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Bubbly Clouds has been renamed into Level In The Clouds. Swapping wicks for fitting examples, removing wicks for misuse, and adding context whenever necessary


* BubblyClouds: "In the Clouds" from ''DS'' and "Welcome To Cloud World" in the original. Probably a few other secret levels too.


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* LevelInTheClouds: "In the Clouds" from ''DS'' and "Welcome To Cloud World" in the original. Probably a few other secret levels too.
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* FinaleProductionUpgrade: Although Yoshi's Island was not the final game for the Super NES, the console was already on its way out in the U.S., as systems such as the Playstation were already released, and the Nintendo 64 was hotly anticipated the following year. (Even causing the expected game ''VideoGame/StarFox2'' to be cancelled to make way for Nintendo's 32-bit era.) The game boasts sprite effects that had never been seen in any previous game, nor expansive worlds, game interactivity, or concepts. Plus, the finale of the game brings about a full-circle completeness. [[spoiler:At least, until Yoshi's New Island.]]
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* StarsAreSouls: When you defeat [[EnsembleDarkhorse Raphael the Raven]], he becomes a constellation.
* [[TheStinger The Stinger]] : Post-credits of ''Yoshi's New Island'' reveals that [[spoiler: the pipe that spontaneously grew legs and eyes early in the game was actually a time-traveling adult Mario. In the darkness of the night he shreds his disguise and returns home.]]

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* StarsAreSouls: {{Stellification}}: When you defeat [[EnsembleDarkhorse Raphael the Raven]], Raven, he becomes a constellation.
* [[TheStinger The Stinger]] : TheStinger: Post-credits of ''Yoshi's New Island'' reveals that [[spoiler: the pipe that spontaneously grew legs and eyes early in the game was actually a time-traveling adult Mario. In the darkness of the night he shreds his disguise and returns home.]]
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Zero Context Example. And those level mentions read more like That One Level (it was a ZCE on top of that). And BTW, "Endless World of Yoshis" and "Crazy Maze Days" are THE SAME LEVEL


* NintendoHard:
** ''Yoshi's Island DS''.
** As well as Crazy Maze Days from the original game, as well as Endless World of Yoshis and Kamek's Revenge from ''Advance 3''.
** Getting all of the [[CosmeticAward totally useless stars on the opening screen]] in the original game and ''DS'', which involved finding twenty red coins, five flowers, and having a completely full health meter on every level. It's even worse in ''Yoshi's New Island'', since the game takes away inventory items (meaning you can't refill your star meter), ''and'' the game reduces your number of stars to the default 10 if you lose a life. So if you're at a checkpoint later in the stage, you might as well just try again from the beginning because you're not getting 100% completion.

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* NintendoHard:
** ''Yoshi's Island DS''.
** As well as Crazy Maze Days from the original game, as well as Endless World of Yoshis and Kamek's Revenge from ''Advance 3''.
**
NintendoHard: Getting all of the [[CosmeticAward totally useless stars on the opening screen]] in the original game and ''DS'', which involved finding twenty red coins, five flowers, and having a completely full health meter on every level. It's even worse in ''Yoshi's New Island'', since the game takes away inventory items (meaning you can't refill your star meter), ''and'' the game reduces your number of stars to the default 10 if you lose a life. So if you're at a checkpoint later in the stage, you might as well just try again from the beginning because you're not getting 100% completion.completion.
%%** ''Yoshi's Island DS''.
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Square Peg Round Trope. It's not an actual Game Over, much less nonstandard. The challenge is simply cancelled and you resume normal gameplay in this case


* NonStandardGameOver: Happens if Roulette is the featured Bonus Challenge and the player is down to one life. After the rules are given, the challenge automatically ends.
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* NonStandardGameOver: Happens if Roulette is the featured challenge and the player is down to one life. After the rules are given, the challenge automatically ends.

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* NonStandardGameOver: Happens if Roulette is the featured challenge Bonus Challenge and the player is down to one life. After the rules are given, the challenge automatically ends.
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* NonStandardGameOver: Happens if Roulette is the featured challenge and the player is down to one life. After the rules are given, the challenge automatically ends.
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* ''VideoGame/SuperMarioWorld2YoshisIsland'' (1995)
* ''VideoGame/YoshisStory'' (1997)
* ''VideoGame/YoshisIslandDS'' (2006)
* ''VideoGame/YoshisNewIsland'' (2014)
* ''VideoGame/YoshisWoollyWorld'' (2015)
* ''VideoGame/YoshisCraftedWorld'' (2019)

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* ''VideoGame/SuperMarioWorld2YoshisIsland'' (1995)
([[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], 1995)
* ''VideoGame/YoshisStory'' (1997)
(UsefulNotes/{{Nintendo 64}}, 1997)
* ''VideoGame/YoshisIslandDS'' (2006)
(UsefulNotes/NintendoDS, 2006)
* ''VideoGame/YoshisNewIsland'' (2014)
(UsefulNotes/Nintendo3DS, 2014)
* ''VideoGame/YoshisWoollyWorld'' (2015)
(UsefulNotes/{{Wii U}}, 2015)
* ''VideoGame/YoshisCraftedWorld'' (2019)(UsefulNotes/NintendoSwitch, 2019)
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Constellations is now a Useful Notes page, and Useful Notes aren't tropes.


* {{Constellations}}: Upon defeating Raphael the Raven, he flies off into the sky and becomes a constellation.
** An extreme version of ATwinkleInTheSky.
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** There's also Kamek. When the first thing your charge does is stomp you flat, there's a reason why he panicks when Baby Bowser wakes up.

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** There's also Kamek. When the first thing your charge does is stomp you flat, there's a reason why he panicks panics when Baby Bowser wakes up.
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I'm still unsure if "most recent English translation" is an official rule or just something everyone says, but it's said enough that I feel the US name should be used here (the US release of Topsy-Turvy was about two months after the EU and Australia, and half a year after JP). Personally, though, I do believe Yoshi's Universal Gravitation is just funnier to say


* ''[[VideoGame/YoshisUniversalGravitation Yoshi's Universal Gravitation]]'': Known by the name ''Yoshi Topsy-Turvy'' in the U.S. -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory''-style graphics, as well as featuring the grown-up Bowser.

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* ''[[VideoGame/YoshisUniversalGravitation Yoshi's Universal Gravitation]]'': ''[[VideoGame/YoshiTopsyTurvy Yoshi Topsy-Turvy]]'': Known by the name ''Yoshi Topsy-Turvy'' ''Yoshi's Universal Gravitation'' in the U.S. Japanese and European languages -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory''-style ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.
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Since the European name is also the Japanese name, it's more common.


* ''[[VideoGame/YoshiTopsyTurvy Yoshi Topsy-Turvy]]'': Known by the name ''Yoshi's Universal Gravitation'' in Japanese and European languages -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.

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* ''[[VideoGame/YoshiTopsyTurvy Yoshi Topsy-Turvy]]'': ''[[VideoGame/YoshisUniversalGravitation Yoshi's Universal Gravitation]]'': Known by the name ''Yoshi's Universal Gravitation'' ''Yoshi Topsy-Turvy'' in Japanese and European languages the U.S. -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style ''VideoGame/YoshisStory''-style graphics, as well as featuring the grown-up Bowser.

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* GettingCrapPastTheRadar:
** ''Touch Fuzzy, Get Dizzy'' is called '''[[FunWithAcronyms L]]'''[[FunWithAcronyms ustiges]] '''[[FunWithAcronyms S]]'''[[FunWithAcronyms poren]] '''[[FunWithAcronyms D]]'''[[FunWithAcronyms rama]] in the German version.
** In one of the paths in Bowser's Castle, there is a bandit trapped in a small room with burning Shy Guys beneath his feet. Mook punishment?
** After you defeat Prince Froggy, Yoshi squeezes down the bottom of his stomach. When the scene changes to outside, Froggy lays on his back in agony while Yoshi appears between his legs and grows back to normal size.

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%% * GettingCrapPastTheRadar:
** ''Touch Fuzzy, Get Dizzy''
GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is called '''[[FunWithAcronyms L]]'''[[FunWithAcronyms ustiges]] '''[[FunWithAcronyms S]]'''[[FunWithAcronyms poren]] '''[[FunWithAcronyms D]]'''[[FunWithAcronyms rama]] on-page examples only until 01 June 2021. If you are reading this in the German version.
** In one of
future, please check the paths in Bowser's Castle, there is a bandit trapped in a small room with burning Shy Guys beneath his feet. Mook punishment?
** After you defeat Prince Froggy, Yoshi squeezes down
trope page to make sure your example fits the bottom of his stomach. When the scene changes to outside, Froggy lays on his back in agony while Yoshi appears between his legs and grows back to normal size.current definition.

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* ButtMonkey: Yellow Yoshi who must brave through every fourth level which includes the fortress and mini-boss. Downplayed with blue Yoshi has to storm every castle which includes the world's boss except the last, which is Bowser's Castle for the green Yoshi.



** BornUnlucky: The yellow Yoshi must brave through every fourth level which includes the fortress and mini-boss. The blue Yoshi has to storm every castle which includes the world's boss (except the last, which is Bowser's Castle for the green Yoshi).
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** In the original, Kamek is ''not'' happy when you make it to Baby Bowser's room, and even ''less'' when he accidentally wakes his master up.

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** In the original, Kamek is ''not'' happy when Kamek's dialogue becomes more harried with each boss you face. By the time you make it to Baby Bowser's room, and even ''less'' he all but demands that Yoshi hand Mario over. He then gets into a total panic when he accidentally wakes his master up.
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* {{Zonk}}: In the Flip Cards and Scratch and Match Bonus Challenges, revealing a Toady doesn't do anything.

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* FacePalm: The stork in the ''Yoshi's New Island'' intro upon realizing he brought Baby Mario and Baby Luigi to the wrong house.


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** The stork in the ''Yoshi's New Island'' intro upon realizing he brought Baby Mario and Baby Luigi to the wrong house.
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* GuideDangIt: If you want a 100% score, both the bonus levels "Go! Go! Morphing!" and "Items are fun!" require you to know about mechanics that aren't hinted at anywhere in the game. To wit, that the helicopter morph can break soft soil above it with its blades, and that Yoshi can jump on, and therefore bounce off of, spiked enemies as long as they're frozen with a blue watermelon first.
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* ''VideoGame/SuperMarioWorld2YoshisIsland''
* ''VideoGame/YoshisStory''
* ''VideoGame/YoshisIslandDS''
* ''VideoGame/YoshisNewIsland''
* ''VideoGame/YoshisWoollyWorld''
* ''VideoGame/YoshisCraftedWorld''

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* ''VideoGame/SuperMarioWorld2YoshisIsland''
''VideoGame/SuperMarioWorld2YoshisIsland'' (1995)
* ''VideoGame/YoshisStory''
''VideoGame/YoshisStory'' (1997)
* ''VideoGame/YoshisIslandDS''
''VideoGame/YoshisIslandDS'' (2006)
* ''VideoGame/YoshisNewIsland''
''VideoGame/YoshisNewIsland'' (2014)
* ''VideoGame/YoshisWoollyWorld''
''VideoGame/YoshisWoollyWorld'' (2015)
* ''VideoGame/YoshisCraftedWorld''''VideoGame/YoshisCraftedWorld'' (2019)
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** Except it's not the babies [[EverythingTryingToKillYou delivering the battering]]...

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** Except it's not the babies [[EverythingTryingToKillYou delivering the battering]]...battering]]
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Removing these since they're apparently specific to the first game


* ConspicuouslyLightPatch: Each level in the original game had 20 red coins, disguised as and placed among regular gold coins. However, if you look very closely, you'll notice that the disguised red coins have a subtle red tint to them, which makes them easy to distinguish from the gold coins once you know what to look for, especially on emulator. This was fixed in ''Advance 3'' so they all look the same.



* DiscOneNuke: in the original, getting OneHundredPercentCompletion on any given level is quite the feat, considering that, other than five flowers and twenty red coins - both well hidden - the player must also have his or her stars reaching the {{Cap}} of thirty by the end of the level; that said, managing to do so in every level in the first world awards the player with the [[http://www.mariowiki.com/Flip_Cards Flip Cards]]bonus minigame by making it ''accessible at will''. This means that - especially when dissing the whole "avoid Kamek and you get 10 lives" thing - you can use the minigame purely as a source for items, including a whole pack of egg-ammo, the possibility to tell red and yellow coins apart, an "add 20 stars" item... you get the picture.
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ymmv per TRS


* SequelDifficultyDrop: ''Yoshi's New Island''. Indeed, some of the carryovers from the classic game have been ''simplified''. [[spoiler:Take the final boss fight, where the arena is much more forgiving, for starters, as you aren't threatened by bottomless pits]].
* SequelDifficultySpike:
** ''Advance 3'' added a handful of Secret levels that are pure PlatformHell.
** ''Yoshi's Island DS'' is widely considered to be a much tougher game (unto even PlatformHell levels) than the original, with many dangerous traps that will execute you simply for the crime of not expecting them.
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* GreaterScopeVillain: Bowser, either as an adult or as a child, is usually behind Kamek, even if not intentionally.

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* GreaterScopeVillain: Bowser, either as an adult or as a child, is usually behind Kamek, even if not intentionally.indirectly.
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* ''[[VideoGame/MarioAndYoshi Yoshi]]'': Known as ''Yoshi's Egg'' in Japanese and ''Mario & Yoshi'' in European languages -- PuzzleGame, featuring the grown up Mario and Luigi; one of the early works of Creator/GameFreak.

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* ''[[VideoGame/MarioAndYoshi Yoshi]]'': ''VideoGame/{{Yoshi}}'': Known as ''Yoshi's Egg'' in Japanese and ''Mario & Yoshi'' in European languages -- PuzzleGame, featuring the grown up Mario and Luigi; one of the early works of Creator/GameFreak.



* ''VideoGame/YoshisSafari'': A light gun game. One of the few games for SNES's Super Scope. This game features the grown-up versions of Mario, "Peach"[[note]]This name specifically; it ended up being the first game to call her "Peach" in English even though she was officially still called "Princess Toadstool" at the time. She officially became known as "Peach" in English beginning with ''VideoGame/SuperMario64''[[/note]].

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* ''VideoGame/YoshisSafari'': A light gun game. One of the few games for SNES's Super Scope. This game features the grown-up versions of Mario, "Peach"[[note]]This Mario and Peach.[[note]]This name specifically; it ended up being the first game to call her "Peach" in English even though she was officially still called "Princess Toadstool" at the time. She officially became known as "Peach" in English beginning with ''VideoGame/SuperMario64''[[/note]].''VideoGame/SuperMario64''.[[/note]]



* ''[[VideoGame/YoshisUniversalGravitation Yoshi Topsy-Turvy]]'': Known by the name ''Yoshi's Universal Gravitation'' in European languages -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.

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* ''[[VideoGame/YoshisUniversalGravitation ''[[VideoGame/YoshiTopsyTurvy Yoshi Topsy-Turvy]]'': Known by the name ''Yoshi's Universal Gravitation'' in Japanese and European languages -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.
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Not sure why the European names are prioritized here...


* ''[[VideoGame/MarioAndYoshi Mario & Yoshi]]'': Known as ''Yoshi's Egg'' in Japan and ''Yoshi'' in America -- PuzzleGame, featuring the grown up Mario and Luigi; one of the early works of Creator/GameFreak.

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* ''[[VideoGame/MarioAndYoshi Mario & Yoshi]]'': Known as ''Yoshi's Egg'' in Japan Japanese and ''Yoshi'' ''Mario & Yoshi'' in America European languages -- PuzzleGame, featuring the grown up Mario and Luigi; one of the early works of Creator/GameFreak.



* ''VideoGame/YoshisSafari'': A light gun game. One of the few games for SNES's Super Scope. This game features the grown-up versions of Mario, "Peach"[[note]]This name specifically; it ended up being the first game to call her "Peach" in North America even though she was officially still called "Princess Toadstool" at the time. She officially became known as "Peach" in North America beginning with ''VideoGame/SuperMario64''[[/note]], and Bowser.

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* ''VideoGame/YoshisSafari'': A light gun game. One of the few games for SNES's Super Scope. This game features the grown-up versions of Mario, "Peach"[[note]]This name specifically; it ended up being the first game to call her "Peach" in North America English even though she was officially still called "Princess Toadstool" at the time. She officially became known as "Peach" in North America English beginning with ''VideoGame/SuperMario64''[[/note]], and Bowser.''VideoGame/SuperMario64''[[/note]].



* ''[[VideoGame/YoshisUniversalGravitation Yoshi's Universal Gravitation]]'': Known by the name ''Yoshi Topsy-Turvy'' in the U.S. -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.

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* ''[[VideoGame/YoshisUniversalGravitation Yoshi's Universal Gravitation]]'': Yoshi Topsy-Turvy]]'': Known by the name ''Yoshi Topsy-Turvy'' ''Yoshi's Universal Gravitation'' in the U.S. European languages -- A short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.
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* ChestMonster: Fooly Flowers[=/=]Dizzy Dandies. They have fangs and an evil smile, and when you get near them, they fall down, and roll along the ground trying to kill you.
* ChildrenInTow: The Huffin' Puffins are generally followed by a line of smaller ones. [[VideoGameCrueltyPotential You can bump off the parent and use the children as egg substitutes.]] According to ''Yoshi's Story'', the children don't mind.

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* ChestMonster: Fooly Flowers[=/=]Dizzy Dandies. They have Flowers/Dizzy Dandies resemble the collectible Flowers, but with fangs and an evil smile, and when smile. When you get near them, they fall down, and roll along the ground trying to kill you.
* ChildrenInTow: The Huffin' Puffins are generally followed by a line of smaller ones. [[VideoGameCrueltyPotential You can bump off the parent and use the children as egg substitutes.]] substitutes]]. According to ''Yoshi's Story'', the children don't mind.
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No reason to favor the US title.


* ''[[VideoGame/YoshisSafari Yoshi's Safari]]'': A light gun game. One of the few games for SNES's Super Scope. This game features the grown-up versions of Mario, "Peach"[[note]]This name specifically; it ended up being the first game to call her "Peach" in North America even though she was officially still called "Princess Toadstool" at the time. She officially became known as "Peach" in North America beginning with ''VideoGame/SuperMario64''[[/note]], and Bowser.

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* ''[[VideoGame/YoshisSafari Yoshi's Safari]]'': ''VideoGame/YoshisSafari'': A light gun game. One of the few games for SNES's Super Scope. This game features the grown-up versions of Mario, "Peach"[[note]]This name specifically; it ended up being the first game to call her "Peach" in North America even though she was officially still called "Princess Toadstool" at the time. She officially became known as "Peach" in North America beginning with ''VideoGame/SuperMario64''[[/note]], and Bowser.



* ''[[VideoGame/YoshiTopsyTurvy Yoshi Topsy-Turvy]]'': Known by the name ''Yoshi's Universal Gravitation'' outside the U.S. -- A very short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.

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* ''[[VideoGame/YoshiTopsyTurvy Yoshi Topsy-Turvy]]'': ''[[VideoGame/YoshisUniversalGravitation Yoshi's Universal Gravitation]]'': Known by the name ''Yoshi's Universal Gravitation'' outside ''Yoshi Topsy-Turvy'' in the U.S. -- A very short platformer with a tilt gimmick and ''VideoGame/YoshisStory'' style graphics, as well as featuring the grown-up Bowser.
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This should be created under an English title.


* ''[[VideoGame/YoshisEgg Yoshi's Egg]]'': Known as ''Yoshi'' in America and ''Mario & Yoshi'' in Europe and Australia -- PuzzleGame, featuring the grown up Mario and Luigi; one of the early works of Creator/GameFreak.

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* ''[[VideoGame/YoshisEgg Yoshi's Egg]]'': ''[[VideoGame/MarioAndYoshi Mario & Yoshi]]'': Known as ''Yoshi's Egg'' in Japan and ''Yoshi'' in America and ''Mario & Yoshi'' in Europe and Australia -- PuzzleGame, featuring the grown up Mario and Luigi; one of the early works of Creator/GameFreak.
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* OverarchingVillain: Bowser once more, adult or child. Kamek may count too, but he sometimes doesn't show up, whereas Bowser is always fought in some manner.

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