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* SeriousBusiness: Capsule Monsters is taken just as seriously as Duel Monsters, especially where Kaiba's concerned.
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* MightyGlacier: Earth monsters have very high defense stats and decent offensive stats, but tend to have the worst movement ranges.
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* UnwinnableByMistake: It's possible, in a match, to end up with pieces that can only move in certain patterns against one that manages to evade them perfectly no matter how hard you try to box it in, and since the [[SpitefulAI A.I. doesn't know when to quit]], they'll happily continue to avoid your pieces with it, despite being unable to do anything else. In such cases, the only way to end the match would be to surrender or let the AI destroy your Symbol.

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* UnwinnableByMistake: It's possible, in a match, to end up with pieces that can only move in certain patterns against one that manages to evade them perfectly no matter how hard you try to box it in, and since in. Since the [[SpitefulAI A.I. doesn't know when to quit]], they'll happily continue to avoid your pieces with it, despite being unable to do anything else. In such cases, the only way to end the match would be to surrender or let the AI destroy your Symbol.
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* EliteMook: Some duelists have their signature monsters, which they delay summoning normally and summon in a cutscene instead. Rex Raptor has Two-Headed King Rex, Bandit Keith has Barrel Dragon, and Seto Kaiba has his Blue-Eyes White Dragon.

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* EliteMook: EliteMooks: Some duelists have their signature monsters, which they delay summoning normally and summon in a cutscene instead. Rex Raptor has Two-Headed King Rex, Bandit Keith has Barrel Dragon, and Seto Kaiba has his Blue-Eyes White Dragon.
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* EliteMook: Some duelists have their signature monsters, which they delay summoning normally and summon in a cutscene instead. RexRaptor has Two-Headed King Rex, Bandit Keith has Barrel Dragon, and Seto Kaiba has his Blue-Eyes White Dragon.

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* EliteMook: Some duelists have their signature monsters, which they delay summoning normally and summon in a cutscene instead. RexRaptor Rex Raptor has Two-Headed King Rex, Bandit Keith has Barrel Dragon, and Seto Kaiba has his Blue-Eyes White Dragon.
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i swear there were more than that but I don\'t remember at the moment.

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* EliteMook: Some duelists have their signature monsters, which they delay summoning normally and summon in a cutscene instead. RexRaptor has Two-Headed King Rex, Bandit Keith has Barrel Dragon, and Seto Kaiba has his Blue-Eyes White Dragon.
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* MightyGlacier: Earth monsters have very high defense stats and decent offensive stats, but tend to have the worst movement ranges.

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* InstantWinCondition: Destroying the Symbol game piece will net a win regardless of how many monsters are left on either side. You can also win by destroying all of your opponent's monsters.



* VictorGainsLosersPowers: After winning a fight, you can take 2 to 3 monsters from your opponent.



* UnwinnableByMistake: It's possible, in a match, to end up with pieces that can only move in certain patterns against one that manages to evade them perfectly no matter how hard you try to box it in, and since the [[SpitefulAI A.I. doesn't know when to quit]], they'll happily continue to avoid your pieces with it, despite being unable to do anything else.

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* UnwinnableByMistake: It's possible, in a match, to end up with pieces that can only move in certain patterns against one that manages to evade them perfectly no matter how hard you try to box it in, and since the [[SpitefulAI A.I. doesn't know when to quit]], they'll happily continue to avoid your pieces with it, despite being unable to do anything else. In such cases, the only way to end the match would be to surrender or let the AI destroy your Symbol.
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* UnwinnableByMistake: It's possible, in a match, to end up with pieces that can only move in certain patterns against one that manages to evade them perfectly no matter how hard you try to box it in, and since the [[SpitefulAI doesn't know when to quit]], they'll happily continue to avoid your pieces with it, despite being unable to do anything else.

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* UnwinnableByMistake: It's possible, in a match, to end up with pieces that can only move in certain patterns against one that manages to evade them perfectly no matter how hard you try to box it in, and since the [[SpitefulAI A.I. doesn't know when to quit]], they'll happily continue to avoid your pieces with it, despite being unable to do anything else.
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* UnwinnableByMistake: It's possible, in a match, to end up with pieces that can only move in certain patterns against one that manages to evade them perfectly no matter how hard you try to box it in, and since the [[SpitefulAI doesn't know when to quit]], they'll happily continue to avoid your pieces with it, despite being unable to do anything else.
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* GimmickLevel: Shadi's first level has your Symbol separated from your main forces, while Yami Marik's second level takes place on a volcano that erupts after four turns. Anyone standing on the lava gets a ''huge'' boost in attack, but takes 10 to 30 damage before turns depending on if it's raining.
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* IronicEcho: Losing ''or'' winning against Bandit Keith will have the victor say that the duel was over before it started.
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* PersonalityPowers: Many of the duelists' stages or monsters reflect something about them or their personality. Hot-tempered Joey has all Fire monsters, and the greedy Bandit Keith's stage is a treasure trove of stolen riches.
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* ItsPersonal: Yami Yugi is infuriated with Bandit Keith and his cheating ways; the entirety of their battle banter is them trash-talking each other the entire way.

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* ItsPersonal: Yami Yugi is infuriated with Bandit Keith and his cheating ways; the ways. The entirety of their battle banter is them trash-talking each other the entire way.other.
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* CherryBlossoms: Ryou Bakura's stage is a cherry blossom garden, referencing his dead sister and mother from the manga.
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* DemotedToExtra: Yugi only shows up in a few short scenes, as Yami Yugi handles everything else.
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* KneelBeforeZod: Losing to Marik makes him delighted to see the Pharaoh groveling before him. Bandit Keith mentions this as well, but tires of it and tells him to get lost.
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* ItsAWonderfulFailure: Losing to any opponent gives you a cutscene of the duelist either encouraging to try again or mocking you for your failure. Or, in Yami Marik's case, banishing you to the Shadow Realm.

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* ItsAWonderfulFailure: Losing to any opponent gives you a cutscene of the duelist either encouraging you to try again or mocking you for your failure. Or, in Yami Marik's case, banishing you to the Shadow Realm.

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Based off of the Capsule Monster Chess stories in the manga and the real-life Capsule Monsters board game, it follows Yugi and his quest to earn the title of King of Capsule Monsters as he battles many opponents from the series, training his Dmonsters along the way.

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Based off of the Capsule Monster Chess stories in the manga and the real-life Capsule Monsters board game, it follows Yugi and his quest to earn the title of King of Capsule Monsters as he battles many opponents from the series, training his Dmonsters monsters along the way.


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** Other monsters must meet certain conditions to evolve, which the game does not tell you.

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''Yu-Gi-Oh! Capsule Monster Coliseum'' is a ''Franchise/YuGiOh'' video game for the ''UsefulNotes/PlayStation2''. Based off of the Capsule Monster Chess stories in the manga and the real-life Capsule Monsters board game, it follows Yugi and his quest to earn the title of King of Capsule Monsters.

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''Yu-Gi-Oh! Capsule Monster Coliseum'' is a ''Franchise/YuGiOh'' video game for the ''UsefulNotes/PlayStation2''.

Based off of the Capsule Monster Chess stories in the manga and the real-life Capsule Monsters board game, it follows Yugi and his quest to earn the title of King of Capsule Monsters.
Monsters as he battles many opponents from the series, training his Dmonsters along the way.



* ItsAWonderfulFailure: Losing to an opponent gives you a special cutscene.

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* ItsAWonderfulFailure: Losing to an any opponent gives you a special cutscene.cutscene of the duelist either encouraging to try again or mocking you for your failure. Or, in Yami Marik's case, banishing you to the Shadow Realm.
* ItsPersonal: Yami Yugi is infuriated with Bandit Keith and his cheating ways; the entirety of their battle banter is them trash-talking each other the entire way.
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* NotWorthKilling: Losing to Marik makes him declare that you suck ''so'' much you're not even worth banishing to the Shadow Realm.
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-->'''Tea:''' I won! I can’t believe it! ''I actually beat Yugi!''\\

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-->'''Tea:''' I won! I can’t can't believe it! ''I actually beat Yugi!''\\
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* DefeatingTheUndefeatable: Losing to Yugi's friends makes them incredulous that they actually won.
-->'''Tea:''' I won! I can’t believe it! ''I actually beat Yugi!''\\
'''Joey:''' Yugi, I won, but I’m sure it was just luck. A miracle, even.
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* BossBanter: Duelists will say different things depending on how the duel is going, when monsters are attacked or destroyed, when you take a long time to move your pieces, and when losing or winning. There's also banter before and after the fights.


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-->'''Bandit Keith:''' Face it, kid. You ''suck''!\\
'''Yami Bakura:''' Keep on losing like the loser you are!\\
'''Seto Kaiba:''' Now I've got a stranglehold on victory!

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* WearingAFlagOnYourHead: Bandit Keith, who correctly identifies himself as the former American champion.

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* WearingAFlagOnYourHead: Bandit Keith, who correctly identifies himself as the former American champion.champion.
* YouFightLikeACow: Half the fun of the game is seeing Yami Yugi or his opponents mock each other during the fights.

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* ScrewThisImOutOfHere: Defeating Yami Bakura will make him run off and complain that the tournament wasn't important anyway.

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* ScrewThisImOutOfHere: ScrewThisImOuttaHere: Defeating Yami Bakura will make him run off and complain that the tournament wasn't important anyway.


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* ToBeAMaster: Yugi wants to become King of Capsule Monsters, and nobody will stand in his way.
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* ElementalRockPaperScissors: A monster's atrribute determines how strong it is against an opponent and whether certain fields give it a bonus.

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* ElementalRockPaperScissors: A monster's atrribute attribute determines how strong it is against an opponent and whether certain fields give it a bonus.



* SupportParyMember: Light-based monsters, such as Happy Lover, tend to be frail but have unique abilities.

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* SupportParyMember: SupportPartyMember: Light-based monsters, such as Happy Lover, tend to be frail but have unique abilities.

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* GlassCannon: Fire-type monsters have excellent attack, but are frail and often can't move very far.



* SupportClass: Light-based monsters, such as Happy Lover, tend to be frail but have a lot of abilities.

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* SupportClass: SupportParyMember: Light-based monsters, such as Happy Lover, tend to be frail but have a lot of unique abilities.

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''Yu-Gi-Oh! Capsule Monster Coliseum'' is a ''Franchise/YuGiOh'' video game for the ''UsefulNotes/Playstation2''. Based off of the Capsule Monster Chess stories in the manga and the real-life Capsule Monsters board game, it follows Yugi and his quest to earn the title of King of Capsule Monsters.

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''Yu-Gi-Oh! Capsule Monster Coliseum'' is a ''Franchise/YuGiOh'' video game for the ''UsefulNotes/Playstation2''.''UsefulNotes/PlayStation2''. Based off of the Capsule Monster Chess stories in the manga and the real-life Capsule Monsters board game, it follows Yugi and his quest to earn the title of King of Capsule Monsters.



* ContinuingIsPainful: Winning a fight but losing monsters in the process will render them unavailable for the following battle. You can avoid this by either losing outright or surrendering the match.

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* ContinuingIsPainful: Winning a fight but losing monsters in the process will render them unavailable for the following battle. You can avoid get around this by either losing outright or surrendering the match.a match, which makes all of your monsters available again.


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* ElementalRockPaperScissors: A monster's atrribute determines how strong it is against an opponent and whether certain fields give it a bonus.
* FragileSpeedster: Wind-type Monsters have high movement ranges but low HP.


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* JackOfAllStats: Water and Wood monsters have well-rounded stats.


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** Dark-type Monsters are this, as they start out weak and have costly summons, but if trained can prove very powerful.


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* SupportClass: Light-based monsters, such as Happy Lover, tend to be frail but have a lot of abilities.
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None

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''Yu-Gi-Oh! Capsule Monster Coliseum'' is a ''Franchise/YuGiOh'' video game for the ''UsefulNotes/Playstation2''. Based off of the Capsule Monster Chess stories in the manga and the real-life Capsule Monsters board game, it follows Yugi and his quest to earn the title of King of Capsule Monsters.

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!!This game contains examples of:
* ContinuingIsPainful: Winning a fight but losing monsters in the process will render them unavailable for the following battle. You can avoid this by either losing outright or surrendering the match.
* ContinuityNod: Mokuba references his Capsule Monster skills, and Ryou Bakura's stage being filled with cherry blossoms is a reference to his deceased mother and sister in the manga. When dueling Mai, Yami Yugi mentions that she can't put perfume on her pieces like she did in Duelist Kingdom.
* GuideDangIt: Some monsters must meet certain conditions to be unlocked at Grandpa's shop, such as surrendering 20 times in Areas 2 or 3, or having less than 10 Wind monsters when you beat Area 1.
* ItsAWonderfulFailure: Losing to an opponent gives you a special cutscene.
* KickTheDog: Losing to an antagonistic duelist will have them mock Yami Yugi mercilessly.
* MagikarpPower: Some monsters can evolve into stronger forms under certain conditions.
* ScrewThisImOutOfHere: Defeating Yami Bakura will make him run off and complain that the tournament wasn't important anyway.
* TrashTalk: Yami Yugi and his opponents will do this depending on who's winning.
* WearingAFlagOnYourHead: Bandit Keith, who correctly identifies himself as the former American champion.
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