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* MinimalistCast: The cast consists of you and the creepy lady in the commercial you're watching. That's it.


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* NoNameGiven: The recruiter never gives you her name.
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* ShutUpHannibal: Two variants within two of the three endings. In one ending the protagonist's overwhelming negativity makes them call the settlement a "creepy" cult and even ''break'' their television to make the recruiter go away. Another ending has them basically doe the same thing, but in a more dignified manner, calling the recruiter out for her manipulative tactics and offering incredibly unhealthy escapism in exchange for freedom.

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* ShutUpHannibal: Two variants within two of the three endings. In one ending the protagonist's overwhelming negativity makes them call the settlement a "creepy" cult and even ''break'' their television to make the recruiter go away. Another ending has them basically doe do the same thing, but in a more dignified manner, calling the recruiter out for her manipulative tactics and offering incredibly unhealthy escapism in exchange for freedom.

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* AntiEscapismAesop: The Sustainable Utopia Settlement offers complete isolation from the outside world to escape "doomers" and scary everyday facts like climate change. They're very obviously a cult in all but name and the recruiter makes it very clear that once you've joined you're expected to stay ''for good'' and will be "encouraged" to perform tasks to pay the settlement back for all they've given you. In one of the endings, obviously meant to be the good ending, the protagonist tells the recruiter that total escapism in exchange for utter conformity is neither worth it nor healthy and that they want to try and fix their life instead of running away from it.



* TheFourthWallWillNotProtectYou: The concept the entire game is built around. The woman in the advertisement can not only hear you, she ''responds'' to everything you're saying and claims to know everything about you and your life. What's more she tries to use that knowledge to convince you to joining the Sustainable Utopia Settlement.

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* TheFourthWallWillNotProtectYou: The concept the entire game is built around. The woman in the advertisement can not only hear you, she ''responds'' to everything you're saying and claims to know everything about you and your life. What's more she tries to use that knowledge to convince you to joining join the Sustainable Utopia Settlement.



* NothingIsScarier: Who ''are'' the Sustainable Utopia Settlement really? How are they capable of making commercials that can hear you and answer you? What actually happens to you in the ending were you accept the offer? You never find out.

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* NothingIsScarier: Who ''are'' the Sustainable Utopia Settlement really? How are they capable of making commercials that can hear you and answer you? What actually happens to you in the ending were where you accept the offer? You never find out.out.
* ShutUpHannibal: Two variants within two of the three endings. In one ending the protagonist's overwhelming negativity makes them call the settlement a "creepy" cult and even ''break'' their television to make the recruiter go away. Another ending has them basically doe the same thing, but in a more dignified manner, calling the recruiter out for her manipulative tactics and offering incredibly unhealthy escapism in exchange for freedom.
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While watching TV you come across and odd commercial that really speaks to you.\\

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While watching TV you come across and an odd commercial that really speaks to you.\\
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The game was made by Professor Oneira for the [=O2A2VN=] Jam 2022. It is available for free on it's [[https://professoroneira.itch.io/cultivating-happiness itch.io]] page.\\

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The game was ''Cultivating Happiness'' is a ''very'' short horror game, made by Professor Oneira for the [=O2A2VN=] Jam 2022. It is available for free on it's [[https://professoroneira.itch.io/cultivating-happiness itch.io]] page.\\
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* SignificantAnagram: The Sustainable Utopia Settlement -S.U.S. As in '''suspicious'''.

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* SignificantAnagram: FunWithAcronyms: The Sustainable Utopia Settlement -S.U.S. As in '''suspicious'''.
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* TheBadGuyWins: In one ending the protagonist falls for the recruitment ad hook, line and sinker and gets ready to call so they can begin their new life at [=SUS=].
* {{Cult}}: The Sustainable Utopia Settlement is a secluded community in the middle of nowhere, without signal or internet access. Members are encouraged to completely abandon their old life, down to "donating" their old belongings so the settlement can sustain itself. It also "encourages" its members to perform certain tasks and trips to the outside world have to be permitted by the higher-ups. In the negative ending, the protagonist flat-out calls the settlement a cult.


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* SignificantAnagram: The Sustainable Utopia Settlement -S.U.S. As in '''suspicious'''.


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* LoserProtagonist: The recruiter heavily implies the protagonist is this, claiming that they're sad, lonely and overall unsatisfied with their current life. Downplayed, as this is clearly a manipulation tactic to get them to sign up for the settlement.
* ManipulativeBitch: The woman in the commercial continuously tries to lower the protagonist's self esteem by doing things like claiming none of their friends and family would miss them anyway if they left for the settlement. In one of the endings the protagonist calls her out on this.
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'''Due to the game being extremely short, it would be difficult to talk about it without any spoilers. Therefor all spoilers are unmarked. YouHaveBeenWarned.'''

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'''Due to the game being extremely short, it would be difficult to talk about it without any spoilers. Therefor all spoilers are unmarked. YouHaveBeenWarned.Administrivia/YouHaveBeenWarned.'''
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/cultivating_happiness_title_card.PNG]]

While watching TV you come across and odd commercial that really speaks to you.\\
\\
Literally.\\
\\
The game was made by Professor Oneira for the [=O2A2VN=] Jam 2022. It is available for free on it's [[https://professoroneira.itch.io/cultivating-happiness itch.io]] page.\\
\\
'''Due to the game being extremely short, it would be difficult to talk about it without any spoilers. Therefor all spoilers are unmarked. YouHaveBeenWarned.'''
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!Contains examples of:
* AmbiguouslyHuman: The woman in the commercial who is somehow capable of hearing and speaking to you from inside the [=TV=]. Apart from that, she also says she knows all about you, implying that she deliberately targeted you with the recruitment ad.
* TheFourthWallWillNotProtectYou: The concept the entire game is built around. The woman in the advertisement can not only hear you, she ''responds'' to everything you're saying and claims to know everything about you and your life. What's more she tries to use that knowledge to convince you to joining the Sustainable Utopia Settlement.
* StepfordSmiler: The woman in the commercial has a wide smile on her face the whole time she's talking to you. It never drops or falters, making her look even more creepy and inhuman.
* MultipleEndings: Depending on the protagonist's attitude, the game either ends with them accepting the invitation to join [=SUS=], completely reject it for its creepiness in favor of being miserable or calmly deconstruct the recruiter's manipulative tactics and reject the offer on the basis of not just wanting to run away from life.
* NothingIsScarier: Who ''are'' the Sustainable Utopia Settlement really? How are they capable of making commercials that can hear you and answer you? What actually happens to you in the ending were you accept the offer? You never find out.
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