Follow TV Tropes

Following

History VideoGame / YuGiOhTheSacredCards

Go To

OR

Is there an issue? Send a MessageReason:
None


** The weaker Tribute monsters for much of the game, since they may only have 1800 ATK for one Tribute, but your normal monsters at best have 900.

to:

** The weaker Tribute monsters for much of the game, since they may only have 1800 ATK for one Tribute, but because of the deck capacity limit, most of your normal non-tribute monsters will often at best have 900.around 900 ATK.

Added: 959

Removed: 957

Is there an issue? Send a MessageReason:
For Want Of A Nail has been disambiguous


* ButterflyOfDoom: The player character takes over a bulk of the main plot, which surprisingly results in a ''lot'' of negative repercussions for the main manga cast. Most notably...
** The death-duel between the mind-controlled Joey and Yugi has Yugi outright losing, forcing the player to jump in and save him before dueling Joey themselves.
** [[spoiler:Joey ends up in Mai's shoes during the tournament finals, while Mai duels Kaiba and loses, but is otherwise fine. Kaiba ends up joining Joey shortly after when he duels Yami Marik in the semi-finals, since the player duels the Pharaoh in the semi-finals instead.]]
** [[spoiler:Kaiba doesn't get Obelisk before the start of the tournament, and instead the player character gets it for beating him in a duel while the tournament is already running.]] This further leads to the player character willingly giving the God Cards to Ishizu in the end, since Kaiba can't pull a ScrewDestiny to duel her for them.



* ForWantOfANail: With the player character taking over a bulk of the main plot, certain events end up playing out differently than they did in the manga and anime. Most notably...
** The death-duel between the mind-controlled Joey and Yugi has Yugi outright losing, forcing the player to jump in and save him before dueling Joey themselves.
** [[spoiler:Joey ends up in Mai's shoes during the tournament finals, while Mai duels Kaiba and loses, but is otherwise fine. Kaiba ends up joining Joey shortly after when he duels Yami Marik in the semi-finals, since the player duels the Pharaoh in the semi-finals instead.]]
** [[spoiler:Kaiba doesn't get Obelisk before the start of the tournament, and instead the player character gets it for beating him in a duel while the tournament is already running.]] This further leads to the player character willingly giving the God Cards to Ishizu in the end, since Kaiba can't pull a ScrewDestiny to duel her for them.
Is there an issue? Send a MessageReason:
None


* AdaptationalNiceGuy: Granted, it's because the player has the option of [[VideoGameCaringPotential being nice to some jerks from the manga]] and doesn't have the same baggage Yugi/Joey would have with the characters. Bonez, Rex Raptor, and even Bandit Keith will admit to supporting the protagonist to make it to the finals if the player is nice to them.

to:

* AdaptationalNiceGuy: Granted, it's because the player has the option of [[VideoGameCaringPotential being nice to some jerks from the manga]] and doesn't have the same baggage Yugi/Joey would have with the characters. Bonez, Bonz, Rex Raptor, and even Bandit Keith will admit to supporting the protagonist to make it to the finals if the player is nice to them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BalanceBuff: Ritual Monsters. Despite being largely useless in the TCG at the time, here Ritual Monsters have two major things going for them. Ritual Monsters all have the Divine element, which is immune to the game's ElementalRockPaperScissors, thus you don't have to worry about them being killed by a low level monster. Secondly, the Ritual magic cards all cost 0 deck capacity, meaning they're good for letting you pack in some more hard hitters with high deck capacity costs. This makes Ritual Monsters somewhat worth it to include in a deck, even though they still have the problem of having to draw into them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AdaptationalNiceGuy: Granted, it's because the player has the option of [[VideoGameCaringPotential being nice to some jerks from the manga]] and doesn't have the same baggage Yugi/Joey would have with the characters. Bonez, Rex Raptor, and even Bandit Keith will admit to supporting the protagonist to make it to the finals if the player is nice to them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** As per-usual, magic and trap cards that were staples in the TCG that still have their effects here are just as useful as they were in real life. Pot of Greed, Raigeki, Torrential Tribute, ect, ect...
Is there an issue? Send a MessageReason:
Not comedic.


* ChewToy: Joey. He gets his butt kicked most of the time, all of the strong opponents he faced in the canon story are facing the player instead, meaning there's no way to gauge Joey's growth as a duelist other than the fact that he made it to the finals. He gets kidnapped and brainwashed by Marik, succeeds in Yugi getting pulled into the sea, and then he gets defeated by the player. In the finals, Joey gets defeated by Yami Marik in the first round of the finals and falls into a coma a la Mai Valentine.

to:

* ChewToy: ButtMonkey: Joey. He gets his butt kicked most of the time, all of the strong opponents he faced in the canon story are facing the player instead, meaning there's no way to gauge Joey's growth as a duelist other than the fact that he made it to the finals. He gets kidnapped and brainwashed by Marik, succeeds in Yugi getting pulled into the sea, and then he gets defeated by the player. In the finals, Joey gets defeated by Yami Marik in the first round of the finals and falls into a coma a la Mai Valentine.
Is there an issue? Send a MessageReason:
No one likes censorship.


** Interestingly averted in the first release of the game - the game didn't replace some of the cards with censored artworks, so the original artwork for cards like Monster Reborn, Exodia and his limbs, and Spellbinding Circle could be seen. The two-in-one game cartridge which bundled this game with its sequel fixed it.

to:

** Interestingly averted in the first release of the game - the game didn't replace some of the cards with censored artworks, so the original artwork for cards like Monster Reborn, Exodia and his limbs, and Spellbinding Circle could be seen. The two-in-one game cartridge which bundled this game with its sequel fixed “fixed” it.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnendingEndCard: After beating Yami Marik, the player gives Ishizu the three Egyptian God Cards, returns to Domino City, and then says good-bye to Yugi and Joey. The credits then roll with pictures of each character in the background, before ending on a still shot of Yami Yugi with "The End" in the bottom corner. The player can't exit out of this screen without restarting or turning off the game itself.
Is there an issue? Send a MessageReason:
None


** [[spoiler:Kaiba doesn't get Obelisk before the start of the tournament, and instead the player character gets it for beating him in a duel while the tournament is already running.]] This further leads to the player character willingly giving the God Cards to Ishizu in the end, since Kaiba can't pull a ScrewDestiny to duel her for them.]]

to:

** [[spoiler:Kaiba doesn't get Obelisk before the start of the tournament, and instead the player character gets it for beating him in a duel while the tournament is already running.]] This further leads to the player character willingly giving the God Cards to Ishizu in the end, since Kaiba can't pull a ScrewDestiny to duel her for them.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ChewToy: Joey. He gets his butt kicked most of the time, all of the strong opponents he faced in the canon story are facing the player instead, meaning there's no way to gauge Joey's growth as a duelist other than the fact that he made it to the finals. He gets kidnapped and brainwashed by Marik, succeeds in Yugi getting pulled into the sea, and then he gets defeated by the player. In the finals, Joey gets defeated by Yami Marik in the first round of the finals and falls into a coma a la Mai Valentine.
Is there an issue? Send a MessageReason:
None


** Joey [[spoiler: ends up in Mai's shoes during the tournament finals, while Mai duels Kaiba and loses, but is otherwise fine. Kaiba ends up joining Joey shortly after when he duels Yami Marik in the finals, since the player duels the Pharaoh in the finals instead.]]
** Kaiba [[spoiler: doesn't get Obelisk, and instead the player character gets it for beating him in a duel.]] This further leads to [[spoiler: the player character willingly giving the God cards to Ishizu in the end, since Kaiba can't pull a ScrewDestiny to duel her for them.]]

to:

** Joey [[spoiler: [[spoiler:Joey ends up in Mai's shoes during the tournament finals, while Mai duels Kaiba and loses, but is otherwise fine. Kaiba ends up joining Joey shortly after when he duels Yami Marik in the finals, semi-finals, since the player duels the Pharaoh in the finals semi-finals instead.]]
** Kaiba [[spoiler: [[spoiler:Kaiba doesn't get Obelisk, Obelisk before the start of the tournament, and instead the player character gets it for beating him in a duel.duel while the tournament is already running.]] This further leads to [[spoiler: the player character willingly giving the God cards Cards to Ishizu in the end, since Kaiba can't pull a ScrewDestiny to duel her for them.]]
Is there an issue? Send a MessageReason:
None


** The Egyptian God Cards. Once they're on the field, you have essentially won, but once you're doing well enough to have enough tributes to summon them, you could probably have won without them.
** Ritual Monsters in this game. You need a certain monster, two other monsters, and the appropriate spell card. That's four cards, two of which have to be played together. If you get them out, the balance quickly shifts into your favor since ElementalRockPaperScissors can't kill a Ritual monster as they are all Divine-class and most of them have a lot of attack points.

to:

** The Egyptian God Cards. Once they're on the field, you have essentially won, but once you're doing well enough to have enough tributes to summon them, you could probably have won without them.
them. This is averted in the sequel, where the difficulty of the game is so high that you really need the God Cards.
** Ritual Monsters in this game. You need a certain monster, two other monsters, and the appropriate spell card.Spell Card. That's four cards, two of which have to be played together. If you get them out, the balance quickly shifts into your favor since ElementalRockPaperScissors can't kill a Ritual monster as they are all Divine-class and most of them have a lot of attack points.ATK.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* InconsistentDub: Battle Ox's card has its attack name be referred to as "Axe Crusher" (which is its name in the Japanese version of the anime) instead of "Axe Slam Attack" (its dub name).

Added: 287

Changed: 144

Removed: 142

Is there an issue? Send a MessageReason:
None


* EleventhHourSuperpower: You get Obelisk the Tormentor shortly before the finals and Slifer the Sky Dragon immediately before the FinalBoss.



* BoringYetPractical: The weaker Tribute monsters for much of the game, since they may only have 1800 ATK for one Tribute, but your normal monsters at best have 900.

to:

* BoringYetPractical: BoringYetPractical:
**
The weaker Tribute monsters for much of the game, since they may only have 1800 ATK for one Tribute, but your normal monsters at best have 900.



* EleventhHourSuperpower: You get Obelisk the Tormentor shortly before the finals and Saint Dragon of Osiris immediately before the FinalBoss.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BreakTheHaughty: Throughout the game, Mokuba comes off as a bratty, unsympathetic jerk who idolizes his brother and mocks you as being seemingly weaker than him. But when Marik beats his brother in a duel and takes his soul, Mokuba is left horrified and shaken. He later begs you to beat Marik for the sake of his brother.
Is there an issue? Send a MessageReason:
None


** The real point of the Egyptian God Cards is their 0 cost, which allows you to use stronger cards to compensate. Many other 0 cost cards exists, but Infinite Dismissal and the God Cards are the only ones with solid all around usage.

to:

** The real point of the Egyptian God Cards is their have 0 cost, which allows Deck Cost so anyone at any point of the game can use them. Running them in your Deck also means you have more available Deck Capacity to use accommodate a stronger card. Other 0-cost cards to compensate. Many other 0 cost cards exists, exist but Infinite Dismissal and the God Cards are usually the only ones with solid all around usage.that see regular play.
Is there an issue? Send a MessageReason:
None


The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG, implementing the early manga and anime's field power bonuses and unique monster effects. The most major difference is the addition of ElementalRockPaperScissors, in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to the opponent's Life Points.

to:

The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG, implementing the early manga and anime's field power bonuses and unique monster effects. The game runs off the basic rule-set used in ''VideoGame/YuGiOhDarkDuelStories'', with most major difference is of the addition of ElementalRockPaperScissors, quirks in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to between like monsters behaving very differently from the opponent's Life Points.
real-life card game and an ElementalRockPaperScissors system that bypasses the stats of battling monsters.
Is there an issue? Send a MessageReason:
There is no reason to call Joey Jonouchi in this. He is Joey in the games in English. This will only cause confusion.


** Jonouchi/Joey, too, since you defeat all of the players that he dueled in the manga/anime.

to:

** Jonouchi/Joey, Joey, too, since you defeat all of the players that he dueled in the manga/anime.



* SelfInsertFic: The easiest way to sum up the plot is that the player character combines the roles Yugi and Jonouchi played in the manga/anime during the Battle City Tournament arc, with Yugi and Jonouchi themselves basically reduced to supporting characters.

to:

* SelfInsertFic: The easiest way to sum up the plot is that the player character combines the roles Yugi and Jonouchi Joey played in the manga/anime during the Battle City Tournament arc, with Yugi and Jonouchi Joey themselves basically reduced to supporting characters.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* UnstableEquilibrium: Very common in duels. Spell cards, traps cards and monster effects are all fairly limited, so most of the time, whoever gets a steady lineup of high-offensive monsters going early on is likely to win.
Is there an issue? Send a MessageReason:
None


* FullNameBasis: Whenever Marik is referred to or addressed by name in this game it's always as "Marik Ishtar".

to:

* FullNameBasis: Whenever Marik is Most of the characters are frequently referred to or addressed by name in this game it's always as "Marik Ishtar".their full names.
Is there an issue? Send a MessageReason:
Thsi is a YMMV trope, under AntiClimaxBoss.


* Anti-Climatic Boss: Yami Yugi. He isn’t that hard, as a lot of his strong tribute monsters tend to clog his hand often.
Is there an issue? Send a MessageReason:
None


* Anti-Climax Boss: Yami Yugi. He isn’t that hard, as a lot of his strong tribute monsters tend to clog his hand often.

to:

* Anti-Climax Anti-Climatic Boss: Yami Yugi. He isn’t that hard, as a lot of his strong tribute monsters tend to clog his hand often.
Is there an issue? Send a MessageReason:
Added ‘Anti-Climax Boss’ trope with Yami Yugi as an example.

Added DiffLines:

* Anti-Climax Boss: Yami Yugi. He isn’t that hard, as a lot of his strong tribute monsters tend to clog his hand often.
Is there an issue? Send a MessageReason:
Forbidden Memories was closer to the prototype rules from what I understand


The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG. It is based on the prototype rules that were originally considered when the card game was first adapted from the manga. The most major difference is the addition of ElementalRockPaperScissors, in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to the opponent's Life Points.

to:

The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG. It is based on TCG, implementing the prototype rules that were originally considered when the card game was first adapted from the manga.early manga and anime's field power bonuses and unique monster effects. The most major difference is the addition of ElementalRockPaperScissors, in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to the opponent's Life Points.
Is there an issue? Send a MessageReason:
None


The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG. It is based on the prototype rules that were being considered when the card game was being adapted from the manga. The most major difference is the addition of ElementalRockPaperScissors, in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to the opponent's Life Points.

to:

The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG. It is based on the prototype rules that were being originally considered when the card game was being first adapted from the manga. The most major difference is the addition of ElementalRockPaperScissors, in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to the opponent's Life Points.
Is there an issue? Send a MessageReason:
Added a bit of info about this game’s rules.


The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG. The most major difference is the addition of ElementalRockPaperScissors, in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to the opponent's Life Points.

to:

The game uses unique rules only vaguely similar to the Yu-Gi-Oh TCG. It is based on the prototype rules that were being considered when the card game was being adapted from the manga. The most major difference is the addition of ElementalRockPaperScissors, in which a monster whose type is strong against another's can kill it regardless of ATK/DEF points. For example, a Dark monster of 300 ATK can kill a Light monster of 3,000 ATK, but does no damage to the opponent's Life Points.
Is there an issue? Send a MessageReason:
since you don't get slifer from the duel it cna be presumed yugi dueled him later or before you got there


* AdaptationInducedPlotHole: In the manga/anime, Yugi gets Slifer by defeating Strings. In this game, the player is the one who duels Strings. You don't get Slifer from your victory over Strings, and Strings is never heard from again. During the finals, Yugi's deck has Slifer. How on Earth did he get that card if he never dueled Strings?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MoneyForNothing: You'll earn thousands of Domino from all story important duels, and even the most powerful cards rarely cost more than a thousand bucks. This results in gathering large pools of money without having many cards worth spending it on, especially considering you'll be sticking to one kind of deck for the majority of the game. The FinalBoss even grants you half a million Domino when you win, but at that point you aren't allowed to do anything but end the game, so it's essentially a CosmeticAward.
Is there an issue? Send a MessageReason:
None


** The death-duel between the mind-controlled Joey and Yugi has Joey outright winning, forcing the player to jump in and save him before dueling Joey themselves.

to:

** The death-duel between the mind-controlled Joey and Yugi has Joey Yugi outright winning, losing, forcing the player to jump in and save him before dueling Joey themselves.

Top