Follow TV Tropes

Following

History VideoGame / ZombieRaid

Go To

OR

Added: 155

Changed: 34

Is there an issue? Send a MessageReason:
Added image.


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/zombie_raid_1995.png]]
[[caption-width-right:350:The title screen, and some gameplay.]]



An arcade LightGunGame which tells a grim and bloody horror tale. A village out in the middle of nowhere is being terrorized by the lord of a nearby castle, who has been robbing graves and abducting innocent people--anyone who's taken back to his lair is never heard from again, and rumors abound that ungodly experiments are unfolding within the castle's musty halls. Further fueling these rumors are sightings of horrific monsters, and corpses that have come back to life. The local authorities are powerless to stop the twisted madman's experiments, and it seems nothing can stand between him and a world filled with ghouls.

to:

An A 1995 arcade LightGunGame by Sammy Industries, which tells a grim and bloody horror tale. A village out in the middle of nowhere is being terrorized by the lord of a nearby castle, who has been robbing graves and abducting innocent people--anyone who's taken back to his lair is never heard from again, and rumors abound that ungodly experiments are unfolding within the castle's musty halls. Further fueling these rumors are sightings of horrific monsters, and corpses that have come back to life. The local authorities are powerless to stop the twisted madman's experiments, and it seems nothing can stand between him and a world filled with ghouls.



!!Examples of tropes in this VideoGame:

to:

!!Examples of tropes in this VideoGame:
game:



* ZombieApocalypse: [[CaptainObvious No, really?]] With a title like ''Zombie Raid,'' how could it be anything ''else?'' It seems isolated to a local village for the time being, but the BigBad expresses his intent to spread it to the rest of the world when you confront him.

to:

* ZombieApocalypse: [[CaptainObvious No, really?]] With a title like ''Zombie Raid,'' how could it be anything ''else?'' It seems isolated to a local village for the time being, but the BigBad expresses his intent to spread it to the rest of the world when you confront him.him.
----
Is there an issue? Send a MessageReason:
None


* OurZombiesAreDifferent: Apart from their typical shambling gait and rotted appearance, they seem at least intelligent enough to use rudimentary weapons like stakes--which they also know how to throw at you. [[FromBadToWorse They know how to use ''guns,'']] too.

to:

* OurZombiesAreDifferent: Apart from their typical shambling gait and rotted appearance, they seem at least intelligent enough to use rudimentary weapons like stakes--which they also know how to throw at you. [[FromBadToWorse They know how to use ''guns,'']] too.guns, too]].
Is there an issue? Send a MessageReason:
Damn it, that's the second time today I messed that up.


* ShrodingersPlayerCharacter: There's clearly only one protagonist, so who the hell is player two supposed to be?

to:

* ShrodingersPlayerCharacter: SchrodingersPlayerCharacter: There's clearly only one protagonist, so who the hell is player two supposed to be?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One particularly cheap moment is with a girl hiding behind a gravestone: Since you're likely mashing "Fire" to destroy them, you're guaranteed to hit her unless you were lucky enough to break it on your last bullet.


Added DiffLines:

* PoisonMushroom: Usually destroying background objects reveals health and ammo powerups, but sometime you'll get a flask that says [[ShmuckBait "Drink Me!"]] You lose health if you are dumb enough to do so.

Added: 113

Changed: 68

Is there an issue? Send a MessageReason:
None


* GuideDangIt: The location of the three crystal orbs needed to advance to the TrueFinalBoss. Without watching a video playthrough and knowing where to shoot at ''exactly'' the right moment, you're doomed to the bad ending.

to:

* GuideDangIt: The location of the three crystal orbs needed to advance to the TrueFinalBoss. Without watching a video playthrough memorizing the busts you saw earlier and knowing where which to shoot at in ''exactly'' the right moment, order, you're doomed to the bad ending.



* OneWingedAngel: The BigBad downs a beaker of monster serum after you blast him full of holes, taking the form of a massive reptillian demon for the final battle.

to:

* OneWingedAngel: The BigBad downs a beaker of monster serum after you blast him full of holes, taking the form of a massive reptillian reptilian demon for the final battle.



* RedRightHand: the BigBad has a rather pirate-worthy hook hand.

to:

* RedRightHand: the The BigBad has a rather pirate-worthy hook hand.


Added DiffLines:

* ShrodingersPlayerCharacter: There's clearly only one protagonist, so who the hell is player two supposed to be?

Changed: 29

Removed: 181

Is there an issue? Send a MessageReason:
Narm is a Subjective trope.


* MonsterMash: You fight a ''lot'' of monsters from all across the horror spectrum, including [[ZombieApocalypse zombies]], [[OurWerewolvesAreDifferent werewolves]], [[BatOutOfHell mutant bats]], [[Mummy mummies]], and [[BrainInAJar self-roaming brains.]]

to:

* MonsterMash: You fight a ''lot'' of monsters from all across the horror spectrum, including [[ZombieApocalypse zombies]], [[OurWerewolvesAreDifferent werewolves]], [[BatOutOfHell mutant bats]], [[Mummy [[{{Mummy}} mummies]], and [[BrainInAJar self-roaming brains.]]



* {{Narm}}: ''Every single line'' that comes out of Charles' mouth. Special mention to his CatchPhrase:
--> '''Charles:''' (In a campy British accent) Let's break some monster bones!



* OurZombiesAreDifferent: Apart from their typical shambling gait and rotted appearance, they seem at least intelligent enough to use rudimentary weapons like stakes--which they also know how to throw at you. Later stages show that [[FromBadToWorse they know how to use ''guns,'']] too.

to:

* OurZombiesAreDifferent: Apart from their typical shambling gait and rotted appearance, they seem at least intelligent enough to use rudimentary weapons like stakes--which they also know how to throw at you. Later stages show that [[FromBadToWorse they They know how to use ''guns,'']] too.
Is there an issue? Send a MessageReason:
None


An arcade LightGunGame which tells a grim and bloody horror tale. A village out in the middle of nowhere is being terrorized by the lord of a nearby castle, who has been robbing graves and abducting innocent people--anyone who's taken back to his lair is never heard from again, and rumors abound that ungodly experiments are unfolding within the castle's musty halls. Further fueling these rumors are sightings of horrific monsters, and corpses that have come back to life. The local authorities are powerless to stop the twisted madman's experiments, and it seems nothing can stand between him and his monstrous ambitions.

Enter Edward Windsor, a private detective who's down on his luck. Despite having little interest in getting caught up in something as insane as monster-hunting, he needs the money, and takes the case. What follows is perhaps the most harrowing night of his life--armed with a pum-action shotgun, he must battle legions of undead monstrosities as he hunts them back to their source, wading knee-deep in terrors beyond anything he could have ever imagined...

This game is especially noteworthy for excellent hand-drawn (if bloody) visuals, EverythingTryingToKillYou, and difficulty of both the [[FakeDifficulty cheap kind]] and [[NintendoHard the challenging kind.]]

to:

An arcade LightGunGame which tells a grim and bloody horror tale. A village out in the middle of nowhere is being terrorized by the lord of a nearby castle, who has been robbing graves and abducting innocent people--anyone who's taken back to his lair is never heard from again, and rumors abound that ungodly experiments are unfolding within the castle's musty halls. Further fueling these rumors are sightings of horrific monsters, and corpses that have come back to life. The local authorities are powerless to stop the twisted madman's experiments, and it seems nothing can stand between him and his monstrous ambitions.

a world filled with ghouls.

Enter Edward Windsor, a private detective who's down on his luck. Despite having little interest in getting caught up in something as insane as monster-hunting, he needs the money, and takes the case. case for the sake of a much-needed paycheck. What follows is perhaps the most harrowing night of his life--armed with a pum-action pump-action shotgun, he Edward must battle legions of undead monstrosities monsters as he hunts them back to their source, wading wading his way through a knee-deep in flood of terrors beyond anything he could have ever imagined...

This game is especially noteworthy for excellent hand-drawn (if bloody) hand-drawn visuals, EverythingTryingToKillYou, and difficulty of both the [[FakeDifficulty cheap kind]] and [[NintendoHard the challenging kind.]]



* AbnormalAmmo: Some of the weapon power ups include this.

to:

* AbnormalAmmo: Some of the weapon power ups include this.such examples of this trope as lightning-calling silver bullets and fiery incendiary rounds.
Is there an issue? Send a MessageReason:
None


An arcade LightGunGame which tells a grim and bloody horror tale. A village out in the middle of nowhere is being terrorized by the lord of a nearby castle, who has been robbing graves and abducting innocent people--anyone who's taken back to his lair is never heard from again, and rumors abound that ungodly experiments are unfolding within the castle's musty halls. Further fueling these rumors are sightings of horrific monsters, and corpses that have come back to life. The local authorities are powerless to stop the twisted madman's experiments, and it seems nothing can stop him.

to:

An arcade LightGunGame which tells a grim and bloody horror tale. A village out in the middle of nowhere is being terrorized by the lord of a nearby castle, who has been robbing graves and abducting innocent people--anyone who's taken back to his lair is never heard from again, and rumors abound that ungodly experiments are unfolding within the castle's musty halls. Further fueling these rumors are sightings of horrific monsters, and corpses that have come back to life. The local authorities are powerless to stop the twisted madman's experiments, and it seems nothing can stop him.
stand between him and his monstrous ambitions.
Is there an issue? Send a MessageReason:
None


** {{Mummy}}: In the catacombs of the castle, you'll encounter an entire host of bandage-wrapped cadavers emerging from coffins. [[ImprobableWeaponUser They hurl their wrappings at you to attack.]]

to:

** * {{Mummy}}: In the catacombs of the castle, you'll encounter an entire host of bandage-wrapped cadavers emerging from coffins. [[ImprobableWeaponUser They hurl their wrappings at you to attack.]]

Added: 197

Removed: 197

Is there an issue? Send a MessageReason:
None


** {{Mummy}}: In the catacombs of the castle, you'll encounter an entire host of bandage-wrapped cadavers emerging from coffins. [[ImprobableWeaponUser They hurl their wrappings at you to attack.]]



** {{Mummy}}: In the catacombs of the castle, you'll encounter an entire host of bandage-wrapped cadavers emerging from coffins. [[ImrpobableWeaponUser They hurl their wrappings at you to attack.]]
Is there an issue? Send a MessageReason:
None


* MonsterMash: You fight a ''lot'' of monsters from all across the horror spectrum, including [[ZombieApocalypse zombies]], [[OurWerewolvesAreDifferent werewolves]], [[BatOutOfHell mutant bats]], {{Mummy mummies}}, and [[BrainInAJar self-roaming brains.]]

to:

* MonsterMash: You fight a ''lot'' of monsters from all across the horror spectrum, including [[ZombieApocalypse zombies]], [[OurWerewolvesAreDifferent werewolves]], [[BatOutOfHell mutant bats]], {{Mummy mummies}}, [[Mummy mummies]], and [[BrainInAJar self-roaming brains.]]
Is there an issue? Send a MessageReason:
None


* BigDamnHeroes: During the elevator ride during the 5th stage, a werewolf similar to the first boss drops into the elevator with you, forcing you to blast away at it at close range to keep it from mauling you. It seems invincible otherwise, until the door opens and Charles--who got separated from you earlier--blows its head off from behind.

to:

* BigDamnHeroes: During the elevator ride during the 5th stage, a werewolf similar to the first boss drops into the elevator with you, forcing you to blast away at it at close range to keep it from mauling you. It seems invincible otherwise, until the door opens and Charles--who got separated from you earlier--blows its head off it away from behind.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[SeanConneryIsAboutToShootYou Edward Windsor Is About To Shoot You]]: During the end of the opening cutscene, Edward Windsor swings around to point his shotgun at the screen.


Added DiffLines:

* FaceRevealingTurn: Edward Windsor does this at the end of the opening cutscene.


Added DiffLines:

* ShotgunsAreJustBetter: Edward Windsor seems to favor a pump-action over-and-under shotgun.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* KnightInSourArmor: Edward Windsor's a grizzled private eye who only took up this case for the money. However, his friendship with Edward seems genuine, and he acknowledges that things will be safer for the villagers in the ending.


Added DiffLines:

* PoliceAreUseless: Edward Windsor is a private detective, but it's said outright in the opening cutscene that the local police of the village are helpless to do anything about the monster problem.

Added: 197

Changed: 401

Is there an issue? Send a MessageReason:
None


* MadeOfIron: Many of the zombies can soak up multiple rounds before finally going down. [[spoiler: The BigBad also deserves mentioning, as he takes several chestfuls of bullets before having to resort to his PsychoSerum.]]

to:

* MadeOfIron: Many of the zombies can soak up multiple rounds before finally going down. [[spoiler: The BigBad also deserves mentioning, as he takes several chestfuls a ridiculous amount of bullets before having gunfire even BEFORE he's forced to resort to his PsychoSerum.]]



* MonsterMash: You fight a ''lot'' of monsters from all across the horror spectrum, including zombies, werewolves, mutant bats, mummies, and [[BrainInAJar self-roaming brains.]]

to:

* MonsterMash: You fight a ''lot'' of monsters from all across the horror spectrum, including zombies, werewolves, [[ZombieApocalypse zombies]], [[OurWerewolvesAreDifferent werewolves]], [[BatOutOfHell mutant bats, mummies, bats]], {{Mummy mummies}}, and [[BrainInAJar self-roaming brains.]]



** RocksFallEveryoneDies: Fail to meet the above criteria, you promptly get dropped onto a bed of spikes. Have fun plaything through this nightmare ''all over again!''

to:

** RocksFallEveryoneDies: Fail to meet the above criteria, and you promptly get dropped onto a bed of spikes. Have fun plaything through this nightmare ''all over again!''



** LooksLikeOrlok: Between his BaldOfEvil, NightmareFace, and pointy ears, he looks like a wrinkled vampire.

to:

** LooksLikeOrlok: Between his BaldOfEvil, NightmareFace, and pointy ears, PointyEars, he looks like a wrinkled vampire.vampire. Bonus points for living in a BigFancyCastle and dressed like European nobility.
** {{Mummy}}: In the catacombs of the castle, you'll encounter an entire host of bandage-wrapped cadavers emerging from coffins. [[ImrpobableWeaponUser They hurl their wrappings at you to attack.]]



* RedRightHand: the BigBad has a rather mean-looking hook hand.

to:

* RedRightHand: the BigBad has a rather mean-looking pirate-worthy hook hand.



* TurnsRed: Every boss you fight begins flashing a bright cherry-red as they approach death...but be warned, they'll fight even harder.
* ZombieApocalypse: [[CaptainObvious No, really?]] With a title like ''Zombie Raid,'' how could it be anything else? It seems isolated to a local village for the time being, but the BigBad expresses his intent to spread it to the rest of the world when you confront him.

to:

* TurnsRed: Every boss you fight begins flashing a bright cherry-red as they approach death...but be warned, they'll fight even harder.
harder. [[spoiler: Before assuming his final form, the BigBad's suitcoat becomes tattered with bullet holes as a sign he's close to going OneWingedAngel. ]]
* ZombieApocalypse: [[CaptainObvious No, really?]] With a title like ''Zombie Raid,'' how could it be anything else? ''else?'' It seems isolated to a local village for the time being, but the BigBad expresses his intent to spread it to the rest of the world when you confront him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ObviouslyEvil: Granted, he's not exactly ''pretending'' to be a nice person, but the BigBad checks off a lot of bullet points for the wardrobe of a CardCarryingVillain:
** BaldOfEvil: Not a hair on his head, nor a lick of conscience in his soul.
** BodyHorror: As mentioned above, he is ''not'' a pretty person.
** EvilOldFolks: His ravaged appearance suggests that he's quite old.
** EvilSoundsDeep: Inverted, in that his voice is relatively normal-pitched, albeit somewhat mush-mouthed. Played straight as he goes OneWingedAngel.
** EvilLaugh: He lets loose with a wicked cackle when pulling his OneWingedAngel routine.
** LooksLikeOrlok: Between his BaldOfEvil, NightmareFace, and pointy ears, he looks like a wrinkled vampire.
** NightmareFace: His face is a maze of sagging flaps of jowl-flesh.
** RedEyesTakeWarning: His one good eye is crimson, especially if you see him during the opening cutscenes.
** RedRightHand: A prosthetic hook for a left hand, and a metal plate bolted over his face.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HaveANiceDeath: [[spoiler: Get to the end of the game without the three crystals or put in the wrong combination, you will fall to your death in a spike pit, and at your grave, the BigBad will congratulate you for making it this far and taunt you about the arrangement of the three crystals before [[EvilLaugh laughing at you]].]]
Is there an issue? Send a MessageReason:
None


* {{Narm}}: ''Every single line'' that comes out of Charles' mouth. Special mention to his CathPhrase:

to:

* {{Narm}}: ''Every single line'' that comes out of Charles' mouth. Special mention to his CathPhrase:CatchPhrase:

Added: 343

Changed: 9

Removed: 343

Is there an issue? Send a MessageReason:
None


* BittersweetEnding: In the end, you manage to kill the zombies and their warped creator, and the villagers can live in safety. However, [[spoiler: Edward's new friend Edward was killed when he was corrupted by the BigBad, and Windsor himself is resigned to his fate as "a miserable detective" as he trudges off to find his next case.]]

to:

* BittersweetEnding: In the end, you manage to kill the zombies and their warped creator, and the villagers can live in safety. However, [[spoiler: Edward's new friend Edward Charles was killed when he was corrupted by the BigBad, and Windsor himself is resigned to his fate as "a miserable detective" as he trudges off to find his next case.]]]]
* BigDamnHeroes: During the elevator ride during the 5th stage, a werewolf similar to the first boss drops into the elevator with you, forcing you to blast away at it at close range to keep it from mauling you. It seems invincible otherwise, until the door opens and Charles--who got separated from you earlier--blows its head off from behind.



* BigDamnHeroes: During the elevator ride during the 5th stage, a werewolf similar to the first boss drops into the elevator with you, forcing you to blast away at it at close range to keep it from mauling you. It seems invincible otherwise, until the door opens and Charles--who got separated from you earlier--blows its head off from behind.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FauxAffablyEvil: The BigBad is mockingly polite as he invites you to his castle, refers to you as "pal," and outlines his motives before the final confrontation. All of these cultured mannerisms do ''nothing'' to hide what a twisted psycho he is.


Added DiffLines:

* ItsQuietTooQuiet: Charles muses that there doesn't seem to be anyone around prior to the fifth stage's boss. [[spoiler: Cue him being gunned down by a random {{Mook}}, only to rise up and reveal himself to have been turned into part of the BigBad's forces.]]


Added DiffLines:

* TorsoWithAView: [[spoiler: Charles, after being shot by a random {{Mook}}.]]
Is there an issue? Send a MessageReason:
None


* HauntedCastle: The BigBad's lair, where most of the game takes place. It crosses over with MadScientist Laboratory in the later stages.

to:

* HauntedCastle: The BigBad's lair, where most of the game takes place. It crosses over with MadScientist Laboratory MadScientistLaboratory in the later stages.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EvilutionaryBiologist: The BigBad, who was carrying out his twisted experiments in order to "evolve the human race."


Added DiffLines:

* HauntedCastle: The BigBad's lair, where most of the game takes place. It crosses over with MadScientist Laboratory in the later stages.


Added DiffLines:

* MadScientistLaboratory: In one of the later stages, you proceed through a creepy, machinery-packed series of chambers where it's implied the BigBad was carrying out his twisted research.
Is there an issue? Send a MessageReason:
None


*** RocksFallEveryoneDies: Fail to meet the above criteria, you promptly get dropped onto a bed of spikes. Have fun plaything through this nightmare ''all over again!''

to:

*** ** RocksFallEveryoneDies: Fail to meet the above criteria, you promptly get dropped onto a bed of spikes. Have fun plaything through this nightmare ''all over again!''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BrainInAJar: You encounter these in the later levels. Breaking the jars sets them loose to attack you.


Added DiffLines:

* MonsterMash: You fight a ''lot'' of monsters from all across the horror spectrum, including zombies, werewolves, mutant bats, mummies, and [[BrainInAJar self-roaming brains.]]

Added: 1341

Changed: 238

Is there an issue? Send a MessageReason:
None


* FakeDifficulty: With the number of enemies on the screen at any given time, the amount of damage it takes to kill some of them, and the way they can get an attack off with little warning, you're ''going'' to see the "Continue?" prompt more than once.



* GuideDangIt: The location of the three crystal orbs needed to advance to the TrueFinalBoss. Without watching a video playthrough and knowing where to shoot at ''exactly'' the right moment, you're doomed to the bad ending.



* HumansAreBastards: The BigBad thinks of the rest of humanity as "silly animals," and considers his mutation research as "improving and evolving" them.



* MultipleEndings: Depending on whether or not you were able to find all three orbs by the time you reach the BigBad's lair--''and'' shoot them in the proper sequence ([[spoiler: Red -> Green -> Blue]]) once you get there:
*** RocksFallEveryoneDies: Fail to meet the above criteria, you promptly get dropped onto a bed of spikes. Have fun plaything through this nightmare ''all over again!''
** TrueFinalBoss: If you ''do'' meet the requirements, you'll be free to enter the BigBad's inner sanctum and confront him for the final battle.



* OurZombiesAreDifferent: Apart from their typical shambling gait and rotted appearance, they seem at least intelligent enough to use rudimentary weapons like stakes--which they also know how to throw at you.

to:

* OurZombiesAreDifferent: Apart from their typical shambling gait and rotted appearance, they seem at least intelligent enough to use rudimentary weapons like stakes--which they also know how to throw at you. Later stages show that [[FromBadToWorse they know how to use ''guns,'']] too.



--> '''BigBad:''' Tonight, we're serving a special dish...'''you!''

to:

--> '''BigBad:''' Tonight, we're serving a special dish...'''you!''dish. It's...'''you!''
* TranshumanTreachery: [[spoiler: Charles. It's implied to be a case of BrainwashedAndCrazy, as his spirit give you some parting encouragement after you kill him the second time.]]



* ZombieApocalypse: [[CaptainObvious No, really?]] With a title like ''Zombie Raid,'' how could it be anything else?

to:

* ZombieApocalypse: [[CaptainObvious No, really?]] With a title like ''Zombie Raid,'' how could it be anything else?else? It seems isolated to a local village for the time being, but the BigBad expresses his intent to spread it to the rest of the world when you confront him.

Added: 1527

Changed: 326

Is there an issue? Send a MessageReason:
None


* AntiHero: Edward Windsor, a self-claimed "miserable detective" who's OnlyInItForTheMoney.



* BigDamnHeroes: During the elevator ride during the 5th stage, a werewolf similar to the first boss drops into the elevator with you, forcing you to blast away at it at close range to keep it from mauling you. It seems invincible otherwise, until the door opens and Charles--who got separated from you earlier--blows its head off from behind.



* FaceHeelTurn: [[spoiler: Charles ends up being converted to the BigBad's cause, and boasts about his newfound nigh-immortality when he reveals his transformation. However, it's implied that this is a case of BrainwashedAndCrazy.]]
* {{Foreshadowing}}: In the darkness that fills the screen after Charles' BigDamnHeroes moment, [[spoiler: you see a single red eye and a fanged SlasherSmile in the blackness. Later, after TheReveal that Charles was turned, he shows a similar wicked smile with his eyes turning red.]]



* HostageSpiritLink: Be careful on the trigger, or you'll lose as much health to accidentally shooting innocent people as you would to the undead hordes.

to:

* HostageSpiritLink: Be careful on the trigger, or you'll lose as much health to accidentally shooting innocent people as you would to the undead hordes. This is especially annoying because many of them wear similar outfits to the bad guys.



* {{Narm:}} ''Every single line'' that comes out of Charles' mouth. Special mention to his CathPhrase:

to:

* {{Narm:}} MadeOfIron: Many of the zombies can soak up multiple rounds before finally going down. [[spoiler: The BigBad also deserves mentioning, as he takes several chestfuls of bullets before having to resort to his PsychoSerum.]]
* MaybeMagicMaybeMundane: The BigBad's means of creating zombies. Is it just warped science, or is there black magic involved, too? [[spoiler: Charles post-FaceHeelTurn refers to being part of a "coven," and teleports into the room for the final battle with him. Meanwhile, the BigBad himself refers to his zombies and mutants as the products of his "research," but glows with eldritch energy after drinking the serum that [[OneWingedAngel transforms him into a monster.]]]]
* {{Narm}}:
''Every single line'' that comes out of Charles' mouth. Special mention to his CathPhrase:
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ClownCarGrave: Almost ''literally.'' In the second level, you and Charles drive the latter's car to the BigBad's castle, with the BigBad's minions chasing you all the way. The number of thugs that pop up from each car seem to exceed the number of seats in a car.
* {{Gorn}}: Whether it's enemies exploding into LudicrousGibs after being shot, the general BodyHorror of zombies, finding the mangled remains of victims, or seeing the results of the BigBad's twisted experiments, there's plenty of NightmareFuel to be had.


Added DiffLines:

* {{Narm:}} ''Every single line'' that comes out of Charles' mouth. Special mention to his CathPhrase:
--> '''Charles:''' (In a campy British accent) Let's break some monster bones!
* OneWingedAngel: The BigBad downs a beaker of monster serum after you blast him full of holes, taking the form of a massive reptillian demon for the final battle.


Added DiffLines:

* OurZombiesAreDifferent: Apart from their typical shambling gait and rotted appearance, they seem at least intelligent enough to use rudimentary weapons like stakes--which they also know how to throw at you.


Added DiffLines:

* TakeOverTheWorld: Why the BigBad's performing all these crazy experiments. Bonus points for him shouting that the whole world is his right before the final battle.
* TermsOfEndangerment: The BigBad calls you his "pal," even when it's clear he plans to kill you.
* ToServeMan: The BigBad says as such when you first confront him:
--> '''BigBad:''' Tonight, we're serving a special dish...'''you!''
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TurnsRed: Every boss you fight begins flashing a bright cherry-red as they approach death...but be warned, they'll fight even harder.

Added: 1234

Changed: 1119

Is there an issue? Send a MessageReason:
None


An arcade LightGunGame which tells the story of a private detective fighting zombies in Victorian times.

to:

An arcade LightGunGame which tells a grim and bloody horror tale. A village out in the story middle of nowhere is being terrorized by the lord of a nearby castle, who has been robbing graves and abducting innocent people--anyone who's taken back to his lair is never heard from again, and rumors abound that ungodly experiments are unfolding within the castle's musty halls. Further fueling these rumors are sightings of horrific monsters, and corpses that have come back to life. The local authorities are powerless to stop the twisted madman's experiments, and it seems nothing can stop him.

Enter Edward Windsor,
a private detective fighting zombies who's down on his luck. Despite having little interest in Victorian times.
getting caught up in something as insane as monster-hunting, he needs the money, and takes the case. What follows is perhaps the most harrowing night of his life--armed with a pum-action shotgun, he must battle legions of undead monstrosities as he hunts them back to their source, wading knee-deep in terrors beyond anything he could have ever imagined...

This game is especially noteworthy for excellent hand-drawn (if bloody) visuals, EverythingTryingToKillYou, and difficulty of both the [[FakeDifficulty cheap kind]] and [[NintendoHard the challenging kind.]]



* BittersweetEnding
* BodyHorror

to:

* BittersweetEnding
BittersweetEnding: In the end, you manage to kill the zombies and their warped creator, and the villagers can live in safety. However, [[spoiler: Edward's new friend Edward was killed when he was corrupted by the BigBad, and Windsor himself is resigned to his fate as "a miserable detective" as he trudges off to find his next case.]]
* BodyHorrorBodyHorror: This being a ZombieApocalypse, it comes in all flavors. Special note must go to the BigBad, whose skin is a mottled purple maze of tumors, sagging jowls, and a metal plate set in his skull.
* BrainwashedAndCrazy: Implied to be the case with [[spoiler: Charles, whose spirit becomes helpful to you after you kill his corrupted form for the second time]].
* HostageSpiritLink: Be careful on the trigger, or you'll lose as much health to accidentally shooting innocent people as you would to the undead hordes.
* JumpScare: Several times throughout the game, complete with a ScareChord!
* OurWerewolvesAreDifferent: In this case, they're a group of beast-men wearing jeans who look like a cross between wolves and yetis. Oh, and they spit ectoplasm/acid/slime at you.



* ZombieApocalypse

to:

* ZombieApocalypseZombieApocalypse: [[CaptainObvious No, really?]] With a title like ''Zombie Raid,'' how could it be anything else?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

->''"This night reminds me of the nightmare...a small village had a major catastrophe. Robbing graveyards and kidnappings occurred every night. And there was a villager who saw a horrific monster. Even the police found this unstoppable. My name is Edward Windsor. I'm a miserable detective. When I was approached about this case, I was uninterested in such ridiculous monster-hunting. But I was pressed for money and took the job reluctantly..."''
-->--'''Edward Windsor''', providing the synopsis of the game in the title crawl.

An arcade LightGunGame which tells the story of a private detective fighting zombies in Victorian times.

!!Examples of tropes in this VideoGame:

* AbnormalAmmo: Some of the weapon power ups include this.
* BittersweetEnding
* BodyHorror
* RedRightHand: the BigBad has a rather mean-looking hook hand.
* ZombieApocalypse

Top