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** It is, however, capable of killing zombies in one hit. It just requires hitting them in the head as opposed to anywhere else.
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* ShmuckBait: [[spoiler: Oh, why don't you just come over to this Church, we've got LOADS of guns and supplies and candy and unicorns~~~]]
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* BettertoDiethanBeKilled: Your character only becomes a zombie if s/he is killed by one. If you're low on health and want to avoid having to fight zombie you to get your stuff back, blowing yourself up or jumping off of a ledge can be the best move.
to:
* BettertoDiethanBeKilled: BetterToDieThanBeKilled: Your character only becomes a zombie if s/he is killed by one. If you're low on health and want to avoid having to fight zombie you to get your stuff back, blowing yourself up or jumping off of a ledge can be the best move.
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* ApocalypseHow: Planetary Class 3 in the making. [[spoiler:Class 4 if you fail to develop the Panacea.]]
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* ApocalypseHow: Planetary Class 3 3a in the making. [[spoiler:Class 4 if you fail to develop the Panacea.]]
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* ApocalypseHow: Planetary Class 3 in the making. [[spoiler:Class 4 if you fail to develop the Panacea.]]
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* BettertoDiethanBeKilled: Your character only becomes a zombie if s/he is killed by one. If you're low on health and want to avoid having to fight zombie you to get your stuff back, blowing yourself up or jumping off of a ledge can be the best move.
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* NotTheFallThatKillsYou: It's the lack of regenerating health that'll kill you in the long run.
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* NotTheFallThatKillsYou: It's the lack of Characters take massive damage from falling. Oh, and there's no regenerating health that'll kill you in the long run.health.
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* FinalDeath: The main twist of the game. When your PlayerCharacter dies, [[AndThenJohnWasAZombie he or she becomes a zombie]] and the player takes control of a different character. If that character dies, you take control of a new character and return to your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
** And once you've beaten the game, you get access to Survival Mode, [[NintendoHard where you can only play a single survivor]].
** And once you've beaten the game, you get access to Survival Mode, [[NintendoHard where you can only play a single survivor]].
* MissionControl: The Prepper.
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* NottheFallThatKillsYou: It's the lack of regenerating health that'll kill you in the long run.
* FinalDeath: The main twist of the game. When your PlayerCharacter dies, [[AndThenJohnWasAZombie he or she becomes a zombie]] and the player takes control of a different character. If that character dies, you take control of a new character and return to your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
** And once you've beaten the game, you get access to Survival Mode, [[NintendoHard where you can only play a single survivor]].
* FinalDeath: The main twist of the game. When your PlayerCharacter dies, [[AndThenJohnWasAZombie he or she becomes a zombie]] and the player takes control of a different character. If that character dies, you take control of a new character and return to your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
** And once you've beaten the game, you get access to Survival Mode, [[NintendoHard where you can only play a single survivor]].
to:
* NottheFallThatKillsYou: NotTheFallThatKillsYou: It's the lack of regenerating health that'll kill you in the long run.
* FinalDeath: The main twist of the game. When your PlayerCharacter dies, [[AndThenJohnWasAZombie he or she becomes a zombie]] and the player takes control of a different character. If that character dies, you take control of a new character and return to your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
** And once you've beaten the game, you get access to Survival Mode, [[NintendoHard where you can only play a single survivor]].run.
* FinalDeath: The main twist of the game. When your PlayerCharacter dies, [[AndThenJohnWasAZombie he or she becomes a zombie]] and the player takes control of a different character. If that character dies, you take control of a new character and return to your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
** And once you've beaten the game, you get access to Survival Mode, [[NintendoHard where you can only play a single survivor]].
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* AbsurdlySpaciousSewers: Sewers are used a quick-travel system. Justified, as London's sewers are pretty big in reality.
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* AbsurdlySpaciousSewers: AbsurdlySpaciousSewer: Sewers are used a quick-travel system. Justified, as London's sewers are pretty big in reality.
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* EmergenyWeapon: Each character starts out with the world's toughest cricket bat, which never breaks or runs out of ammo. Your character swings it slowly, and it takes 3-4 whacks to kill a zombie, so obviously you don't want to be stuck using it against a room full of zombies.
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* EmergenyWeapon: EmergencyWeapon: Each character starts out with the world's toughest cricket bat, which never breaks or runs out of ammo. Your character swings it slowly, and it takes 3-4 whacks to kill a zombie, so obviously you don't want to be stuck using it against a room full of zombies.
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* NottheFallThatKillsYou: It's the lack of regenerating health that'll kill you in the long run.
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'''''[=Zombi U=]''''' is a FirstPersonShooter game with a strong SurvivalHorror influence developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. The story is told through interaction with the handful of [=NPCs=] scattered throughout the game; mainly the mysterious man who guides you through the city and seems to know more about the events surrounding the zombie outbreak than he lets on.
Originally thought to be yet another overused Zombie themed game that would be doomed as something very boring, Zombi U has taken many critics off-guard by its surprising gameplay and the actual shrill of horror due to the real time nature of the game.
Originally thought to be yet another overused Zombie themed game that would be doomed as something very boring, Zombi U has taken many critics off-guard by its surprising gameplay and the actual shrill of horror due to the real time nature of the game.
to:
Originally thought to be yet another overused Zombie themed game that would be doomed as something very boring, Zombi U has taken many critics off-guard by its surprising gameplay and the actual shrill of horror due to the real time nature of the game. Since then, the game's polarizing reviews (ranging everywhere from an awful 4.3/10 to a stellar 9.3/10) have led to debate as to whether or not "real" survival horror games would be accepted by modern audiences, especially given how much of the criticism was leveled at old-school mechanics like de-emphasized combat and highly limited ammo.
* AbsurdlySpaciousSewers: Sewers are used a quick-travel system. Justified, as London's sewers are pretty big in reality.
* EmergenyWeapon: Each character starts out with the world's toughest cricket bat, which never breaks or runs out of ammo. Your character swings it slowly, and it takes 3-4 whacks to kill a zombie, so obviously you don't want to be stuck using it against a room full of zombies.
* ImprobableAimingSkills: Averted ''hard''. When your character first wields each type of weapon, they'll be horribly inaccurate and have difficulty hitting targets at any range. The longer you use them, though, the better your character gets.
* NintendoHard: Many first-time players are surprised to find themselves dying during the ''tutorial''. After you wake up as a new character during said tutorial, the first thing you'll see is a warning from the developer: "Heads up, this is survival horror."
* NintendoHard: Many first-time players are surprised to find themselves dying during the ''tutorial''. After you wake up as a new character during said tutorial, the first thing you'll see is a warning from the developer: "Heads up, this is survival horror."
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** And once you've beaten the game, you get access to Nightmare Mode, [[NintendoHard where you can only play a single survivor]].
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** And once you've beaten the game, you get access to Nightmare Survival Mode, [[NintendoHard where you can only play a single survivor]].
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* BatterUp: Your basic weapon is a cricket bat.
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* SuperTitle64Advance: With a pun in the title. [[DontExplainTheJoke Because you can become a zombie.]]
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* SuperTitle64Advance: [[PunBasedTitle With a pun at least two puns in the title. [[DontExplainTheJoke Because you title]]. [[spoiler:"Zombie" rhymes with "Wii", and "U" can become a zombie."Zombi".]]
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* AndJohnWasAZombie: What happens to your character when bitten. Problematic as weapons and equipment stay with them as they are a zombie.
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* AndJohnWasAZombie: AndThenJohnWasAZombie: What happens to your character when bitten. Problematic as weapons and equipment stay with them as they are a zombie.
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* UnstatbleEquilibrium: Survive longer with the same character and that character has a better chance of surviving longer. And survive longer with the same character and...
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* UnstatbleEquilibrium: UnstableEquilibrium: Survive longer with the same character and that character has a better chance of surviving longer. And survive longer with the same character and...
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* AndJohnWasAZombie: What happens to your character when bitten. Problematic as weapons and equipment stay with them as they are a zombie.
* ArcWords: "How long will you survive" or permutations of survive.
* BagOfSharing: Averted, unless dropped off, equipment on one character stays with that character even after zombification.
* CastOfSnowflakes: The first three characters are the same that you always set out with. After that you get random people with different looks that the developers say will ensure that you don't get the same person twice.
* EvolvingAttack: Reuse attacks, weaponry and shots and that character, and only that character, gets better with them.
* ArcWords: "How long will you survive" or permutations of survive.
* BagOfSharing: Averted, unless dropped off, equipment on one character stays with that character even after zombification.
* CastOfSnowflakes: The first three characters are the same that you always set out with. After that you get random people with different looks that the developers say will ensure that you don't get the same person twice.
* EvolvingAttack: Reuse attacks, weaponry and shots and that character, and only that character, gets better with them.
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* UnstatbleEquilibrium: Survive longer with the same character and that character has a better chance of surviving longer. And survive longer with the same character and...
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Originally thought to be yet another overused Zombie themed game that would be doomed as something very boring, Zombi U has taken many critics off-guard by its surprising gameplay and the actual shrill of horror due to the real time nature of the game.
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** And before all that, [[http://www.gonintendo.com/?mode=viewstory&id=183131 it was a Raving Rabbids game]].
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** And before all that, [[http://www.gonintendo.com/?mode=viewstory&id=183131 it was a Raving Rabbids game]].game]] for the PS3 and [[XboxThreeSixty Xbox360]].
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** And before all that, [[http://www.gonintendo.com/?mode=viewstory&id=183131 it was a Raving Rabbids game]].
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* FinalDeath: The main twist of the game. When your PlayerCharacter dies, he or she becomes a zombie and the player takes control of a different character. If that character dies, you take control of a new character and return to your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
to:
* FinalDeath: The main twist of the game. When your PlayerCharacter dies, [[AndThenJohnWasAZombie he or she becomes a zombie zombie]] and the player takes control of a different character. If that character dies, you take control of a new character and return to your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
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* SpiritualSuccessor / ReTool: Originally an [[http://wii.ign.com/articles/117/1174728p1.html arcade-style FPS featuring aliens]], [=Zombi U=] is pretty much a [[http://en.wikipedia.org/wiki/Zombi_(video_game) modern-day retooling of the first game UbiSoft ever released.]]
to:
* SpiritualSuccessor / ReTool: Originally an [[http://wii.ign.com/articles/117/1174728p1.html arcade-style FPS featuring aliens]], [=Zombi U=] the final game is pretty much a [[http://en.wikipedia.org/wiki/Zombi_(video_game) modern-day retooling remake of the first game UbiSoft ever released.]]
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-->''How long will you survive?''
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[[caption-width-right:350:How long will you
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* SpiritualSuccessor: While the game is a reworking of a [[http://wii.ign.com/articles/117/1174728p1.html arcade-style FPS]], [=Zombi U=] could be considered a [[http://en.wikipedia.org/wiki/Zombi_(video_game) remake of the first game UbiSoft ever released.]]
to:
* SpiritualSuccessor: While the game is a reworking of a SpiritualSuccessor / ReTool: Originally an [[http://wii.ign.com/articles/117/1174728p1.html arcade-style FPS]], FPS featuring aliens]], [=Zombi U=] could be considered is pretty much a [[http://en.wikipedia.org/wiki/Zombi_(video_game) remake modern-day retooling of the first game UbiSoft ever released.]]
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'''''[=Zombi U=]''''' is a FirstPersonShooter game with a strong SurvivalHorror influence developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. The story is told through interaction with the handful of NPCs scattered throughout the game; mainly the mysterious man who guides you through the city and seems to know more about the events surrounding the zombie outbreak than he lets on.
to:
'''''[=Zombi U=]''''' is a FirstPersonShooter game with a strong SurvivalHorror influence developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. The story is told through interaction with the handful of NPCs [=NPCs=] scattered throughout the game; mainly the mysterious man who guides you through the city and seems to know more about the events surrounding the zombie outbreak than he lets on.
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Added details about plot.
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'''''[=Zombi U=]''''' is a FirstPersonShooter game with a strong SurvivalHorror influence developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. Meanwhile, your old survivor's equipment stays on the zombie it's become, ready to be claimed by anyone who kills it.
to:
'''''[=Zombi U=]''''' is a FirstPersonShooter game with a strong SurvivalHorror influence developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. Meanwhile, your old survivor's equipment stays on The story is told through interaction with the handful of NPCs scattered throughout the game; mainly the mysterious man who guides you through the city and seems to know more about the events surrounding the zombie it's become, ready to be claimed by anyone who kills it.outbreak than he lets on.
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* FinalDeath: The main twist of the game. When your PlayerCharacter dies, he or she becomes a zombie and the player takes control of a different character. If that character dies, you have to start the whole game over.
** And once you've beaten the game, you get access to Nightmare Mode, where you only stick with a single character. Once that
** And once you've beaten the game, you get access to Nightmare Mode, where you only stick with a single character. Once that
to:
* FinalDeath: The main twist of the game. When your PlayerCharacter dies, he or she becomes a zombie and the player takes control of a different character. If that character dies, you have take control of a new character and return to start the whole game over.
your current mission. However, you lose any equipment and upgrades your prior survivor had...until you kill them, of course.
** And once you've beaten the game, you get access to Nightmare Mode, [[NintendoHard where you can onlystick with play a single character. Once that survivor]].
** And once you've beaten the game, you get access to Nightmare Mode, [[NintendoHard where you can only
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Zombi U is two words.
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'''''[=ZombiU=]''''' is a FirstPersonShooter game with a strong SurvivalHorror influence developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. Meanwhile, your old survivor's equipment stays on the zombie it's become, ready to be claimed by anyone who kills it.
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* SpiritualSuccessor: While the title is a reworking of ''Killer Freaks From Outer Space,'' [=ZombiU=] could be considered a [[http://en.wikipedia.org/wiki/Zombi_(video_game) remake of the first game UbiSoft ever released.]]
* SuperTitle64Advance: With a pun in the title.
* SuperTitle64Advance: With a pun in the title.
to:
* SpiritualSuccessor: While the title game is a reworking of ''Killer Freaks From Outer Space,'' [=ZombiU=] a [[http://wii.ign.com/articles/117/1174728p1.html arcade-style FPS]], [=Zombi U=] could be considered a [[http://en.wikipedia.org/wiki/Zombi_(video_game) remake of the first game UbiSoft ever released.]]
* SuperTitle64Advance: With a pun in the title. [[DontExplainTheJoke Because you can become a zombie.]]
* SuperTitle64Advance: With a pun in the title. [[DontExplainTheJoke Because you can become a zombie.]]
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'''''[=ZombiU=]''''' is a FirstPersonShooter game developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. Meanwhile, your old survivor's equipment stays on the zombie it's become, ready to be claimed by anyone who kills it.
to:
'''''[=ZombiU=]''''' is a FirstPersonShooter game with a strong SurvivalHorror influence developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. Meanwhile, your old survivor's equipment stays on the zombie it's become, ready to be claimed by anyone who kills it.
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* OneHitPointWonder: One bite from a zombie and you're dead.
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* OneHitPointWonder: One OneHitKill: While you can survive multiple melee attacks from zombies, one bite from a zombie and you're dead.is all it takes for them to kill you.
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* FinalDeath: The main twist of the game.
to:
* FinalDeath: The main twist of the game. When your PlayerCharacter dies, he or she becomes a zombie and the player takes control of a different character. If that character dies, you have to start the whole game over.
** And once you've beaten the game, you get access to Nightmare Mode, where you only stick with a single character. Once that
** And once you've beaten the game, you get access to Nightmare Mode, where you only stick with a single character. Once that
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* SoundtrackDissonance: The first trailer has "God Save the Queen" playing in the background to scenes of death and chaos.
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* OurZombiesAreDifferent: Type P: Plague.
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* SuperTitle64Advance
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* SuperTitle64AdvanceSuperTitle64Advance: With a pun in the title.
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Also inserting no-wiki-word markup and a trope in addition to namespacing.
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-->''How long will you survive?''
'''''[=ZombiU=]''''' is a FirstPersonShooter game developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. Meanwhile, your old survivor's equipment stays on the zombie it's become, ready to be claimed by anyone who kills it.
----
!!This game provides examples of:
* FinalDeath: The main twist of the game.
* OneHitPointWonder: One bite from a zombie and you're dead.
* SpiritualSuccessor: While the title is a reworking of ''Killer Freaks From Outer Space,'' [=ZombiU=] could be considered a [[http://en.wikipedia.org/wiki/Zombi_(video_game) remake of the first game UbiSoft ever released.]]
----
'''''[=ZombiU=]''''' is a FirstPersonShooter game developed by UbiSoft exclusively for the {{Nintendo}} WiiU, and is set to launch alongside the release of the system itself in late 2012. You play as a human trying to survive a ZombieApocalypse in London, but with one big twist... [[FinalDeath when you die, you stay dead]], and restart the game as a different survivor. Meanwhile, your old survivor's equipment stays on the zombie it's become, ready to be claimed by anyone who kills it.
----
!!This game provides examples of:
* FinalDeath: The main twist of the game.
* OneHitPointWonder: One bite from a zombie and you're dead.
* SpiritualSuccessor: While the title is a reworking of ''Killer Freaks From Outer Space,'' [=ZombiU=] could be considered a [[http://en.wikipedia.org/wiki/Zombi_(video_game) remake of the first game UbiSoft ever released.]]
----