise, where Baldi is seen interacting with the student with no malice whatsoever, such as Classic Style's secret ending where he genuinely tries to help the student understand more about the math topic.
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* Which begs the question... Who is supposed to be the Witch? Baldi or NULL?
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[[WMG: The game is completely normal (if not very, very buggy). Null was just making things up.]]
After defeating Null, the game turns to a more normal-ish state with Baldi no longer being interrupted when you get the 7th notebook and showing up in each of the secret endings. Null just wants to keep you out of the game for some reason, but it's not actually any threat to you and his reasons are entirely selfish, disguising them as trying to save you from a fate worse than death. Note that he starts to sound more and more upset as you get further through the game. Not in a concerned way that you're making a genuine mistake, but more in a childish way where he's the only one allowed to be here. ''Baldi's Basics in Education and Learning'' is genuinely supposed to be a education-turned-horror game, but Null keeps pushing the idea that something's wrong with the game other than his own presence and that you should stop playing.
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* Principal of the thing: ... I'll admit I don't know. Probably just meant to be a CreatorCameo in the form of an image on the wall (like how Knuckles and Tails only appear as pictures) but became sentient during corruption (if someone else has a better explanation, please tell).

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* Principal of the thing: ...Thing: ... I'll admit I don't know. Probably just meant to be a CreatorCameo in the form of an image on the wall (like how Knuckles and Tails only appear as pictures) but became sentient during corruption (if someone else has a better explanation, please tell).
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[[WMG: Playtime is the Principle of The Thing's daughter]]

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[[WMG: Playtime is the Principle Principal of The Thing's daughter]]



* Principle of the thing: ... I'll admit I don't know. Probably just meant to be a CreatorCameo in the form of an image on the wall (like how Knuckles and Tails only appear as pictures) but became sentient during corruption (if someone else has a better explanation, please tell).

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* Principle Principal of the thing: ... I'll admit I don't know. Probably just meant to be a CreatorCameo in the form of an image on the wall (like how Knuckles and Tails only appear as pictures) but became sentient during corruption (if someone else has a better explanation, please tell).
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[[WMG: The Protagonist of Baldi's Basics is a young student with anxiety.]]
[[GoodAllAlong Baldi isn't actually evil at all.]] The character you control is just psyching themselves out and worrying about nothing. Baldi doesn't hunt them down and this is all just in the player character's head. In short, the whole game is just through the eyes of a child.
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** Or the kid could be stuck in a video game. A less cop-out theory that can actually be explained by what has been demonstrated in-universe rather than by comparing fiction to reality.

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** Or the kid could be stuck in a video game. A less cop-out theory that can actually be explained by what has been demonstrated in-universe rather than by comparing fiction a fictional universe with its own fictional laws to reality.
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** Or the kid could be stuck in a video game. A less cop-out theory that can actually be explained by what has been demonstrated in-universe rather than by comparing fiction to reality.
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* He's actually wearing socks, but this theory still stands kind of.

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Changed: 100

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[[WMG: Filename2's plan]]

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[[WMG: Filename2's [=Filename2=]'s plan]]



Step 3: Convince them the world is a simulation.

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Step 3: Convince them the world is a simulation.
simulation that you're trapped in
Step 4: They try to "free" you from the "game", school is destroyed
Step 5: ???
Step 6: PROFIT



Of course, then Filename2 couldn't be some liar trapped in the game, so maybe he's a substitute teacher for Ms. Pomp who just has a huge ManipulativeBastard streak. (That explains why Ms. Pomp is absent in Classic, too. She got sick and File subbed for her, but his insane BatmanGambit requires Capsule Collider not to see him for most of the game.)

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Of course, then Filename2 [=Filename2=] couldn't be some liar trapped in the game, so maybe he's a substitute teacher for Ms. Pomp who just has a huge ManipulativeBastard streak. (That explains why Ms. Pomp is absent in Classic, too. She got sick and File subbed for her, but his insane BatmanGambit requires Capsule Collider not to see him for most of the game.)
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* They must be a pretty lonely kid to make a robot just to praise and dote on them constantly.



* Step 2.5
Step 3:

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* Step 2.5
Step 3:
3: Convince them the world is a simulation.
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[[WMG: Filename2's plan]]
Step 1: Find the kid with the most destructive power.
Step 2: Hide from them all day.
* Step 2.5
Step 3:


Added DiffLines:

[[WMG: Alternatively, the game really is just a parody of DDLC-style horror games, but there will be a prequel starring Arts featuring the roles in the above theory.]]
Of course, then Filename2 couldn't be some liar trapped in the game, so maybe he's a substitute teacher for Ms. Pomp who just has a huge ManipulativeBastard streak. (That explains why Ms. Pomp is absent in Classic, too. She got sick and File subbed for her, but his insane BatmanGambit requires Capsule Collider not to see him for most of the game.)
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[[WMG:The game is a satire on not only educational games but also horror games with a lot of lore.]]
The game is faking a facade that there is something deeper to it besides it horror elements, but it's all just RedHerring after RedHerring. It even jokes about it with a chalkboard that says "Place lore here."

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[[WMG:The game is a satire on not only educational games games, but also horror games with a lot of lore.]]
The game is faking a facade that there is something deeper to it besides it its horror elements, but it's all just RedHerring after RedHerring. It even jokes about it with a chalkboard that says "Place lore here."



Similar to the first entry, the game is a real experience through the eyes of a child. The child goes to school and is taught by Professor Baldimore, nicknamed Baldi by the kids. Baldi is really kind and friendly at first, but when the child is repeatedly unable to answer simple math (the problems looking like gibberish to him), he begins to show an abusive side. And the child runs away when Baldi threatens physical force. The other characters are twisted versions of people from the school. The principal is, of course, the real principal, who the child sees as a shouting, angry faced man roaming around looking for him. Playtime is a blind girl who keeps stopping him to help her, unknowingly bring doom closer. Gotta Sweep is a large janitor that unnerves everyone, causing them to move away when he wants to sweep. Arts and Crafters is a hall monitor, at first not concerned about the child, but chases them on Baldi's command when they try to leave. And 1st Prize is a special needs child in a wheelchair, forcing people aside as he rolls through the halls.

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Similar to the first entry, the game is a real experience through the eyes of a child. The child goes to school and is taught by Professor Baldimore, nicknamed Baldi by the kids. Baldi is really kind and friendly at first, but when the child is repeatedly unable to answer simple math (the problems looking like gibberish to him), he begins to show an abusive side. And the child runs away when Baldi threatens physical force. The other characters are twisted versions of people from the school. The principal is, of course, the real principal, who the child sees as a shouting, angry faced angry-faced man roaming around looking for him. Playtime is a blind girl who keeps stopping him to help her, unknowingly bring doom closer. Gotta Sweep is a large janitor that unnerves everyone, causing them to move away when he wants to sweep. Arts and Crafters is a hall monitor, at first not concerned about the child, but chases them on Baldi's command when they try to leave. And 1st Prize is a special needs child in a wheelchair, forcing people aside as he rolls through the halls.



But Arts and Crafters is one of the few who has any trace of sanity left (other possible candidates being Principal of The Thing and most definitely Filename_2). Others, such as Playtime and Gotta Sweep, are presumably far gone, with the AI completely overwriting their original personalities. ( Justified, [[WhatHaveIBecome as who could actually bear to be stuck in an MS Paint girl or a talking broom?]] ) And you know how the recent update added 1st Prize as a new character? Maybe that's because another person was captured by Baldi at that time...

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But Arts and Crafters is one of the few who has any trace of sanity left (other possible candidates being Principal of The Thing and most definitely Filename_2). Others, such as Playtime and Gotta Sweep, are presumably far gone, with the AI completely overwriting their original personalities. ( Justified, (Justified, [[WhatHaveIBecome as who could actually bear to be stuck in an MS Paint girl or a talking broom?]] ) broom?]]) And you know how the recent update added 1st Prize as a new character? Maybe that's because another person was captured by Baldi at that time...
time…



[[WMG:The school is an EldritchLocation or [[{{Egopolis}} created by Baldi himself.]]]]
Baldi created this place because [[AttentionWhore he wanted to be famous and beloved]] as a CoolTeacher, EdutainmentGame mascot, or both. The other [=NPCs=] were also created (or brought in from somewhere else) by Baldi to fill the roles that his vision of a perfect school would contain. That's why it's called "Baldi's Schoolhouse" despite him seemingly being just a teacher working there. Maybe he also wrote the posters describing each character, which would probably explain why his own poster praises him so much. It's worth noting that, if he did write the posters, there's a bit of HypocriticalHumor here - Baldi will hunt you down if you get a single math problem wrong, but his own grammar and spelling need some work.

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[[WMG:The school is an EldritchLocation or [[{{Egopolis}} {{Egopolis}} created by Baldi himself.]]]]
]]
Baldi created this place because [[AttentionWhore he wanted to be famous and beloved]] as a CoolTeacher, EdutainmentGame mascot, or both. The other [=NPCs=] were also created (or brought in from somewhere else) by Baldi to fill the roles that his vision of a perfect school would contain. That's why it's called "Baldi's Schoolhouse" despite him seemingly being just a teacher working there. Maybe he also wrote the posters describing each character, which would probably explain why his own poster praises him so much. It's worth noting that, if he did write the posters, there's a bit of HypocriticalHumor here - Baldi will hunt you down if you get a single math problem wrong, but his own grammar and spelling need some work.



We've seen how strict Principal of the Thing is to his students. It's possible he is just as strict as an employer, and [[BadBoss will fire Baldi if even one student gets an answer wrong]]. Baldi could still be out to give impossible answers just to screw with player however.

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We've seen how strict Principal of the Thing is to his students. It's possible he is just as strict as an employer, and [[BadBoss will fire Baldi if even one student gets an answer wrong]]. Baldi could still be out to give impossible answers just to screw with player the player, however.



* Maybe after you get all wrong answers and escape, the game is not coded In-Universe to expect you to survive. The code trapping Playtime as well, Playtime has a logic error along with much of the other code due to the game breaking and [=Filename2=], the true form of Playtime, manages to escape with the other people trapped as [=NPCs=] (albeit in imperfect condition due to being pretty much a coding error still in the game) and corrupt his captor. After the game crashes the [=NPCs=] are finally out of the game to live their real lives and Baldi is destroyed. [[EarnYourHappyEnding That is what I call a happy ending.]]

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* Maybe after you get all wrong answers and escape, the game is not coded In-Universe to expect you to survive. The code trapping Playtime as well, Playtime has a logic error along with much of the other code due to the game breaking and [=Filename2=], the true form of Playtime, manages to escape with the other people trapped as [=NPCs=] (albeit in imperfect condition due to being pretty much a coding error still in the game) and corrupt his captor. After the game crashes crashes, the [=NPCs=] are finally out of the game to live their real lives and Baldi is destroyed. [[EarnYourHappyEnding That is what I call a happy ending.]]






Keep in mind he states that some things he says are censored, and he can't say some phrases, which leads us to believe he really IS trapped inside the game since he might just be using reverse phycology on the auto-censor in the game.


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Keep in mind he states that some things he says are censored, and he can't say some phrases, which leads us to believe he really IS trapped inside the game since he might just be using reverse phycology psychology on the auto-censor in the game.

game.



The face, which was previously only a DummiedOut model found in the files, actually makes a proper appearance in the Camping demo. [[https://youtu.be/fdqrKTn0dQc?t=1m If you go out of bounds and look at the schoolhouse from a certain angle]], you'll see the face trapped inside the schoolhouse, with "NO" signs next to it. What if this is meant to symbolize how Baldi has the protagonist trapped, in that they have to go along with him whatever he does (like camping.) The "NO" seems to indicate that Baldi (or the school in general) has some sort of vendetta for this kid. Considering that [=PlaceFace=] is often compared to It's a Bully, maybe It's a Bully is some sort of EvilTwin to the protagonist, created by Baldi or someone else to rub it in the protagonist's face that they're (supposedly) a bad person?

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The face, which was previously only a DummiedOut model found in the files, actually makes a proper appearance in the Camping demo. [[https://youtu.be/fdqrKTn0dQc?t=1m If you go out of bounds and look at the schoolhouse from a certain angle]], you'll see the face trapped inside the schoolhouse, with "NO" signs next to it. What if this is meant to symbolize how Baldi has the protagonist trapped, in that they have to go along with him whatever he does (like camping.) camping). The "NO" seems to indicate that Baldi (or the school in general) has some sort of vendetta for this kid. Considering that [=PlaceFace=] is often compared to It's a Bully, maybe It's a Bully is some sort of EvilTwin to the protagonist, created by Baldi or someone else to rub it in the protagonist's face that they're (supposedly) a bad person?



[[WMG: Baldi's Basics is actually a corrupted educational game (similar to Sonics School House) that the player was sucked into]]
Just like how it is the the Musical. A normal person was trapped into the game and is now trying to get out. All of the characters are supposed to have different roles in the non-corrupted version.

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[[WMG: Baldi's Basics is actually a corrupted educational game (similar to Sonics Sonic's School House) that the player was sucked into]]
Just like how it is the the Musical. A normal person was trapped into in the game and is now trying to get out. All of the characters are supposed to have different roles in the non-corrupted version.



* It's a Bully: Probebly similar to Dr. Robotnink, where he would steal players notebooks, but now only takes regular items

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* It's a Bully: Probebly Probably similar to Dr. Robotnink, where he would steal players the player's notebooks, but now only takes regular itemsitems.



* Principle of the thing: ... I'll admit I don't know. Probebly just meant to be a CreatorCameo in the form of an image on the wall (like how Knuckle and Tails only appear as pictures) but became sentient during corruption (if someone else has a better explanation, please tell.
* Arts and Crafters: Is supposed to be the players avatar during normal gameplay (like the animals from SSH), but isn't because the player themselves takes that role. This is why he is looking for notebooks too.

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* Principle of the thing: ... I'll admit I don't know. Probebly Probably just meant to be a CreatorCameo in the form of an image on the wall (like how Knuckle Knuckles and Tails only appear as pictures) but became sentient during corruption (if someone else has a better explanation, please tell.
tell).
* Arts and Crafters: Is supposed to be the players player's avatar during normal gameplay (like the animals from SSH), but isn't because the player themselves takes that role. This is why he is looking for notebooks too.



Carrying on from my other theory above, it's possible that [=Filename2=] is a previous victim of the game. Though he survived he was unfortunately unable to escape. So in his spare time, he decided to hack into the game and alter it as best he could so that subsequent victims would have a better chance at surviving then before.

to:

Carrying on from my other theory above, it's possible that [=Filename2=] is a previous victim of the game. Though he survived survived, he was unfortunately unable to escape. So in his spare time, he decided to hack into the game and alter it as best he could so that subsequent victims would have a better chance at surviving then than before.



He also did some minor changes as well, including (but not limited to) replacing the "No Eating" rule with "No Bullying" (allowing players to use energy bars when they like, and giving them a way to move It's a Bully without sacrificing an important item), creating the scissors (to cut Playtimes rope) and stop the player from slowing down after loosing the energy to run.

[[WMG: The whole game is {{AllJustADream}}]]

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He also did some minor changes as well, including (but not limited to) replacing the "No Eating" rule with "No Bullying" (allowing players to use energy bars when they like, and giving them a way to move It's a Bully without sacrificing an important item), creating the scissors (to cut Playtimes rope) Playtime's rope), and stop the player from slowing down after loosing losing the energy to run.

[[WMG: The whole game is {{AllJustADream}}]]AllJustADream]]



* Baldi: The stern math teacher. He carries a yardstick around, not to actually spank kids with, but as a pointer and a very effective noisemaker for distracted or sleepy kids. But since the protagonist is scared of him, in his dream Baldi is a violent murderer who comes unhinged over a single bad math problem.

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* Baldi: The stern math teacher. He carries a yardstick around, not to actually spank kids with, but as a pointer and a very effective noisemaker for distracted or sleepy kids. But since the protagonist is scared of him, in his dream dream, Baldi is a violent murderer who comes unhinged over a single bad math problem.



* Playtime: A little kid in a younger grade who constantly pesters our protagonist to play jump rope. In dream world she's even more insistent, so she traps the protagonist instead of just asking him to play.
* It's a Bully: A portly older kid who harasses the protagonist to for his candy. He seems insurmountable in the real world, so in dream world he's literally immovable.
* Gotta Sweep: An overexcited janitor. He's so into his job that he's accidentally bowled over kids trying to sweep the halls, hence why in the dream he blasts enemies around. He's big guy in the real world, so all the protagonist ever sees of him is his broom, hence why he's just a broom in the dream.

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* Playtime: A little kid in a younger grade who constantly pesters our protagonist to play jump rope. In dream world world, she's even more insistent, so she traps the protagonist instead of just asking him to play.
* It's a Bully: A portly older kid who harasses the protagonist to for his candy. He seems insurmountable in the real world, so in the dream world world, he's literally immovable.
* Gotta Sweep: An overexcited janitor. He's so into his job that he's accidentally bowled over kids trying to sweep the halls, hence why in the dream he blasts enemies everyone around. He's a big guy in the real world, so all the protagonist ever sees of him is his broom, hence why he's just a broom in the dream.



This theory even explains other things about the game too. Magical power ups? Dream logic. All of the enemies having twisted or distorted faces? Details aren't as clear in dream. Everything turning black when Baldi catches you? Just the protagonist snapping awake from a nightmare.

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This theory even explains other things about the game too. Magical power ups? power-ups? Dream logic. All of the enemies having twisted or distorted faces? Details aren't as clear in dream.dreams. Everything turning black when Baldi catches you? Just the protagonist snapping awake from a nightmare.
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[[WMG: The whole game is {{AllJustADream}}]]
Kind of a cop-out theory, but still: The main character is a slightly mischievous kid who's gotten on the bad side of most of the school's faculty. One night, he has a dream about exaggerated versions of the people he deals with at school.
* Baldi: The stern math teacher. He carries a yardstick around, not to actually spank kids with, but as a pointer and a very effective noisemaker for distracted or sleepy kids. But since the protagonist is scared of him, in his dream Baldi is a violent murderer who comes unhinged over a single bad math problem.
* Principal of the Thing: The school's principal. Because the protagonist is a rule breaker, he spends a lot of time in detention. Thus, the dream principal gets the protagonist in trouble for every little thing.
* Playtime: A little kid in a younger grade who constantly pesters our protagonist to play jump rope. In dream world she's even more insistent, so she traps the protagonist instead of just asking him to play.
* It's a Bully: A portly older kid who harasses the protagonist to for his candy. He seems insurmountable in the real world, so in dream world he's literally immovable.
* Gotta Sweep: An overexcited janitor. He's so into his job that he's accidentally bowled over kids trying to sweep the halls, hence why in the dream he blasts enemies around. He's big guy in the real world, so all the protagonist ever sees of him is his broom, hence why he's just a broom in the dream.
* Arts and Crafters/1st Prize: Art projects that creeped out the protagonist in the real world, so they're monsters in the dream world.

This theory even explains other things about the game too. Magical power ups? Dream logic. All of the enemies having twisted or distorted faces? Details aren't as clear in dream. Everything turning black when Baldi catches you? Just the protagonist snapping awake from a nightmare.
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Removed ROCEJ sinkhole as per discussion.


[[Administrivia/RuleOfCautiousEditingJudgment Perhaps it's best not to go too into detail on this]], but it's possible.

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[[Administrivia/RuleOfCautiousEditingJudgment Perhaps it's best not to go too into detail on this]], this, but it's possible.
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* Principle of the thing: ... I'll admit I don't know. Probebly just meant to be a CreatorCameo but became sentient during corruption (if someone else has a better explanation, please tell.

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* Principle of the thing: ... I'll admit I don't know. Probebly just meant to be a CreatorCameo in the form of an image on the wall (like how Knuckle and Tails only appear as pictures) but became sentient during corruption (if someone else has a better explanation, please tell.



But what about 1st Prize and [=Filename2=]? I'll tell you about them in my next WMG when I have time.

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But what about 1st Prize and [=Filename2=]? I'll tell you about Red the below theory to find out.

[[WMG: The v.1.3.1 update is actually a sequel to the original version]]
Carrying on from my other theory above, it's possible that [=Filename2=] is a previous victim of the game. Though he survived he was unfortunately unable to escape. So in his spare time, he decided to hack into the game and alter it as best he could so that subsequent victims would have a better chance at surviving then before.

One of the most important things he did was create 1st Prize, a character that would help the victim travel around the building at a fast rate.

He also did some minor changes as well, including (but not limited to) replacing the "No Eating" rule with "No Bullying" (allowing players to use energy bars when they like, and giving
them in my next WMG when I have time.
a way to move It's a Bully without sacrificing an important item), creating the scissors (to cut Playtimes rope) and stop the player from slowing down after loosing the energy to run.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[WMG: Baldi's Basics is actually a corrupted educational game (similar to Sonics School House) that the player was sucked into]]
Just like how it is the the Musical. A normal person was trapped into the game and is now trying to get out. All of the characters are supposed to have different roles in the non-corrupted version.

*Baldi: Is the host of the game, similar to Sonic from SSH. But now tries to kill the player.
*It's a Bully: Probebly similar to Dr. Robotnink, where he would steal players notebooks, but now only takes regular items
*Playtime: Part of a minigame that would help kids learn how to count.
*Gotta Sweep: Could be another obstacle like the Bully. Or he could be there to reset the game by clearing the area.
*Principle of the thing: ... I'll admit I don't know. Probebly just meant to be a CreatorCameo but became sentient during corruption (if someone else has a better explanation, please tell.
*Arts and Crafters: Is supposed to be the players avatar during normal gameplay (like the animals from SSH), but isn't because the player themselves takes that role. This is why he is looking for notebooks too.

But what about 1st Prize and [=Filename2=]? I'll tell you about them in my next WMG when I have time.
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*** That would also explain why Playtime's sprite looks so bad. The sprite looks like it was made by a four-year-old or so, so if either real-life Playtime drew the sprite, or the game made the sprite based on the fact that Playtime was, quite morbidly, four years old if/when they got sucked in, it wouldn't be too far-fetched to say that [=Filename2=] and Playtime are father-and-daughter.
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[[WMG:Why Principal of The Thing Is Barefoot...]]
Baldi has very sensitive hearing, so perhaps the clicking of shoes on the tile floor was irritating him and preventing him from teaching properly. So now, everyone either wears soft shoes or no shoes, like the Principal.
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[[WMG: Mrs. Pomp is also a robot]]
Considering she ignores the Player's status of being chased by Baldi, and never actually teaches anything in her class, [[HumanoidAbomination not to mention her strange design,]] it is possible she is a robot Principal of the Thing may have commissioned to be built, maybe the same student who built 1st Prize built her afterwards.
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* This seems pretty likely. Kids will often see punishments as being much more horrible than adults do (see ''WesternAnimation/CaptainUnderpantsTheFirstEpicMovie'', where George and Harold are mortified and quickly get depressed when they are assigned to separate classrooms), and if you combine this with the theory that the game is actually about a child with a learning disability, it makes even more sense.
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[[WMG:In the corn maze minigame, Baldi is trying to save the player.]]
As seen [[https://youtu.be/rzjAXzxKHzc?t=1083 here]], the corn maze can be cut down by a giant combine harvester, which is seemingly triggered by the player taking too long in the maze. After that, Baldi catches the player, but there's seemingly no jumpscare sound, and Baldi's expression is hard to judge, but he doesn't quite look ''angry''. What if, instead of punishing the player for not solving the maze, he's actually trying to save them from the harvester? Granted, he doesn't reach the player until after the harvester has passed over them, and the harvester doesn't actually hurt the player, but his behavior doesn't seem so malicious here.
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[[WMG: Baldi doesn't actually kill the protagonist]]
Instead, he just punishes them. But from a child's perspective, getting in trouble could be seen as the equivalent of being killed.
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[[RuleOfCautiousEditingJudgment Perhaps it's best not to go too into detail on this]], but it's possible.

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[[RuleOfCautiousEditingJudgment [[Administrivia/RuleOfCautiousEditingJudgment Perhaps it's best not to go too into detail on this]], but it's possible.
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[[WMG:Alternatively, [=PlaceFace=] is the player's friend mentioned in the game's ExcusePlot.]]
And he and It's a Bully are one in the same, as he was ReforgedIntoAMinion.
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[[WMG:Baldi is actually a [[AIIsACrapshoot rogue AI]].]]
He was created to be a digital teacher as a new way of teaching children. But for whatever reason, his programmer never instructed him on what to do if a player got a question ''wrong'', so Baldi decided that the best solution is to eliminate them.
* Considering that some of Baldi's math problems are all messed up, maybe he was already faulty, and that's why his programming was never completed.
* If this is true, maybe Baldi is actually an acronym? Basic Assistance in Learning and Digital Instructor?
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[[WMG: Baldi actually has a JekyllAndHyde problem.]]
Baldi actually truly means well and wanted to just help the player. He was about to just simply help teach the player to correct their mistake, but his alternate personality just so happened to take over him when the player got a question wrong.

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