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** The military supercar previously appeared as one of the drivable vehicles in DIPRIP'', a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[UsefulNotes/GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]]

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** The military supercar previously appeared as one of the drivable vehicles in DIPRIP'', a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[UsefulNotes/GameEngine [[MediaNotes/GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]]
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updated wick with new namespace


''Zombie Driver'' is a PC DrivingGame developed by Polish developer EXOR studios in 2009 and distributed through Creator/{{Valve|Software}}'s {{UsefulNotes/Steam}} platform, in which you attempt to build up large {{Combos}} running over zombies with a car. The game features an Isometric third-person chase cam and driving feels not unlike that of ''VideoGame/GrandTheftAuto2'', except with [[WreakingHavok more physics]] and much-improved graphics.

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''Zombie Driver'' is a PC DrivingGame developed by Polish developer EXOR studios in 2009 and distributed through Creator/{{Valve|Software}}'s {{UsefulNotes/Steam}} Platform/{{Steam}} platform, in which you attempt to build up large {{Combos}} running over zombies with a car. The game features an Isometric third-person chase cam and driving feels not unlike that of ''VideoGame/GrandTheftAuto2'', except with [[WreakingHavok more physics]] and much-improved graphics.
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Per TRS, this is YMMV


* CameraScrew: From three variants, one selected by default - "smart camera" - is rather wonky. It won't necessarily screw you over, but [[NauseaFuel it might make you nauseous.]] Then again, the static and freelook cams aren't much of an improvement.
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''Zombie Driver'' is a {{PC}} DrivingGame developed by Polish developer EXOR studios in 2009 and distributed through Creator/{{Valve|Software}}'s {{UsefulNotes/Steam}} platform, in which you attempt to build up large {{Combos}} running over zombies with a car. The game features an Isometric third-person chase cam and driving feels not unlike that of ''VideoGame/GrandTheftAuto2'', except with [[WreakingHavok more physics]] and much-improved graphics.

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''Zombie Driver'' is a {{PC}} PC DrivingGame developed by Polish developer EXOR studios in 2009 and distributed through Creator/{{Valve|Software}}'s {{UsefulNotes/Steam}} platform, in which you attempt to build up large {{Combos}} running over zombies with a car. The game features an Isometric third-person chase cam and driving feels not unlike that of ''VideoGame/GrandTheftAuto2'', except with [[WreakingHavok more physics]] and much-improved graphics.

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* ShoutOut: Several. One survivor asks if you are ''the'' Film/TaxiDriver. [[CosmeticAward Achievements]] include [[Comicbook/JudgeDredd I Am The Law!]] for unlocking the police car, [[Music/RobZombie Superbeast]] for unlocking the supercar, and ''VideoGame/TheLastExpress'' for progressing to the train station area.

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* ShoutOut: Several. Several.
**
One survivor asks if you are ''the'' Film/TaxiDriver. Film/TaxiDriver.
**
[[CosmeticAward Achievements]] include [[Comicbook/JudgeDredd I Am The Law!]] for unlocking the police car, [[Music/RobZombie Superbeast]] for unlocking the supercar, and ''VideoGame/TheLastExpress'' for progressing to the train station area.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/256px-ZombieLogo_1940.jpg]]

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[[quoteright:350:https://static.[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/256px-ZombieLogo_1940.jpg]]

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[[quoteright:256:https://static.tvtropes.org/pmwiki/pub/images/256px-ZombieLogo_1940.jpg]]

''Zombie Driver'' is a {{PC}} DrivingGame developed by Polish developer EXOR studios in 2009 and distributed through Creator/{{Valve|Software}}'s {{UsefulNotes/Steam}} platform, in which you attempt to build up large {{Combos}} running over zombies with a car. The game features an Isometric third-person chase cam and driving feels not unlike that of VideoGame/GrandTheftAuto 2, except with [[WreakingHavok more physics]] and much-improved graphics.

to:

[[quoteright:256:https://static.[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/256px-ZombieLogo_1940.jpg]]

''Zombie Driver'' is a {{PC}} DrivingGame developed by Polish developer EXOR studios in 2009 and distributed through Creator/{{Valve|Software}}'s {{UsefulNotes/Steam}} platform, in which you attempt to build up large {{Combos}} running over zombies with a car. The game features an Isometric third-person chase cam and driving feels not unlike that of VideoGame/GrandTheftAuto 2, ''VideoGame/GrandTheftAuto2'', except with [[WreakingHavok more physics]] and much-improved graphics.



An UpdatedRerelease entitled ''Zombie Driver HD'' was released on October 17th, 2012. In addition to a graphical overhaul, it added features such as [[NitroBoost rechargeable turbo]], [[BossFight boss fights]], additional story mode missions, and a [[GuestFighter guest vehicle]]: The van from VideoGame/Left4Dead's Crash Course campaign.

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An UpdatedRerelease entitled ''Zombie Driver HD'' was released on October 17th, 2012. In addition to a graphical overhaul, it added features such as [[NitroBoost rechargeable turbo]], [[BossFight boss fights]], additional story mode missions, and a [[GuestFighter guest vehicle]]: The van from VideoGame/Left4Dead's ''VideoGame/Left4Dead''[='=]s Crash Course campaign.



* ActionSurvivor: The player character would appear to be this. In the intro he is shown killing a few zombies with a handgun while making a mad dash for his cab, peeling out and splattering a few zombies along the way. You also meet some cops and firemen who were apparently holding their own against the zombies.

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* ActionSurvivor: The player character would appear to be this. In the intro intro, he is shown killing a few zombies with a handgun while making a mad dash for his cab, peeling out and splattering a few zombies along the way. You also meet some cops and firemen who were apparently holding their own against the zombies.



* [[spoiler:AndThenJohnWasAZombie]]
* AntiFrustrationFeatures: Every mission objective point has at least one weapon and health pickup nearby.

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%%* AndThenJohnWasAZombie
* [[spoiler:AndThenJohnWasAZombie]]
* AntiFrustrationFeatures:
AntiFrustrationFeatures:
**
Every mission objective point has at least one weapon and health pickup nearby.



* TheCameo: The military supercar previously appeared as one of the drivable vehicles in ''VideoGame/{{DIPRIP}}'', a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[UsefulNotes/GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]] The ''HD'' version also features the modified van from ''VideoGame/Left4Dead's'' Crash Course campaign.

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* TheCameo: TheCameo:
**
The military supercar previously appeared as one of the drivable vehicles in ''VideoGame/{{DIPRIP}}'', DIPRIP'', a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[UsefulNotes/GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]] ]]
**
The ''HD'' version also features the modified van from ''VideoGame/Left4Dead's'' Crash Course campaign.



* ExactlyWhatItSaysOnTheTin: From [[http://www.destructoid.com/review-zombie-driver-156932.phtml the Destructoid review]]: "The review will tell you, in my opinion, whether or not the act of running over and killing zombies with a car is an entertaining as it should be. If you need to know more than that in order to hit the jump and read the review, you obviously did not notice that '''the name of the game is ''Zombie Driver.'''''"
** [[spoiler:The name takes on another meaning when you get infected in Story Mode and spend the rest of the game slowly turning into a literal ''zombie'' driver.]]

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* ExactlyWhatItSaysOnTheTin: ExactlyWhatItSaysOnTheTin:
**
From [[http://www.destructoid.com/review-zombie-driver-156932.phtml the Destructoid review]]: "The review will tell you, in my opinion, whether or not the act of running over and killing zombies with a car is an entertaining as it should be. If you need to know more than that in order to hit the jump and read the review, you obviously did not notice that '''the name of the game is ''Zombie Driver.'''''"
** [[spoiler:The name of the game takes on another meaning when you get infected in Story Mode and spend the rest of the game slowly turning into a literal ''zombie'' driver.]]



* GeneralRipper: General Blofeld really seems to enjoy sending you hurtling into the undead hordes.
** In fairness, he IS sending you into the city to rescue civilians, so he can't be that bad.

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* GeneralRipper: General Blofeld really seems to enjoy sending you hurtling into the undead hordes.
**
hordes. In fairness, he IS sending you into the city to rescue civilians, so he can't be that bad.
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* TheCameo: The military supercar previously appeared as one of the drivable vehicles in ''VideoGame/{{DIPRIP}}'', a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]] The ''HD'' version also features the modified van from ''VideoGame/Left4Dead's'' Crash Course campaign.

to:

* TheCameo: The military supercar previously appeared as one of the drivable vehicles in ''VideoGame/{{DIPRIP}}'', a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[GameEngine [[UsefulNotes/GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]] The ''HD'' version also features the modified van from ''VideoGame/Left4Dead's'' Crash Course campaign.
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* ChemistryCanDoAnything: In addition to causing a ZombieApocalypse, we have chemistry to thank for an unspecified chemical agent that while harmless to humans, destroys zombies on contact. A few of the ''HD'' edition's story missions require you to bring a device designed to dispense this chemical to specified locations, and then [[EscortMission defend it from zeds while it does its work.]] In a small bit of GameplayAndStoryIntegration, these chemical pools remain in subsequent missions. [[spoiler: It doesn't quite work on mutated plant life, however...]]

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* ChemistryCanDoAnything: In addition to causing a ZombieApocalypse, we have chemistry to thank for an unspecified chemical agent that while harmless to humans, destroys zombies on contact. A few of the ''HD'' edition's story missions require you to bring a device designed to dispense this chemical to specified locations, and then [[EscortMission defend it from zeds while it does its work.]] In a small bit of GameplayAndStoryIntegration, these chemical pools remain in subsequent missions. [[spoiler: It [[spoiler:It doesn't quite work on mutated plant life, however...]]



* {{Determinator}}: ''You'', especially after it comes to pass that [[spoiler: you're infected as well. You're getting sicker and sicker, but that's not going to stop you from rescuing people.]]

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* {{Determinator}}: ''You'', especially after it comes to pass that [[spoiler: you're [[spoiler:you're infected as well. You're getting sicker and sicker, but that's not going to stop you from rescuing people.]]



* {{DLC}}" The "Summer of Slaughter" pack, which added a new [[PalmtreePanic island-flavored]] Slaughter map. It's included in the ''HD'' version.
* [[spoiler: DownerEnding: Midway through the game, the driver is [[CherryTapping scratched]] by a [[RaisingTheSteaks zombified cat.]] As you progress, [[ForegoneConclusion survivors mention that you look ill.]] At the end of the game, the driver narrowly escapes the city as it is [[NukeEm lit up by a nuclear bomb]] only to crash his car on a rock outcropping. He apparently dies in the crash, only to reanimate. You then receive the [[TitleDrop Zombie Driver achievement.]]]]
** From a story perspective in general, this applies: [[spoiler: the ending has the reanimated Driver attacking someone else, so it seems that the infection hasn't been stopped.]]

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* {{DLC}}" {{DLC}}: The "Summer of Slaughter" pack, which added a new [[PalmtreePanic island-flavored]] Slaughter map. It's included in the ''HD'' version.
* [[spoiler: DownerEnding: Midway [[spoiler:Midway through the game, the driver is [[CherryTapping scratched]] by a [[RaisingTheSteaks zombified cat.]] As you progress, [[ForegoneConclusion survivors mention that you look ill.]] At the end of the game, the driver narrowly escapes the city as it is [[NukeEm lit up by a nuclear bomb]] only to crash his car on a rock outcropping. He apparently dies in the crash, only to reanimate. You then receive the [[TitleDrop Zombie Driver achievement.]]]]
** From a story perspective in general, this applies: [[spoiler: the [[spoiler:the ending has the reanimated Driver attacking someone else, so it seems that the infection hasn't been stopped.]]



** [[spoiler: The name takes on another meaning when you get infected in Story Mode and spend the rest of the game slowly turning into a literal ''zombie'' driver.]]

to:

** [[spoiler: The [[spoiler:The name takes on another meaning when you get infected in Story Mode and spend the rest of the game slowly turning into a literal ''zombie'' driver.]]



* MilitariesAreUseless: A lone taxi driver with a WeaponizedCar is more effective in quelling a zombie outbreak than the entire military. Somewhat justified early on them with them having their hands tied with red tape, while cutting deals under the table with a lone agent who's ''technically'' not a soldier allows them to get more done. [[spoiler: The military also may or may not be killing survivors themselves and covering it up.]]

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* MilitariesAreUseless: A lone taxi driver with a WeaponizedCar is more effective in quelling a zombie outbreak than the entire military. Somewhat justified early on them with them having their hands tied with red tape, while cutting deals under the table with a lone agent who's ''technically'' not a soldier allows them to get more done. [[spoiler: The [[spoiler:The military also may or may not be killing survivors themselves and covering it up.]]



* OutrunTheFireball: The final mission of the Story Mode [[spoiler: has no survivors to rescue. Your only objective is to get the hell out of dodge, as the city is about to get nuked.]]

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* OutrunTheFireball: The final mission of the Story Mode [[spoiler: has [[spoiler:has no survivors to rescue. Your only objective is to get the hell out of dodge, as the city is about to get nuked.]]



* ShootTheShaggyDog: [[spoiler: The final mission, which requires you to outrun the nuclear blast that's about to destroy the city. Problem is, it's abundantly clear to anyone paying attention that you're infected and slowly becoming a zombie yourself, so even if you escape you're still a dead man (worse, you'll be spreading the infection outside the quarantine zone.) Really, the only ''good'' ending to this scenario is to just park yourself at the starting point and FaceDeathWithDignity.]]

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* ShootTheShaggyDog: [[spoiler: The [[spoiler:The final mission, which requires you to outrun the nuclear blast that's about to destroy the city. Problem is, it's abundantly clear to anyone paying attention that you're infected and slowly becoming a zombie yourself, so even if you escape you're still a dead man (worse, you'll be spreading the infection outside the quarantine zone.) Really, the only ''good'' ending to this scenario is to just park yourself at the starting point and FaceDeathWithDignity.]]



* WhamEpisode: [[spoiler: Mission 19: Operation Dead Cat, where you end up scratched by a zombified cat and spend the rest of the game SecretlyDying.]]
* WhateverHappenedToTheMouse: [[spoiler: The entire plot thread about the military possibly colluding with the MegaCorp to cover up the outbreak (with lethal force if necessary) is hinted at but never really goes anywhere, other than maybe the final mission, where it's left ambiguous whether or not General Blofeld know about the escape route you're going to be taking to get out of the city before the nuke blows, [[YouHaveOutlivedYourUsefulness or if he's just leaving you to die.]]]]

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* WhamEpisode: [[spoiler: Mission [[spoiler:Mission 19: Operation Dead Cat, where you end up scratched by a zombified cat and spend the rest of the game SecretlyDying.]]
* WhateverHappenedToTheMouse: [[spoiler: The [[spoiler:The entire plot thread about the military possibly colluding with the MegaCorp to cover up the outbreak (with lethal force if necessary) is hinted at but never really goes anywhere, other than maybe the final mission, where it's left ambiguous whether or not General Blofeld know about the escape route you're going to be taking to get out of the city before the nuke blows, [[YouHaveOutlivedYourUsefulness or if he's just leaving you to die.]]]]

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----



* TheCameo: The military supercar previously appeared as one of the drivable vehicles in {{DIPRIP}}, a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]] The ''HD'' version also features the modified van from ''VideoGame/Left4Dead's'' Crash Course campaign.

to:

* TheCameo: The military supercar previously appeared as one of the drivable vehicles in {{DIPRIP}}, ''VideoGame/{{DIPRIP}}'', a car-based multiplayer shooter using the [[Creator/ValveSoftware Source]] [[GameEngine Engine]], [[LawyerFriendlyCameo also made by EXOR studios.]] The ''HD'' version also features the modified van from ''VideoGame/Left4Dead's'' Crash Course campaign.



* [[spoiler: OutrunTheFireball: The final mission of the Story Mode has no survivors to rescue. Your only objective is to get the hell out of Dodge.]]

to:

* [[spoiler: OutrunTheFireball: The final mission of the Story Mode [[spoiler: has no survivors to rescue. Your only objective is to get the hell out of Dodge.dodge, as the city is about to get nuked.]]
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None


** [[spoiler: The names takes on another meaning when you get infected in Story Mode and spend the rest of the game slowly turning into a literal ''zombie'' driver.]]

to:

** [[spoiler: The names name takes on another meaning when you get infected in Story Mode and spend the rest of the game slowly turning into a literal ''zombie'' driver.]]

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