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* YouLoseAtZeroTrust: Some of Haruaki's earliest deaths can come from not being trusted enough by the town to avoid being mistaken for a monster and executed.

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* YouLoseAtZeroTrust: Some of Haruaki's earliest deaths can come from not being trusted enough by the town to avoid being mistaken for a monster and executed.executed.
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Described by some as "What if ''TabletopGame/Werewolf1997'' was a visual novel?", ''Raging Loop'' (Japanese: レイジングループ; also written in Japanese versions as ''Rei-Jin-G-Lu-P'') is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.

to:

Described by some as "What if ''TabletopGame/Werewolf1997'' was a visual novel?", ''Raging Loop'' (Japanese: レイジングループ; also written in Japanese versions as ''Rei-Jin-G-Lu-P'') is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita Platform/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.
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* CluelessMystery: As a result of the game taking the perspective of an outsider observing a supernatural event, figuring out who the wolves are in ''Yomi'', and why the Feast happens in the first place, or why the main character can somehow travel through time, is literally impossible. ''Wit'' plays somewhat fairer, and it is possible to figure out the wolves by process of elimination and by using knowledge of the characters gained from ''Yomi''. [[spoiler:As for ''Darkness'' and the endgame, a lot of it involves Haruaki seemingly re-writing reality in order to be correct, which means he's not so much deducing the rules of the setting so much as having his deductions ''become'' the rules.]] Some of the game's final mysteries outright require using [[NewGamePlus Revelations Mode]], and therefore being able to read other characters' perspectives, to figure out.

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** "Razing Group" (written in Japanese as 零人グループ, ''reijin gurūpu'', or "0-person group" in the original Japanese game, referring to the DwindlingParty and the [[spoiler:EverybodyDiesEnding]])

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** "Razing Group" (written in Japanese as 零人グループ, 零人グルウプ, ''reijin gurūpu'', or "0-person group" in the original Japanese game, referring to the DwindlingParty and the [[spoiler:EverybodyDiesEnding]])

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** "Razing Group" (referring to the DwindlingParty and the [[spoiler:EverybodyDiesEnding]])

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** "Razing Group" (referring (written in Japanese as 零人グループ, ''reijin gurūpu'', or "0-person group" in the original Japanese game, referring to the DwindlingParty and the [[spoiler:EverybodyDiesEnding]])

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Described by some as "What if ''TabletopGame/Werewolf1997'' was a visual novel?", ''Raging Loop'' (Japanese: レイジングループ; also written in Japanese versions as ''REI-JIN-G-LU-P'') is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.

to:

Described by some as "What if ''TabletopGame/Werewolf1997'' was a visual novel?", ''Raging Loop'' (Japanese: レイジングループ; also written in Japanese versions as ''REI-JIN-G-LU-P'') ''Rei-Jin-G-Lu-P'') is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.



* DoubleMeaningTitle: "Loop" can refer to the GroundhogDayLoop Haruaki is trapped in, but it also sounds similar to the Latin word "Lupus", referring to the raging beasts that appear at night (as well as the game ''TabletopGame/Werewolf1997'').

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* DoubleMeaningTitle: "Loop" "Rei-Jin-G-Lu-P", the original Japanese "English" title, is deliberately ambiguously constructed so it can refer be interpreted in multiple ways. In addition to the official English name, "Raging Loop" (referring to the GroundhogDayLoop Haruaki is trapped in, but it also sounds similar to in), three additional interpretations are provided in three of the Latin word "Lupus", game's endings:
** "Raging Loup" ("loup" is French for wolf,
referring to the raging beasts that appear at night (as well as night)
** "Lèjìng LÇ”bÅ«" (the Chinese pinyin of
the game ''TabletopGame/Werewolf1997'').characters 楽境虜逋 in the original Japanese game, which broadly means "being captured and escaping from comfortable world", describing the game's setting)
** "Razing Group" (referring to the DwindlingParty and the [[spoiler:EverybodyDiesEnding]])

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Described by some as "What if ''TabletopGame/Werewolf1997'' was a visual novel?", ''Raging Loop'' is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.

to:

Described by some as "What if ''TabletopGame/Werewolf1997'' was a visual novel?", ''Raging Loop'' (Japanese: レイジングループ; also written in Japanese versions as ''REI-JIN-G-LU-P'') is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.
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* DidNotThinkThisThrough: [[spoiler:When Haruaki decides to loop as many times as possible with Chiemi to find other ways to break the loop, he fails to account for the fact that Chiemi is already undergoing some SanitySlippage given how many times she's looped, which eventually causes her to snap and become convinced that the way to break the loop involves killing Haruaki a bunch of times.]]

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* DidNotThinkThisThrough: DidntThinkThisThrough: [[spoiler:When Haruaki decides to loop as many times as possible with Chiemi to find other ways to break the loop, he fails to account for the fact that Chiemi is already undergoing some SanitySlippage given how many times she's looped, which eventually causes her to snap and become convinced that the way to break the loop involves killing Haruaki a bunch of times.]]
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** The game includes an option to automatically unlock all content, in the event of someone losing their data or otherwise wishing to access the wealth of bonus content without playing through the story.
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* ThePromise: During the ''Wit'' route Haruaki makes one with Rikako, motivating her to stay alive through the feast by swearing to each other Haruaki Fusaishi and Rikako Uematsu will live to see the end of the Feast and will each fulfill one wish of the other's if they both survive (with the implication he's giving a WackyMarriageProposal). At the end [[spoiler:of the ''Myth'' arc Rikako -- now revealed to be both aware of the time loops and the BigBad -- tells Haruaki that since they've both 'survived' to this point she wants her promise fulfilled and asks him [[WeCanRuleTogether to join her in unleashing the Tsuchigumo]]. Haruaki counters with TheReveal that [[LoopholeAbuse "Haruaki Fusaishi" is not his real name and such a person doesn't exist]], making his promise to her null and void. Even Chiemi and Haru, who very much want Rikako stopped, are disgusted by "Haruaki" being willing to weasel out of promises like that.]]

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* ThePromise: During the ''Wit'' route Haruaki makes one with Rikako, motivating her to stay alive through the feast by swearing to each other Haruaki Fusaishi and Rikako Uematsu will live to see the end of the Feast and will each fulfill one wish of the other's if they both survive (with the implication he's giving a WackyMarriageProposal). At the end [[spoiler:of the ''Myth'' Much later, during a later arc Rikako [[spoiler:Rikako -- now revealed to be both aware of the time loops and the BigBad -- tells Haruaki that since they've both 'survived' to this point she wants her promise fulfilled and asks him [[WeCanRuleTogether to join her in unleashing the Tsuchigumo]]. Haruaki counters with TheReveal that [[LoopholeAbuse "Haruaki Fusaishi" is not his real name and such a person doesn't exist]], making his promise to her null and void. Even Chiemi and Haru, who very much want Rikako stopped, are disgusted by "Haruaki" being willing to weasel out of promises like that.]]
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* ThePromise: During the ''Wit'' route Haruaki makes one with Rikako, motivating her to stay alive through the feast by swearing to each other Haruaki Fusaishi and Rikako Uematsu will live to see the end of the Feast and will each fulfill one wish of the other's if they both survive (with the implication he's giving a WackyMarriageProposal). At the end [[spoiler:of the ''Myth'' arc Rikako -- now revealed to be both aware of the time loops and the BigBad -- tells Haruaki that since they've both 'survived' to this point she wants her promise fulfilled and asks him [[WeCanRuleTogether to join her in unleashing the Tsuchigumo]]. Haruaki counters with TheReveal that [[LoopholeAbuse "Haruaki Fusaishi" is not his real name and such a person doesn't exist]], making his promise to her null and void. Even Chiemi and Haru, who very much want Rikako stopped, are disgusted by "Haruaki" being willing to weasel out of promises like that.]]
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* MeaningfulName: The title of the game is a play on words, with the French word for wolf being ''loup'' (indeed, several endings have the word "loup" in them).
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* TimeLoopFatigue: Haruaki is a downplayed example. Being stuck in a time loop gives him a certain detachment from the events of the village and leads him to do horrific things repeatedly with very little regret in the hope of escaping it. [[spoiler:In contrast, Chiemi has been looping a lot longer and has become unstable -- in one ending she starts killing Haruaki repeatedly to let out her aggression because she knows he'll come back.]]
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** Haruaki manages to bond with several of the villagers through shared interest in pop culture. Chiemi likes ''Anime/SpiritedAway'', Kiyonosuke obsesses over ''LightNovel/NinjaSlayer'' and Haru is a fan of ''Franchise/StarWars''.

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** Haruaki manages to bond with several of the villagers through shared interest in pop culture. Chiemi likes ''Anime/SpiritedAway'', Kiyonosuke obsesses over ''LightNovel/NinjaSlayer'' ''Literature/NinjaSlayer'' and Haru is a fan of ''Franchise/StarWars''.

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* ArcSymbol: The diamond with a spiral pattern in it, representing a wolf's eye. It appears in the pendant seen on the title screen (and in this page's image), at the beginning of each in-game day, and several times when the mythos surrounding the local myths of Yasumizu are being discussed.

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* ArcSymbol: The diamond with a spiral pattern in it, representing a wolf's eye. It appears in the pendant seen on the title screen (and in this page's image), at the beginning of each in-game day, and several times when the mythos surrounding the local myths of Yasumizu are being discussed.



** In the ''Darkness'' route, [[spoiler:when Haruaki decides who out of Chikamochi, Yudai, and Yasunaga the wolves should kill, Kaori reveals that she already made the decision for them and unlocked the victim's door ahead of time -- it's Yasunaga.]]

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** In the ''Darkness'' route, [[spoiler:when Haruaki decides who out of Chikamochi, Yudai, Hashimoto, and Yasunaga the wolves should kill, Kaori reveals that she already made the decision for them and unlocked the victim's door ahead of time -- it's Yasunaga.]]



* GroundhogDayLoop: The main draw of the story is that Haruaki is caught in one, allowing him to use the knowledge from failed outcomes to survive as long as he can.

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* GroundhogDayLoop: The main draw of the story is that Haruaki is caught in one, allowing him to use the knowledge from failed outcomes to survive as long as he can. [[spoiler:He's not the only one who's aware of the loop.]]



* NiceJobFixingItVillain: The ''Darkness'' route comes about by [[spoiler:Haruaki making sure nobody in Yasumizu dies ''before'' the first night the mist rolls in,]] but by doing so [[spoiler:he ends up creating two very powerful adversaries in Mamiya and Hashimoto, ''especially'' the latter, when he is chosen to be a wolf.]]



** Haruaki manages to bond with several of the villagers through shared interest in pop culture. Chiemi likes ''Anime/SpiritedAway'', Kiyonosuke obesses over ''LightNovel/NinjaSlayer'' and Haru is a fan of ''Franchise/StarWars''.

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** Haruaki manages to bond with several of the villagers through shared interest in pop culture. Chiemi likes ''Anime/SpiritedAway'', Kiyonosuke obesses obsesses over ''LightNovel/NinjaSlayer'' and Haru is a fan of ''Franchise/StarWars''.
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* ArcSymbol: The diamond with a spiral pattern in it, representing a wolf's eye. It appears in the pendant seen on the title screen (and in this page's image), at the beginning of each in-game day, and several times when the mythos surrounding the local myths of Yasumizu are being discussed.
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* ButThouMust:
** After the first ending, any attempt by Haruaki to avoid returning to Yasumizu results in him getting lost in the mist and/or dying, leaving him no choice but to go back.
** In the ''Darkness'' route, [[spoiler:when Haruaki decides who out of Chikamochi, Yudai, and Yasunaga the wolves should kill, Kaori reveals that she already made the decision for them and unlocked the victim's door ahead of time -- it's Yasunaga.]]


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** Haruaki introduces himself to several people in ''Yomi'', but each time he does so the kanji he uses to spell his name are different. [[spoiler:That's because it's not his real name at all, so the way it's written doesn't matter.]]


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* DidNotThinkThisThrough: [[spoiler:When Haruaki decides to loop as many times as possible with Chiemi to find other ways to break the loop, he fails to account for the fact that Chiemi is already undergoing some SanitySlippage given how many times she's looped, which eventually causes her to snap and become convinced that the way to break the loop involves killing Haruaki a bunch of times.]]
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* OnceMoreWithClarity: Revelations Mode includes inner monologues from the entire cast, dialogues that Haruaki don't hear, and eavesdroppers that were listening in on Haruaki in secret.
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Described by some as "What if ''TabletopGame/Werewolf1986'' was a visual novel?", ''Raging Loop'' is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.

to:

Described by some as "What if ''TabletopGame/Werewolf1986'' ''TabletopGame/Werewolf1997'' was a visual novel?", ''Raging Loop'' is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.



* DoubleMeaningTitle: "Loop" can refer to the GroundhogDayLoop Haruaki is trapped in, but it also sounds similar to the Latin word "Lupus", referring to the raging beasts that appear at night (as well as the game ''TabletopGame/Werewolf1986'').

to:

* DoubleMeaningTitle: "Loop" can refer to the GroundhogDayLoop Haruaki is trapped in, but it also sounds similar to the Latin word "Lupus", referring to the raging beasts that appear at night (as well as the game ''TabletopGame/Werewolf1986'').''TabletopGame/Werewolf1997'').
Is there an issue? Send a MessageReason:
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Described by some as "What if ''TabletopGame/{{Werewolf}}'' was a visual novel?", ''Raging Loop'' is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.

to:

Described by some as "What if ''TabletopGame/{{Werewolf}}'' ''TabletopGame/Werewolf1986'' was a visual novel?", ''Raging Loop'' is a work distributed by Creator/{{Kemco}}. Originally released for mobile phones in Japan in 2015, it received a UsefulNotes/PlayStationVita port in 2017, and was later ported again to consoles and PC for an international release, with fully-translated English becoming available by December 2019.



* DoubleMeaningTitle: "Loop" can refer to the GroundhogDayLoop Haruaki is trapped in, but it also sounds similar to the Latin word "Lupus", referring to the raging beasts that appear at night (as well as the game ''TabletopGame/{{Werewolf}}'').

to:

* DoubleMeaningTitle: "Loop" can refer to the GroundhogDayLoop Haruaki is trapped in, but it also sounds similar to the Latin word "Lupus", referring to the raging beasts that appear at night (as well as the game ''TabletopGame/{{Werewolf}}'').''TabletopGame/Werewolf1986'').

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Haruaki Fusaishi, our protagonist, is a young man that gets lost in the mountainous region of Japan while trying to cope with some major changes in his life. He's rescued by a woman from Yasumizu, a settlement so remote that it is not on any map. Unfortunately, soon after he arrives, an ominous mist appears that signals the beginning of a dangerous tradition. The mountain god has chosen a handful of people to become monsters in the night, and the village must deduce who among them are the beasts, and execute them before they are all killed. As an outsider, Haruaki is immediately put under suspicion, but he does have one advantage...he's stuck in a TimeLoop, and can use his memories of failed outcomes in order to find a path to survival.

to:

Haruaki Fusaishi, our protagonist, is a young man that gets lost in the mountainous region of Japan while trying to cope with some major changes in his life. He's rescued by a woman from Yasumizu, a settlement so remote that it is not on any map. Unfortunately, soon after he arrives, an ominous mist appears that signals the beginning of a dangerous tradition. The mountain god has chosen a handful of people to become monsters in the night, and the village must deduce who among them are the beasts, and execute them before they are all killed. As an outsider, Haruaki is immediately put under suspicion, but he does have one advantage...he's stuck in a TimeLoop, GroundhogDayLoop, and can use his memories of failed outcomes in order to find a path to survival.



* DoubleMeaningTitle: "Loop" can refer to the TimeLoop Haruaki is trapped in, but it also sounds similar to the Latin word "Lupus", referring to the raging beasts that appear at night (as well as the game ''TabletopGame/{{Werewolf}}'').

to:

* DoubleMeaningTitle: "Loop" can refer to the TimeLoop GroundhogDayLoop Haruaki is trapped in, but it also sounds similar to the Latin word "Lupus", referring to the raging beasts that appear at night (as well as the game ''TabletopGame/{{Werewolf}}'').



* GroundhogDayLoop: The main draw of the story is that Haruaki is caught in one, allowing him to use the knowledge from failed outcomes to survive as long as he can.



* TimeLoop: The main draw of the story is that Haruaki is caught in one, allowing him to use the knowledge from failed outcomes to survive as long as he can.

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