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* ''VideoGame/ShantaeHalfGenieHero'': During the magic carpet race, you can smack the other racers off their carpets. They can't interact with you, so you're either doing it just to be a jerk or to get the Achievement/Trophy for knocking them all off.

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* The ''VideoGame/{{Shantae}}'' series:
** ''VideoGame/ShantaeRiskysRevenge'': You can kill the forest chef's beloved pet dog Wobble Bell for 100 gems, and unlike the {{Mook}}s you face, [[FridgeHorror he will never respawn]]. As 100 gems is quite a lot of money, most speed runners encourage this (after all, [[VideoGame/SuperMetroid speed runners are known for killing animals]]).
** Melting the LiveItem Heart Squids into HeartContainers isn't necessary, but is the only way to get more HeartsAreHealth and can be done in ''VideoGame/ShantaeAndThePiratesCurse'' and ''VideoGame/ShantaeAndTheSevenSirens''.
**
''VideoGame/ShantaeHalfGenieHero'': During the magic carpet race, you can smack the other racers off their carpets. They can't interact with you, so you're either doing it just to be a jerk or to get the Achievement/Trophy for knocking them all off.
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Crosswicking.

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* ''VideoGame/ShantaeHalfGenieHero'': During the magic carpet race, you can smack the other racers off their carpets. They can't interact with you, so you're either doing it just to be a jerk or to get the Achievement/Trophy for knocking them all off.
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* In the 3DS version of ''[[VideoGame/{{Skylanders}} Skylanders: Spyro's Adventure]]'' and ''Skylanders: Giants'', you can not only attack sheep with cartoonish results, you can also kill them. Their corpses fly and vanish and everything. There is even a room in ''Giants'' devoted to them entirely, where you can merrily explode, electrocute, and smash them into oblivion.

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* In the 3DS version of ''[[VideoGame/{{Skylanders}} Skylanders: Spyro's Adventure]]'' ''VideoGame/SkylandersSpyrosAdventure'' and ''Skylanders: Giants'', you can not only attack sheep with cartoonish results, you can also kill them. Their corpses fly and vanish and everything. There is even a room in ''Giants'' devoted to them entirely, where you can merrily explode, electrocute, and smash them into oblivion.



* In the ''VideoGame/SpyroTheDragon'' games, you can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. In the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. Even better (or worse), Spyro is meant to be Avalar's savior.

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* In the ''VideoGame/SpyroTheDragon'' games, you ''Franchise/SpyroTheDragon'': You can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. In the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. Even better (or worse), Spyro is meant to be Avalar's savior.
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* ''VideoGame/TombRaider'' features a variety of unique death animations for Lara Croft depending on how she dies. This can lead players to intentionally kill her to watch her writhe in agony or crash into rocks. In the commentary for ''Tomb Raider Anniversary'', the creator comments that during the development time, it just wasn't a good day unless they impaled Lara on some spikes.
** RagdollPhysics took brutality to a new level in the otherwise sham-game ''[[VideoGame/TombRaiderAngelOfDarkness Angel Of Darkness]]''; videos exist on [=YouTube=] of players gleefully tossing the protagonist off a ledge to hear the scream and see the resulting death pose. While rag doll physics do exist in the later games, they are usually accompanied by a quick fadeout before the player reaches the bottom of the cliff, or the exact instant that contact is made, whereas the early games let you [[HaveANiceDeath get a good look at post-mortem Lara for about eight seconds]].

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* ''VideoGame/TombRaider'' ''Franchise/TombRaider'' features a variety of unique death animations for Lara Croft depending on how she dies. This can lead players to intentionally kill her to watch her writhe in agony or crash into rocks. In the commentary for ''Tomb Raider Anniversary'', ''VideoGame/TombRaiderAnniversary'', the creator comments that during the development time, it just wasn't a good day unless they impaled Lara on some spikes.
** RagdollPhysics took brutality to a new level in the otherwise sham-game ''[[VideoGame/TombRaiderAngelOfDarkness ''[[VideoGame/TombRaiderTheAngelOfDarkness The Angel Of of Darkness]]''; videos exist on [=YouTube=] of players gleefully tossing the protagonist off a ledge to hear the scream and see the resulting death pose. While rag doll physics do exist in the later games, they are usually accompanied by a quick fadeout before the player reaches the bottom of the cliff, or the exact instant that contact is made, whereas the early games let you [[HaveANiceDeath get a good look at post-mortem Lara for about eight seconds]].

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* In the ''Franchise/SpyroTheDragon'' games, you can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. Taken UpToEleven in the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, where you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. Even better (or worse), Spyro is meant to be Avalar's savior.

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* In the ''Franchise/SpyroTheDragon'' ''VideoGame/SpyroTheDragon'' games, you can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. Taken UpToEleven in In the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, where you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. Even better (or worse), Spyro is meant to be Avalar's savior.
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* ''VideoGame/{{B3313}}''
** Neither of Dry Town's stars require you to flood the entire place, but it's something you can do at either the top of the big house or at the top of the tower. The Bob-omb inside the big house admonishes Mario for even possibly planning to do it, but then says it's just part of the cycle of life. A different level called Flooded Town partially matches the architecture of Dry Town, implying it did get flooded at some point.
** Dark Downtown's star requires you to drown the whole village. If you go to Bob-Omb Village, a Bob-Omb will tell you that [[spoiler:the level has been their refuge ever since you flooded the town and begs you to leave and "not take their energy sources", lest "everyone and everything will die". Collect any star from the level, and you're treated to a dark snowy field that is implied to be the village in decay. Congrats, you extinguished a whole civilization.]]

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* In ''VideoGame/KirbysEpicYarn'', it's possible to pick up the other player and throw them into hazards.
* With friendship being a core theme of ''VideoGame/KirbyStarAllies'', the fact that Kirby is allowed to simply inhale his expendable companions for their abilities feels rather contradictory. A number of Friend Abilities will also have them do things like willfully allow themselves to thrown around by Suplex's various grapples (Nothing says "friendship" like letting yourself take a backbreaker or a lariat to the face for the greater good) and toss themselves into Chef's cookpot (Which somehow produces extra food while leaving them unharmed), though Kirby himself can also be subjected to such treatment, so it's at least more balanced in that regard.

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* ''Franchise/{{Kirby}}'':
**
In ''VideoGame/KirbysEpicYarn'', it's possible to pick up the other player and throw them into hazards.
* ** With friendship being a core theme of ''VideoGame/KirbyStarAllies'', the fact that Kirby is allowed to simply inhale his expendable companions (including Dream Friends) for their abilities feels rather contradictory. A number of Friend Abilities will also have them do things like willfully allow themselves to thrown around by Suplex's various grapples (Nothing (nothing says "friendship" like letting yourself take a backbreaker or a lariat to the face for the greater good) and toss themselves into Chef's cookpot (Which (which somehow produces extra food while leaving them unharmed), though Kirby himself can also be subjected to such treatment, so it's at least more balanced in that regard.regard.
** ''VideoGame/KirbyAndTheForgottenLand'': You can harass the Waddle Dees around Waddle Dee Town with your copy abilities or by slide kicking them. You can even hit Elfilin and Bandana Waddle Dee. There are also times where you'll encounter non-hostile enemy creatures (such as the Awoofies in the Alivel Mall's food court areas) that don't get aggressive but you're still free to ruin their day.
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* This is the very selling point of ''VideoGame/Wild9'', with the {{Tagline}} being "Torture Your Enemies". Which you do, by throwing them to their deaths, shoving them into electrical panels, dropping them on spikes, pushing them into the mouth of ManEatingPlant monsters, or just [[MetronomicManMashing pounding their faces repeatedly on the ground until they fall apart]].

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* How big of an asshole can you be in ''VideoGame/{{Iji}}''? Seriously, point, shoot, and you can hit OmnicidalManiac in minutes. Alternatively, you can actually pull off being an ActualPacifist if you work for it. so much easier to be cruel.
** Thing is, though, [[VideoGameCrueltyPunishment the story will change]] if you go around blowing everybody to pieces, leading one boss to laugh at you for attempting to shoot your way to peace.
*** It's still fun, though.

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* How big of an asshole can you be in ''VideoGame/{{Iji}}''? Seriously, point, shoot, and you can hit OmnicidalManiac in minutes. Alternatively, you can actually pull off being an ActualPacifist if you work for it. so much easier to be cruel.
** Thing is, though,
cruel. However, [[VideoGameCrueltyPunishment the story will change]] if you go around blowing everybody to pieces, leading one boss to laugh at you for attempting to shoot your way to peace.
*** It's still fun, though.
peace.
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**Another specific example in the second game is the guided tour on planet Todano, where the player is free to unleash their sizable arsenal on the endlessly populating robo-tourists with reckless abandon. The [[MissionControl Megacorp Helpdesk]] will [[WhatTheHellHero call Ratchet out on this]] with increasingly threatening messages warning him to stop, but carry on further and the game will eventually just give up on trying to stop the player's violent behavior.

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* ''VideoGame/{{Psychonauts}}'':
** You can set fire to squirrels and birds with your mind. And then ''eat them''. You can also toss them against walls and stuff and they break apart into various pieces. You can't eat them afterward, though. But you do get to hear Raz comment "Oops," "I meant to do that," and "I'll SeeYouInHell." Later on, you'll get an upgrade that sets nearby objects and enemies on fire and it's a good way to save your aggression used for PSI Blasts.
---> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. [[RuleOfFunny Or really, really entertaining]]!"
** You can try out your many psychic powers on your campmates, who react differently to ''[[DevelopersForesight each and every different power used on them]]'', and even try to set them on fire. While they never actually catch flame, they do start to smoke a little bit.
*** In the Milkman Conspiracy, you can set the [[GirlScoutsAreEvil rainbow squirts]] on fire.
*** You can also enter into a trashcan's mind, then telekinetically throw them off the end of the world... ''while still being in their mind''.
*** The best part is messing with their dysfunctions. If Phoebe constantly worries about setting something on fire, using Pyrokinesis on her is several times as funny. You won't be able to stop trying to convince Chloe that the aliens have finally come to pick her up.
** There's a level in which you're (relatively) a titanic behemoth, allowing you to smash civilization and burn down puppy orphanages.
** Watching Raz squish tiny, scared lungfish, which causes them to flatten and turn red. Also, you can grab and throw tanks and other vehicles sent after you.
** Your ExpositionFairy, Ford, actually ''encourages'' you to be as creative as possible when fighting Censors. Since they're very weak {{Mooks}} who can be killed by almost anything, you can have a lot of fun with them.
* ''VideoGame/TombRaider'' features a variety of unique death animations for Lara Croft depending on how she dies. This can lead players to intentionally kill her to watch her writhe in agony or crash into rocks. In the commentary for ''Tomb Raider Anniversary'', the creator comments that during the development time, it just wasn't a good day unless they impaled Lara on some spikes.
** RagdollPhysics took brutality to a new level in the otherwise sham-game ''[[VideoGame/TombRaiderAngelOfDarkness Angel Of Darkness]]''; videos exist on [=YouTube=] of players gleefully tossing the protagonist off a ledge to hear the scream and see the resulting death pose. While rag doll physics do exist in the later games, they are usually accompanied by a quick fadeout before the player reaches the bottom of the cliff, or the exact instant that contact is made, whereas the early games let you [[HaveANiceDeath get a good look at post-mortem Lara for about eight seconds]].

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* ''VideoGame/{{Psychonauts}}'':
**
''VideoGame/{{Battletoads}}'' has an interesting case, as the fact that you can injure the other player in co-op can turn "[[NintendoHard unpleasantly hard experience]]" into "friendship killing experience" if you start [[{{Griefer}} hitting your partner intentionally]]. As [[https://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ this Cracked article]] puts it:
-->It would murder your friendships to force you to spend more time with it, because friendly fire was always on. You had a better chance of staying friends with someone if you entered a Saw trap together.\\
Thumping each other was fun, but every Battletoad was equipped with the grappling equivalent of the double Vulcan Nerve Pinch: holding a friend or enemy above your head paralyzed them, while you could walk around the level, loudly wondering which instant death pit you'd cast them into.
* ''VideoGame/ClarencesBigChance'':
You can set fire to squirrels jump on Clarence's pet cat, pet dog, and birds even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.
* In ''VideoGame/CrashBandicoot3Warped'', you can kill chickens
with your mind. And then ''eat them''. the wumpa bazooka.
** And, in [[VideoGame/CrashBandicoot2CortexStrikesBack the second game]], bouncing off of [[RidiculouslyCuteCritter Polar's]] head in the warp room enough times [[InfiniteOneUps will net you some extra lives.]]
** Something similar occurs in ''Warped'', where in the first Egypt level there's a monkey hiding in four vases that throws rocks at you. After you break all of the vases, it will cower in fear and you can jump on him to obtain some Wumpa Fruit.
* ''VideoGame/DynamiteHeaddy'' has a reward system of secret bonus points that you can root out and achieve through various means, the most common of which involves destroying odd-looking enemies or certain stage props. One recurring bonus point provider is a large-headed character named Bino, who seems to be something of a stagehand or extra, and every time you kill him (while he's doing nothing but minding his own business), he makes a pitiful little crying noise.
* Several of the ''VideoGame/HarryPotter'' games allow you to throw things like boulders and exploding cauldrons at Ron and Hermione. Their complaints are hysterical. Adding to the hilarity, occasionally Harry will respond with a very insincere-sounding apology. Even better when they accidentally hit themselves with these things.
You can also toss push them against walls and stuff and they break apart into various pieces. You can't eat them afterward, though. But you do get spiky plants.
** According
to hear Raz comment "Oops," "I meant to do that," and "I'll SeeYouInHell." Later on, you'll get Creator/EmmaWatson, after an upgrade that sets nearby objects and enemies on fire and it's a good way to save your aggression used for PSI Blasts.
---> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. [[RuleOfFunny Or really, really entertaining]]!"
** You can try out your many psychic powers on your campmates, who react differently to ''[[DevelopersForesight each and every different power used on them]]'', and even try to set them on fire. While they never actually catch flame, they do start to smoke a little bit.
*** In the Milkman Conspiracy, you can set the [[GirlScoutsAreEvil rainbow squirts]] on fire.
*** You can also enter into a trashcan's mind, then telekinetically throw them off the end of the world... ''while still being in their mind''.
*** The best part is messing
argument with their dysfunctions. If Phoebe constantly worries about setting something on fire, using Pyrokinesis on her is several times as funny. You won't be able to stop trying to convince Chloe that the aliens have finally come to pick her up.
** There's a level in which you're (relatively) a titanic behemoth, allowing you to smash civilization and burn down puppy orphanages.
** Watching Raz squish tiny, scared lungfish, which causes them to flatten and turn red. Also, you can grab
brother, he would often go and throw tanks chairs at her virtual self.
* How big of an asshole can you be in ''VideoGame/{{Iji}}''? Seriously, point, shoot,
and other vehicles sent after you.
** Your ExpositionFairy, Ford,
you can hit OmnicidalManiac in minutes. Alternatively, you can actually ''encourages'' pull off being an ActualPacifist if you work for it. so much easier to be as creative as possible when fighting Censors. Since they're very weak {{Mooks}} who can be killed by almost anything, cruel.
** Thing is, though, [[VideoGameCrueltyPunishment the story will change]] if
you can have a lot of fun with them.
* ''VideoGame/TombRaider'' features a variety of unique death animations
go around blowing everybody to pieces, leading one boss to laugh at you for Lara Croft depending on how she dies. This can lead players attempting to intentionally kill her shoot your way to watch her writhe in agony or crash into rocks. In the commentary for ''Tomb Raider Anniversary'', the creator comments that during the development time, it just wasn't a good day unless they impaled Lara on some spikes.
** RagdollPhysics took brutality to a new level in the otherwise sham-game ''[[VideoGame/TombRaiderAngelOfDarkness Angel Of Darkness]]''; videos exist on [=YouTube=] of players gleefully tossing the protagonist off a ledge to hear the scream and see the resulting death pose. While rag doll physics do exist in the later games, they are usually accompanied by a quick fadeout before the player reaches the bottom of the cliff, or the exact instant that contact is made, whereas the early games let you [[HaveANiceDeath get a good look at post-mortem Lara for about eight seconds]].
peace.
*** It's still fun, though.



* In some of the ''Franchise/RatchetAndClank'' games, you can get Skill Points for shooting down enough cars. Not that bad? Try the stage in [[VideoGame/RatchetAndClankGoingCommando the second game]] where you have to take on a Thugs 4 Less boss as [[HumongousMecha Giant Clank]] on a small, heavily urbanized moon. You can knock down every single building if you take your time, and ''even be rewarded for it with health and ammo''. And you're supposed to be the ''good guy''. Even better: You get a "Skill Point" specifically for "Turn[ing] the Lunar City into a parking lot".
* Killing Omochao in ''VideoGame/SonicAdventure2'' is a pretty good example. Simply shoot him as Tails/Eggman (tricky to do, because you can only do it without the auto-aim), jump on him as Sonic/Shadow, or punch him as Knuckles/Rouge to knock him off a cliff (easier to do the later in the game when you try this). He still shows up, but says things like, "I'm mad at you. I'm not going to help you out anymore!" Which, for most players, is a perk. Too bad he's only bluffing; he still has to help you no matter how much you abuse him.
** Best way to kill Omochao is to go to EternalEngine and destroy a window nearby him. He will get sucked out and regenerate right next to the window. Cue infinite deaths of Omochao.
** If you REALLY feel like kicking the dog, go into the Chao gardens and beat on any of the cute, harmless, innocent Chao you're raising there. Eventually, it'll start shivering in fear. Pick on it long enough and it'll eventually start hiccuping and rubbing its eyes. Carry on still further, and it will openly cry. After that, the Chao will run away from the character you abused it with, and if you pick it up, it will squirm and cry (in a manner that sounds a lot like "No, no, no!" and "Put me down!").
** And you can do this with every single character. One after the other. And isolate your target Chao in the Dark Garden, which is basically FireAndBrimstoneHell. So the poor Chao has been beaten up systematically by six people, even ''Tails'', and abandoned in Hell next to a blood lake.
** There is a pool in ''VideoGame/SonicAdventure''- in the hotel. It's shallow and mostly just there for decoration... except if you stand there long enough, it's one of maybe three places in the entire game Sonic can drown. Seriously, there's no reason to do it, yet almost nobody can resist, it seems.
** Worse off of the things in ''Sonic Adventure'' you can do, you could actually kill your Chao by attacking it seven times. Again, ''you can kill an infant creature by attacking it several times while it cries each hit''. You can imagine why you can't do so in the sequel.
** ''VideoGame/ShadowTheHedgehog'' also offers you a chance to abuse more Chao. In the Cryptic Castle stage, there is a room full of little Chao running around and you can beat each one up and they cry and cry and cry. This is actually ''beneficial'' to you if you're playing the Dark mission on that stage, as it will boost your dark gauge. In the Expert Mode version of the stage, you can also do this to [[WouldHurtAChild Cream]], [[YouBastard which instantly maxes out your dark gauge]].
* In ''VideoGame/TheSimpsonsGame'', you can hurt any NPC, which makes them run away from you.
** Likewise, in ''Hit and Run'', you can kick {{NPC}}s until they fall over. You can then kick them into the road, and run them over in a car... repeatedly. Unfortunately, all this ''does'' fill up your [[KarmaMeter Hit and Run meter]], and can fill it up quite quickly...
*** In other words, Homer Simpson beating the ever-loving hell out of Ralph Wiggum. You can have Homer kick ''Marge'' around, even Creator/MattGroening did that when he play-tested the game!

to:

* In some of ''VideoGame/KirbysEpicYarn'', it's possible to pick up the ''Franchise/RatchetAndClank'' games, you can get Skill Points for shooting down enough cars. Not other player and throw them into hazards.
* With friendship being a core theme of ''VideoGame/KirbyStarAllies'', the fact
that bad? Try Kirby is allowed to simply inhale his expendable companions for their abilities feels rather contradictory. A number of Friend Abilities will also have them do things like willfully allow themselves to thrown around by Suplex's various grapples (Nothing says "friendship" like letting yourself take a backbreaker or a lariat to the stage face for the greater good) and toss themselves into Chef's cookpot (Which somehow produces extra food while leaving them unharmed), though Kirby himself can also be subjected to such treatment, so it's at least more balanced in [[VideoGame/RatchetAndClankGoingCommando that regard.
* ''VideoGame/LittleBigPlanet'':
** In spades; Don't deny that you've spent even just a few minutes torturing sackbots in
the second game]] where you have to take on a Thugs 4 Less boss as [[HumongousMecha Giant Clank]] on a small, heavily urbanized moon. You can knock down every single building if you take your time, and ''even be rewarded for it with health and ammo''. And you're supposed to be the ''good guy''. Even better: You get a "Skill Point" specifically for "Turn[ing] the Lunar City into a parking lot".
* Killing Omochao in ''VideoGame/SonicAdventure2'' is a pretty good example. Simply shoot him as Tails/Eggman (tricky to do, because
game. In particular since [[NoWaterproofingInTheFuture they're not waterproof]], you can only do it without fill a level with a few inches of water then infinitely spawn them and watch them explode within a second of them coming into existence. Alternatively, spawn a cluster of them then fill the auto-aim), jump on him as Sonic/Shadow, or punch him as Knuckles/Rouge to knock him off a cliff (easier to do the later in the game when you try this). He still shows up, but says things like, "I'm mad at you. I'm not going to help you out anymore!" Which, for most players, is a perk. Too bad he's only bluffing; he still has to help you no matter how much you abuse him.
** Best way to kill Omochao is to go to EternalEngine
level with water and destroy a window nearby him. He will get sucked out and regenerate right next to the window. Cue infinite deaths of Omochao.
** If you REALLY feel
watch them all explode simultaneously like kicking some horrific symphony.
** There's also
the dog, go into the Chao gardens and beat on any of the cute, harmless, innocent Chao you're raising there. Eventually, it'll start shivering in fear. Pick on it long enough and it'll eventually start hiccuping and rubbing its eyes. Carry on still further, and it will openly cry. After that, the Chao will run away from the character you abused it with, and if you pick it up, it will squirm and cry (in a manner that sounds a lot like "No, no, no!" and "Put me down!").
** And
Creatinator powerup, which starts off being able to produce water but can be changed so you can do this with every single character. One after the other. And isolate use it to burn your target Chao in victims to ash, electrify them, erase them from existence, or nuke them.
** In
the Dark Garden, which is basically FireAndBrimstoneHell. So first level of the poor Chao has been beaten up systematically by six people, even ''Tails'', and abandoned in Hell next to a blood lake.
** There is a pool in ''VideoGame/SonicAdventure''- in the hotel. It's shallow and mostly just there for decoration... except if you stand there long enough, it's one of maybe three places in the entire game Sonic can drown. Seriously,
sixth world, there's no reason an arcade with six cabinets, two being played by sackbots, three being playable and unlocking challenges when completed, and one out of order being repaired by a sackbot. If you try to do it, yet almost nobody can resist, it seems.
** Worse off of
play the things in ''Sonic Adventure'' you can do, you could actually kill your Chao by attacking it seven times. Again, ''you can kill an infant creature by attacking it several times while it cries each hit''. latter, tilting the left control stick will harmlessly electrocute him. You can imagine why you can't do so in the sequel.
** ''VideoGame/ShadowTheHedgehog'' also offers you a chance to abuse more Chao. In the Cryptic Castle stage, there is a room full of little Chao running around and you can beat each one up and they cry and cry and cry. This is actually ''beneficial'' to you if you're playing the Dark mission on that stage, as it will boost your dark gauge. In the Expert Mode version of the stage, you can also
do this for as long as you want.
** In the first game, [[spoiler:the second-to-last level has all the characters you've met up
to [[WouldHurtAChild Cream]], [[YouBastard which instantly maxes out this point locked up. It's possible to not rescue ''any'' of them, except for the King and Queen, because they're your dark gauge]].
* In ''VideoGame/TheSimpsonsGame'', you can hurt any NPC, which makes them run away from you.
** Likewise, in ''Hit and Run'', you can kick {{NPC}}s until they fall over. You can then kick them into
ride to the road, and run them over in a car... repeatedly. Unfortunately, all this ''does'' fill up your [[KarmaMeter Hit and Run meter]], and can fill it up quite quickly...
*** In other words, Homer Simpson beating
end of the ever-loving hell out of Ralph Wiggum. You can have Homer kick ''Marge'' around, even Creator/MattGroening did that when he play-tested the game!level.]]



* The ''VideoGame/{{Oddworld}}'' series: Finding new and interesting ways to kill Abe & co.
** Try possessing a Slig and killing one of the Mudokons. If there were other Mudokons nearby, they will start hitting themselves [[BetterToDieThanBeKilled in a suicide attempt]]. Unless you go back to Abe and apologize to them, they will succeed in killing themselves.
** In the first two games, if you slap a Mudokon, he'll slap you back. Place two Mudokons next to each other, stand on the same space as one of them and slap the other. Then duck and roll away. The two Mudokons will exchange slaps until one of them dies.
** As an extension to the above, in Exoddus you can set up full scale brawls in areas with many Mudokons clumped in a group. When one of them dies, the rest will all become depressed. Slapping one of them will then lead to all of them committing suicide. In one area close to the end of the game, this is even used as a ''legit puzzle mechanic''.
** Letting blind Mudokons walk into walls, or if you're particularly cruel, into a bone-saw.
** Possessing enemies and making them commit suicide in various horrible ways. [[PayEvilUntoEvil They may deserve it]], but still ...
* ''VideoGame/{{Psychonauts}}'':
** You can set fire to squirrels and birds with your mind. And then ''eat them''. You can also toss them against walls and stuff and they break apart into various pieces. You can't eat them afterward, though. But you do get to hear Raz comment "Oops," "I meant to do that," and "I'll SeeYouInHell." Later on, you'll get an upgrade that sets nearby objects and enemies on fire and it's a good way to save your aggression used for PSI Blasts.
---> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. [[RuleOfFunny Or really, really entertaining]]!"
** You can try out your many psychic powers on your campmates, who react differently to ''[[DevelopersForesight each and every different power used on them]]'', and even try to set them on fire. While they never actually catch flame, they do start to smoke a little bit.
*** In the Milkman Conspiracy, you can set the [[GirlScoutsAreEvil rainbow squirts]] on fire.
*** You can also enter into a trashcan's mind, then telekinetically throw them off the end of the world... ''while still being in their mind''.
*** The best part is messing with their dysfunctions. If Phoebe constantly worries about setting something on fire, using Pyrokinesis on her is several times as funny. You won't be able to stop trying to convince Chloe that the aliens have finally come to pick her up.
** There's a level in which you're (relatively) a titanic behemoth, allowing you to smash civilization and burn down puppy orphanages.
** Watching Raz squish tiny, scared lungfish, which causes them to flatten and turn red. Also, you can grab and throw tanks and other vehicles sent after you.
** Your ExpositionFairy, Ford, actually ''encourages'' you to be as creative as possible when fighting Censors. Since they're very weak {{Mooks}} who can be killed by almost anything, you can have a lot of fun with them.
* In some of the ''Franchise/RatchetAndClank'' games, you can get Skill Points for shooting down enough cars. Not that bad? Try the stage in [[VideoGame/RatchetAndClankGoingCommando the second game]] where you have to take on a Thugs 4 Less boss as [[HumongousMecha Giant Clank]] on a small, heavily urbanized moon. You can knock down every single building if you take your time, and ''even be rewarded for it with health and ammo''. And you're supposed to be the ''good guy''. Even better: You get a "Skill Point" specifically for "Turn[ing] the Lunar City into a parking lot".
* ''VideoGame/Rockman4MinusInfinity'': Eddie can be killed. Just use the Recycle Inhaler and he turns into an Energy Splitter. There is also an Up'n'Down with a scuba mask in Dive Man's stage. Shoot at him to destroy said scuba mask and watch him drown.
* In ''VideoGame/TheSimpsonsGame'', you can hurt any NPC, which makes them run away from you.
** Likewise, in ''Hit and Run'', you can kick {{NPC}}s until they fall over. You can then kick them into the road, and run them over in a car... repeatedly. Unfortunately, all this ''does'' fill up your [[KarmaMeter Hit and Run meter]], and can fill it up quite quickly...
*** In other words, Homer Simpson beating the ever-loving hell out of Ralph Wiggum. You can have Homer kick ''Marge'' around, even Creator/MattGroening did that when he play-tested the game!
* In the 3DS version of ''[[VideoGame/{{Skylanders}} Skylanders: Spyro's Adventure]]'' and ''Skylanders: Giants'', you can not only attack sheep with cartoonish results, you can also kill them. Their corpses fly and vanish and everything. There is even a room in ''Giants'' devoted to them entirely, where you can merrily explode, electrocute, and smash them into oblivion.
* Killing Omochao in ''VideoGame/SonicAdventure2'' is a pretty good example. Simply shoot him as Tails/Eggman (tricky to do, because you can only do it without the auto-aim), jump on him as Sonic/Shadow, or punch him as Knuckles/Rouge to knock him off a cliff (easier to do the later in the game when you try this). He still shows up, but says things like, "I'm mad at you. I'm not going to help you out anymore!" Which, for most players, is a perk. Too bad he's only bluffing; he still has to help you no matter how much you abuse him.
** Best way to kill Omochao is to go to EternalEngine and destroy a window nearby him. He will get sucked out and regenerate right next to the window. Cue infinite deaths of Omochao.
** If you REALLY feel like kicking the dog, go into the Chao gardens and beat on any of the cute, harmless, innocent Chao you're raising there. Eventually, it'll start shivering in fear. Pick on it long enough and it'll eventually start hiccuping and rubbing its eyes. Carry on still further, and it will openly cry. After that, the Chao will run away from the character you abused it with, and if you pick it up, it will squirm and cry (in a manner that sounds a lot like "No, no, no!" and "Put me down!").
** And you can do this with every single character. One after the other. And isolate your target Chao in the Dark Garden, which is basically FireAndBrimstoneHell. So the poor Chao has been beaten up systematically by six people, even ''Tails'', and abandoned in Hell next to a blood lake.
** There is a pool in ''VideoGame/SonicAdventure'' -- in the hotel. It's shallow and mostly just there for decoration... except if you stand there long enough, it's one of maybe three places in the entire game Sonic can drown. Seriously, there's no reason to do it, yet almost nobody can resist, it seems.
** Worse off of the things in ''Sonic Adventure'' you can do, you could actually kill your Chao by attacking it seven times. Again, ''you can kill an infant creature by attacking it several times while it cries each hit''. You can imagine why you can't do so in the sequel.
** ''VideoGame/ShadowTheHedgehog'' also offers you a chance to abuse more Chao. In the Cryptic Castle stage, there is a room full of little Chao running around and you can beat each one up and they cry and cry and cry. This is actually ''beneficial'' to you if you're playing the Dark mission on that stage, as it will boost your dark gauge. In the Expert Mode version of the stage, you can also do this to [[WouldHurtAChild Cream]], [[YouBastard which instantly maxes out your dark gauge]].
* In the ''Franchise/SpyroTheDragon'' games, you can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. Taken UpToEleven in the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, where you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. Even better (or worse), Spyro is meant to be Avalar's savior.
** In fact, you get REWARDED for it in the Reignited Trilogy.



* How big of an asshole can you be in ''VideoGame/{{Iji}}''? Seriously, point, shoot, and you can hit OmnicidalManiac in minutes. Alternatively, you can actually pull off being an ActualPacifist if you work for it. so much easier to be cruel.
** Thing is, though, [[VideoGameCrueltyPunishment the story will change]] if you go around blowing everybody to pieces, leading one boss to laugh at you for attempting to shoot your way to peace.
*** It's still fun, though.
* ''VideoGame/DynamiteHeaddy'' has a reward system of secret bonus points that you can root out and achieve through various means, the most common of which involves destroying odd-looking enemies or certain stage props. One recurring bonus point provider is a large-headed character named Bino, who seems to be something of a stagehand or extra, and every time you kill him (while he's doing nothing but minding his own business), he makes a pitiful little crying noise.
* Several of the ''VideoGame/HarryPotter'' games allow you to throw things like boulders and exploding cauldrons at Ron and Hermione. Their complaints are hysterical. Adding to the hilarity, occasionally Harry will respond with a very insincere-sounding apology. Even better when they accidentally hit themselves with these things. You can also push them into spiky plants.
** According to Creator/EmmaWatson, after an argument with her brother, he would often go and throw chairs at her virtual self.

to:

* How big Part of an asshole can you be the fun in ''VideoGame/{{Iji}}''? Seriously, point, shoot, and you can hit OmnicidalManiac in minutes. Alternatively, you can ''VideoGame/SuperMarioMaker'' is the ability to build ruthless NintendoHard or just plain sadistic levels for others to challenge. However, if the creator wants to share their brutal level, they have to actually pull off being an ActualPacifist if beat it themselves, to prevent UnwinnableByDesign stages.
** If
you work for it. so much easier to be cruel.
** Thing is, though, [[VideoGameCrueltyPunishment the story will change]] if you go around blowing everybody to pieces, leading one boss to laugh at you for attempting to shoot your way to peace.
*** It's still fun, though.
* ''VideoGame/DynamiteHeaddy'' has
create a reward system of secret bonus points that castle level with Yoshi, you can root out leave him on the drawbridge and achieve through various means, watch him plunge into the most common of which involves destroying odd-looking enemies or certain stage props. One recurring bonus point provider is a large-headed character named Bino, who seems to be something of a stagehand or extra, and every time you kill him (while he's doing nothing but minding his own business), he makes a pitiful little crying noise.
* Several of the ''VideoGame/HarryPotter'' games allow you to throw things like boulders and exploding cauldrons at Ron and Hermione. Their complaints are hysterical. Adding to the hilarity, occasionally Harry will respond
lava along with a very insincere-sounding apology. Even better when they accidentally hit themselves with these things. You can also push them into spiky plants.
** According to Creator/EmmaWatson, after an argument with her brother, he would often go and throw chairs at her virtual self.
the enemies.



* In ''VideoGame/WarioLand'' you don't just get away with being a dick, you even get ''rewarded'': if you throw a smaller {{mook}} underneath a Pouncer or a lightning bolt, you are rewarded with 10 coins rather than the usual 1. Feed a live {{mook}} to a Chicken Duck and you're rewarded with ''30 coins''. You also get rewarded with 1 coin for killing the entirely harmless Wandering Gooms (Though to be fair they ''are'' working for the bad guys), and 10 coins for managing to catch and kill the crab and fly enemies that just try to get away from you when you draw near.



* In the ''Franchise/SpyroTheDragon'' games, you can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. Taken UpToEleven in the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, where you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. Even better (or worse), Spyro is meant to be Avalar's savior.
** In fact, you get REWARDED for it in the Reignited Trilogy.
* ''VideoGame/Rockman4MinusInfinity'': Eddie can be killed. Just use the Recycle Inhaler and he turns into an Energy Splitter. There is also an Up'n'Down with a scuba mask in Dive Man's stage. Shoot at him to destroy said scuba mask and watch him drown.
* In ''VideoGame/CrashBandicoot3Warped'', you can kill chickens with the wumpa bazooka.
** And, in [[VideoGame/CrashBandicoot2CortexStrikesBack the second game]], bouncing off of [[RidiculouslyCuteCritter Polar's]] head in the warp room enough times [[InfiniteOneUps will net you some extra lives.]]
** Something similar occurs in ''Warped'', where in the first Egypt level there's a monkey hiding in four vases that throws rocks at you. After you break all of the vases, it will cower in fear and you can jump on him to obtain some Wumpa Fruit.
* In the 3DS version of ''[[VideoGame/{{Skylanders}} Skylanders: Spyro's Adventure]]'' and ''Skylanders: Giants'', you can not only attack sheep with cartoonish results, you can also kill them. Their corpses fly and vanish and everything. There is even a room in ''Giants'' devoted to them entirely, where you can merrily explode, electrocute, and smash them into oblivion.
* ''VideoGame/{{Battletoads}}'' has an interesting case, as the fact that you can injure the other player in co-op can turn "[[NintendoHard unpleasantly hard experience]]" into "friendship killing experience" if you start [[{{Griefer}} hitting your partner intentionally]]. As [[https://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ this Cracked article]] puts it:
-->It would murder your friendships to force you to spend more time with it, because friendly fire was always on. You had a better chance of staying friends with someone if you entered a Saw trap together.\\
Thumping each other was fun, but every Battletoad was equipped with the grappling equivalent of the double Vulcan Nerve Pinch: holding a friend or enemy above your head paralyzed them, while you could walk around the level, loudly wondering which instant death pit you'd cast them into.
* In ''VideoGame/KirbysEpicYarn'', it's possible to pick up the other player and throw them into hazards.
* With friendship being a core theme of ''VideoGame/KirbyStarAllies'', the fact that Kirby is allowed to simply inhale his expendable companions for their abilities feels rather contradictory. A number of Friend Abilities will also have them do things like willfully allow themselves to thrown around by Suplex's various grapples (Nothing says "friendship" like letting yourself take a backbreaker or a lariat to the face for the greater good) and toss themselves into Chef's cookpot (Which somehow produces extra food while leaving them unharmed), though Kirby himself can also be subjected to such treatment, so it's at least more balanced in that regard.
* Part of the fun in ''VideoGame/SuperMarioMaker'' is the ability to build ruthless NintendoHard or just plain sadistic levels for others to challenge. However, if the creator wants to share their brutal level, they have to actually beat it themselves, to prevent UnwinnableByDesign stages.
** If you create a castle level with Yoshi, you can leave him on the drawbridge and watch him plunge into the lava along with the enemies.
* ''VideoGame/LittleBigPlanet'':
** In spades; Don't deny that you've spent even just a few minutes torturing sackbots in the second game. In particular since [[NoWaterproofingInTheFuture they're not waterproof]], you can fill a level with a few inches of water then infinitely spawn them and watch them explode within a second of them coming into existence. Alternatively, spawn a cluster of them then fill the level with water and watch them all explode simultaneously like some horrific symphony.
** There's also the Creatinator powerup, which starts off being able to produce water but can be changed so you can use it to burn your victims to ash, electrify them, erase them from existence, or nuke them.
** In the first level of the sixth world, there's an arcade with six cabinets, two being played by sackbots, three being playable and unlocking challenges when completed, and one out of order being repaired by a sackbot. If you try to play the latter, tilting the left control stick will harmlessly electrocute him. You can do this for as long as you want.
** In the first game, [[spoiler:the second-to-last level has all the characters you've met up to this point locked up. It's possible to not rescue ''any'' of them, except for the King and Queen, because they're your ride to the end of the level.]]
* The ''VideoGame/{{Oddworld}}'' series: Finding new and interesting ways to kill Abe & co.
** Try possessing a Slig and killing one of the Mudokons. If there were other Mudokons nearby, they will start hitting themselves [[BetterToDieThanBeKilled in a suicide attempt]]. Unless you go back to Abe and apologize to them, they will succeed in killing themselves.
** In the first two games, if you slap a Mudokon, he'll slap you back. Place two Mudokons next to each other, stand on the same space as one of them and slap the other. Then duck and roll away. The two Mudokons will exchange slaps until one of them dies.
** As an extension to the above, in Exoddus you can set up full scale brawls in areas with many Mudokons clumped in a group. When one of them dies, the rest will all become depressed. Slapping one of them will then lead to all of them committing suicide. In one area close to the end of the game, this is even used as a ''legit puzzle mechanic''.
** Letting blind Mudokons walk into walls, or if you're particularly cruel, into a bone-saw.
** Possessing enemies and making them commit suicide in various horrible ways. [[PayEvilUntoEvil They may deserve it]], but still ...
* ''VideoGame/ClarencesBigChance'': You can jump on Clarence's pet cat, pet dog, and even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.

to:

* ''VideoGame/TombRaider'' features a variety of unique death animations for Lara Croft depending on how she dies. This can lead players to intentionally kill her to watch her writhe in agony or crash into rocks. In the ''Franchise/SpyroTheDragon'' commentary for ''Tomb Raider Anniversary'', the creator comments that during the development time, it just wasn't a good day unless they impaled Lara on some spikes.
** RagdollPhysics took brutality to a new level in the otherwise sham-game ''[[VideoGame/TombRaiderAngelOfDarkness Angel Of Darkness]]''; videos exist on [=YouTube=] of players gleefully tossing the protagonist off a ledge to hear the scream and see the resulting death pose. While rag doll physics do exist in the later
games, they are usually accompanied by a quick fadeout before the player reaches the bottom of the cliff, or the exact instant that contact is made, whereas the early games let you can have Spyro breathe fire [[HaveANiceDeath get a good look at [=NPCs=], or attack them by ramming them post-mortem Lara for about eight seconds]].
* In ''VideoGame/WarioLand'' you don't just get away
with his horns, which causes them to jump or yelp in protest. Taken UpToEleven in the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, where being a dick, you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has get ''rewarded'': if you throw a tribune full of fish-people who came specifically smaller {{mook}} underneath a Pouncer or a lightning bolt, you are rewarded with 10 coins rather than the usual 1. Feed a live {{mook}} to admire a boat race; Chicken Duck and you're rewarded with ''30 coins''. You also get rewarded with 1 coin for killing the entirely harmless Wandering Gooms (Though to be fair they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. Even better (or worse), Spyro is meant to be Avalar's savior.
** In fact, you get REWARDED for it in the Reignited Trilogy.
* ''VideoGame/Rockman4MinusInfinity'': Eddie can be killed. Just use the Recycle Inhaler and he turns into an Energy Splitter. There is also an Up'n'Down with a scuba mask in Dive Man's stage. Shoot at him to destroy said scuba mask and watch him drown.
* In ''VideoGame/CrashBandicoot3Warped'', you can kill chickens with the wumpa bazooka.
** And, in [[VideoGame/CrashBandicoot2CortexStrikesBack the second game]], bouncing off of [[RidiculouslyCuteCritter Polar's]] head in the warp room enough times [[InfiniteOneUps will net you some extra lives.]]
** Something similar occurs in ''Warped'', where in the first Egypt level there's a monkey hiding in four vases that throws rocks at you. After you break all of the vases, it will cower in fear and you can jump on him to obtain some Wumpa Fruit.
* In the 3DS version of ''[[VideoGame/{{Skylanders}} Skylanders: Spyro's Adventure]]'' and ''Skylanders: Giants'', you can not only attack sheep with cartoonish results, you can also kill them. Their corpses fly and vanish and everything. There is even a room in ''Giants'' devoted to them entirely, where you can merrily explode, electrocute, and smash them into oblivion.
* ''VideoGame/{{Battletoads}}'' has an interesting case, as the fact that you can injure the other player in co-op can turn "[[NintendoHard unpleasantly hard experience]]" into "friendship killing experience" if you start [[{{Griefer}} hitting your partner intentionally]]. As [[https://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ this Cracked article]] puts it:
-->It would murder your friendships to force you to spend more time with it, because friendly fire was always on. You had a better chance of staying friends with someone if you entered a Saw trap together.\\
Thumping each other was fun, but every Battletoad was equipped with the grappling equivalent of the double Vulcan Nerve Pinch: holding a friend or enemy above your head paralyzed them, while you could walk around the level, loudly wondering which instant death pit you'd cast them into.
* In ''VideoGame/KirbysEpicYarn'', it's possible to pick up the other player and throw them into hazards.
* With friendship being a core theme of ''VideoGame/KirbyStarAllies'', the fact that Kirby is allowed to simply inhale his expendable companions for their abilities feels rather contradictory. A number of Friend Abilities will also have them do things like willfully allow themselves to thrown around by Suplex's various grapples (Nothing says "friendship" like letting yourself take a backbreaker or a lariat to the face
working for the greater good) bad guys), and toss themselves into Chef's cookpot (Which somehow produces extra food while leaving them unharmed), though Kirby himself can also be subjected to such treatment, so it's at least more balanced in that regard.
* Part of the fun in ''VideoGame/SuperMarioMaker'' is the ability to build ruthless NintendoHard or just plain sadistic levels
10 coins for others managing to challenge. However, if the creator wants to share their brutal level, they have to actually beat it themselves, to prevent UnwinnableByDesign stages.
** If you create a castle level with Yoshi, you can leave him on the drawbridge
catch and watch him plunge into the lava along with the enemies.
* ''VideoGame/LittleBigPlanet'':
** In spades; Don't deny that you've spent even just a few minutes torturing sackbots in the second game. In particular since [[NoWaterproofingInTheFuture they're not waterproof]], you can fill a level with a few inches of water then infinitely spawn them and watch them explode within a second of them coming into existence. Alternatively, spawn a cluster of them then fill the level with water and watch them all explode simultaneously like some horrific symphony.
** There's also the Creatinator powerup, which starts off being able to produce water but can be changed so you can use it to burn your victims to ash, electrify them, erase them from existence, or nuke them.
** In the first level of the sixth world, there's an arcade with six cabinets, two being played by sackbots, three being playable and unlocking challenges when completed, and one out of order being repaired by a sackbot. If you try to play the latter, tilting the left control stick will harmlessly electrocute him. You can do this for as long as you want.
** In the first game, [[spoiler:the second-to-last level has all the characters you've met up to this point locked up. It's possible to not rescue ''any'' of them, except for the King and Queen, because they're your ride to the end of the level.]]
* The ''VideoGame/{{Oddworld}}'' series: Finding new and interesting ways to
kill Abe & co.
** Try possessing a Slig
the crab and killing one of the Mudokons. If there were other Mudokons nearby, they will start hitting themselves [[BetterToDieThanBeKilled in a suicide attempt]]. Unless you go back to Abe and apologize to them, they will succeed in killing themselves.
** In the first two games, if you slap a Mudokon, he'll slap you back. Place two Mudokons next to each other, stand on the same space as one of them and slap the other. Then duck and roll away. The two Mudokons will exchange slaps until one of them dies.
** As an extension to the above, in Exoddus you can set up full scale brawls in areas with many Mudokons clumped in a group. When one of them dies, the rest will all become depressed. Slapping one of them will then lead to all of them committing suicide. In one area close to the end of the game, this is even used as a ''legit puzzle mechanic''.
** Letting blind Mudokons walk into walls, or if you're particularly cruel, into a bone-saw.
** Possessing
fly enemies and making them commit suicide in various horrible ways. [[PayEvilUntoEvil They may deserve it]], but still ...
* ''VideoGame/ClarencesBigChance'': You can jump on Clarence's pet cat, pet dog, and even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.
that just try to get away from you when you draw near.

----
Is there an issue? Send a MessageReason:
None


--> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. [[RuleOfFunny Or really, really entertaining]]!"
** You can try out your many psychic powers on your camp mates, who react differently to ''[[DevelopersForesight each and every different power used on them]]'', and even try to set them on fire. While they never actually catch flame, they do start to smoke a little bit.

to:

--> ---> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. [[RuleOfFunny Or really, really entertaining]]!"
** You can try out your many psychic powers on your camp mates, campmates, who react differently to ''[[DevelopersForesight each and every different power used on them]]'', and even try to set them on fire. While they never actually catch flame, they do start to smoke a little bit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The third game adds even more opportunities for cruelty, with much more manoeuvreable KG Heavy vehicles, the slow time ability and the Super Nova ability, essentially a portable muke.
Is there an issue? Send a MessageReason:
None


** You can set fire to squirrels and birds with your mind. And then ''eat them''. You can also toss them against walls and stuff and they break apart into various pieces. You can't eat them afterward, though. But you do get to hear Raz comment "Oops," "I meant to do that," and "I'll SeeYouInHell." Later on, you'll get an upgrade that sets nearby objects and enemies on fire and it makes for a great alternative to saving your aggression used for PSI Blasts.

to:

** You can set fire to squirrels and birds with your mind. And then ''eat them''. You can also toss them against walls and stuff and they break apart into various pieces. You can't eat them afterward, though. But you do get to hear Raz comment "Oops," "I meant to do that," and "I'll SeeYouInHell." Later on, you'll get an upgrade that sets nearby objects and enemies on fire and it makes for it's a great alternative good way to saving save your aggression used for PSI Blasts.
Is there an issue? Send a MessageReason:
None


** You can set fire to squirrels and birds with your mind. And then ''eat them''. You can also toss them against walls and stuff and they break apart into various pieces. You can't eat them afterward, though. But you do get to hear Raz comment "Oops," "I meant to do that," and "I'll SeeYouInHell."
--> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. Or really, really entertaining!"

to:

** You can set fire to squirrels and birds with your mind. And then ''eat them''. You can also toss them against walls and stuff and they break apart into various pieces. You can't eat them afterward, though. But you do get to hear Raz comment "Oops," "I meant to do that," and "I'll SeeYouInHell."
" Later on, you'll get an upgrade that sets nearby objects and enemies on fire and it makes for a great alternative to saving your aggression used for PSI Blasts.
--> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. [[RuleOfFunny Or really, really entertaining!"entertaining]]!"
Is there an issue? Send a MessageReason:
None


*** In other words, Homer Simpson beating the ever-loving hell out of Ralph Wiggum.

to:

*** In other words, Homer Simpson beating the ever-loving hell out of Ralph Wiggum. You can have Homer kick ''Marge'' around, even Creator/MattGroening did that when he play-tested the game!

Added: 156

Changed: 88

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None


--> '''Ford''': "[[WithGreatPowerComesGreatResponsibility Remember, use Pyrokinesis only when it is very, very important]]. Or really, really entertaining!"



*** The best part is messing with their dysfunctions. If a girl constantly worries about setting something on fire, using her pyrokinesis on her is several times as funny. You won't be able to stop trying to convince Chloe that the aliens have finally come to pick her up.

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*** The best part is messing with their dysfunctions. If a girl Phoebe constantly worries about setting something on fire, using her pyrokinesis Pyrokinesis on her is several times as funny. You won't be able to stop trying to convince Chloe that the aliens have finally come to pick her up.



** Watching Raz squish tiny, scared lungfish, which causes them to flatten and turn red.

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** Watching Raz squish tiny, scared lungfish, which causes them to flatten and turn red. Also, you can grab and throw tanks and other vehicles sent after you.
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** If you create a castle level with Yoshi, you can leave him on the drawbridge and watch him plunge into the lava along with the enemies.
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* With friendship being a core theme of ''VideoGame/KirbyStarAllies'', the fact that Kirby is allowed to simply inhale his expendable companions for their abilities feels rather contradictory. A number of Friend Abilities will also have them do things like willfully allow themselves to thrown around by Suplex's various grapples (Nothing says "friendship" like letting yourself take a backbreaker or a lariat to the face for the greater good) and toss themselves into Chef's cookpot (Which somehow produces extra food while leaving them unharmed), though Kirby himself can also subjected to such treatment, so it's at least more balanced in that regard.

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* With friendship being a core theme of ''VideoGame/KirbyStarAllies'', the fact that Kirby is allowed to simply inhale his expendable companions for their abilities feels rather contradictory. A number of Friend Abilities will also have them do things like willfully allow themselves to thrown around by Suplex's various grapples (Nothing says "friendship" like letting yourself take a backbreaker or a lariat to the face for the greater good) and toss themselves into Chef's cookpot (Which somehow produces extra food while leaving them unharmed), though Kirby himself can also be subjected to such treatment, so it's at least more balanced in that regard.



** In spades; Don't deny that you've spent even just a few minutes torturing sackbots in the second game. In particular since [[NoWaterproofingInTheFuture they're not waterproof]], you can fill a level with a few inches of water then infinitely spawn them and watch them explode within a second of them coming into existence. Alternatively spawn a cluster of them then fill the level with water and watch them all explode simultaneously like some horrific symphony.

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** In spades; Don't deny that you've spent even just a few minutes torturing sackbots in the second game. In particular since [[NoWaterproofingInTheFuture they're not waterproof]], you can fill a level with a few inches of water then infinitely spawn them and watch them explode within a second of them coming into existence. Alternatively Alternatively, spawn a cluster of them then fill the level with water and watch them all explode simultaneously like some horrific symphony.
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* ''VideoGame/DynamiteHeaddy'' has a reward system of secret bonus points that you can root out and achieve through various means, the most common of which involves destroying odd looking enemies or certain stage props. One recurring bonus point provider is a large headed character named Bino, who seems to be something of a stage hand or extra, and every time you kill him (while he's doing nothing but minding his own business), he makes a pitiful little crying noise.

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* ''VideoGame/DynamiteHeaddy'' has a reward system of secret bonus points that you can root out and achieve through various means, the most common of which involves destroying odd looking odd-looking enemies or certain stage props. One recurring bonus point provider is a large headed large-headed character named Bino, who seems to be something of a stage hand stagehand or extra, and every time you kill him (while he's doing nothing but minding his own business), he makes a pitiful little crying noise.



** According to Creator/EmmaWatson , after an argument with her brother, he would often go and throw chairs at her virtual self.
* In ''VideoGame/SuperMarioBros2'' you can throw {{Mook}}s like Shy Guys into quicksand and watch them slowly sink to their death while they ''frantically kick and struggle in a vain attempt to survive''.

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** According to Creator/EmmaWatson , Creator/EmmaWatson, after an argument with her brother, he would often go and throw chairs at her virtual self.
* In ''VideoGame/SuperMarioBros2'' you can throw {{Mook}}s {{Mooks}} like Shy Guys into quicksand and watch them slowly sink to their death while they ''frantically kick and struggle in a vain attempt to survive''.
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* ''VideoGame/{{Battletoads}}'' has an interesting case, as the fact that you can injure the other player in co-op can turn "[[NintendoHard unpleasantly hard experience]]" into "friendship killing experience" if you start [[{{Griefer}} hitting your partner intentionally]]. A [[https://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ this Cracked article]] puts it:

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* ''VideoGame/{{Battletoads}}'' has an interesting case, as the fact that you can injure the other player in co-op can turn "[[NintendoHard unpleasantly hard experience]]" into "friendship killing experience" if you start [[{{Griefer}} hitting your partner intentionally]]. A As [[https://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ this Cracked article]] puts it:

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* ''VideoGame/{{Battletoads}}'' has an interesting case, as the fact that you can injure the other player in co-op can turn "[[NintendoHard unpleasantly hard experience]]" into "friendship killing experience" if you start [[{{Griefer}} hitting your partner intentionally]].

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* ''VideoGame/{{Battletoads}}'' has an interesting case, as the fact that you can injure the other player in co-op can turn "[[NintendoHard unpleasantly hard experience]]" into "friendship killing experience" if you start [[{{Griefer}} hitting your partner intentionally]]. A [[https://www.cracked.com/blog/7-dick-moves-everyone-pulled-in-classic-video-games/ this Cracked article]] puts it:
-->It would murder your friendships to force you to spend more time with it, because friendly fire was always on. You had a better chance of staying friends with someone if you entered a Saw trap together.\\
Thumping each other was fun, but every Battletoad was equipped with the grappling equivalent of the double Vulcan Nerve Pinch: holding a friend or enemy above your head paralyzed them, while you could walk around the level, loudly wondering which instant death pit you'd cast them into.

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* In ''VideoGame/SuperMarioBros2'' you can throw {{Mook}}s like Shy Guys into quicksand and watch them slowly sink to their death while they ''frantically kick and struggle in a vain attempt to survive''.



* In ''VideoGame/WarioLand'' you don't just get away with being a dick, you even get ''rewarded'': if you throw a smaller {{mook}} underneath a Pouncer or a lightning bolt, you are rewarded with 10 coins rather than the usual 1. Feed a live {{mook}} to a Chicken Duck and you're rewarded with ''30 coins''.
* In a mild case, in ''VideoGame/SuperMarioSunshine'' you can spray water at the Piantas, though it seems to only briefly annoy them. It's still fun to hear them yell angry gibberish at you, though.

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* In ''VideoGame/WarioLand'' you don't just get away with being a dick, you even get ''rewarded'': if you throw a smaller {{mook}} underneath a Pouncer or a lightning bolt, you are rewarded with 10 coins rather than the usual 1. Feed a live {{mook}} to a Chicken Duck and you're rewarded with ''30 coins''.
coins''. You also get rewarded with 1 coin for killing the entirely harmless Wandering Gooms (Though to be fair they ''are'' working for the bad guys), and 10 coins for managing to catch and kill the crab and fly enemies that just try to get away from you when you draw near.
* In a mild case, in ''VideoGame/SuperMarioSunshine'' you can spray water at the Piantas, though it seems to only briefly annoy them. It's still fun to hear them yell angry gibberish at you, though. This crosses over into VideoGameCaringPotential with the greasy mechanic piantas who work inside the cannons, though: because of how hot and gross it is in those things they happily raise their arms and laugh when you spray them.



** It's worth noting that it's a RunningGag in {{Game Mod}}s of SMW (particularly of the PlatformHell variety) to kill Yoshi in hilarious ways. Several of them {{lampshade|Hanging}} this by naming the levels things like "[[https://www.youtube.com/watch?v=tbzfdhZGHIQ Dinosaur Cruelty]]" or having him display MediumAwareness (e.g., "All right. Let's just get this over with already. [[TheyKilledKennyAgain I am going to see you again anyways]]. I hate being used as a sacrifice in many Kaizo hacks." in Springboard and Shells Hack).

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** It's worth noting that it's a RunningGag in {{Game Mod}}s of SMW (particularly of the PlatformHell variety) to kill Yoshi in hilarious ways. Several of them {{lampshade|Hanging}} this by naming the levels things like "[[https://www.youtube.com/watch?v=tbzfdhZGHIQ Dinosaur Cruelty]]" or having him display MediumAwareness (e.g., "All right. Let's just get this over with already. [[TheyKilledKennyAgain I am going to see you again anyways]]. I hate being used as a sacrifice in many Kaizo hacks." in Springboard and Shells Hack). [[WebVideo/SteamTrain Ross O' Donovan]] dedicated an entire level to this in ''VideoGame/SuperMarioMaker'', where he forced the ''WebVideo/GameGrumps'' to repeatedly either helplessly watch Yoshi die or actively kill him off to proceed, fittingly titled [[WhatTheHellHero YOU ARE A MONSTER]] [[note]]And you can be a monster too with the level code: 0D6C-0000-0049-8B08[[/note]].
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* Killing Omochao in ''VideoGame/SonicAdventure2'' is a pretty good example. Simply shoot him as Tails/Eggman (tricky to do, because you can only do it without the auto-aim), jump on him as Sonic/Shadow, or punch him as Knuckles/Rouge to knock him off a cliff (easier to do the later in the game when you try this). He still shows up, but says things like, "I'm mad at you. I'm not going to help you out anymore!" Which, for most players, is a perk.

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* Killing Omochao in ''VideoGame/SonicAdventure2'' is a pretty good example. Simply shoot him as Tails/Eggman (tricky to do, because you can only do it without the auto-aim), jump on him as Sonic/Shadow, or punch him as Knuckles/Rouge to knock him off a cliff (easier to do the later in the game when you try this). He still shows up, but says things like, "I'm mad at you. I'm not going to help you out anymore!" Which, for most players, is a perk. Too bad he's only bluffing; he still has to help you no matter how much you abuse him.
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** In fact, you get REWARDED for it in the Reignited Trilogy.
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** According to Creator/EmmaWatson , after an argument with her brother, he would often go and throw chairs at her virtual self.
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** You can try out your many psychic powers on your camp mates, who react differently to ''[[DevelopersForesight each and every different power used on them.]]'' Yes, you can even try to set them on fire. While they never actually catch flame, they do start to smoke a little bit.

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** You can try out your many psychic powers on your camp mates, who react differently to ''[[DevelopersForesight each and every different power used on them.]]'' Yes, you can them]]'', and even try to set them on fire. While they never actually catch flame, they do start to smoke a little bit.



** Watching Raz squish tiny, scared lungfish. They flatten! And turn red!

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** Watching Raz squish tiny, scared lungfish. They flatten! And lungfish, which causes them to flatten and turn red!red.



** Perhaps even crueler is the fact that if you're in a large ship, you can fly around the city at high speeds ramming into citizens on small ships causing an ''instant explosion of the craft and the driver.'' You can do this multiple times with one large ship. It's delightful!
* In some of the ''Franchise/RatchetAndClank'' games, you can get Skill Points for shooting down enough cars. Not that bad? Try the stage in [[VideoGame/RatchetAndClankGoingCommando the second game]] where you have to take on a Thugs 4 Less boss as [[HumongousMecha Giant Clank]] on a small, heavily urbanized moon. You can knock down every single friggin' building if you take your time, and ''even be rewarded for it with health and ammo''. And you're supposed to be the ''good guy''. Even better: You get a "Skill Point" specifically for "Turn[ing] the Lunar City into a parking lot". You get rewarded for wrecking a city!

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** Perhaps even crueler and more delightful is the fact that if you're in a large ship, you can fly around the city at high speeds ramming into citizens on small ships causing an ''instant explosion of the craft and the driver.'' You can do this multiple times with one large ship. It's delightful!
ship.
* In some of the ''Franchise/RatchetAndClank'' games, you can get Skill Points for shooting down enough cars. Not that bad? Try the stage in [[VideoGame/RatchetAndClankGoingCommando the second game]] where you have to take on a Thugs 4 Less boss as [[HumongousMecha Giant Clank]] on a small, heavily urbanized moon. You can knock down every single friggin' building if you take your time, and ''even be rewarded for it with health and ammo''. And you're supposed to be the ''good guy''. Even better: You get a "Skill Point" specifically for "Turn[ing] the Lunar City into a parking lot". You get rewarded for wrecking a city!



** Best way to kill Omochao? Go to EternalEngine and destroy a window nearby him. He will get sucked out and regenerate-- right next to the window. Cue infinite deaths of Omochao.

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** Best way to kill Omochao? Go Omochao is to go to EternalEngine and destroy a window nearby him. He will get sucked out and regenerate-- regenerate right next to the window. Cue infinite deaths of Omochao.



** And you can do this with every single character. One after the other. And isolate your target Chao in the Dark Garden, which is basically FireAndBrimstoneHell. So the poor Chao has been beaten up systematically by six people -- Even ''Tails'' -- and abandoned in Hell next to a blood lake. YouBastard.

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** And you can do this with every single character. One after the other. And isolate your target Chao in the Dark Garden, which is basically FireAndBrimstoneHell. So the poor Chao has been beaten up systematically by six people -- Even ''Tails'' -- people, even ''Tails'', and abandoned in Hell next to a blood lake. YouBastard.lake.



* In ''VideoGame/WarioLand'', if you throw a smaller {{mook}} underneath a Pouncer or a lightning bolt, you are ''rewarded'' with 10 coins rather than the usual 1. Feed a live {{mook}} to a Chicken Duck and you're rewarded with ''30 coins''. It definitely pays to be a dick in Wario Land!

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* In ''VideoGame/WarioLand'', ''VideoGame/WarioLand'' you don't just get away with being a dick, you even get ''rewarded'': if you throw a smaller {{mook}} underneath a Pouncer or a lightning bolt, you are ''rewarded'' rewarded with 10 coins rather than the usual 1. Feed a live {{mook}} to a Chicken Duck and you're rewarded with ''30 coins''. It definitely pays to be a dick in Wario Land!



* In the ''Franchise/SpyroTheDragon'' games, you can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. Taken UpToEleven in the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, where you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. [[SarcasmMode Thank God Spyro is meant to be Avalar's savior...]]

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* In the ''Franchise/SpyroTheDragon'' games, you can have Spyro breathe fire at [=NPCs=], or attack them by ramming them with his horns, which causes them to jump or yelp in protest. Taken UpToEleven in the speedway levels from ''VideoGame/Spyro2RiptosRage'' onwards, where you actually ''have'' to harm innocent [=NPCs=] doing nothing but minding their own business in order to complete the level. The same game's ''Ocean Speedway'' even has a tribune full of fish-people who came specifically to admire a boat race; they ''are'' killable, and you get [[AvertedTrope no]] [[VideoGameCrueltyPunishment penalty]] whatsoever for [[KickTheDog turning them all into crusty, flame-cooked fish n' chips]] after you utterly destroyed the boats taking part in said race. [[SarcasmMode Thank God Even better (or worse), Spyro is meant to be Avalar's savior...]]savior.



** These games are notable for it! Try possessing a Slig and killing one of the Mudokons. If there were other Mudokons nearby, they will start hitting themselves [[BetterToDieThanBeKilled in a suicide attempt]]. Unless you go back to Abe and apologize to them, they will succeed in killing themselves.

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** These games are notable for it! Try possessing a Slig and killing one of the Mudokons. If there were other Mudokons nearby, they will start hitting themselves [[BetterToDieThanBeKilled in a suicide attempt]]. Unless you go back to Abe and apologize to them, they will succeed in killing themselves.
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Those enemies were actually Pouncers.


* In ''VideoGame/WarioLand'', if you throw a smaller {{mook}} underneath a Thwomp or a lightning bolt, you are ''rewarded'' with 10 coins rather than the usual 1. Feed a live {{mook}} to a Chicken Duck and you're rewarded with ''30 coins''. It definitely pays to be a dick in Wario Land!

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* In ''VideoGame/WarioLand'', if you throw a smaller {{mook}} underneath a Thwomp Pouncer or a lightning bolt, you are ''rewarded'' with 10 coins rather than the usual 1. Feed a live {{mook}} to a Chicken Duck and you're rewarded with ''30 coins''. It definitely pays to be a dick in Wario Land!
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* ''VideoGame/ClarencesBigChance'': You can jump on Clarence's pet cat, pet dog, and even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.
* ''VideoGame/RedNinjaEndOfHonor'': Both forms of the Tetsugen offer this in huge doses, thanks to the ability to separately target enemy's heads, torsos or legs.
** With the Blade, your attacks impale enemies on a successful hit. When you finish off an enemy, you will [[OffWithHisHead decapitate them]], [[HalfTheManHeUsedToBe tear them in half]] or [[AnArmAndALeg cut off their legs]], depending on where you hit. If you do the third of these, the helpless enemy will continue crawling for a few seconds before bleeding out.
** With the Fundo, your attacks entangle enemies instead. You could start by hanging them from a raised beam, either by their neck, feet, or waist. Then you can watch them die slowly, or slash at them with your kunai while they helplessly flail about. You could also back up a few steps and throw knives at them for some target practice. And of course some sadistic players will deliberately leave guards hanging in places where other guards will see, just for some sick pleasure. You can also tie a guard to a pole and do the same sorts of things. The REAL kicker is that none of this is necessary, and it's much easier to simply cut a guard's throat and move on. In fact, you often have to go out of your way go hang guards in this fashion, making it that much more cruel.

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* ''VideoGame/ClarencesBigChance'': You can jump on Clarence's pet cat, pet dog, and even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.
* ''VideoGame/RedNinjaEndOfHonor'': Both forms of the Tetsugen offer this in huge doses, thanks to the ability to separately target enemy's heads, torsos or legs.
** With the Blade, your attacks impale enemies on a successful hit. When you finish off an enemy, you will [[OffWithHisHead decapitate them]], [[HalfTheManHeUsedToBe tear them in half]] or [[AnArmAndALeg cut off their legs]], depending on where you hit. If you do the third of these, the helpless enemy will continue crawling for a few seconds before bleeding out.
** With the Fundo, your attacks entangle enemies instead. You could start by hanging them from a raised beam, either by their neck, feet, or waist. Then you can watch them die slowly, or slash at them with your kunai while they helplessly flail about. You could also back up a few steps and throw knives at them for some target practice. And of course some sadistic players will deliberately leave guards hanging in places where other guards will see, just for some sick pleasure. You can also tie a guard to a pole and do the same sorts of things. The REAL kicker is that none of this is necessary, and it's much easier to simply cut a guard's throat and move on. In fact, you often have to go out of your way go hang guards in this fashion, making it that much more cruel.
course.
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* ''VideoGame/ClarencesBigChance'': You can jump on Clarence's pet cat, pet dog, and even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.

to:

* ''VideoGame/ClarencesBigChance'': You can jump on Clarence's pet cat, pet dog, and even his own mom and dad (and then eat their still-beating hearts for sustenance.) The game lampshades it, of course.course.
* ''VideoGame/RedNinjaEndOfHonor'': Both forms of the Tetsugen offer this in huge doses, thanks to the ability to separately target enemy's heads, torsos or legs.
** With the Blade, your attacks impale enemies on a successful hit. When you finish off an enemy, you will [[OffWithHisHead decapitate them]], [[HalfTheManHeUsedToBe tear them in half]] or [[AnArmAndALeg cut off their legs]], depending on where you hit. If you do the third of these, the helpless enemy will continue crawling for a few seconds before bleeding out.
** With the Fundo, your attacks entangle enemies instead. You could start by hanging them from a raised beam, either by their neck, feet, or waist. Then you can watch them die slowly, or slash at them with your kunai while they helplessly flail about. You could also back up a few steps and throw knives at them for some target practice. And of course some sadistic players will deliberately leave guards hanging in places where other guards will see, just for some sick pleasure. You can also tie a guard to a pole and do the same sorts of things. The REAL kicker is that none of this is necessary, and it's much easier to simply cut a guard's throat and move on. In fact, you often have to go out of your way go hang guards in this fashion, making it that much more cruel.

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