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* AnswersToTheNameOfGod: When Honor shouts "JESUS!" after seeing Detective Cross following her escape from the room, he responds that calling him Detective Cross would be enough.
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* AnswersToTheNameOfGod: When Honor shouts "JESUS!" after seeing Detective Cross following her escape from the break room, he responds that calling him Detective Cross would be enough.
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** Case 3: ''Series/SesameStreet'': After hacking open a safe, Scout mixes up "Open Seseme" and the show:
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** Case 3: ''Series/SesameStreet'': After hacking open a safe, Scout mixes up "Open Seseme" Sesame" and the show:
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** At the start of game, Honor and Becky were filming a scene where Miss Terri finds a murder weapon hidden inside the butler.
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** At the start of the game, Honor and Becky were filming a scene where Miss Terri finds a murder weapon hidden inside the butler.
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The game was released in March 5th, 2020 for the UsefulNotes/NintendoSwitch, and March 6th on PC online stores such as [[https://www.gog.com/game/murder_by_numbers GOG]], [[https://www.epicgames.com/store/en-US/p/murder-by-numbers Epic Games Store]], and [[https://store.steampowered.com/app/1140290/Murder_by_Numbers/ Steam]]. A UsefulNotes/GoogleStadia port was released on March 23rd, 2021.
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The game was released in March 5th, 2020 for the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, and March 6th on PC online stores such as [[https://www.gog.com/game/murder_by_numbers GOG]], [[https://www.epicgames.com/store/en-US/p/murder-by-numbers Epic Games Store]], and [[https://store.steampowered.com/app/1140290/Murder_by_Numbers/ Steam]]. A UsefulNotes/GoogleStadia Platform/GoogleStadia port was released on March 23rd, 2021.
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* GridPuzzle: The player collects evidence to crack murder mysteries by solving nonogram puzzles, hence the game's title.
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''Murder by Numbers'' is a 2020 PuzzleGame VisualNovel developed by Mediatonic and published by The Irregular Corporation. Heavily marketed as "''VideoGame/{{Picross}}'' [[JustForFun/XMeetsY mixed with]] ''Franchise/AceAttorney''", the game consists of solving murder mysteries while collecting evidence by way of solving nonograms.
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''Murder by Numbers'' is a 2020 PuzzleGame VisualNovel developed by Mediatonic and published by The Irregular Corporation. Heavily marketed as "''VideoGame/{{Picross}}'' [[JustForFun/XMeetsY mixed with]] ''Franchise/AceAttorney''", the game consists of solving murder mysteries while collecting evidence by way of solving nonograms.
[[GridPuzzle nonograms]].
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No relation to the 2002 film [[Film/MurderByNumbers with the same title]].
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No relation to the 2002 film [[Film/MurderByNumbers any movie with the same title]].title.
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* {{Anaphora}}: When Honor's mother Sharon praises Rick Stanford, she starts her sentences with "He's got":
--> '''Sharon:''' He's got style. He's got flair. He's got...
--> '''Sharon:''' He's got style. He's got flair. He's got...
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so glad to see other editors edit this page while i've been dormant for a while
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* TheLawFirmOfPunPunAndWordplay: Dick's lawyers are Saez & De Cyste LLP
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* TheLawFirmOfPunPunAndWordplay: Dick's In Case 2, Honor finds letters from Dick Stanford's lawyers are at Saez & De Cyste LLPLLP.[[note]]"Cease and desist."[[/note]]
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* AirVentPassageway: After being locked inside Gridmoore Studios' break room by Det. Cross while his team investigates the murder of Blake, Honor and SCOUT escape via an air vent into Blake's office. Obligatory comparisons to [[Film/DieHard John McClane]] were made by Det. Cross once he finds out.
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* AirVentPassageway: After being locked inside Gridmoore Studios' break room by Det. Cross while his team investigates the murder of Blake, Blake's murder, Honor and SCOUT escape via an air vent into Blake's office. Obligatory comparisons to [[Film/DieHard John McClane]] were made by Det. Cross once he finds out.
Changed line(s) 42 (click to see context) from:
* BadMoodRetreat: Case 2: When Becky is angry and distraught from not getting the Starshine Award, she locks herself in women's restroom, making this overlap with BathroomStallOfAngst.
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* BadMoodRetreat: Case 2: When Becky is angry and distraught from not getting the Starshine Award, she locks herself in the women's restroom, making this overlap with BathroomStallOfAngst.
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--> Mom taught me two three things: "Take care of your body," "Don't cuss," and "Don't listen to Pa, 'cause he's a goddamn drunk."
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--> Mom taught me two three things: "Take care of your body," "Don't cuss," and "Don't listen to Pa, 'cause he's a goddamn drunk."
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'''SCOUT:''' Yes, the building is on fire.
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'''SCOUT:''' Yes, the building is on fire.\\
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* MyNameIsQuestionMarks: People talk from off-screen and surprise the characters on-screen get called "???" until they appear on screen.
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* MyNameIsQuestionMarks: People who talk from off-screen and surprise the characters on-screen get called "???" until they appear on screen.
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* OneWordTitle: Case 4: The Clapperboard is for "a production called ''"Radio,"'' directed by Eirin Kino, which is actually [[spoiler:a hint that the Scene and Take numbers written on it are the decryption key for the ''radio'' message]].
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* OneWordTitle: Case 4: The Clapperboard is for "a a production called ''"Radio,"'' directed by Eirin Kino, which is actually [[spoiler:a hint that the Scene and Take numbers written on it are the decryption key for the ''radio'' message]].
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'''K.C.''': SCOUT, babe..\\
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'''K.C.''': SCOUT, babe..babe...\\
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--> Photos that show [[spoiler:Blake]] involved in "noctural activities" with an unknown woman.
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--> Photos that show [[spoiler:Blake]] involved in "noctural "nocturnal activities" with an unknown woman.
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* MyNameIsQuestionMarks: People talk from off-screen and surprise the characters on-screen get called "???" until they appear on screen.
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Changed line(s) 67,68 (click to see context) from:
* INeverSaidItWasPoison: [[spoiler:When Honor asks Detective Cross about who may have been her dad's partner, she mentions a photo that was taken at his favorite restaurant. Cross mentions the restaurant by name, which Honor points out she did not.]]
* LamePunReaction: In Case 4, Honor gives a SweatDrop at SCOUT's Bee and Sting pun, when [[spoiler:they're infiltrating the Lethe offices]].
* LamePunReaction: In Case 4, Honor gives a SweatDrop at SCOUT's Bee and Sting pun, when [[spoiler:they're infiltrating the Lethe offices]].
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* INeverSaidItWasPoison: [[spoiler:When When Honor asks Detective Cross about who [[spoiler:who may have been her dad's partner, she mentions a photo that was taken at his favorite restaurant. restaurant]]. Cross mentions the [[spoiler:the restaurant by name, name]], which Honor points out she ''she'' did not.]]
not.
*LamePunReaction: LamePunReaction:
** In the first memory unlocked by the SCOUT's Memories section, "Hypotheticals", Jena and Tom are talking about SCOUT's ability to detect humor and Tom drops in with a joke about the fiery hypothetical, which doesn't land, and Jena criticizes it.
---> '''Tom:''' Sounds like a ''hot'' topic. Something he can really get FIRED UP about! Ha ha ha!\\
'''SCOUT:''' Yes, the building is on fire.
[Tom sweats]\\
'''Tom:''' That sense-of-humor subroutine still needs a few tweaks, huh?\\
'''Jena:''' The code's fine.\\
Your material on the other hand...\\
[Tom has a SweatDrop]
** In Case 4, Honor gives a SweatDrop at SCOUT's Bee and Sting pun, when [[spoiler:they're infiltrating the Lethe offices]].
*
** In the first memory unlocked by the SCOUT's Memories section, "Hypotheticals", Jena and Tom are talking about SCOUT's ability to detect humor and Tom drops in with a joke about the fiery hypothetical, which doesn't land, and Jena criticizes it.
---> '''Tom:''' Sounds like a ''hot'' topic. Something he can really get FIRED UP about! Ha ha ha!\\
'''SCOUT:''' Yes, the building is on fire.
[Tom sweats]\\
'''Tom:''' That sense-of-humor subroutine still needs a few tweaks, huh?\\
'''Jena:''' The code's fine.\\
Your material on the other hand...\\
[Tom has a SweatDrop]
** In Case 4, Honor gives a SweatDrop at SCOUT's Bee and Sting pun, when [[spoiler:they're infiltrating the Lethe offices]].
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* PermanentlyMissableContent: It's possible for the player to finish case 3 without using any hints and still get only an A rank (B if you're playing Easy mode). That's because there is a missable puzzle in the bar that can only be done if the player goes into the bar and finds the puzzle before [[TalkToEveryone talking to everyone]] and advancing the plot. The best time is directly after you meet Crispin for the first time.
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* PermanentlyMissableContent: It's possible for the player to finish case 3 without using any hints and still get only an A rank (B if you're playing Easy mode). That's because there is a the missable Speaker puzzle in the bar that can only be done if the player goes into the bar and finds the puzzle before [[TalkToEveryone talking to everyone]] and advancing the plot. The best time is directly It's available right after you meet Crispin for the first time.
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* FrustratedOverheadScribble: In the credits sequence after finishing the game, Becky is emitting a squiggle and looking annoyed while K.C does her hair.
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--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123."\\
to:
--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123."[=Password123=]."\\
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* VorpalPillow: [[spoiler: Mal Cruz is killed by being smothered with a pillow in the last case. Other characters mention how it's simple, but effective and quiet.]]
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More accurate.
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* BigBad: [[spoiler:Jack, the CEO of Lethe Security. He used to be involved in the project that created SCOUT and was the one that moved the project into turning SCOUT into a military weapon. He turns out to be behind the murders of Lori and Frank.]]
* BludgeonedToDeath: Blake was killed by being struck on the head with an award.
* BludgeonedToDeath: Blake was killed by being struck on the head with an award.
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* DefrostingIceQueen: Becky starts out extremely cold and unappreciative of Honor and everyone else around her, but softens up by the end of case 2.
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* FantasyForbiddingFather: Honor's mother is very vocal in her disapproval of Honor's career as an actress, and spends most of the game nagging her to give the whole thing up and pursue a more stable career.
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* GuideDangIt: It's possible for the player to finish case 3 without using any hints and still get only an A rank (B if you're playing Easy mode). That's because there is a missable puzzle in the bar that can only be done if the player goes into the bar and finds the puzzle before [[TalkToEveryone talking to everyone]] and advancing the plot. The best time is directly after you meet Crispin for the first time.
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* PermanentlyMissableContent: It's possible for the player to finish case 3 without using any hints and still get only an A rank (B if you're playing Easy mode). That's because there is a missable puzzle in the bar that can only be done if the player goes into the bar and finds the puzzle before [[TalkToEveryone talking to everyone]] and advancing the plot. The best time is directly after you meet Crispin for the first time.
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Changed line(s) 79 (click to see context) from:
* MeaningfulName: Made clear in the final chapter's name, "Scout's Honor", made by "Honor" + "SCOUT", a phrase said when you're telling the truth.
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* MeaningfulName: Made clear in the final chapter's name, "Scout's "SCOUT's Honor", made by "Honor" + "SCOUT", a phrase said when you're telling the truth.
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** Post-credits, K.C says that ''Film/{{Mannequin}}'' is better than ''Film/{{Casablanca}}'':
---> '''K.C:''' It was good!\\
I mean, it was no ''Mannequin,'' but it was good.
---> '''K.C:''' It was good!\\
I mean, it was no ''Mannequin,'' but it was good.
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* LamePunReaction: In Case 4, Honor gives a SweatDrop at SCOUT's Bee and Sting pun, when [[spoiler:they're infiltrating the Lethe offices]].
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Changed line(s) 172,173 (click to see context) from:
* ThePasswordIsAlwaysSwordfish: The account SCOUT finds in Case 4 has a really simple password:
--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123."
--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123."
to:
* ThePasswordIsAlwaysSwordfish: The account SCOUT finds in Case 4 has a really simple password, and Honor seems to have a similar password:
--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123.""\\
'''Honor after some surprise and sweating:''' Ha ha!\\
Right, what kind of idiot would have ''that'' as their password...?
--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123.
'''Honor after some surprise and sweating:''' Ha ha!\\
Right, what kind of idiot would have ''that'' as their password...?
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* ThePasswordIsAlwaysSwordfish: The account SCOUT finds in Case 4 has a really simple password:
--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123."
--> '''SCOUT:''' I'm almost disappointed by military security -- I found a administrator account with the password "Password123."
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* OneWordTitle: Case 4: The Clapperboard is for "a production called ''"Radio,"'' directed by Eirin Kino.
to:
* OneWordTitle: Case 4: The Clapperboard is for "a production called ''"Radio,"'' directed by Eirin Kino.Kino, which is actually [[spoiler:a hint that the Scene and Take numbers written on it are the decryption key for the ''radio'' message]].
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* OneWordTitle: Case 4: The Clapperboard is for "a production called ''"Radio,"'' directed by Eirin Kino.
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* MoodWhiplash: No matter how serious the scene that preceded it, solving puzzles always has a bouncy, upbeat theme.
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* MoodWhiplash: No matter how serious the scene that preceded it, solving puzzles always has usually have a bouncy, upbeat theme.theme. But some, like the Cargo Hold of Case 4, bearing "A Dark Turn", use other themes.
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Changed line(s) 161,166 (click to see context) from:
* TakeYourTime: Case 1: When taking the time to talk to K.C after unlocking the Precinct on the City Map:
** When selecting him as a conversation target the first time, he references the strangeness of taking the time, saying something like "I thought you were running off to free John.".
** When showing him the important Polaroid evidence:
---> Yeah, you're right -- this ''is'' important. Go on, then! Stop hanging around here and go rescue the poor sod!
** When showing evidence he doesn't have specific dialogue for:
---> I thought you were in a rush to get to the police station?
** When selecting him as a conversation target the first time, he references the strangeness of taking the time, saying something like "I thought you were running off to free John.".
** When showing him the important Polaroid evidence:
---> Yeah, you're right -- this ''is'' important. Go on, then! Stop hanging around here and go rescue the poor sod!
** When showing evidence he doesn't have specific dialogue for:
---> I thought you were in a rush to get to the police station?
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* TakeYourTime: Multiple characters note when there's some sense of urgency and yet Honor is talking to them:
** Case 1: When taking the time to talk to K.C after unlocking the Precinct on the City Map:
** *** When selecting him as a conversation target the first time, he references the strangeness of taking the time, saying something like "I thought you were running off to free John.".
** *** When showing him the important Polaroid evidence:
---> ----> Yeah, you're right -- this ''is'' important. Go on, then! Stop hanging around here and go rescue the poor sod!
** *** When showing evidence he doesn't have specific dialogue for:
---> ----> I thought you were in a rush to get to the police station?station?
** Case 4: Jena at the Apartment says:
---> Didn't you say you've got a murder to investigate?
** Case 1: When taking the time to talk to K.C after unlocking the Precinct on the City Map:
** Case 4: Jena at the Apartment says:
---> Didn't you say you've got a murder to investigate?
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* GameplayAndStorySegregation: After leaving SCOUT on the Anemone in Case 4, it's possible to return directly to the Anemone's Deck and Investigate with SCOUT, leaving "the Honor retrieving SCOUT on the Deck" cutscene to a point ''after'' Honor used SCOUT, without somehow retrieving him.
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Changed line(s) 77 (click to see context) from:
* MeaningfulName: Made clear in the final chapter, Honor and SCOUT make "scout's honor", a phrase said when you're telling the truth.
to:
* MeaningfulName: Made clear in the final chapter, Honor and SCOUT make "scout's honor", chapter's name, "Scout's Honor", made by "Honor" + "SCOUT", a phrase said when you're telling the truth.
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Changed line(s) 59,60 (click to see context) from:
* DiggingYourselfDeeper: In case one, Honor very nearly manages to talk her and SCOUT out of trouble after the two were caught at an off limits crime scene...only for SCOUT to cheerfully blurt out that they were ''also'' messing around with the evidence at said crime scene. Cue a major tongue lashing from Detective Cross.
* TheDogBitesBack: The motivation for the murder in case [[spoiler:two.]] The murderer kills the victim after suffering years of abuse by their hands, and only after the victim had removed all other means that the murderer had to get back at them.
* TheDogBitesBack: The motivation for the murder in case [[spoiler:two.]] The murderer kills the victim after suffering years of abuse by their hands, and only after the victim had removed all other means that the murderer had to get back at them.
to:
* DiggingYourselfDeeper: In case one, 1, Honor very nearly manages to talk her and SCOUT out of trouble after the two were caught at an off limits crime scene...only for SCOUT to cheerfully blurt out that they were ''also'' messing around with the evidence at said crime scene. Cue a major tongue lashing from Detective Cross.
* TheDogBitesBack: The motivation for the murder in case[[spoiler:two.]] [[spoiler:2]]. The murderer kills the victim after suffering years of abuse by their hands, and only after the victim had removed all other means that the murderer had to get back at them.them.
* DreamSequence: In Case 4, Eirin's ''Sleeping with the Fishes'' script has at least four, since after that, Honor got really confused.
* TheDogBitesBack: The motivation for the murder in case
* DreamSequence: In Case 4, Eirin's ''Sleeping with the Fishes'' script has at least four, since after that, Honor got really confused.
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Changed line(s) 68 (click to see context) from:
** By the end of the game [[spoiler:it's not the first time that Cross is partnered with a hot headed Mizrahi.]]
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** By the end of the game [[spoiler:it's not the first time that Cross is partnered with a hot headed hot-headed Mizrahi.]]
* OpenSaysMe: Case 3: Fran's office is accessed for the final confrontation, by [[spoiler:Roz Mosis]] kicking the door down.
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** In SCOUT's backstory, [[spoiler: during a test of his weapons, a misfire caused him to kill the lead hardware engineer Tom, prompting SCOUT to realize he broke one of the laws of robotics and erase his own memories in guilt. He was halted from erasing everything, but believing the project was over, he was thrown in the trash.]]
to:
** In SCOUT's backstory, [[spoiler: during [[spoiler:during a test of his weapons, a misfire caused him to kill the lead hardware engineer Tom, prompting SCOUT to realize he broke one of the laws of robotics and erase his own memories in guilt. He was halted from erasing everything, but believing the project was over, he was thrown in the trash.]]
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** Case 3: K.C getting Fran to come out, using Creator/LukePerry and his role on ''Series/BeverlyHills90210'':
---> Oh my ''God'', Fran, you're never going to BELIEVE who just walked in! It's only bloody ''Luke Perry'' -- you know, the one you like from 90210!
---> Oh my ''God'', Fran, you're never going to BELIEVE who just walked in! It's only bloody ''Luke Perry'' -- you know, the one you like from 90210!