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The Death Mark II victims are not Woobies.


* MarkedToDie: Each game involves the heroes helping a WoobieOfTheWeek who targeted by a VengefulGhost [[spoiler:on BigBad's instructions]], and having about the next night [[ExactTimeToFailure until they get killed]].

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* MarkedToDie: Each game involves the heroes helping a WoobieOfTheWeek VictimOfTheWeek who is targeted by a VengefulGhost [[spoiler:on on the BigBad's instructions]], instructions, and having about the next night [[ExactTimeToFailure until they get killed]].

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* AbhorrentAdmirer: Yashiki and Akira find themselves on the receiving end of this, with deadly intent involved.
* ArbitraryHeadcountLimit: Only two people may investigate each area at a time, so you will have to choose who among your current companions to take along. In ''VisualNovel/SpiritHunterDeathMark'', Mary explains that having any more than two people could attract the attention of the titular Spirits and get them to attack, so it is safer to only travel in duos. [[spoiler:Except this is a [[UnreliableExpositor complete lie]] and a ''truly'' arbitrary limit imposed by [[TreacherousAdvisor Mary]] because she wants the humans to be as terrified as possible, and groups of three or more could ruin that.]]

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* AbhorrentAdmirer: Yashiki and Akira find themselves on the receiving end of this, a Spirit's romantic feelings, with deadly intent involved.
* ArbitraryHeadcountLimit: Only two people may investigate each area at a time, so you will have to choose who among your current companions to take along. In ''VisualNovel/SpiritHunterDeathMark'', Mary explains that having any more than two people could attract the attention of the titular Spirits and get them to attack, so it is safer to only travel in duos. [[spoiler:Except this is a [[UnreliableExpositor complete lie]] and a ''truly'' arbitrary limit imposed by [[TreacherousAdvisor Mary]] because she wants the humans to be as terrified as possible, and groups of three or more could ruin that.]]]] In ''VisualNovel/SpiritHunterDeathMarkII'' the justification is to not unwanted catch attention at night and to have someone on standby.



** Mary in ''Death Mark'', [[spoiler: who ends up being the one responsible for the spirits running amok in the city and therefore the BigBad of the entire game.]]

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** Mary in ''Death Mark'', Mark'' teaches the protagonist about the Spirits but is eerily immobile, [[spoiler: who ends up being the one responsible for the spirits running amok in the city and therefore the BigBad of the entire game.]]


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* MarkedToDie: Each game involves the heroes helping a WoobieOfTheWeek who targeted by a VengefulGhost [[spoiler:on BigBad's instructions]], and having about the next night [[ExactTimeToFailure until they get killed]].


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* OrcusOnHisThrone: In ''NG'' and ''Death Mark II'' ([[spoiler:and ''Death Mark I'']]), the BigBad is making the heroes and Spirits fight each other while hiding in the shadows, only showing up to vaguely hint at their [[HiddenAgendaVillain hidden motives]] until their plans have advanced enough.
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** The doll dressed in red in ''Death Mark II'', [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him, but it's still [[RedHerring considered a suspect for being The Departed.]]]]
* HumansAreTheRealMonsters: The antagonists are the titular [[VengefulGhost spirits]], but, with a few exceptions, they are always tragic creatures. The real monsters, aside from the {{Big Bad}}s, are the humans who turned the spirits into what they are, and they often serve as {{Asshole Victim}}s to be hated in place of the spirits. Just a few examples are a pedophile EvilPrincipal, a gang of rapists, a team of {{Mad Scientist}}s working for UsefulNotes/ImperialJapan, a dogmatic village, and a CorruptCorporateExecutive.

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** The doll dressed in red in ''Death Mark II'', [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him, but it's still [[RedHerring considered a suspect for being The Departed.]]]]
Departed]] and originally ''was'' the Departed before swapping their bodies with someone]].
* HumansAreTheRealMonsters: The antagonists are the titular [[VengefulGhost spirits]], but, with a few exceptions, they are always tragic creatures. The real monsters, aside from the {{Big Bad}}s, are the humans who turned the spirits into what they are, and they often serve as {{Asshole Victim}}s to be hated in place of the spirits. Just a few examples are a pedophile EvilPrincipal, a gang of rapists, a team of {{Mad Scientist}}s working for UsefulNotes/ImperialJapan, a CorruptCorporateExecutive, various school bullies, and two dogmatic village, and a CorruptCorporateExecutive.villages.



* VillainOfAnotherStory: The Japanese-only Sound Drama describes an apparition called Mach Princess, a younger take on the Turbo Granny {{Youkai}} who challenges bikers in speed and kills those who interfere. This gets referenced in ''NG''.

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* VillainOfAnotherStory: The Japanese-only Sound Drama describes an apparition called Mach Princess, a younger take on the Turbo Granny {{Youkai}} who challenges bikers in speed and kills those who interfere. This gets referenced in ''NG''.''NG'' and gets its own Extra Chapter in ''Death Mark II'', but she has never appeared personally.
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** Audio Drama DLC
** Manga and Light Novel adaptations
** ''Death Mark: Blue Demise'': A Voice Drama alternative story.

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[[index]]



[[/index]]



* VillainOfAnotherStory: The Japanese-only Voice Drama describes an apparition called Mach Princess, a younger take on the Turbo Granny {{Youkai}} who challenges bikers in speed and kills those who interfere. This gets referenced in ''NG''.

to:

* VillainOfAnotherStory: The Japanese-only Voice Sound Drama describes an apparition called Mach Princess, a younger take on the Turbo Granny {{Youkai}} who challenges bikers in speed and kills those who interfere. This gets referenced in ''NG''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VillainOfAnotherStory: The Japanese-only Voice Drama describes an apparition called Mach Princess, a younger take on the Turbo Granny {{Youkai}} who challenges bikers in speed and kills those who interfere. This gets referenced in ''NG''.
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None

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** D-Man's cards in ''NG'' indicate that doll spirits are in general particularly powerful, weren't uncommon in the Edo period, and are somehow related to [[NightParadeOfOneHundredDemons Hyakki Yagyo]]. He also describes Leonard, a [[MonsterClown clown doll]], who [[TimeStandsStill freezes victims in time]], though without explicitly connecting it with the others.
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** The doll dressed in red in ''Death Mark II'', [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him.]]

to:

** The doll dressed in red in ''Death Mark II'', [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him.]]him, but it's still [[RedHerring considered a suspect for being The Departed.]]]]
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** Mary in Death Mark, [[spoiler: who ends up being the one responsible for the spirits running amok in the city and therefore the BigBad of the entire game.]]
** [[BigBad Kakuya]] in NG, who is responsible for cursing Akira and forcing him to participate in her game if he wants to live.
** The doll dressed in red in Death Mark II, [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him.]]
* HumansAreTheRealMonsters: The antagonists are the titular [[VengefulGhost spirits]], but, with a few exceptions, they are always tragic creatures. The real monsters, aside from the {{Big Bad}}s, are the humans who turned the spirits into what they are, and often serve as {{Asshole Victim}}s to be hated in place of the spirits. Just a few examples are a pedophile EvilPrincipal, a gang of rapists, a team of {{Mad Scientist}}s working for UsefulNotes/ImperialJapan, a dogmatic village, and a CorruptCorporateExecutive.

to:

** Mary in Death Mark, ''Death Mark'', [[spoiler: who ends up being the one responsible for the spirits running amok in the city and therefore the BigBad of the entire game.]]
** [[BigBad Kakuya]] in NG, ''NG'', who is responsible for cursing Akira and forcing him to participate in her game if he wants to live.
** The doll dressed in red in Death ''Death Mark II, II'', [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him.]]
* HumansAreTheRealMonsters: The antagonists are the titular [[VengefulGhost spirits]], but, with a few exceptions, they are always tragic creatures. The real monsters, aside from the {{Big Bad}}s, are the humans who turned the spirits into what they are, and they often serve as {{Asshole Victim}}s to be hated in place of the spirits. Just a few examples are a pedophile EvilPrincipal, a gang of rapists, a team of {{Mad Scientist}}s working for UsefulNotes/ImperialJapan, a dogmatic village, and a CorruptCorporateExecutive.
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''Spirit Hunter'' is a series of HorrorVisualNovels and {{Adventure Game}}s of the PointAndClickGame variety developed by Experience Inc. It takes place in a Japan that is haunted by Spirits, {{vengeful ghost}}s who have suffered some tragedy in life and died horribly, becoming warped into terrifying beings that hunt the living. These spirits can also inflict curses upon people, leaving them to die if nothing is done. Connecting these beings is the Hyakki Yagyo, a mythical demon parade that is used to describe the emergence of these spirits. Each game focuses on a specific protagonist who finds themselves dragged into the world of the occult, and must team up with others to combat and repel these beings, thus becoming the titular Spirit Hunters.

The gameplay alternates between the usual visual novel fare and exploration segments where you must navigate a haunted area in a manner akin to first-person dungeon crawlers, clicking on points of interest and collecting items that will help you against the current spirit. You will also have companions to take with you in the investigations, but [[ArbitraryHeadcountLimit you can choose only one at a time]]- and sometimes you will need a specific partner to get past one obstacle, so choose wisely.

to:

''Spirit Hunter'' is a series of HorrorVisualNovels and {{Adventure Game}}s of the PointAndClickGame variety developed by Experience Inc. It takes place in a Japan that is haunted by Spirits, {{vengeful ghost}}s who have suffered some tragedy in life and died horribly, becoming warped into terrifying beings that hunt the living. These spirits can also inflict curses upon people, leaving them to die if nothing is done. Connecting these beings is the Hyakki Yagyo, a mythical demon parade that is used to describe the emergence of these spirits. spirits' emergence. Each game focuses on a specific protagonist who finds themselves dragged into the world of the occult, occult and must team up with others to combat and repel these beings, thus becoming the titular Spirit Hunters.

The gameplay alternates between the usual visual novel fare and exploration segments where you must navigate a haunted area in a manner akin to first-person dungeon crawlers, clicking on points of interest and collecting items that will help you against the current spirit. You will also have companions to take with you in the investigations, but [[ArbitraryHeadcountLimit you can choose only one at a time]]- time]] - and sometimes you will need a specific partner to get past one obstacle, so choose wisely.



* ArbitraryHeadcountLimit: Only two people may investigate each area at a time, so you will end up having to choose who among your current companions to take along. In ''VisualNovel/SpiritHunterDeathMark'', Mary explains that having any more than two people could attract the attention of the titular Spirits and get them to attack, so it is safer to only travel in duos. [[spoiler:Except this is a [[UnreliableExpositor complete lie]] and a ''truly'' arbitrary limit imposed by [[TreacherousAdvisor Mary]] because she wants the humans to be as terrified as possible, and groups of three or more could ruin that.]]
* AssholeVictim: The humans who are responsible for killing the people who would become the vengeful spirits are often (but not always) among their victims.
* CreepyDoll: This seems to be a running theme though the series.
** Mary in the first game [[spoiler: who ends up being the one responsible for the spirits running amok in the city and therefore the Big Bad of the entire game]]
** [[BigBad Kakuya]] who is responsible for cursing the protagonist and forcing him to participate in her game if he wants to live
** The doll dressed in red [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him]]

to:

* ArbitraryHeadcountLimit: Only two people may investigate each area at a time, so you will end up having have to choose who among your current companions to take along. In ''VisualNovel/SpiritHunterDeathMark'', Mary explains that having any more than two people could attract the attention of the titular Spirits and get them to attack, so it is safer to only travel in duos. [[spoiler:Except this is a [[UnreliableExpositor complete lie]] and a ''truly'' arbitrary limit imposed by [[TreacherousAdvisor Mary]] because she wants the humans to be as terrified as possible, and groups of three or more could ruin that.]]
* AssholeVictim: The humans who are responsible for killing the people who would become the vengeful spirits are often (but not always) among their victims.
* CreepyDoll: This seems to be a running theme though throughout the series.
** Mary in the first game Death Mark, [[spoiler: who ends up being the one responsible for the spirits running amok in the city and therefore the Big Bad BigBad of the entire game]]
game.]]
** [[BigBad Kakuya]] in NG, who is responsible for cursing the protagonist Akira and forcing him to participate in her game if he wants to live
live.
** The doll dressed in red in Death Mark II, [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him]]him.]]



* MultipleEndings: Each chapter has its own ending depending on whether you destroy the spirit (in which case your current companion dies) or save it (on which case everyone makes it out alive), and this in turn will determine the overall ending.
* QuietingTheUnquietDead: The games revolve around doing this. Each chapter in the games focuses on a specific VengefulGhost haunting a specific area, wherein the protagonist and their companions have to investigate, find out the source of the spirit's grudge, and either destroy them by causing them great pain (which gets you the bad end where your companion is killed by the grudge), or assuage their pain and purify them (which gets you the good end where everyone survives).

to:

* MultipleEndings: Each chapter has its own ending different endings depending on whether you destroy the spirit (in which case your current companion dies) or save it (on (in which case everyone makes it out alive), and this this, in turn turn, will determine the overall ending.
* QuietingTheUnquietDead: The games revolve around doing this. Each chapter in the games focuses on a specific VengefulGhost haunting a specific area, wherein the protagonist and their companions have to investigate, find out the source of the spirit's grudge, and either destroy them by causing them great pain (which gets you the bad end where your companion is killed by the grudge), grudge) or assuage their pain and purify them (which gets you the good end where everyone survives).
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Added DiffLines:

* AbhorrentAdmirer: Yashiki and Akira find themselves on the receiving end of this, with deadly intent involved.


Added DiffLines:

* CreepyDoll: This seems to be a running theme though the series.
** Mary in the first game [[spoiler: who ends up being the one responsible for the spirits running amok in the city and therefore the Big Bad of the entire game]]
** [[BigBad Kakuya]] who is responsible for cursing the protagonist and forcing him to participate in her game if he wants to live
** The doll dressed in red [[spoiler: though in subversion of the past two games, the doll is actually helping Yashiki in regards to the Departed that seems infatuated with him]]
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None



to:

----
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The gameplay alternates between the usual visual novel fare and exploration segments where you must navigate a haunted area in a manner akin to first-person dungeon crawlers, clicking on points of interest and collecting items that will help you against the current spirit. You will also have companions to take with you in the investigations, but you can choose only one at a time- and sometimes you will need a specific partner to get past one obstacle, so choose wisely.

to:

The gameplay alternates between the usual visual novel fare and exploration segments where you must navigate a haunted area in a manner akin to first-person dungeon crawlers, clicking on points of interest and collecting items that will help you against the current spirit. You will also have companions to take with you in the investigations, but [[ArbitraryHeadcountLimit you can choose only one at a time- time]]- and sometimes you will need a specific partner to get past one obstacle, so choose wisely.




to:

* ArbitraryHeadcountLimit: Only two people may investigate each area at a time, so you will end up having to choose who among your current companions to take along. In ''VisualNovel/SpiritHunterDeathMark'', Mary explains that having any more than two people could attract the attention of the titular Spirits and get them to attack, so it is safer to only travel in duos. [[spoiler:Except this is a [[UnreliableExpositor complete lie]] and a ''truly'' arbitrary limit imposed by [[TreacherousAdvisor Mary]] because she wants the humans to be as terrified as possible, and groups of three or more could ruin that.]]
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None


!''Spirit Hunter'' contains examples of:

to:

!''Spirit !!''Spirit Hunter'' contains examples of:
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* ''VisualNovel/ShinigamiShibitoMagire''

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* ''VisualNovel/ShinigamiShibitoMagire''
''VisualNovel/SpiritHunterDeathMarkII''


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* ''VisualNovel/DeathMark''

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* ''VisualNovel/DeathMark''''VisualNovel/SpiritHunterDeathMark''
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to:

* ''VisualNovel/ShinigamiShibitoMagire''
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None


* MultipleEndings: Each chapter has its own ending depending on whether you destroy the spirit (in which case your current companion dies) or save it (on which case everyone makes it out alive), and this in turn will determine the overall ending.

to:

* MultipleEndings: Each chapter has its own ending depending on whether you destroy the spirit (in which case your current companion dies) or save it (on which case everyone makes it out alive), and this in turn will determine the overall ending.ending.
* QuietingTheUnquietDead: The games revolve around doing this. Each chapter in the games focuses on a specific VengefulGhost haunting a specific area, wherein the protagonist and their companions have to investigate, find out the source of the spirit's grudge, and either destroy them by causing them great pain (which gets you the bad end where your companion is killed by the grudge), or assuage their pain and purify them (which gets you the good end where everyone survives).
----
Is there an issue? Send a MessageReason:
None


* HumansAreTheRealMonsters: The antagonists are the titular [[VengefulGhost spirits]], but, with a few exceptions, they are always tragic creatures. The real monsters, aside from the {{Big Bad}}s, are the humans who turned the spirits into what they are, and often serve as {{Asshole Victim}}s to be hated in place of the spirits. Just a few examples are a pedophile EvilPrincipal, a gang of rapists, a team of {{Mad Scientist}}s working for UsefulNotes/ImperialJapan, a dogmatic village, and a CorruptCorporateExecutive.

to:

* HumansAreTheRealMonsters: The antagonists are the titular [[VengefulGhost spirits]], but, with a few exceptions, they are always tragic creatures. The real monsters, aside from the {{Big Bad}}s, are the humans who turned the spirits into what they are, and often serve as {{Asshole Victim}}s to be hated in place of the spirits. Just a few examples are a pedophile EvilPrincipal, a gang of rapists, a team of {{Mad Scientist}}s working for UsefulNotes/ImperialJapan, a dogmatic village, and a CorruptCorporateExecutive.CorruptCorporateExecutive.
* MultipleEndings: Each chapter has its own ending depending on whether you destroy the spirit (in which case your current companion dies) or save it (on which case everyone makes it out alive), and this in turn will determine the overall ending.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Spirit Hunter'' is a series of HorrorVisualNovels and {{Adventure Game}}s of the PointAndClickGame variety developed by Experience Inc. It takes place in a Japan that is haunted by Spirits, {{vengeful ghost}}s who have suffered some tragedy in life and died horribly, becoming warped into terrifying beings that hunt the living. These spirits can also inflict curses upon people, leaving them to die if nothing is done. Connecting these beings is the Hyakki Yagyo, a mythical demon parade that is used to describe the emergence of these spirits. Each game focuses on a specific protagonist who finds themselves dragged into the world of the occult, and must team up with others to combat and repel these beings, thus becoming the titular Spirit Hunters.

The gameplay alternates between the usual visual novel fare and exploration segments where you must navigate a haunted area in a manner akin to first-person dungeon crawlers, clicking on points of interest and collecting items that will help you against the current spirit. You will also have companions to take with you in the investigations, but you can choose only one at a time- and sometimes you will need a specific partner to get past one obstacle, so choose wisely.

At times, you will find yourself faced with danger and must pick the correct decision from three choices to survive before time runs out. The games are split up into Chapters, with each chapter focusing on a specific spirit and concluding with a boss fight against the spirit where you must choose, from the items you have, the correct ones to defend yourself and beat the spirit. But beware, for there are two ways to defeat a spirit- you can either save them, and their grudge will disappear for good... or destroy them, but their grudge will remain, and your current partner will pay the price.

Games in the series:
* ''VisualNovel/DeathMark''
* ''VisualNovel/SpiritHunterNG''

!''Spirit Hunter'' contains examples of:
* AssholeVictim: The humans who are responsible for killing the people who would become the vengeful spirits are often (but not always) among their victims.
* HumansAreTheRealMonsters: The antagonists are the titular [[VengefulGhost spirits]], but, with a few exceptions, they are always tragic creatures. The real monsters, aside from the {{Big Bad}}s, are the humans who turned the spirits into what they are, and often serve as {{Asshole Victim}}s to be hated in place of the spirits. Just a few examples are a pedophile EvilPrincipal, a gang of rapists, a team of {{Mad Scientist}}s working for UsefulNotes/ImperialJapan, a dogmatic village, and a CorruptCorporateExecutive.

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