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** King Tiger Wanghu. The AI will try to summon monsters weak enough for its effect to destroy them as though noting will happen.

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** King Tiger Wanghu. The AI will try to summon monsters weak enough for its effect to destroy them as though noting nothing will happen.
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** Defeating a duel monster spirit results in them bonding and becoming partners with you.

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** Defeating a duel monster spirit sometimes results in them bonding and becoming partners with you.
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* GameplayAndStorySegregation: The Sacred Beasts are made to be important and even get a unique battle summon looking a step down from the Egyptian Gods but more impressive than other important cards. However, their AwesomeButImpractical nature leads them to be utterly ineffectual, much like in real life. In the game's climax, you are forced to let the opponent Summon the Sacred Beast to progress the story, because otherwise you could easily defeat them and take out a lot of the tension from that point.

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* GameplayAndStorySegregation: The Sacred Beasts are made to be important and even get a unique battle summon looking a step down from the Egyptian Gods but more impressive than other important cards. However, their AwesomeButImpractical nature leads them to be utterly ineffectual, much like in real life.life at the time. In the game's climax, you are forced to let the opponent Summon the Sacred Beast to progress the story, because otherwise you could easily defeat them and take out a lot of the tension from that point.
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You are placed in the Slifer Red Dorm, and soon after the start of the school year, strange things begin happening. As soon as these odd occurrences begin, you start hearing the voice of spirit duelist. This spirit is a good spirit and will help you duel and solve the mysteries surrounding the Duel Academy.

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You are placed in the Slifer Red Dorm, and soon after the start of the school year, strange things begin happening. As soon as these odd occurrences begin, you start hearing the voice of a spirit duelist. This spirit is a good spirit and will help you duel and solve the mysteries surrounding the Duel Academy.



** Beating a duelist enough times and they'll register with you allowing you to identify them on the world map, and manually choose to go meet and dual them whenever you want.

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** Beating a duelist enough times and they'll register with you allowing you to identify them on the world map, and manually choose to go meet and dual duel them whenever you want.
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* {{Superboss}}: During the post-game, you can encounter Dark Zane and duel him during a Shadow Game. Chances are, you may encounter him at least once while hunting for spirits wherever you want to or [[CurbstompBattle not.]]

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* DiscOneNuke: Cyber Tech Alligator. It has as much attack power as the Dark Magician and Summoned Skull while only requiring a single tribute to summon and can be found in card packs at the very beginning of the game. This one monster can carry you through the early game, where your decks will be full of weak cards and must rely upon beatdown to win.
* DubInducedPlotHole: Chazz returning from North Academy to challenge you is accompanied with "Chazz Thunder!" instead of the expected "Chazz it up!" The "Manjoume Thunder" cheer somehow persisted through the translation.

to:

* DiscOneNuke: Cyber Tech Alligator. It has as much attack power as the Dark Magician and Summoned Skull while only requiring a single tribute to summon and can be found in card packs at the very beginning of the game. This one monster can carry you through the early game, where your decks will be full of weak cards and must rely upon beatdown to win.
* DubInducedPlotHole: Chazz returning from North Academy to challenge you is accompanied with cheers of "Chazz Thunder!" instead of the expected "Chazz it up!" The "Manjoume Thunder" cheer somehow persisted through the translation.



* GameplayAndStorySegregation: The Sacred Beast are made to be important and even get a unique battle summon looking a step down from the Egyptian Gods but more impressive than other important cards. However both in this game and in real life the Sacred Beast never really made any impact and their AwesomeButImpractical nature could be the reason why in order to truly beat the duelist who uses them you have to let him summon a beast before defeating him or you lose even if you win.

to:

* GameplayAndStorySegregation: The Sacred Beast Beasts are made to be important and even get a unique battle summon looking a step down from the Egyptian Gods but more impressive than other important cards. However both in this game and in real life the Sacred Beast never really made any impact and However, their AwesomeButImpractical nature could be the reason why in order to truly beat the duelist who uses leads them to be utterly ineffectual, much like in real life. In the game's climax, you have are forced to let him summon a beast before defeating him or the opponent Summon the Sacred Beast to progress the story, because otherwise you lose even if you win.could easily defeat them and take out a lot of the tension from that point.



* OhCrap: When your monsters are all in attack mode and your opponent uses Overdrive Fusion (especially if said attack position monster can't be destroyed by battle)... Also applies to Elemental Hero Wildedge to a lesser degree.
* SelfInsertFic: Your character essentially plays through all the main story beats in Jaden's position.

to:

* OhCrap: When your monsters are all in attack mode and your opponent uses Overdrive Fusion (especially if said attack position monster can't be destroyed by battle)... Also applies to Elemental Hero Wildedge to a lesser degree.
* SelfInsertFic: Your character essentially plays through all the main story beats in Jaden's position.position, up to the first part of season 2 that introduces Aster Phoenix.



* WakeupCallBoss: Despite his ButtMonkey status, Syrus can easily trip a lot of new players up. While your cards in your starter deck are terrible, you can still take on most Slifer Red students without much problem. Syrus, however, is the first duelist you'll face who uses an actual archetype instead of generic support ''and'' has monsters with annoying effects. Submarineroid can attack your life points directly and then switch itself back to defense position afterwards, and 1800 DEF is something you can't hope to match with your starter deck without equip cards, and he also has Gyroid, which, once-per-turn, can't be destroyed by battle... At a point in the game where destroying things by battle is your only real way of dealing with monsters. To top this off, he also has quite a few powerful Fusions he can pull on you which, while rare, can very tricky to deal with even with your equips, and thanks to all his monsters being able to stall, it actually ''is'' pretty easy for him to Fusion summon his Fusion Monsters. He's also the first duelist who has cards that can nuke your field, so even ''if'' you get a foothold, he can still make a comeback... Anyone who goes in thinking they'll have an easy time is in for a rude wake-up call, and even after you finally get better cards and can deal with him with much more ease, he can ''still'' pull off some surprising shenanigans on you if you're not careful.

to:

* WakeupCallBoss: Despite his ButtMonkey status, Syrus can easily trip a lot of new players up. While your cards in your starter deck are terrible, you can still take on most Slifer Red students without much problem. Syrus, however, is the first duelist you'll face who uses an actual archetype instead of generic support ''and'' has monsters with annoying effects. Submarineroid can attack your life points directly and then switch itself back to defense position afterwards, and 1800 DEF is something you can't hope to match with your starter deck without equip cards, and he also has Gyroid, which, once-per-turn, can't be destroyed by battle... At a point in the game where destroying things by battle is your only real way of dealing with monsters. To top this off, he also has quite a few powerful Fusions he can pull on you which, while rare, can very tricky to deal with even with your equips, and thanks to all his monsters being able to stall, it actually ''is'' pretty easy for him to Fusion summon his Fusion Monsters. He's also the first duelist who has cards that can nuke your field, so even ''if'' you get a foothold, he can still make a comeback... Anyone who goes in thinking they'll have an easy time is in for a rude wake-up call, and even after you finally get better cards and can deal with him with much more ease, he can ''still'' pull off some surprising shenanigans on you if you're not careful.careful.
* WithThisHerring: The opening moments of the game has Syrus congratulating you for getting into the Academy after somehow managing to beat Professor Crowler at the entrance test. When you get to look at your starting Deck, it's ''terrible'', and many a player would agree that it'd take a miracle to defeat Crowler with such a poor start.

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* AlmightyJanitor: You're characters becomes one much like Jaden in the main series. By the end of the story you'll have beaten everyone at the academy, including the teachers, fought evil and supernatural creatures and prevented the end of the world. All while being stuck in Slifer Red.

to:

* AlmightyJanitor: You're characters Your character becomes one much like Jaden in the main series. By the end of the story you'll have beaten everyone at the academy, including the teachers, fought evil and supernatural creatures and prevented the end of the world. All while being stuck in Slifer Red.



** Same can be said for Getting your first Duel Spirit. Either you pick Jerry Beans Man and get an improved chance of duelists giving you items, Adhesive Explosive for a better chance to register duelists, or Oscillo Hero #2 and get more time for tests. Which of these do you think is the better option?

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** Same can be said for Getting getting your first Duel Spirit. Either you pick Jerry Beans Man and get an improved chance of duelists giving you items, Adhesive Explosive for a better chance to register duelists, or Oscillo Hero #2 and get more time for tests. Which of these do you think is the better option?



* DefeatEqualsFriendship: Defeating a dual monster spirit results in them bonding and becoming partners with you.

to:

* DefeatEqualsFriendship: DefeatEqualsFriendship:
**
Defeating a dual duel monster spirit results in them bonding and becoming partners with you.



* SelfInsertFic: Your character essentially plays through all the main story beats in Jaden's position.



* WakeupCallBoss: Despite his ButtMonkey status, Syrus can easily trip a lot of new players up. While your cards in your starter deck are terrible, you can still take on most Slifer Red students without much problem. Syrus, however, is the first duelist you'll face who uses an actual archetype instead of generic support ''and'' has monsters with annoying effects. Submarineroid can attack your life points directly and then switch itself back to defense position afterwards, and 1800 DEF is something you can't hope to match with your starter deck without equip cards, and he also has Gyroids, which, once-per-turn, can't be destroyed by battle... At a point in the game where destroying things by battle is your only real way of dealing with monsters. To top this off, he also has quite a few powerful Fusions he can pull on you which, while rare, can very tricky to deal with even with your equips, and thanks to all his monsters being able to stall, it actually ''is'' pretty easy for him to Fusion summon his Fusion Monsters. He's also the first duelist who has cards that can nuke your field, so even ''if'' you get a foothold, he can still make a comeback... Anyone who goes in thinking they'll have an easy time is in for a rude wake-up call, and even after you finally get better cards and can deal with him with much more ease, he can ''still'' pull off some surprising shenanigans on you if you're not careful.

to:

* WakeupCallBoss: Despite his ButtMonkey status, Syrus can easily trip a lot of new players up. While your cards in your starter deck are terrible, you can still take on most Slifer Red students without much problem. Syrus, however, is the first duelist you'll face who uses an actual archetype instead of generic support ''and'' has monsters with annoying effects. Submarineroid can attack your life points directly and then switch itself back to defense position afterwards, and 1800 DEF is something you can't hope to match with your starter deck without equip cards, and he also has Gyroids, Gyroid, which, once-per-turn, can't be destroyed by battle... At a point in the game where destroying things by battle is your only real way of dealing with monsters. To top this off, he also has quite a few powerful Fusions he can pull on you which, while rare, can very tricky to deal with even with your equips, and thanks to all his monsters being able to stall, it actually ''is'' pretty easy for him to Fusion summon his Fusion Monsters. He's also the first duelist who has cards that can nuke your field, so even ''if'' you get a foothold, he can still make a comeback... Anyone who goes in thinking they'll have an easy time is in for a rude wake-up call, and even after you finally get better cards and can deal with him with much more ease, he can ''still'' pull off some surprising shenanigans on you if you're not careful.
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Added DiffLines:

* DubInducedPlotHole: Chazz returning from North Academy to challenge you is accompanied with "Chazz Thunder!" instead of the expected "Chazz it up!" The "Manjoume Thunder" cheer somehow persisted through the translation.
Is there an issue? Send a MessageReason:
None


* DiscOneNuke: Cyber Tech Alligator. It has as much attack power as the Dark Magician or Summoned Skull while only requiring a single tribute to summon and can be found in card packs at the very beginning of the game. This one monster can carry you through the early game, where your decks will be full of weak cards.

to:

* DiscOneNuke: Cyber Tech Alligator. It has as much attack power as the Dark Magician or and Summoned Skull while only requiring a single tribute to summon and can be found in card packs at the very beginning of the game. This one monster can carry you through the early game, where your decks will be full of weak cards.cards and must rely upon beatdown to win.
Is there an issue? Send a MessageReason:
None


* AlmightyJanitor: You become one much like Jaden in the main series. By the end you'll have beaten everyone at the academy. Including the teachers. Stopped evil and supernatural creatures and saved the world. All while being stuck in Slifer Red.

to:

* AlmightyJanitor: You become You're characters becomes one much like Jaden in the main series. By the end of the story you'll have beaten everyone at the academy. Including academy, including the teachers. Stopped teachers, fought evil and supernatural creatures and saved prevented the end of the world. All while being stuck in Slifer Red.



* DiscOneNuke: The Cyber Tech Alligator card is very powerful for a five star monster. It requires only one tribute to summon while having the same attack power as the Dark Magician. Its available in card packs near the start of the game and can single handedly carry the player through the early game, where their deck is filled with weak monsters.

to:

* DiscOneNuke: The Cyber Tech Alligator card is very powerful for a five star monster. Alligator. It requires only one tribute to summon while having the same has as much attack power as the Dark Magician. Its available Magician or Summoned Skull while only requiring a single tribute to summon and can be found in card packs near at the start very beginning of the game and game. This one monster can single handedly carry the player you through the early game, where their deck is filled with your decks will be full of weak monsters. cards.



* WakeupCallBoss: Despite his ButtMonkey status, Syrus can easily trip a lot of new players up. While your cards in your starter deck are terrible, you can still take on most Slifer Red students without much problem. Syrus, however, is the first duelist you'll face who uses an actual archetype instead of generic support ''and'' has monsters with annoying effects. Submarineroid can attack your life points directly and then switch itself back to defense position afterwards, and 1800 DEF is something you can't hope to match with your starter deck without equip cards, and he also has Gyroids, which, once-per-turn, can't be destroyed by battle... At a point in the game where destroying things by battle is your only real way of dealing with monsters. To top this off, he also quite a few powerful Fusions he can pull on you which, while rare, can very tricky to deal with even with your equips, and thanks to all his monsters being able to stall, it actually ''is'' pretty easy for him to Fusion summon his Fusion Monsters. He's also the first duelist who has cards that can nuke your field, so even ''if'' you get a foothold, he can still make a comeback... Anyone who goes in thinking they'll have an easy time is in for a rude wake-up call, and even after you finally get better cards and can deal with him with much more ease, he can ''still'' pull off some surprising shenanigans on you if you're not careful.

to:

* WakeupCallBoss: Despite his ButtMonkey status, Syrus can easily trip a lot of new players up. While your cards in your starter deck are terrible, you can still take on most Slifer Red students without much problem. Syrus, however, is the first duelist you'll face who uses an actual archetype instead of generic support ''and'' has monsters with annoying effects. Submarineroid can attack your life points directly and then switch itself back to defense position afterwards, and 1800 DEF is something you can't hope to match with your starter deck without equip cards, and he also has Gyroids, which, once-per-turn, can't be destroyed by battle... At a point in the game where destroying things by battle is your only real way of dealing with monsters. To top this off, he also has quite a few powerful Fusions he can pull on you which, while rare, can very tricky to deal with even with your equips, and thanks to all his monsters being able to stall, it actually ''is'' pretty easy for him to Fusion summon his Fusion Monsters. He's also the first duelist who has cards that can nuke your field, so even ''if'' you get a foothold, he can still make a comeback... Anyone who goes in thinking they'll have an easy time is in for a rude wake-up call, and even after you finally get better cards and can deal with him with much more ease, he can ''still'' pull off some surprising shenanigans on you if you're not careful.
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* AIBreaker: There's several cards in the game that confuse the computer controlled opponents due to their effects interacting oddly with the simple programming of their duel scripting.
** Anything that does piercing damage (attacking a monster in defense position to inflict battle damage, when normally that wouldn't be possible). You end up trivializing many defensive plays and stall decks due to the AI not having an answer to them.
** Fairy Box. The AI seems to be completely ignorant of its effect and will try to attack you as normal.
** King Tiger Wanghu. The AI will try to summon monsters weak enough for its effect to destroy them as though noting will happen.
** Reasoning tends to be a free summon because The AI's level pick seems to be nothing more or less than any random level between 4 and 7.
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* AbsurdlyHighLevelCap: Duelist Level caps out at 99, but the last card pack unlocked by level up only requires reaching level 28.
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* DifficultySpike: The Obelisk blues are the first real taste of serious and competitive decks. Which you'll likely need to build or tweak decks existing decks to counter.
** Inverted with the girls(with the exception of Alexis) whose decks are sub par. Being only slightly better than the Slifer Reds but not as challenging as the Ra Yellows.

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